Personally I wish Diamonds were easier to find. I mean I get lucky from time to time finding them, but other times I just dig and dig and break all of my iron tools and still dont find any. I usually look on the few floors above the bedrock layer so I might be too low.
Meh - I'm not certain I like the idea of diamonds being made rarer in MCXBLA. Given the limited world size, increasing the rarity of diamonds would be tantamount to establishing a hard cap or them. It's not like we can just go into the next map over when we run out in our map. For those of us with major obsidian needs, nerfing diamonds will hurt!
Meh - I'm not certain I like the idea of diamonds being made rarer in MCXBLA. Given the limited world size, increasing the rarity of diamonds would be tantamount to establishing a hard cap or them. It's not like we can just go into the next map over when we run out in our map. For those of us with major obsidian needs, nerfing diamonds will hurt!
Let us do some math!! My favorite subject.
Taken from Wiki: There is an average of 3.097 diamond ore per chunk.
Our world is 896x896x64(i''m excluding water we can't reach and saying x70 to ignore "sky chunks")That means there are 51,380,224 blocks in one map, UNDER layer 64.
Also means there are roughly (896/16 x 896/16 x 64/16 =) 12,544 chunks on our map. With an average of 3 diamond ore per chunk, that'd leave us with a total of about
37,632 diamond ore per Xbox map.
Someone has already done this math MONTHS ago but thought I'd go ahead.
That's PLENTY of diamond, limited world sizes or not.
Also Xbox has this neat feature most players don't know about. Unchanged stone in the ground, after a few saves, has a chance to literally change into another type of block. So techinically you could get more Diamond, even if you happen to get all 30k.
I seem to remember reading in the wiki that in some version ahead of the version the Xbox is currently at (perhaps 1.8) that diamonds became 25% more rare. perhaps this explains your finding.
That is in 1.8 true. We are in 1.7.3 however.
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Lemme try to find it, there was a youtube video on it.
A guy looked at a wall of pure stone, underground. He made what looked to be a 70x100x60 or so whole, pretty big so all the walls were almost pure stone.
He would save it like two or three times right after eachother, then reloaded his map. The large stone wall in front of him developed a while and a few other changes. Gimme a few minutes, I gOtta search.
I promise you it's true though.
Rollback Post to RevisionRollBack
If anyone wants to play Bauldur's Gate (1, 2, or enhanced) or Icewind Dale PLEASE PM me. I'd like to play.
Taken from Wiki: There is an average of 3.097 diamond ore per chunk.
Our world is 896x896x64(i''m excluding water we can't reach and saying x70 to ignore "sky chunks")That means there are 51,380,224 blocks in one map, UNDER layer 64.
Also means there are roughly (896/16 x 896/16 x 64/16 =) 12,544 chunks on our map. With an average of 3 diamond ore per chunk, that'd leave us with a total of about
37,632 diamond ore per Xbox map.
Someone has already done this math MONTHS ago but thought I'd go ahead.
That's PLENTY of diamond, limited world sizes or not..
Please don't try to quote statistics and probablity at me - I do it for a living everyday.
From the wiki: Diamond only appears in the bottom 16 layers of the map.
Diamond ore occurs in roughly 0.0846% of stone from levels 2-15.
So whoever did the math above is pretty much dead wrong.
If you calculate it based on the 3.096 per chunk figure and account for the statement that diamond does not appear above y16 you get (864/16)*(864/16)*(16/16) = 2916. Multiplied by 3.097 yields 9030 diamond per xbox map (Still a lot, granted, but no where near the figure of 37 thousand.)
If you calculate it based on the .0846% (or .000846) you get 864*864*14 = 10,450,944 blocks in layers 2-15. Multiplied by .000846 yields
Wait for it
8841 diamond per xbox map. (Still a lot, granted, but no where near the figure of 37 thousand.)
Accepting that the real figure is closer to 10,000 per map than the boondoogle of 100,000, and accepting that diamond becomes 25% more rare in 1.8 (which I suspect is probably a SWAG). We're looking at around 7500 diamond per MCXBLA map. Again persuming they do not change the layers at which diamond spawn, you'd be looking at 2.5 diamond per chunk or an incidence of .0717 pecent (with rounding).
