That makes sense, of course, but it still doesn't really answer the quesiton of how latency (such as you describe) could occur between two processes which are running on the same system.
The classical explanation for latency focuses on the time that it takes for an update to travel over the internet from a client to a host server. Since time for the host is progressing at a constant rate but updates from the client are only received on an intermitent basis, the server could perceive "something" as happening to the client during the intermitent period where the client's response to that "impending something" is still traveling in the internet.
However, the travel time within a single piece of hardware would be near instanteous. Ergo, one possiblity for latency to occur within a single piece of hardware would be due to the scriptedfrequency of updates built into the client itself.
I.e. it sounds to me like you presume the client is built to periodically send out updates to the server, even if that update says "I'm doing nothing." Furthermore, your example presumes that it is possible to initiate and complete an action on the client-side in-between these periodic updates such that the client-side sends one update that says "I'm doing nothing," you complete an action, you are again doing nothing so the next client-side message still says, "I'm doing nothing."
I can't possibly believe the system runs that way. First, to set the system up based on regular-interval, scripted-interval updates as opposed to on-demand updates would be the height of stupidity. I believe it's much more likely that the client sends a status update whenever the user makes an input (i.e. on-demand update) and that the serve is programmed to presume that "no-update means no activity."
I think it's much more likely that the miscommunication to which 4JSteve refers is actually the server getting so bogged down with internal calculations that it ignores client-side updates. In other words, I expect what is happening is that the client is trying to send an update to the server and the misses the ping. Whether that is a glitch or design decision, who knows?
I fount a possible bug! Or maybe this is normal but i havent noticed it before! At any rate when mining with a picaxe, when it breaks, the item your minig is lost! You lose the itrm your mining if your oicaze breaks while doing it!
And on another note, i love the thunder when it storms now that it works! But if im at bedrock, i shouldnt be able to hear it!
I fount a possible bug! Or maybe this is normal but i havent noticed it before! At any rate when mining with a picaxe, when it breaks, the item your minig is lost! You lose the itrm your mining if your oicaze breaks while doing it!
And on another note, i love the thunder when it storms now that it works! But if im at bedrock, i shouldnt be able to hear it!
if you were paying attention the pickaxe glitch was at the end of the list mentioned by steve, and a lightning strike can be heard from 512 blocks away in a spherical area from the strike, since an entire chunk is 256 blocks tall (bedrock at y0-y4 up to y256), if the lightning strikes within the 512 block limit, you will hear it, and since the xbla world is only 862 blocks by 862 blocks, you willl be able to hear most lightning strikes because you can hear them from over half way across your world.
s-01
s-02
s-03
These all happen to me on a daily basis...
There is also a glitch in which current from redstone won't travel through any block that it should (I.E. Dirt, wood, etc)
As well as power traveling underneath glowstone, even though the glowstone cuts off the circuit...
I can confirm. I work for a slime farm and i'm wonder why my chest is burning
Can someone confirm lava and water behaves strangely? Or i make a Video
Lava seems to be alive in some cases it seems to want to jump out at you now, then other times when you pour it out it will sit there and think about it self as a source block in one square for a moment and do nothing, or vanish all together.
Water seems to do the same sometimes, I have a cobblestone generator I have given up making it automatic anymore the lava and water with the redstone relays set at max delay just cant go slow enough any more then some times the water will run out all over the place and the lave will catch up with the water....
I just uploaded a pic to Facebook and ever since exiting back to the game there are some things on the screen not visible. I can no longer see my arm, and in turn which item I am holding, the hotbar and crosshairs are gone, and the character picture of if I am crouching. I'm going to tinker with the settings but I wasn't paying attention and the damn autosave hit. Reloading might have fixed this but unfortunately too late for me. If anyone has a fix it would greatly be appreciated as its quite annoying switching to third person just to see what is in my hand.
Update : The problem is worse than first thought. I loaded up multiple different worlds and the issue has infected all of them.
I just uploaded a pic to Facebook and ever since exiting back to the game there are some things on the screen not visible. I can no longer see my arm, and in turn which item I am holding, the hotbar and crosshairs are gone, and the character picture of if I am crouching. I'm going to tinker with the settings but I wasn't paying attention and the damn autosave hit. Reloading might have fixed this but unfortunately too late for me. If anyone has a fix it would greatly be appreciated as its quite annoying switching to third person just to see what is in my hand.
