I just got Minecraft for my Xbox and me and my brother want to work on the same world together. Is there a way in which we can both work on the same save file from different LIVE accounts? I know we both could play simultaneously with multiple controllers, but I only own one...Thanks
Well, since you only have one controller....does your brother have one too? I mean....if between the two of you there's only one controller then I don't see how you could even have two people playing at all. Catch my drift? Do you mean play on the same game file alternately at different times with the same controller?
I am looking for what it seems the poster is asking, too - I have a world I started on May 21 2012, and my family wants to work on it from their Xbox accounts while I am not home, all together. They (and I) do not want them to use my account to do so.
This is not about number of controllers - its essentially about being able to tick a box that says "available for local share" or similar. Yes, I know the Xbox associates saved games with individual accounts.
Also allowing a world to be developed by a group of friends would be appreciated. That's similar conceptually but different technically, of course, but storing an authoritative copy on a mojang or 4j server that's downloaded and hosted by an active participant - limited to one per person with a clear set of permissions (say, a player-created whitelist) - isn't beyond the pale.
I am looking for what it seems the poster is asking, too - I have a world I started on May 21 2012, and my family wants to work on it from their Xbox accounts while I am not home, all together. They (and I) do not want them to use my account to do so.
This is not about number of controllers - its essentially about being able to tick a box that says "available for local share" or similar. Yes, I know the Xbox associates saved games with individual accounts.
Possible, but not worth the effort. You would have to alter the profile ID that the gamesave file is allowed to be read by. Every time the world was passed to a new account, they would have to do this. It could also be somewhat "dangerous" as someone could very easily corrupt the file if they don't know what they're doing.
Also allowing a world to be developed by a group of friends would be appreciated. That's similar conceptually but different technically, of course, but storing an authoritative copy on a mojang or 4j server that's downloaded and hosted by an active participant - limited to one per person with a clear set of permissions (say, a player-created whitelist) - isn't beyond the pale.
This will never be possible, unless they implement dedicated or rentable servers. Even sharing a gamesave won't help you here, as one would have to wait until a player is done, who would save, copy, eject, send you the file where you would change the profile and device IDs, rehash and resign, inject, put USB in Xbox, copy, play. See? The entire process is pretty ridiculous. Even with legitimate world sharing you would have to do something similarly tedious.
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This is not about number of controllers - its essentially about being able to tick a box that says "available for local share" or similar. Yes, I know the Xbox associates saved games with individual accounts.
Also allowing a world to be developed by a group of friends would be appreciated. That's similar conceptually but different technically, of course, but storing an authoritative copy on a mojang or 4j server that's downloaded and hosted by an active participant - limited to one per person with a clear set of permissions (say, a player-created whitelist) - isn't beyond the pale.
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Retired StaffPossible, but not worth the effort. You would have to alter the profile ID that the gamesave file is allowed to be read by. Every time the world was passed to a new account, they would have to do this. It could also be somewhat "dangerous" as someone could very easily corrupt the file if they don't know what they're doing.
This will never be possible, unless they implement dedicated or rentable servers. Even sharing a gamesave won't help you here, as one would have to wait until a player is done, who would save, copy, eject, send you the file where you would change the profile and device IDs, rehash and resign, inject, put USB in Xbox, copy, play. See? The entire process is pretty ridiculous. Even with legitimate world sharing you would have to do something similarly tedious.