I always thought that slime chunk finder was a java script hack. (It was becoming famous right after the homeland security announcement about java not being stable due to a major exploit being found. But I wanted to post my method, in case the OP wants to add it to the original post.
Slime chunks are 16x16, for those of us who do not have a PC to use the chunk locator, I have a solution, which it also looks great might I add. Its basically a massive mine at bedrock. There's a few things I have heard about them in the past (Most of which I now know are not true) but one remained solid. They spawn in lighted areas. Other monsters, do not. This could be used to your advantage
Step 1: Pick the area you'd like to make a 2x1 hole to bedrock. Carefully mine down to bedrock. Make sure to carry a good amount of chests and more than a stack of ladders.
How to carefully mine to bedrock inside spoiler, if you already know continue scrolling
1. Mine 2x1, what you do is stand on one side of the 2 blocks your mining, and break the opposite blocks as far down as you can go.
2. If you look and can see that you haven't hit a cave or lava, then jump down there. (If there is a cave, find a safe way down, and build a tower of any block you'd like to put the ladder onto, or simple move where your going to start the mine at. If there is lava, enjoy.)
3.You then turn around and mine the other side you were just standing on. Now your in a hole 2 blocks long and 1 block wide. Go back to step one, and repeat steps 1 and 2, until at bedrock.
Step 2: Once at bedrock, place plenty of chests, then, go crazy. Mine 3 blocks high so the largest slimes may spawn.
Step 3: This needs to be well lit to avoid any other monster spawning. When I haven't discovered pumpkins yet, I simply mine a single block hole in the ceiling and place a torch. Another method (My method) is to mine all the stone between pieces of bedrock on the ground, and replace it with jack-o-lanterns.
Step 4: You now have a mine at bedrock (Diamonds galore in most scenarios) and it doubles as your source of slimes. Now since your just expanding a giant room 3 blocks high, your going to run into slime chunks eventually. Downside, it takes time, upside, looks great when done and you will have loads of cobblestone for megabuilds. Plus, mine in the past have always looked nice:
Pro Tip: DO NOT MAKE THE FLOOR WITH GLOWSTONE, IT IS CONSIDERED GLASS AND THEY DO NOT SPAWN ON GLASS YOU WILL HINDER THEIR SPAWNING DOING SO.
Rollback Post to RevisionRollBack
Please Sub to the YouTube,
Also, I'm soon going to start 'World 4' view my World 3 via my YouTube. Best Survival Map you will EVER See.
I always thought that slime chunk finder was a java script hack. (It was becoming famous right after the homeland security announcement about java not being stable due to a major exploit being found. But I wanted to post my method, in case the OP wants to add it to the original post.
Slime chunks are 16x16, for those of us who do not have a PC to use the chunk locator, I have a solution
Seems rather overcomplicated to me. I have two solutions.
1. Make a superflat world using the same seed string as your world. Start it up in Peaceful to clear out any mobs until you're set up. Fly to the approximate coordinates where you want your slime farm in your regular world. Save and then reload in a harder difficulty but in creative mode. Immediately fly up hover. note where the first slimes start to appear and go there and look at your map to get the coordinates. Then, load up your regular world and start digging out your slime farm at those coordinates. Coordinates divisible by 16 represent chunk boundaries since chunks are 16 x 16 and they start at coordinates 0,0.
2. Just mine around normally below level 40 and keep your eyes open for slimes. When you do encounter one, pull out your map and note the coordinates since it's probably either on or fairly near the chunk where it spawned. Dig out a room 4 blocks high and put some glowstone in the ceiling to light it (lights things up just as well without compromising any floor space that slimes might need to spawn on). Move about 30 blocks away and wait awhile to see if more slimes spawn. If they do, go ahead and expand your farm onto more levels as desired. Personally, I find I usually get enough slime from just one room of 16 x 16... IF I've done a good job of slabbing, flooding, or filling nearby caves to control other mob spawns without allowing slimes to spawn in those areas (i.e. just lighting up the caves in this case doesn't prevent slimes from spawning there outside of your farm if those caves happen to be located on other nearby slime chunks. This means that by only lighting them up you could be spawning slimes outside your farm instead of inside it.)
