trees drop saplings. place the saplings on dirt with plenty of room to grow and wait a couple in game days, or you can use bone meal to make it grow much faster.
Since trees begin to grow branches on their main trunks once they reach a height of 6 blocks or more and the player can only harvest 6 blocks above the ground without climbing on something, the most efficient tree farm design limits the height of trees to 8 blocks. This allows 6 blocks of logs as a "trunk" and 2 block of leaves above that. This is accomplished by adding a ceiling at 9th block above the ground, leaving a space 8 blocks high in which trees can grow. This allows all of the wood from the trees to be harvested quickly and with minimal effort.
It should be noted that leaving 8 blocks of space for trees to grow will not guarantee that all trees grow to this height. Trees will grow with trunks 4, 5 and 6 blocks in height, but not higher.
Please note, the wiki mostly pertains to the most updated PC version, not specific to the MX360 version. That being said, my tree farm is spaced so each sapling is 2 blocks apart in each direction. Floating a light source above it every three saplings keeps spiders from spawning on top of the trees, and a torch at the base of each tree will keep the area from becoming a mob habitat. I personally use the white wooded birch trees, since they don't ever grow very high. It makes harvesting the farm much easier and more efficient.
Based off the fact that I have seen trees grow on blocks directly next to another tree in a 2x2 square, i figured it didn't matter. It looked like a giant tree with a wide trunk.
Could be someone had already had a giant tree and make the trunks look like that.
Sorry if I misinformed. I'll investigate into it tonight.By grow i mean saw them there, not actually grow.
Rollback Post to RevisionRollBack
If anyone wants to play Bauldur's Gate (1, 2, or enhanced) or Icewind Dale PLEASE PM me. I'd like to play.
Edit: The sapling must be planted on a dirt or grass block, and must have a light level of at least 8 in the sapling block. A sapling will uproot with light level 7 or less in the sapling block itself unless it has an unobstructed view of the sky (except by glass or other fully transparent materials). The sapling must also have at least 4 blocks of space above it; see the individual sections below for space requirements, as they vary between the different types of trees. If there is a ceiling above a sapling, this will limit the maximum height of the tree that can grow from that sapling.
All trees in the active chunk radius around the player make attempts to grow at random intervals. For any given tree this can work out to about 3 attempts per minute, but a tree will usually not grow until nearly 30 minutes have elapsed since planting. When the tree attempts to grow it first checks that it has enough light, then chooses which type of tree to spawn. For oak trees, it will choose either small or large; for spruce trees, it will choose either short, tall, or very tall. Birch trees only have one type.
The wiki doesn't say anything about space requirements Horizontally, right? Please quote it if it does so I can learn.
Rollback Post to RevisionRollBack
If anyone wants to play Bauldur's Gate (1, 2, or enhanced) or Icewind Dale PLEASE PM me. I'd like to play.
Bone meal the **** outta those trees if you want them to grow quicker. Also someone mentioned the giant trees which my friend on XBL does all the time when we play MC online. They look enormous and are as thick as hell. Try that planting some saplings close together then bone mealing them(have to kill some skellys first tho to get the bone then craft it into bonemeal) You'll have wood for days(that didn't sound right)
continue reading, all the trees have different horizontal space requirements and these are described in each trees subsection.
growing the ginant trees that jimmy mentioned is only possible with oak trees.
And the subsection you were referring to was explaining how leaves grow horizontally, not the space required for such to grow. I read the page twice looking for any horizontal references.
Rollback Post to RevisionRollBack
If anyone wants to play Bauldur's Gate (1, 2, or enhanced) or Icewind Dale PLEASE PM me. I'd like to play.
Yup it does. According to the wiki :
Please note, the wiki mostly pertains to the most updated PC version, not specific to the MX360 version. That being said, my tree farm is spaced so each sapling is 2 blocks apart in each direction. Floating a light source above it every three saplings keeps spiders from spawning on top of the trees, and a torch at the base of each tree will keep the area from becoming a mob habitat. I personally use the white wooded birch trees, since they don't ever grow very high. It makes harvesting the farm much easier and more efficient.
Could be someone had already had a giant tree and make the trunks look like that.
Sorry if I misinformed. I'll investigate into it tonight.By grow i mean saw them there, not actually grow.
All trees in the active chunk radius around the player make attempts to grow at random intervals. For any given tree this can work out to about 3 attempts per minute, but a tree will usually not grow until nearly 30 minutes have elapsed since planting. When the tree attempts to grow it first checks that it has enough light, then chooses which type of tree to spawn. For oak trees, it will choose either small or large; for spruce trees, it will choose either short, tall, or very tall. Birch trees only have one type.
The wiki doesn't say anything about space requirements Horizontally, right? Please quote it if it does so I can learn.
Thanks
And the subsection you were referring to was explaining how leaves grow horizontally, not the space required for such to grow. I read the page twice looking for any horizontal references.