Again, it is what it is. I'm currently finding more than enough diamond to keep my obsidian needs full owing to the fact that lava fields on my seed usually stretch across multiple chunks. Ergo, as I mine them out, I find diamonds to keep me going. I'd perfer that it not change - but it is literally nothing that I'm going to lose sleep over.
Please don't try to quote statistics and probablity at me - I do it for a living everyday.
From the wiki: Diamond only appears in the bottom 16 layers of the map.
Diamond ore occurs in roughly 0.0846% of stone from levels 2-15.
So whoever did the math above is pretty much dead wrong.
If you calculate it based on the 3.096 per chunk figure and account for the statement that diamond does not appear above y16 you get (864/16)*(864/16)*(16/16) = 2916. Multiplied by 3.097 yields 9030 diamond per xbox map (Still a lot, granted, but no where near the figure of 37 thousand.)
If you calculate it based on the .0846% (or .000846) you get 864*864*14 = 10,450,944 blocks in layers 2-15. Multiplied by .000846 yields
Wait for it
8841 diamond per xbox map. (Still a lot, granted, but no where near the figure of 37 thousand.)
Accepting that the real figure is closer to 10,000 per map than the boondoogle of 100,000, and accepting that diamond becomes 25% more rare in 1.8 (which I suspect is probably a SWAG). We're looking at around 7500 diamond per MCXBLA map. Again persuming they do not change the layers at which diamond spawn, you'd be looking at 2.5 diamond per chunk or an incidence of .0717 pecent (with rounding).
Again, it is what it is. I'm currently finding more than enough diamond to keep my obsidian needs full owing to the fact that lava fields on my seed usually stretch across multiple chunks. Ergo, as I mine them out, I find diamonds to keep me going. I'd perfer that it not change - but it is literally nothing that I'm going to lose sleep over.
Yikes, someone is pissy.
Actually 16,887 according to this guy:
I DID do my math wrong. I though a chunk was 16 x 16 x 16, but it is 16 x 16 x 128.
So 896/16 = 56 chunks in one direction. 56^2 = 3136.
The wiki states that it's found PER CHUNK, regardless of layers (so we're both incorrect there, as a chunk covers all 128 layers)
The wiki also states there are 3.097 per chunk, but this is based on 1.2 computer (after diamonds have already gotten 25% rarer), so the real number is 3.097 x 1.25 = 3.871 diamonds per chunk.
So 3136 chunks times 3.871 which would equal 12,139 diamonds per map.
I could be wrond again, but looks like we're both wrong mister "i do math for a living".
Please review my work and lemme know if it's wrong.
Regarding the stone changing, I'm still looking for the vid. Hard to find -_-". Someone posted it in the forums, dunno if it is a glitch or feature though.
Rollback Post to RevisionRollBack
If anyone wants to play Bauldur's Gate (1, 2, or enhanced) or Icewind Dale PLEASE PM me. I'd like to play.
Well, then the wiki is wrong because if diamonds occur at a rate of .000846 in y2-15 that comes out to a maximum of 9500 in that space. I'd like to know where he found the other 7500 diamonds.
I DID do my math wrong. I though a chunk was 16 x 16 x 16, but it is 16 x 16 x 128.
So 896/16 = 56 chunks in one direction. 56^2 = 3136.
The wiki states that it's found PER CHUNK, regardless of layers (so we're both incorrect there, as a chunk covers all 128 layers)
The wiki also states there are 3.097 per chunk, but this is based on 1.2 computer (after diamonds have already gotten 25% rarer), so the real number is 3.097 x 1.25 = 3.871 diamonds per chunk.
So 3136 chunks times 3.871 which would equal 12,139 diamonds per map.
Yes, I used 864 usable space instead of 896. I'd still point out, however, that 12,000 is a heck of a lot closer to 10,000 than to 37,000 or 100k.
Regarding the stone changing, I'm still looking for the vid. Hard to find ". Someone posted it in the forums, dunno if it is a glitch or feature though.
I'd be tempted to say glitch on that one (if not out and out fraud).
Well, then the wiki is wrong because if diamonds occur at a rate of .000846 in y2-15 that comes out to a maximum of 9500 in that space. I'd like to know where he found the other 7500 diamonds.
Yes, I used 864 usable space instead of 896. I'd still point out, however, that 12,000 is a heck of a lot closer to 10,000 than to 37,000 or 100k.
