Ok. Since minecraft 360 won't be able to support mods, I think 4j should add different features to the 360 version. Such as crafting guns, bullets, maybe different blocks and such. It is completley unfair to the 360 users. So 4j should step up and start adding different stuff.
I've said several times that they should look into making new game modes based off of mods that exist. Hack/Mine is a perfect example. That would be an awesome mode to play in. It would also be a worthwhile DLC to buy. They really need to consider that, moving forward, because the market inside minecraft is huge...and having large scale, higher profit, DLC that are worth the money would be a solid investment.
in theroy, using that model, you could extend the profit life of this game to near infinity. Its not like the contept will ever get dated...the entire visual aspect of the game was dated by design. Powerful and engaging game modes would be a money tree for 4J.
I was thinking they could add in stuff like crackdown did where its a dlc but it lets you change gravity you movement speed spawn in items and be invunerable if they were able to I dont see why minecraft couldnt
edit:spelling fail
Meh mods, aren't mods just a fancy way of saying cheats? i thought is was, i dont care about mods or anything that isnt "actually" apart of the game, people just make them to enhance the game play because people are greedy and always want more than what they have
Meh mods, aren't mods just a fancy way of saying cheats? i thought is was, i dont care about mods or anything that isnt "actually" apart of the game, people just make them to enhance the game play because people are greedy and always want more than what they have
You must not be familiar with much PC gaming. Some mods can be viewed as cheats, sure. But many are just additions to regular gameplay or retooling to basically make a new game out of existing conditions. Mo' Creatures just adds a bunch of wildlife to the game on PC. Deer, birds, turtles, fish, horses....ect. Mods like Hack/Mine are larger scale. That one turns minecraft into and nice hack and slash rpg. It generates massive dungeons with loot, gives you an RPG level/stat/skill system and also makes enemies have levels as well. You get randomized gear drops from them too....very diablo-esque. Thaumcraft adds a massive Glyph creating system to the game along with things like taint that can completely change the chunk they happen on.
On PC minecraft, mods are incredible game addons at worst, entirely new games at best.
in theroy, using that model, you could extend the profit life of this game to near infinity. Its not like the contept will ever get dated...the entire visual aspect of the game was dated by design. Powerful and engaging game modes would be a money tree for 4J.
edit:spelling fail
You must not be familiar with much PC gaming. Some mods can be viewed as cheats, sure. But many are just additions to regular gameplay or retooling to basically make a new game out of existing conditions. Mo' Creatures just adds a bunch of wildlife to the game on PC. Deer, birds, turtles, fish, horses....ect. Mods like Hack/Mine are larger scale. That one turns minecraft into and nice hack and slash rpg. It generates massive dungeons with loot, gives you an RPG level/stat/skill system and also makes enemies have levels as well. You get randomized gear drops from them too....very diablo-esque. Thaumcraft adds a massive Glyph creating system to the game along with things like taint that can completely change the chunk they happen on.
On PC minecraft, mods are incredible game addons at worst, entirely new games at best.
Go on youtube and look at these mods Ather, Nether+, more creeps and weirdoes
SUPPORT THEM!!!!! (also if your a new please click on the picture)
lol agreed.