The only setting I can think of that might be causing this is HUD Opacity under Graphics. If that's not it, you might consider exiting to the dashboard and re-launching minecraft. Good luck!
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“We do not quit playing because we grow old; we grow old because we quit playing.”- Oliver Wendell Holmes
Ok panic averted. Thanks Dadditude. Such an easy remedy has resolved the problem. The wonderful electronic solution of turn it off then back on wins again!
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Give a man fire and he's warm for a day, light a man on fire and he's warm for the rest of his life.
Ok panic averted. Thanks Dadditude. Such an easy remedy has resolved the problem. The wonderful electronic solution of turn it off then back on wins again!
Ran across this in my world the other day… looks like a glitch in the terrain generation code… Water that by all rights ought to flow down into a hole, but doesn't.
I had read the list but dont remember that glitch, so my bad! Not like i have it memorized!
The part about the thunder was just my opinion! I think its too much if im that low inthe ground! Horizontal distance above ground i can see!
i agree with you, i dont think you should be able to hear thunder through the ground but its like that so the sound can travel through mountains etc. instead of having to go around them. easier just to have it go through blocks i guess.
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We avoid risks in life in order to make it safely to our deaths.
Ran across this in my world the other day… looks like a glitch in the terrain generation code… Water that by all rights ought to flow down into a hole, but doesn't.
you think it might have something to do with the block updater? like the way world generated sand with no blocks under it wont fall until you cause the block to update? if it is what im talking about then its not really a glitch but ive never seen anything like that before so thats interesting.
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We avoid risks in life in order to make it safely to our deaths.
you think it might have something to do with the block updater? like the way world generated sand with no blocks under it wont fall until you cause the block to update? if it is what im talking about then its not really a glitch but ive never seen anything like that before so thats interesting.
Yeah, it could very well be a related thing.
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“We do not quit playing because we grow old; we grow old because we quit playing.”- Oliver Wendell Holmes
Ran across this in my world the other day… looks like a glitch in the terrain generation code… Water that by all rights ought to flow down into a hole, but doesn't.
you think it might have something to do with the block updater? like the way world generated sand with no blocks under it wont fall until you cause the block to update? if it is what im talking about then its not really a glitch but ive never seen anything like that before so thats interesting.
I have seen this before on a post. Someone had replied to the post and said that if you put a block by the water and then mine the block, that the water will behave normally.
I can second the unconfirmed bug where wolves teleport to player even though they are sitting elsewhere. It can get worst though in multiplayer, as one of my wolves had teleported to me and killed my partner without reason (he didn't even hit me during this time). This happened once before and we built a kennel for the wolves. It's just like a house but has an opening in the back that leads to a small fenced area. Doors in the front were closed and 2 of my wolves teleported to me and one killed my partner.
i killed all my wolves afterwords (i had 5) and all thats left in the kennel are the two of my friends and they haven't done anything since. I host the server this happened on. It could be lag related (my partner lives about 5 miles from me and he gets severe lag on this game), but it may also be related to having 7 wolves in a 6x6 area all sitting.
I don't have any extra information that i can think of at the time, and i can't post screenshots as i don't have any. I hopes this helps with figuring out why it happens though. Also, please fix the lag. I always play in a party with my friend and we never get voice lag, but i've had it where my friend would follow my "ghost" and it happens fairly frequently (he follows my character, but as host he's following stuff i did up to 10-15 seconds beforehand). the blocks reappearing issue IS lag, and the person experiencing it just needs to exit and rejoin to fix. This is also an issue my partner experiences often. These i consider gamebreaking, as minecraft is a time-consuming game and my partner reloads almost every 1-2minutes due to it.
Please figure out why this happens so much and fix soon. Thanks
Here is a interesting freeze issue. I've been gone for a little while and last night I updated minecraft. Now the game freezes after just a few minutes. i've deleted the cache and then I deleted the game itself. Reloaded everything and tried it again. This time I could play for a little while but now all of a sudden it has started it again. Not sure what the problem is. I even deleted all the old saves and started fresh. Any suggestions?
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You do end up losing a little but you use 6 planks and get 4 stairs. If each stair broke into anything more the math really doesn't work haha.
That makes sense, of course, but it still doesn't really answer the quesiton of how latency (such as you describe) could occur between two processes which are running on the same system.
The classical explanation for latency focuses on the time that it takes for an update to travel over the internet from a client to a host server. Since time for the host is progressing at a constant rate but updates from the client are only received on an intermitent basis, the server could perceive "something" as happening to the client during the intermitent period where the client's response to that "impending something" is still traveling in the internet.