I'd be tempted to say glitch on that one (if not out and out fraud).
Noo idea, he said before 1.8 it is 4.123 diamonds per chunk but I believe he messed up.
And you are correct, 12k is much closer than what I originally stated. Once again, I though a chunk was 16 deep not 128. I thought 300k sounded exaggerated, but I wouldn't give myself enough credit to doubt it, being millions of blocks in a world.
And it just might be a glitch but would be a nice feature, our worlds being limited and all. But unfortunately I've wasted 2 hours of my life trying to find this video, to no avail. So everyone can please feel free to think I was talking **** until I can find the video.
If I every run into it again, I'll post it in the forums. Sorry for the false hopes good people.
Rollback Post to RevisionRollBack
If anyone wants to play Bauldur's Gate (1, 2, or enhanced) or Icewind Dale PLEASE PM me. I'd like to play.
My friend has amazing luck, we had around 30 diamonds in an hour. Also, there are no diamonds on the tutorial. I'm assuming so you can't mine the obsidian under the 'Minecraft' sign and make an easy portal.
Crikey - There are LOTS of diamonds in the tutorial world. My friend's kid has mined a whole stack of them there so far. Also, EVERYONE knows there's a full set of ready made diamond tools with 2 pickaxes and a full set of diamond armor hidden under the water near the castle. That alone is worth about 38 diamonds. With the 2 diamond pickaxes, you could probably mine all the obsidian you'll ever want to find or make. Sorry to be redundant, but there is also a portal already built inside the Minecraft sign (and everyone knows this as well).
Lemme try to find it, there was a youtube video on it.
A guy looked at a wall of pure stone, underground. He made what looked to be a 70x100x60 or so whole, pretty big so all the walls were almost pure stone.
He would save it like two or three times right after eachother, then reloaded his map. The large stone wall in front of him developed a while and a few other changes. Gimme a few minutes, I gOtta search.
I promise you it's true though.
Probably an elaborate prank. You can't believe everything you see on YouTube. There are lots of those sorts of prank vids out there.
Please don't try to quote statistics and probablity at me - I do it for a living everyday.
From the wiki: Diamond only appears in the bottom 16 layers of the map.
Diamond ore occurs in roughly 0.0846% of stone from levels 2-15.
So whoever did the math above is pretty much dead wrong.
If you calculate it based on the 3.096 per chunk figure and account for the statement that diamond does not appear above y16 you get (864/16)*(864/16)*(16/16) = 2916. Multiplied by 3.097 yields 9030 diamond per xbox map (Still a lot, granted, but no where near the figure of 37 thousand.)
If you calculate it based on the .0846% (or .000846) you get 864*864*14 = 10,450,944 blocks in layers 2-15. Multiplied by .000846 yields
Wait for it
8841 diamond per xbox map. (Still a lot, granted, but no where near the figure of 37 thousand.)
Accepting that the real figure is closer to 10,000 per map than the boondoogle of 100,000, and accepting that diamond becomes 25% more rare in 1.8 (which I suspect is probably a SWAG). We're looking at around 7500 diamond per MCXBLA map. Again persuming they do not change the layers at which diamond spawn, you'd be looking at 2.5 diamond per chunk or an incidence of .0717 pecent (with rounding).
Again, it is what it is. I'm currently finding more than enough diamond to keep my obsidian needs full owing to the fact that lava fields on my seed usually stretch across multiple chunks. Ergo, as I mine them out, I find diamonds to keep me going. I'd perfer that it not change - but it is literally nothing that I'm going to lose sleep over.
I've mined a stack and a half of obsidian (thinking about making a structure out of it) and I've hardly put a noticeable dent in one diamond pickaxe. I'm certainly not losing any sleep either over whether there might be 5,000, 10,000, 12,000 or 30,000 diamonds somewhere in my world. Lol. Let's just say there's more than most of us will ever find.
I've mined a stack and a half of obsidian (thinking about making a structure out of it) and I've hardly put a noticeable dent in one diamond pickaxe. I'm certainly not losing any sleep either over whether there might be 5,000, 10,000, 12,000 or 30,000 diamonds somewhere in my world. Lol. Let's just say there's more than most of us will ever find.