I've never had issues finding slime chunks and creating slime farms. I've done various different types of slime farms, with my most complicated one allowing the farm which is built in 3 slime chunks touching each other in a L shaped formation that can be turned on/off, which can generate a stack of slime balls in less then a minute. This farm is nearly fully automatic in that it crushes slimes at 2 different stations. The first station is designed to crush the biggest slimes into medium sized slimes. Any medium and small slimes will slip straight through this crusher and move on to the next crusher which in turn crushes them into smallest slimes. This slimes move towards the player, climb a 5 high ladder and drop to their death, in turn leaving behind a slime ball, which can be easily and safely picked up.
Our newest farm uses a sorter to separate slimes and drown each till they are reduced to the smallest sized slimes, the slimes move towards the player where a signal puch kills them and generates a stack of slime balls in about 2 mins give or take.
In respects to digging I've always found it easier to begin at level 40 and work down from there, working up from bedrock seems risky to me as lava over your head isn't fun thing to deal with. Its extremely important to plan your farm ahead, especially with how you plan to harvest them. Adding an extra 3 wide channel around the slime chunks will allow you to funnel your slimes to you rather then you having to enter the slime chunks and thus inhibit slime spawns.
Don't use torches either, or glowstone on your floors, instead use jackolantrens, slimes can spawn on these, a slime can't spawn where a torch is, or on glowstone.
Even if you don't lite up caves and areas, a double slime chunk with enough floors should generate more then enough slime balls.
If your considering doing a farm be prepared for ALOT of digging. Its alot of work for two or three people let alone just one player.
If your building this close to other mob farms take into consideration ways to 'disable' the farm, slimes will eventually eat up your mob cap, and with no way to disable the farm you will need to run to your farm, kill the slimes and return to your mob grinder again, alot of back and forth which can be a pain when you no longer need anymore slimes.
If anyone needs help marking out slime chunks i'd be more then willing to help them locate slime chunks and even mark them out for them. I strongly suggest using areas that consists of 2 slime chunks. Send me a message on xbox live if you need any help finding chunks.
Seems rather overcomplicated to me. I have two solutions.
1. Make a superflat world using the same seed string as your world. Start it up in Peaceful to clear out any mobs until you're set up. Fly to the approximate coordinates where you want your slime farm in your regular world. Save and then reload in a harder difficulty but in creative mode. Immediately fly up hover. note where the first slimes start to appear and go there and look at your map to get the coordinates. Then, load up your regular world and start digging out your slime farm at those coordinates. Coordinates divisible by 16 represent chunk boundaries since chunks are 16 x 16 and they start at coordinates 0,0.
2. Just mine around normally below level 40 and keep your eyes open for slimes. When you do encounter one, pull out your map and note the coordinates since it's probably either on or fairly near the chunk where it spawned. Dig out a room 4 blocks high and put some glowstone in the ceiling to light it (lights things up just as well without compromising any floor space that slimes might need to spawn on). Move about 30 blocks away and wait awhile to see if more slimes spawn. If they do, go ahead and expand your farm onto more levels as desired. Personally, I find I usually get enough slime from just one room of 16 x 16... IF I've done a good job of slabbing, flooding, or filling nearby caves to control other mob spawns without allowing slimes to spawn in those areas (i.e. just lighting up the caves in this case doesn't prevent slimes from spawning there outside of your farm if those caves happen to be located on other nearby slime chunks. This means that by only lighting them up you could be spawning slimes outside your farm instead of inside it.)
I only do survival. The farm with glowstone was made by old friends who duplicated it. It was long before the nether update to guarantee blaze farms. So that world was scrapped ages ago. However, I don't see how mining for resources while making a slime farm is complicated. Time consuming, but survival players doing megabuild worlds love chests full of cobblestone for large scale projects. My method has never failed me, and always amazes when someone sees it. It ends up being more than 5 chunks in every direction by the time I'm satisfied so its nearly impossible to miss at least 2 slime spawn chunks.