However, the travel time within a single piece of hardware would be near instanteous. Ergo, one possiblity for latency to occur within a single piece of hardware would be due to the scripted frequency of updates built into the client itself.
I.e. it sounds to me like you presume the client is built to periodically send out updates to the server, even if that update says "I'm doing nothing." Furthermore, your example presumes that it is possible to initiate and complete an action on the client-side in-between these periodic updates such that the client-side sends one update that says "I'm doing nothing," you complete an action, you are again doing nothing so the next client-side message still says, "I'm doing nothing."
I can't possibly believe the system runs that way. First, to set the system up based on regular-interval, scripted-interval updates as opposed to on-demand updates would be the height of stupidity. I believe it's much more likely that the client sends a status update whenever the user makes an input (i.e. on-demand update) and that the serve is programmed to presume that "no-update means no activity."
I think it's much more likely that the miscommunication to which 4JSteve refers is actually the server getting so bogged down with internal calculations that it ignores client-side updates. In other words, I expect what is happening is that the client is trying to send an update to the server and the misses the ping. Whether that is a glitch or design decision, who knows?
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Curse PremiumAnd on another note, i love the thunder when it storms now that it works! But if im at bedrock, i shouldnt be able to hear it!
if you were paying attention the pickaxe glitch was at the end of the list mentioned by steve, and a lightning strike can be heard from 512 blocks away in a spherical area from the strike, since an entire chunk is 256 blocks tall (bedrock at y0-y4 up to y256), if the lightning strikes within the 512 block limit, you will hear it, and since the xbla world is only 862 blocks by 862 blocks, you willl be able to hear most lightning strikes because you can hear them from over half way across your world.
s-02
s-03
These all happen to me on a daily basis...
There is also a glitch in which current from redstone won't travel through any block that it should (I.E. Dirt, wood, etc)
As well as power traveling underneath glowstone, even though the glowstone cuts off the circuit...
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Curse PremiumThe part about the thunder was just my opinion! I think its too much if im that low inthe ground! Horizontal distance above ground i can see!
Lava seems to be alive in some cases it seems to want to jump out at you now, then other times when you pour it out it will sit there and think about it self as a source block in one square for a moment and do nothing, or vanish all together.
Water seems to do the same sometimes, I have a cobblestone generator I have given up making it automatic anymore the lava and water with the redstone relays set at max delay just cant go slow enough any more then some times the water will run out all over the place and the lave will catch up with the water....
Project Aztec Server Stats: Rage Quits - 132 Deaths - 311 Survivors - 13, 11:36
Both of these are present in the PC version also, and will eventually be fixed.
Update : The problem is worse than first thought. I loaded up multiple different worlds and the issue has infected all of them.
The only setting I can think of that might be causing this is HUD Opacity under Graphics. If that's not it, you might consider exiting to the dashboard and re-launching minecraft. Good luck!
Glad to be of service.
i agree with you, i dont think you should be able to hear thunder through the ground but its like that so the sound can travel through mountains etc. instead of having to go around them. easier just to have it go through blocks i guess.
you think it might have something to do with the block updater? like the way world generated sand with no blocks under it wont fall until you cause the block to update? if it is what im talking about then its not really a glitch but ive never seen anything like that before so thats interesting.
Yeah, it could very well be a related thing.
I have seen this before on a post. Someone had replied to the post and said that if you put a block by the water and then mine the block, that the water will behave normally.
i killed all my wolves afterwords (i had 5) and all thats left in the kennel are the two of my friends and they haven't done anything since. I host the server this happened on. It could be lag related (my partner lives about 5 miles from me and he gets severe lag on this game), but it may also be related to having 7 wolves in a 6x6 area all sitting.
I don't have any extra information that i can think of at the time, and i can't post screenshots as i don't have any. I hopes this helps with figuring out why it happens though. Also, please fix the lag. I always play in a party with my friend and we never get voice lag, but i've had it where my friend would follow my "ghost" and it happens fairly frequently (he follows my character, but as host he's following stuff i did up to 10-15 seconds beforehand). the blocks reappearing issue IS lag, and the person experiencing it just needs to exit and rejoin to fix. This is also an issue my partner experiences often. These i consider gamebreaking, as minecraft is a time-consuming game and my partner reloads almost every 1-2minutes due to it.
Please figure out why this happens so much and fix soon. Thanks