Whenever its night time, too many creepers spawn! I put it on easy mode, but nothing happens. There everywhere! I have the PC version, and I know creepers dont spawn as much as the xbox game.I literally saw 5 creepers outside of my house once! Can anyone tell me some things to keep creepers away?
Thanks.
EDIT: Its not that the spawn rate is high, its that they spawn in packs.
We are looking into the spawning for the xbox version :).
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IKR!!! the best way to keep creepers away is to put torches down and if you have some coming after you hit them then run back and keep doing that till there dead(tip it takes about 3 hits for iron swords and 2 hits for diamond swords) also if you need some one to get your back i can message you my gamertag!
Yeah the main problem is the packs of creepers, not the numbers. What I end up doing now is just going to bed straight away. It stops 99% of mobs from even spawning.
that is exactly the problem, spawning in packs, especially skeletons who all gang up on me, i stop creepers and mobs getting into my house with a drawbirdge so they all just fall in and drown.
Perhaps it is seed dependent. ON my first map, creepers were a real problem.
On the curent map with new seed, far less.
Either that or Ive learned how to secure land. Most monsters that show up are in a grinder or in fresh caves.
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Seatbelts are not as confining as Wheelchairs. Buckle up.
Perhaps it is seed dependent. ON my first map, creepers were a real problem.
On the curent map with new seed, far less.
Either that or Ive learned how to secure land. Most monsters that show up are in a grinder or in fresh caves.
I think the seed could affect it. On most of my maps I dont have too bad of a problem with them in any of my worlds.
But in my latest multiplayer world I've had a BAD problem with creepers ninja'ing my trapdoors from an underground house. It's gotten so bad I've made a secondary exit but that world doesn't have a seed.
Also, I've never seen a Spider Jockey on any of my seeded worlds, however on the unseeded world I've seen 2. And I only started it two days ago.
Maybe the fix caused some secondary glitch to occur. Same happens to me, house is well lit, bed 2 blocks from the outside (2 block width wall), no openings( I've checked like 20 times), and Everytime I return home there's some random zombie or skeleton.
Luckly no creepers inside yet.
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If anyone wants to play Bauldur's Gate (1, 2, or enhanced) or Icewind Dale PLEASE PM me. I'd like to play.
semi-related, has anyone else noticed the ridiculous ghast spawning rate? im not sure if it was changed in the bug-update because i havent been to the nether since the update, but it was insane.
Agreed... They always come in packs of like 5. One time literally 5 Creepers fell from a waterfall, one after the other right on my head, while I tried to get out of there. Then there were the creepers that decided to blow up a sign I was busy writing and then blow up twice more after that to annoy me..
After playing the XBox version (having never played the PC version), I was kind of shocked when I saw YouTube videos of PC users attacking and defeating creepers pretty easily (and casually), even with no sword! I've certainly gotten a little better with experience, but there is definitely a big difference in when or how a creeper decides to blow up between XBox and PC.
On the XBox, you can hit and retreat, and 75% of the time, the thing will immediately explode, damaging you from a distance. I absolutely do NOT see this behavior on videos I watch of PC version players.
The one thing I have noticed about creepers on the xbox version, is that their explosion agro radius seems to be larger, so it's almost impossible to hit them with a sword without them blowing up. Very annoying
On the XBox, you can hit and retreat, and 75% of the time, the thing will immediately explode, damaging you from a distance. I absolutely do NOT see this behavior on videos I watch of PC version players.
Having played both, I think the explanation is not necessarily the Xbox version.....
It's Survival Multiplayer. I can fight off a swarm of creepers with just a loaf of bread in single player on PC - not so much in Multiplayer. The Xbox version doesn't seem to have a single player. Every game is a server game - the PC version will be like this in 1.3, I think.
After playing the XBox version (having never played the PC version), I was kind of shocked when I saw YouTube videos of PC users attacking and defeating creepers pretty easily (and casually), even with no sword! I've certainly gotten a little better with experience, but there is definitely a big difference in when or how a creeper decides to blow up between XBox and PC.
On the XBox, you can hit and retreat, and 75% of the time, the thing will immediately explode, damaging you from a distance. I absolutely do NOT see this behavior on videos I watch of PC version players.
I have noticed that it seems easier on the PC, however after much practice, I have gotten decent with killing them, and can usually kill it without a problem.
15 assorted mobs on my law on easy is my record; also 7 creepers (goodgrief these guys can be seriously sneaky suicide bombers) all together is my creeper record (but that may have been on normal).
On the other hand I can have days without any mobs in sight at all too.
Btw 4JSteve, there is a sound bug related to exploding creepers too, sometimes when a creeper explodes the game looses the door opening/closing sound for doors that are opened through pressure plates (restarting the game fixes that).
Edit: Reason for the absurd spawn rates seems related to playing splitscreen and the game downscaling renderrange (view range) and not resetting that after you're back playing single, there also seems to be a big difference between how the game acts when it's connected to xbox live and when it's not (connection to xbox live lost switching to local mode).
off topic but there is another sound bug i noticed when running down stairs made out of blocks and not "stairs" you hear no noise running down the stairs but when you hit the bottom and stop you hear all the footsteps happen in 1 second..not big or anything but i just remembered it
Edit: Reason for the absurd spawn rates seems related to playing splitscreen and the game downscaling renderrange (view range) and not resetting that after you're back playing single, there also seems to be a big difference between how the game acts when it's connected to xbox live and when it's not (connection to xbox live lost switching to local mode).
Explain this a bit more, please. What's the source?
Are you saying that if I start 4 player splitscreen and then quit out of 3 of the players, all of the mobs are going to keep spawning at the 4x rate? If that's true, that's awesome.
Thanks.
EDIT: Its not that the spawn rate is high, its that they spawn in packs.
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4J StudiosTwitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
How do you make a draw bridge?
On the curent map with new seed, far less.
Either that or Ive learned how to secure land. Most monsters that show up are in a grinder or in fresh caves.
Basically hook up some trapdoors over a pit to a lever, and then open and close it as needed.
I think the seed could affect it. On most of my maps I dont have too bad of a problem with them in any of my worlds.
But in my latest multiplayer world I've had a BAD problem with creepers ninja'ing my trapdoors from an underground house. It's gotten so bad I've made a secondary exit but that world doesn't have a seed.
Also, I've never seen a Spider Jockey on any of my seeded worlds, however on the unseeded world I've seen 2. And I only started it two days ago.
Luckly no creepers inside yet.
On the XBox, you can hit and retreat, and 75% of the time, the thing will immediately explode, damaging you from a distance. I absolutely do NOT see this behavior on videos I watch of PC version players.
Having played both, I think the explanation is not necessarily the Xbox version.....
It's Survival Multiplayer. I can fight off a swarm of creepers with just a loaf of bread in single player on PC - not so much in Multiplayer. The Xbox version doesn't seem to have a single player. Every game is a server game - the PC version will be like this in 1.3, I think.
I have noticed that it seems easier on the PC, however after much practice, I have gotten decent with killing them, and can usually kill it without a problem.
PCG: SORRY.
Explain this a bit more, please. What's the source?
Are you saying that if I start 4 player splitscreen and then quit out of 3 of the players, all of the mobs are going to keep spawning at the 4x rate? If that's true, that's awesome.
PCG: SORRY.