To use your method I'd have to open the seed on a new world to go through your process, consume a lot of time, and hope to find chunks. Or I can mine for my resources, and find chunks. I should have specified survival only, I'm sorry.
Rollback Post to RevisionRollBack
Please Sub to the YouTube,
Also, I'm soon going to start 'World 4' view my World 3 via my YouTube. Best Survival Map you will EVER See.
I only do survival. The farm with glowstone was made by old friends who duplicated it. It was long before the nether update to guarantee blaze farms. So that world was scrapped ages ago. However, I don't see how mining for resources while making a slime farm is complicated. Time consuming, but survival players doing megabuild worlds love chests full of cobblestone for large scale projects. My method has never failed me, and always amazes when someone sees it. It ends up being more than 5 chunks in every direction by the time I'm satisfied so its nearly impossible to miss at least 2 slime spawn chunks.
To use your method I'd have to open the seed on a new world to go through your process, consume a lot of time, and hope to find chunks. Or I can mine for my resources, and find chunks. I should have specified survival only, I'm sorry.
As I said in option 2, I just watch for slimes as I go about mining (which is frequently caving) and then look at my map to determine the boundary of the chunk I find them on. I seldom have to dig out more than 16 x 16 x 4, throw some glowstone in the ceiling (or torches or pumpkins, although these two are a little more finicky to mount on the ceiling) and I call it done. I don't bother with making big slime farms since I find I get ample slime usually from even just one 16 x 16 floor in the same time it would take me to construct the larger farm (in survival). Since I put my lighting in the ceiling, the floor of my "slime farm" is usually just the original stone mixed in with some cobblestone to fill in the holes (or where I've mined out minerals) and I don't bother with fancy water channels to sort them since slimes go down so easy just with a sword or a punch with pretty much anything.
Option 1 was just another alternative to using a slime finder... I find it can be a little more reliable than the slime finders since I have had some seeds where the location of some of the slime chunks on the slime finder were not where slimes spawned (even using the superflat test of those chunks).
Thought some of you might enjoy these. Below are some screenshots of my slime farm. I do not have any means of recording it, which is kinda a shame its pretty neat to see it in action.
We chose an area where its actually 4 slime chunks side by side in a kinda cross like pattern, but ended up using just 2 chunks in the end. In the first screenshot (below), you can see the design we chose, It consists of 7 floors for each chunk, which can be flooded using dispensers to shut the farm down. The glass you see was glitched using a sand generator, but all other was done legit, including digging the massive cave the farm sits in. It was done by a team of 9 people, all of which contributed in some way shape of form to the farm.
The slimes spawn on each floor and as slimes normally do jump in a random direction, landing below in a water stream designed to move them to the center and out towards the row of glowstone where there is a small water stream that leads them up hill and into 1 of 2 different crushers. The first crusher will crush the largest of slimes and reduce them to medium sized ones. It will let all other slimes safely pass through without causing the system to delay while they are doing so.
The next crusher which is almost directly below the first one is very similar but will crush medium sized and reduce them to small slimes, and it of course will let small slimes slip past, where they take a water stream leading them up 4 blocks, and drops them on the floor killing them at the players feet.
Heres a pic of the cursher(s) though its hard to see whats going on from this angle.
And Finally the area where the player collects the slimes and also the 1 touch start/stop control pannel.
Any thoughts, well besides that we have no lives, lol.
Any one having an issue getting slimes to spawn now? I started a new world and have tried getting slimes to spawn both in swamps and underground slime chunks. I have made about 15 different slime chunk farms and not a single slime has spawned. I have only found 2 slimes in swamps after about 3 mos of playing.
Slime chunks are 16x16, for those of us who do not have a PC to use the chunk locator, I have a solution, which it also looks great might I add. Its basically a massive mine at bedrock. There's a few things I have heard about them in the past (Most of which I now know are not true) but one remained solid. They spawn in lighted areas. Other monsters, do not. This could be used to your advantage
TheMLGKakashi's 'Brute Force' Slime Spawner Method.
