The future residence of Blooz's Home for Wayward Mobs (BHWM). Though you can't exactly see it from this angle (I wanted to get a show of the depth) This hole starts at sea level. That is a boat floating on the water in the upper right. Also, to give you a sense of where I'm digging the wall on the left is the edge of the world. More about this below.
And here we have a view from the top of the completed dig. The black paths you see at the very bottom of the dig are bedrock. I forgot to check at what y my sea level begins. I do know the first landing there on the right is about y=40. You can also see, in center frame, the beginning second tier of the BHWM. I'm doing a modified verison of Ethos's practical mob grinder from the youtube video. As you can see, I've tried to address the flaw Ethos noted in that I've expanded the dump hole from 1 block to 4, meaning mobs shouldn't stack up as much. Of course, doing so forces the pin-wheel effect you see.
Here we are from bedrock, looking back up. Again, at this point of this picture, the BHWM only has one tier. Given the depth I have available, I should be able to build 6 tiers without ever going above the roof. (And yes, the roof is underwater, so the whole thing is invisible on a map .
So why build where I did (in the the very corner of my world). The biggest determent to a mob grinder's efficiency is unlit caves beneath it. I reasoned that, by building in the corner of the world, underground, I would minimize this impact. While digging this hole, I only found one cave system - you can see the steps up to it in the picture above. - and that only extended for about 100 blocks. I did find a dungeon embedded in the world's edge. That was an intersting find in that, because it was in the world's edge it was only about half the size of a normal dungeon. Still trying to figure out what to do with it.....
http://mcxphotos.com/matthew.vile/sweethaven-brewery-front-office
http://mcxphotos.com/matthew.vile/production-floor-with-fermenting
If anyone wants to see the first redstone computer made on 360, check out my album. It was recently featured on MCX Photos.
You can find more detail on it in the thread under topics in my profile. There is also a thread containing a video.
I will have some pictures up of my Transport rails in the air later on tonight for your viewing pleasure.
A lot of wonderful ideas from you all, thanks for sharing as well.
In your own thread, you can generate a decent discussion. On threads like this, everybody forgets about your creation once a page has passed.
Cabin w/ Dock
Flaming Arrow Dispenser side (x2)
Flaming Arrow Trap Area with working 4x7 Gate (gravel lift style)/Mega Castle Entrance
Rapid Fire Pulse Circuit w/ On and Off input(repeater clock w/ piston switching) for Flaming Arrow Trap
2 Way Rail Stop
3 Way Rail Stop
Note: My rail system goes around the perimeter of my map minus about 75 blocks
Underwater Rail
Note: This railway travels north and south about 300 blocks in the middle of my map on the ocean floor.
Bridge from Mega Castle to Cabin
Thats all ill bombard you with for now. I will post a link to my gallery when ive done it up right for ya
Nice....
Too bad overworld mobs can't go through portals, I'd say leave it there and use it to try skellies into fighting your ghasts.
The future residence of Blooz's Home for Wayward Mobs (BHWM). Though you can't exactly see it from this angle (I wanted to get a show of the depth) This hole starts at sea level. That is a boat floating on the water in the upper right. Also, to give you a sense of where I'm digging the wall on the left is the edge of the world. More about this below.
And here we have a view from the top of the completed dig. The black paths you see at the very bottom of the dig are bedrock. I forgot to check at what y my sea level begins. I do know the first landing there on the right is about y=40. You can also see, in center frame, the beginning second tier of the BHWM. I'm doing a modified verison of Ethos's practical mob grinder from the youtube video. As you can see, I've tried to address the flaw Ethos noted in that I've expanded the dump hole from 1 block to 4, meaning mobs shouldn't stack up as much. Of course, doing so forces the pin-wheel effect you see.
Here we are from bedrock, looking back up. Again, at this point of this picture, the BHWM only has one tier. Given the depth I have available, I should be able to build 6 tiers without ever going above the roof. (And yes, the roof is underwater, so the whole thing is invisible on a map
So why build where I did (in the the very corner of my world). The biggest determent to a mob grinder's efficiency is unlit caves beneath it. I reasoned that, by building in the corner of the world, underground, I would minimize this impact. While digging this hole, I only found one cave system - you can see the steps up to it in the picture above. - and that only extended for about 100 blocks. I did find a dungeon embedded in the world's edge. That was an intersting find in that, because it was in the world's edge it was only about half the size of a normal dungeon. Still trying to figure out what to do with it.....
My modern house (lower right) and Observatory.
Nothing at all was duped EXCEPT the Iron Blocks for the Observatory "doors".
(I need to clear out the rest of the mountain that is in front of my Observatory. It's pretty dang big when you can see the whole thing!)
Seed is Anime Lagoon for anybody who is interested. I'll get more pics tonight.
my house on the Atlas RPG Server
So. Many. Sheep.
nice - did you dye the sheep before you sheared them or dye the wool after?
And Yes I Use The Duplicating Glitch & Watermark For Protection
Top View Of My 1st House
Front View Of My 1st House
This Monster Right Here Was made By A Xbox Friend Of Mine Is Called The Omega Killswitch
This Tunnel That I Made Is Conected To My House And It Goes To The Garden So I Can Farm Day Or Night While Being Safe From The Mobs
This Tunnel Is Also Conected To My House And It Goes To The Inside Of The Mountain Were I Found Ton's Of Coal And Iron
Thats All For Now Im Going To Keep Working On My World
Lots Of More Screenshots Coming Soon
Haha, I honestly didn't even know you could dye the sheep on 360. I dyed the wool afterwards.
Project with a buddy.
Added some mossy cobble to break up various items, two new off-the-beach houses, and added a water tower to the top of the brewery
http://mcxphotos.com/644095672/cityshots
think i got that to work right.
must..keep... building...