I 've seen a number of these vids in the past. Good stuff. I think as of late too much emphasis was on slime, and not Redstone basics. Maybe we can dump all Redstone tips here. Especially xbox specific ones.
If your going to set up a clock to pistons, use a piston clock, not a Redstone torch one. A simple two torch piston clock will time better, and naturally time with pistons you wish to activate. This is especially true with, self building walls, conveyor systems, or anything that evolves moving block positions, more then one piston, or cycled motion. *blocks will not dissappear or glitch out.
If your building from some tutorial you've seen online, know that building facing east to west or north to south can have an effect on inverting some things, you may have to add an inverter. (boat elevators and rails come to mind)
If you fire off a large number of pistons( say anything around 75 ) you will start to experience frame rate issues or even a crash. Build in sets of ten, saving as you go to determine that, "one too many" threshold. If you cycle pistons (using a clock) the constant motion pistons and moved blocks, and the number of moved blocks affect this number.
Also consider the source, pc's in create mode have no mobs spawning randomly, and are pc specific, What one pc can do will not work on another less powerful one.
If you make a clock of any variation; It is best to include an off/on switch, and shut it down when exiting the game. Redstone, repeaters and pistons can get stuck in an on state. This can make things problematic when restarting a map, and trying to start-up your clock again.
So far, budswitches, and powered up pistons that have static values (either off or on) haven't had issues, but it is known that they can stick. As well, with stacks or pistons walls, sometimes a pistons will stay on, off and should reset if given a charge.
When charging pistons, in a wall or row, use torches place on a side of a block rather then repeaters or lots of redstone.
The best way to learn is to play. The more you experiment, the better you'll get. If I had choice basics that one should learn it would be.
Making an Andgate. An RS Latch (at least two variations, there are many). A simple, one torch clock, A five torch clock. A piston clock.
There's probably way more tips and advice. Let's see if we can keep it in one thread.
Feel free to correct, modify or add to this list.
Let's master the "red" and pistons together.
Rollback Post to RevisionRollBack
Seatbelts are not as confining as Wheelchairs. Buckle up.
About piston clocks, do they work yet? I followed a tutorial to build one ---->
It will not work for me. One piston pushes out and then it freezes. It will not go back in. The redstone circuit around the clock, with the 4 repeaters, stays ON. It does not power down. Before I start tearing this thing apart to figure out where it went wrong I want to make sure piston clocks actually work with the Xbox version right now.
EDIT: Fixed it! The problem was that one or more of my redstone repeaters was facing the opposite direction. So anyone else who wants to build this clock pay attention to that. It is now working GREAT!
Typical piston clock; sticky piston with block attached, a redstone torch under that attached block. Repeater leads away from attached block to some redstone, to another repeater leading to the sticky piston. Repeater set to 4, both.
The buy adding more repeaters, you can slow the clock down, and get a smother motion.
Here's a bigger pic,
If you want to move/cycle other pistons, I think you will have an easier time using a piston clock.
heh no one cared but there are "cools" and other people posting things in it !?!? Er ok
I am equally confused. seemed like it was a good start. Slime 101 didn't just become 11 pages of posts in a day.
If your looking for attention or something thumbs down.
Changing the first post and removing the links.. double thumbs.
Attitude, well I guess you know what finger I'm using now, don'tcha.
Rollback Post to RevisionRollBack
Seatbelts are not as confining as Wheelchairs. Buckle up.
As an aside, I've noticed that in some of my bud switches, those which need to output to two or more pistons, sometimes they wont retract correctly. I fixed this by adding delay to the wire, slowing the process by one tick. Apparently it was triggering too fast and the pistons wouldn't react to a change in current.
Good point. Honestly don't know whether to keep this going or not. But since you mentioned fast buds...
A Piston based RsNor Latch is great for fast buds.
Front View.
Back
This dodad does what the two redstone torch RSNorLatch does. I find it useful for the fact it has one input, and output,remembers its state, and can be easily modified. But holding it's state and changing it's state with one charge is great.
Example of a fast and small, budswitch.
Because it's size and design(no idea who came up with it... not me) it's great for a side sensor, built into a wall. The sand block being a block above the glass is where the power comes from for the piston. When activated by an block update, whether it be a furnace, door,what ever, the glass pops up interrupting the power. Then it falls back down. The sand block falls with it, powering it back on again. The reason I have the second sand is because I find that sometimes because of the way it falls it send two signals sometimes. A second sand block seems to make it more reliable.(not entirely necessary).