To give you some idea of what I'm doing, the tower I just finished last night took over 11 stacks of obsidian, half the supply I've mined so far. I've probably been through 5 picks. Will say this, I've noticed that mining obsidian seems to not decrease the "lifebar" of the pick nearly as much as mining other materials.
To give you some idea of what I'm doing, the tower I just finished last night took over 11 stacks of obsidian, half the supply I've mined so far. I've probably been through 5 picks. Will say this, I've noticed that mining obsidian seems to not decrease the "lifebar" of the pick nearly as much as mining other materials.
At 2 stacks a pickaxe, I think I'm probably still good in the diamond department, I'll probably get way bored of mining obsidian long before I ever have that much. Of course, I could make something smaller than a tower or use the obsidian in combo with something else... I hope yours went well, though!
At 2 stacks a pickaxe, I think I'm probably still good in the diamond department, I'll probably get way bored of mining obsidian long before I ever have that much. Of course, I could make something smaller than a tower or use the obsidian in combo with something else... I hope yours went well, though!
I roughly calculate it has taken me 10 hours to mine 22 stacks (including time spent hollowing out mine zones, shoring walls, etc.). I use the flowing water technique to prevent falling into lava, so I have to waste time setting up new water flows, etc.) My biggest advice is to use obsidian mining as a break from your major building projects. (i.e. finish building a house or mapping a cave branch, then go mine for an hour or so). Otherwise, you will burn out quickly.
I'm finding I don't particularly like working in obsidian. So far, MCXBLA does have many blocks that contrast well with its texture, IHMO. However, building the big, obsidian castle in the middle of a lake of lava in the Nether, seems to be kind of a Minecraft thing to do, so... Additionally, working 30 courses up over a lake of lava does add a bit of tension, even if I'm doing it on peaceful.
McGizmo, something doesn't compute. I know I have just about 22 stacks of obsidian with no duping. I'm fairly certain I've only made 5-6 diamond picks. I remember reading somewhere that a single block of obsidian takes 72 hits to mine; so, at 1562 uses per pick, I could have only mined 21 blocks.
McGizmo, something doesn't compute. I know I have just about 22 stacks of obsidian with no duping. I'm fairly certain I've only made 5-6 diamond picks. I remember reading somewhere that a single block of obsidian takes 72 hits to mine; so, at 1562 uses per pick, I could have only mined 21 blocks.
I agree, the math doesn't add up to what I'm experiencing. The Wiki clearly says 76 hits to mine one block of obsidian and 1,562 uses per diamond pick. Yet, I KNOW I've only made 1 diamond pick so far. I also know I have 64 blocks of obsidian in one stack and about 33 or 43 (can't remember) in another so far, all mined (no duping). I do sometimes (not always) bring buckets of lava surface, pour them in a trough 1 deep, run water over them and mine the obsidian from there (where I know it's only 1 block deep and safe). However, I have also mined obsidian from a couple of lakes and lost several blocks of it when the lava was more than 1 block deep, so if I include thoses losse, I've probably mined about 2 stacks of obsidian so far. Yet, the life bar on my single diamond pick is still well over 3/4ths green. I suppose it's possible that the life bar will suddenly take a dive, but I'm still well over the calculated 20 blocks per axe per the Wiki info.
I remember hearing something about a "diamond pick" glitch where they do not lose life bar points; however, (of course) i can find nothing on it now.
Additionally, I've always wondering if that 72 number isn't wrong. I've never tried actually counting the number of hits it takes because the hit speed is so high - it feels like it is a lot less than 72.
McGizmo, Ahh, now that makes sense.
And yes, about 5 - first, I miss fire a lot due to be pushed around by the water. Second, I've only just got in the habit of switching out to an iron pick when I'm opening new mining areas, etc. So, I've used them extensively on stone, gravel, etc.
Better scrounge up as much as I can before then. O.O
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Retired StaffI've found diamonds as high as layer 19 in Quesadila, actually. They might not be rarer, but they have a larger spread.
Keep yourself up to date with the Minecraft Forum rules!
Best bet is find deep caverns and follow them all the way down. That is how I started my slime farm and look for diamonds.
Strip mining has not worked once for me, no diamonds in the 6 hours I sat mining tunnels but nothing.
Let us do some math!! My favorite subject.
Taken from Wiki: There is an average of 3.097 diamond ore per chunk.