Step 1: Pick the area you'd like to make a 2x1 hole to bedrock. Carefully mine down to bedrock. Make sure to carry a good amount of chests and more than a stack of ladders.
How to carefully mine to bedrock inside spoiler, if you already know continue scrolling
1. Mine 2x1, what you do is stand on one side of the 2 blocks your mining, and break the opposite blocks as far down as you can go.
2. If you look and can see that you haven't hit a cave or lava, then jump down there. (If there is a cave, find a safe way down, and build a tower of any block you'd like to put the ladder onto, or simple move where your going to start the mine at. If there is lava, enjoy.)
3.You then turn around and mine the other side you were just standing on. Now your in a hole 2 blocks long and 1 block wide. Go back to step one, and repeat steps 1 and 2, until at bedrock.
Step 2: Once at bedrock, place plenty of chests, then, go crazy. Mine 3 blocks high so the largest slimes may spawn.
Step 3: This needs to be well lit to avoid any other monster spawning. When I haven't discovered pumpkins yet, I simply mine a single block hole in the ceiling and place a torch. Another method (My method) is to mine all the stone between pieces of bedrock on the ground, and replace it with jack-o-lanterns.
Step 4: You now have a mine at bedrock (Diamonds galore in most scenarios) and it doubles as your source of slimes. Now since your just expanding a giant room 3 blocks high, your going to run into slime chunks eventually. Downside, it takes time, upside, looks great when done and you will have loads of cobblestone for megabuilds. Plus, mine in the past have always looked nice:
Pro Tip: DO NOT MAKE THE FLOOR WITH GLOWSTONE, IT IS CONSIDERED GLASS AND THEY DO NOT SPAWN ON GLASS YOU WILL HINDER THEIR SPAWNING DOING SO.
Seems rather overcomplicated to me. I have two solutions.
1. Make a superflat world using the same seed string as your world. Start it up in Peaceful to clear out any mobs until you're set up. Fly to the approximate coordinates where you want your slime farm in your regular world. Save and then reload in a harder difficulty but in creative mode. Immediately fly up hover. note where the first slimes start to appear and go there and look at your map to get the coordinates. Then, load up your regular world and start digging out your slime farm at those coordinates. Coordinates divisible by 16 represent chunk boundaries since chunks are 16 x 16 and they start at coordinates 0,0.
2. Just mine around normally below level 40 and keep your eyes open for slimes. When you do encounter one, pull out your map and note the coordinates since it's probably either on or fairly near the chunk where it spawned. Dig out a room 4 blocks high and put some glowstone in the ceiling to light it (lights things up just as well without compromising any floor space that slimes might need to spawn on). Move about 30 blocks away and wait awhile to see if more slimes spawn. If they do, go ahead and expand your farm onto more levels as desired. Personally, I find I usually get enough slime from just one room of 16 x 16... IF I've done a good job of slabbing, flooding, or filling nearby caves to control other mob spawns without allowing slimes to spawn in those areas (i.e. just lighting up the caves in this case doesn't prevent slimes from spawning there outside of your farm if those caves happen to be located on other nearby slime chunks. This means that by only lighting them up you could be spawning slimes outside your farm instead of inside it.)
Our newest farm uses a sorter to separate slimes and drown each till they are reduced to the smallest sized slimes, the slimes move towards the player where a signal puch kills them and generates a stack of slime balls in about 2 mins give or take.
In respects to digging I've always found it easier to begin at level 40 and work down from there, working up from bedrock seems risky to me as lava over your head isn't fun thing to deal with. Its extremely important to plan your farm ahead, especially with how you plan to harvest them. Adding an extra 3 wide channel around the slime chunks will allow you to funnel your slimes to you rather then you having to enter the slime chunks and thus inhibit slime spawns.
Don't use torches either, or glowstone on your floors, instead use jackolantrens, slimes can spawn on these, a slime can't spawn where a torch is, or on glowstone.