The torch infront of the repeater is the source, after the sand block, is the output signal.
Fast action and compact. If you need to slow it down, like the poster above me, lay down a repeater after the sandblock (output) and give it a tick or two..
A bud like this I would use with, a dispenser shooting arrows, and rslNor latch and a door, or anywhere where I'm tight for space width wise.
I'm no redstone expert, if I'm wrong feel free to correct me, or add to this.
I've got links to far better tutorials then the one I just butchered. Just don't know if it's needed, or if this is the place to post them given the state of the OP. Either way, hope it helps.
Edit:OMG the typos
Goodbye
http://www.minecraftforum.net/topic/1349542-2x2-piston-door-and-minecart-rail-door/
If your going to set up a clock to pistons, use a piston clock, not a Redstone torch one. A simple two torch piston clock will time better, and naturally time with pistons you wish to activate. This is especially true with, self building walls, conveyor systems, or anything that evolves moving block positions, more then one piston, or cycled motion. *blocks will not dissappear or glitch out.
If your building from some tutorial you've seen online, know that building facing east to west or north to south can have an effect on inverting some things, you may have to add an inverter. (boat elevators and rails come to mind)
If you fire off a large number of pistons( say anything around 75 ) you will start to experience frame rate issues or even a crash. Build in sets of ten, saving as you go to determine that, "one too many" threshold. If you cycle pistons (using a clock) the constant motion pistons and moved blocks, and the number of moved blocks affect this number.
Also consider the source, pc's in create mode have no mobs spawning randomly, and are pc specific, What one pc can do will not work on another less powerful one.
If you make a clock of any variation; It is best to include an off/on switch, and shut it down when exiting the game. Redstone, repeaters and pistons can get stuck in an on state. This can make things problematic when restarting a map, and trying to start-up your clock again.
So far, budswitches, and powered up pistons that have static values (either off or on) haven't had issues, but it is known that they can stick. As well, with stacks or pistons walls, sometimes a pistons will stay on, off and should reset if given a charge.
When charging pistons, in a wall or row, use torches place on a side of a block rather then repeaters or lots of redstone.
The best way to learn is to play. The more you experiment, the better you'll get. If I had choice basics that one should learn it would be.
Making an Andgate. An RS Latch (at least two variations, there are many). A simple, one torch clock, A five torch clock. A piston clock.
There's probably way more tips and advice. Let's see if we can keep it in one thread.
Feel free to correct, modify or add to this list.
Let's master the "red" and pistons together.
It will not work for me. One piston pushes out and then it freezes. It will not go back in. The redstone circuit around the clock, with the 4 repeaters, stays ON. It does not power down. Before I start tearing this thing apart to figure out where it went wrong I want to make sure piston clocks actually work with the Xbox version right now.
EDIT: Fixed it! The problem was that one or more of my redstone repeaters was facing the opposite direction. So anyone else who wants to build this clock pay attention to that. It is now working GREAT!
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Retired StaffThe buy adding more repeaters, you can slow the clock down, and get a smother motion.
Here's a bigger pic,
If you want to move/cycle other pistons, I think you will have an easier time using a piston clock.
Bigger pic
I am equally confused. seemed like it was a good start. Slime 101 didn't just become 11 pages of posts in a day.
If your looking for attention or something thumbs down.
Changing the first post and removing the links.. double thumbs.
Attitude, well I guess you know what finger I'm using now, don'tcha.
A Piston based RsNor Latch is great for fast buds.
Front View.
Example of a fast and small, budswitch.
The torch infront of the repeater is the source, after the sand block, is the output signal.
Fast action and compact. If you need to slow it down, like the poster above me, lay down a repeater after the sandblock (output) and give it a tick or two..
A bud like this I would use with, a dispenser shooting arrows, and rslNor latch and a door, or anywhere where I'm tight for space width wise.
I'm no redstone expert, if I'm wrong feel free to correct me, or add to this.
I've got links to far better tutorials then the one I just butchered. Just don't know if it's needed, or if this is the place to post them given the state of the OP. Either way, hope it helps.
Edit:OMG the typos