Our world is 896x896x64(i''m excluding water we can't reach and saying x70 to ignore "sky chunks")That means there are 51,380,224 blocks in one map, UNDER layer 64.
Also means there are roughly (896/16 x 896/16 x 64/16 =) 12,544 chunks on our map. With an average of 3 diamond ore per chunk, that'd leave us with a total of about
37,632 diamond ore per Xbox map.
Someone has already done this math MONTHS ago but thought I'd go ahead.
That's PLENTY of diamond, limited world sizes or not.
Also Xbox has this neat feature most players don't know about. Unchanged stone in the ground, after a few saves, has a chance to literally change into another type of block. So techinically you could get more Diamond, even if you happen to get all 30k.
That is in 1.8 true. We are in 1.7.3 however.
A guy looked at a wall of pure stone, underground. He made what looked to be a 70x100x60 or so whole, pretty big so all the walls were almost pure stone.
He would save it like two or three times right after eachother, then reloaded his map. The large stone wall in front of him developed a while and a few other changes. Gimme a few minutes, I gOtta search.
I promise you it's true though.
Please don't try to quote statistics and probablity at me - I do it for a living everyday.
From the wiki: Diamond only appears in the bottom 16 layers of the map.
- Diamond ore occurs in roughly 0.0846% of stone from levels 2-15.
So whoever did the math above is pretty much dead wrong.If you calculate it based on the 3.096 per chunk figure and account for the statement that diamond does not appear above y16 you get (864/16)*(864/16)*(16/16) = 2916. Multiplied by 3.097 yields 9030 diamond per xbox map (Still a lot, granted, but no where near the figure of 37 thousand.)
If you calculate it based on the .0846% (or .000846) you get 864*864*14 = 10,450,944 blocks in layers 2-15. Multiplied by .000846 yields
Wait for it
8841 diamond per xbox map. (Still a lot, granted, but no where near the figure of 37 thousand.)
Accepting that the real figure is closer to 10,000 per map than the boondoogle of 100,000, and accepting that diamond becomes 25% more rare in 1.8 (which I suspect is probably a SWAG). We're looking at around 7500 diamond per MCXBLA map. Again persuming they do not change the layers at which diamond spawn, you'd be looking at 2.5 diamond per chunk or an incidence of .0717 pecent (with rounding).
Again, it is what it is. I'm currently finding more than enough diamond to keep my obsidian needs full owing to the fact that lava fields on my seed usually stretch across multiple chunks. Ergo, as I mine them out, I find diamonds to keep me going. I'd perfer that it not change - but it is literally nothing that I'm going to lose sleep over.
Yikes, someone is pissy.
Actually 16,887 according to this guy:
I DID do my math wrong. I though a chunk was 16 x 16 x 16, but it is 16 x 16 x 128.
So 896/16 = 56 chunks in one direction. 56^2 = 3136.
The wiki states that it's found PER CHUNK, regardless of layers (so we're both incorrect there, as a chunk covers all 128 layers)
The wiki also states there are 3.097 per chunk, but this is based on 1.2 computer (after diamonds have already gotten 25% rarer), so the real number is 3.097 x 1.25 = 3.871 diamonds per chunk.
So 3136 chunks times 3.871 which would equal 12,139 diamonds per map.
I could be wrond again, but looks like we're both wrong mister "i do math for a living".
Please review my work and lemme know if it's wrong.
Regarding the stone changing, I'm still looking for the vid. Hard to find -_-". Someone posted it in the forums, dunno if it is a glitch or feature though.
Well, then the wiki is wrong because if diamonds occur at a rate of .000846 in y2-15 that comes out to a maximum of 9500 in that space. I'd like to know where he found the other 7500 diamonds.
Yes, I used 864 usable space instead of 896. I'd still point out, however, that 12,000 is a heck of a lot closer to 10,000 than to 37,000 or 100k.
I'd be tempted to say glitch on that one (if not out and out fraud).
Noo idea, he said before 1.8 it is 4.123 diamonds per chunk but I believe he messed up.
And you are correct, 12k is much closer than what I originally stated. Once again, I though a chunk was 16 deep not 128. I thought 300k sounded exaggerated, but I wouldn't give myself enough credit to doubt it, being millions of blocks in a world.