Even if you don't lite up caves and areas, a double slime chunk with enough floors should generate more then enough slime balls.
If your considering doing a farm be prepared for ALOT of digging. Its alot of work for two or three people let alone just one player.
If your building this close to other mob farms take into consideration ways to 'disable' the farm, slimes will eventually eat up your mob cap, and with no way to disable the farm you will need to run to your farm, kill the slimes and return to your mob grinder again, alot of back and forth which can be a pain when you no longer need anymore slimes.
If anyone needs help marking out slime chunks i'd be more then willing to help them locate slime chunks and even mark them out for them. I strongly suggest using areas that consists of 2 slime chunks. Send me a message on xbox live if you need any help finding chunks.
I only do survival. The farm with glowstone was made by old friends who duplicated it. It was long before the nether update to guarantee blaze farms. So that world was scrapped ages ago. However, I don't see how mining for resources while making a slime farm is complicated. Time consuming, but survival players doing megabuild worlds love chests full of cobblestone for large scale projects. My method has never failed me, and always amazes when someone sees it. It ends up being more than 5 chunks in every direction by the time I'm satisfied so its nearly impossible to miss at least 2 slime spawn chunks.
To use your method I'd have to open the seed on a new world to go through your process, consume a lot of time, and hope to find chunks. Or I can mine for my resources, and find chunks. I should have specified survival only, I'm sorry.
As I said in option 2, I just watch for slimes as I go about mining (which is frequently caving) and then look at my map to determine the boundary of the chunk I find them on. I seldom have to dig out more than 16 x 16 x 4, throw some glowstone in the ceiling (or torches or pumpkins, although these two are a little more finicky to mount on the ceiling) and I call it done. I don't bother with making big slime farms since I find I get ample slime usually from even just one 16 x 16 floor in the same time it would take me to construct the larger farm (in survival). Since I put my lighting in the ceiling, the floor of my "slime farm" is usually just the original stone mixed in with some cobblestone to fill in the holes (or where I've mined out minerals) and I don't bother with fancy water channels to sort them since slimes go down so easy just with a sword or a punch with pretty much anything.
Option 1 was just another alternative to using a slime finder... I find it can be a little more reliable than the slime finders since I have had some seeds where the location of some of the slime chunks on the slime finder were not where slimes spawned (even using the superflat test of those chunks).
We chose an area where its actually 4 slime chunks side by side in a kinda cross like pattern, but ended up using just 2 chunks in the end. In the first screenshot (below), you can see the design we chose, It consists of 7 floors for each chunk, which can be flooded using dispensers to shut the farm down. The glass you see was glitched using a sand generator, but all other was done legit, including digging the massive cave the farm sits in. It was done by a team of 9 people, all of which contributed in some way shape of form to the farm.
The slimes spawn on each floor and as slimes normally do jump in a random direction, landing below in a water stream designed to move them to the center and out towards the row of glowstone where there is a small water stream that leads them up hill and into 1 of 2 different crushers. The first crusher will crush the largest of slimes and reduce them to medium sized ones. It will let all other slimes safely pass through without causing the system to delay while they are doing so.
The next crusher which is almost directly below the first one is very similar but will crush medium sized and reduce them to small slimes, and it of course will let small slimes slip past, where they take a water stream leading them up 4 blocks, and drops them on the floor killing them at the players feet.
Heres a pic of the cursher(s) though its hard to see whats going on from this angle.
And Finally the area where the player collects the slimes and also the 1 touch start/stop control pannel.
Any thoughts, well besides that we have no lives, lol.
http://www.youtube.com/user/NotTheBestPvP
How exactly do you find these "Chunks"?
http://www.youtube.com/user/NotTheBestPvP
Any one having an issue getting slimes to spawn now? I started a new world and have tried getting slimes to spawn both in swamps and underground slime chunks. I have made about 15 different slime chunk farms and not a single slime has spawned. I have only found 2 slimes in swamps after about 3 mos of playing.