Quick ? Why do my worlds meaning all maps I do when I use sticky pistons my xbox freezes and don't say it's duping cause all maps are legit expect one when I mean I use sticky pistons about 30 plus then 2 mins later freezes.
Any help on why cause when I take them out the my xbox doesn't fre
I want to make my project out of piston usage so any help would be good.
Yeah, reduce your pistons numbers, or slow cycle times down. You should be able to one shot 104 with a 2 sec short frame drop. Less pistons, more stability... just like pc.
Also, since no one's mentioned it. Having an active slime farm with 1x1 slime harvesting causes a frame rate issue when there's too many.
Add piston actions while this is going on and this increases 10 fold, or crashes.. Something to keep in mind.
If you already have a life supply of slime balls, shut down your slime farm by flooding so 1x1 slime numbers don't build up.
The rails are in loops that turn on the pistons and back off when leave the front of the pistons about 30 plus of them plus I have slot more in another area that are turned on by switch 50+
Yeah, using rails to clock your piston actions would probably be it. Did something similar when I first started playing before pistons came to make blinking lights.
I don't have any good links on hand.
Youtube Search;
redstone clock or watch
piston clock or watch
Will likely solve problems and simplify builds There's a treasure trove of info in the redstone section.
Note: I find piston clocks are best for piston motion due to the easy ready made timing. And since piston clocks, I haven't even made a torch clock again.
Thanks for the info and I tried again it doesn't freeze no more and I have the same number of pistons I should check out my world sometime gt: komic111 one of the biggest worlds built without any ones help if not the biggest.
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Any help on why cause when I take them out the my xbox doesn't fre
I want to make my project out of piston usage so any help would be good.
Also, since no one's mentioned it. Having an active slime farm with 1x1 slime harvesting causes a frame rate issue when there's too many.
Add piston actions while this is going on and this increases 10 fold, or crashes.. Something to keep in mind.
If you already have a life supply of slime balls, shut down your slime farm by flooding so 1x1 slime numbers don't build up.
Do you know if they are fixing it cause it would be great if they did.
How many pistons are you using at once? Do you have rail carts traveling in loops?(also a cause of frame drops)
No idea what your trying to do, but try to reduce the amount of motion, or cycling.
I don't have any good links on hand.
Youtube Search;
redstone clock or watch
piston clock or watch
Will likely solve problems and simplify builds There's a treasure trove of info in the redstone section.
Note: I find piston clocks are best for piston motion due to the easy ready made timing. And since piston clocks, I haven't even made a torch clock again.