And it just might be a glitch but would be a nice feature, our worlds being limited and all. But unfortunately I've wasted 2 hours of my life trying to find this video, to no avail. So everyone can please feel free to think I was talking **** until I can find the video.
If I every run into it again, I'll post it in the forums. Sorry for the false hopes good people.
Crikey - There are LOTS of diamonds in the tutorial world. My friend's kid has mined a whole stack of them there so far. Also, EVERYONE knows there's a full set of ready made diamond tools with 2 pickaxes and a full set of diamond armor hidden under the water near the castle. That alone is worth about 38 diamonds. With the 2 diamond pickaxes, you could probably mine all the obsidian you'll ever want to find or make. Sorry to be redundant, but there is also a portal already built inside the Minecraft sign (and everyone knows this as well).
Probably an elaborate prank. You can't believe everything you see on YouTube. There are lots of those sorts of prank vids out there.
Agreed. I think that the loading of the game glitched to accidentally power Redstone (which the pranker planned with Sticky Pistons and Ores).
I've mined a stack and a half of obsidian (thinking about making a structure out of it) and I've hardly put a noticeable dent in one diamond pickaxe. I'm certainly not losing any sleep either over whether there might be 5,000, 10,000, 12,000 or 30,000 diamonds somewhere in my world. Lol. Let's just say there's more than most of us will ever find.
To give you some idea of what I'm doing, the tower I just finished last night took over 11 stacks of obsidian, half the supply I've mined so far. I've probably been through 5 picks. Will say this, I've noticed that mining obsidian seems to not decrease the "lifebar" of the pick nearly as much as mining other materials.
At 2 stacks a pickaxe, I think I'm probably still good in the diamond department, I'll probably get way bored of mining obsidian long before I ever have that much. Of course, I could make something smaller than a tower or use the obsidian in combo with something else... I hope yours went well, though!
I roughly calculate it has taken me 10 hours to mine 22 stacks (including time spent hollowing out mine zones, shoring walls, etc.). I use the flowing water technique to prevent falling into lava, so I have to waste time setting up new water flows, etc.) My biggest advice is to use obsidian mining as a break from your major building projects. (i.e. finish building a house or mapping a cave branch, then go mine for an hour or so). Otherwise, you will burn out quickly.
I have a work in progress shot on the tower up on the stickied "show your pictures here:"
http://www.minecraft...0#entry17467386
I'm finding I don't particularly like working in obsidian. So far, MCXBLA does have many blocks that contrast well with its texture, IHMO. However, building the big, obsidian castle in the middle of a lake of lava in the Nether, seems to be kind of a Minecraft thing to do, so... Additionally, working 30 courses up over a lake of lava does add a bit of tension, even if I'm doing it on peaceful.
McGizmo, something doesn't compute. I know I have just about 22 stacks of obsidian with no duping. I'm fairly certain I've only made 5-6 diamond picks. I remember reading somewhere that a single block of obsidian takes 72 hits to mine; so, at 1562 uses per pick, I could have only mined 21 blocks.
I agree, the math doesn't add up to what I'm experiencing. The Wiki clearly says 76 hits to mine one block of obsidian and 1,562 uses per diamond pick. Yet, I KNOW I've only made 1 diamond pick so far. I also know I have 64 blocks of obsidian in one stack and about 33 or 43 (can't remember) in another so far, all mined (no duping). I do sometimes (not always) bring buckets of lava surface, pour them in a trough 1 deep, run water over them and mine the obsidian from there (where I know it's only 1 block deep and safe). However, I have also mined obsidian from a couple of lakes and lost several blocks of it when the lava was more than 1 block deep, so if I include thoses losse, I've probably mined about 2 stacks of obsidian so far. Yet, the life bar on my single diamond pick is still well over 3/4ths green. I suppose it's possible that the life bar will suddenly take a dive, but I'm still well over the calculated 20 blocks per axe per the Wiki info.
Additionally, I've always wondering if that 72 number isn't wrong. I've never tried actually counting the number of hits it takes because the hit speed is so high - it feels like it is a lot less than 72.
McGizmo, Ahh, now that makes sense.
And yes, about 5 - first, I miss fire a lot due to be pushed around by the water. Second, I've only just got in the habit of switching out to an iron pick when I'm opening new mining areas, etc. So, I've used them extensively on stone, gravel, etc.