"Fix for issue where posting a screenshot to Facebook caused a back out to the main menu."
Wait, what? Posting screenshots to Facebook? How do I do that?
"Various crafting menu fixes."
Hopefully mushroom stew is fixed. Per the wiki, you could make this without a crafting table because it didn't matter how the three items were placed on the grid - so on the PC, you could put the bowl in the corner instead of the centre, then one mushroom on top and another to the side. Given this and stackable stew, I'd be much less annoyed at the inventory space needed for food.
"Fix for issue with enemies spawning inside a house when they shouldn’t."
Fantastic. I hate that crap... I make little mini-houses when I'm exploring that have precisely one space to stand for when I wake up, and when they spawn a zombie there I am basically dead before I can switch to my sword.
Quite a nice list of much needed fixes but I didn't see anything about them fixing the random leaderboard reset bug that's happened to some people including myself. :/
If you guys have not known, which you probably do. The Mc Xbox update was released in May but could not be accepted because it was too early for and update. I read this on Mc Xbox Facebook page. It got rejected by Microsoft and Mojang for being to early.
That sounds like rubbish to me. The amount of games that come out with a day 1 update is in direct contradiction to this.
Just because someone posts something on some Facebook page don't make it true.
That sounds like rubbish to me. The amount of games that come out with a day 1 update is in direct contradiction to this.
Just because someone posts something on some Facebook page don't make it true.
I have never even believed that page has anything to do with an official source either. They were posting all kinds of BS before Minecraft Xbox 360 Edition came out. False release dates and prices, everything.
I believe a few bugs may be missing from that list, I'll confirm that with Padware though.
The dispenser Glitch for example has been fixed but does not appear in that list.
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Doesn't MC have an option to change the controlls?
Only to three predefined layouts. Two of them have the view change mapped in the same place, and the third maps the just-as-undesirable sneak function to it instead.
The problem is that when you're moving around and suddenly a mob pops out at you, the resulting rapid direction change often inadvertently clicks the left stick, either changing the view or putting you into sneak mode, both of which are likely to result in the mob getting one or more attacks in because you're trying to adjust to what just changed. And when that mob is a creeper...
Don't suppose you could tell us when/if the camera button will be getting moved?
We are looking into Controller mapping.
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Mob Being Hit but taking no Damage[U-20] [A-25] [U-30]
They still haven't fixed this?
Oh well, I am happy for all the other fixes though
Thats a strange bug that came from 1.6.6 Java version, Im going to have to look into it more on the recent versions of MC.
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Will flying squids be fixed because I've been getting a lot of those on my world recently
Not too sure about that.
That has to do with Squids only spawning at certain depths of water (Which can be simulated by waterfalls and causes them to spawn there due to the world size).
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I totally think 4JSteve should give me exclusive early access to 1.7.3 on my Minecraft.
I've spoken to him, he says no :P.
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Wait, what? Posting screenshots to Facebook? How do I do that?
"Various crafting menu fixes."
Hopefully mushroom stew is fixed. Per the wiki, you could make this without a crafting table because it didn't matter how the three items were placed on the grid - so on the PC, you could put the bowl in the corner instead of the centre, then one mushroom on top and another to the side. Given this and stackable stew, I'd be much less annoyed at the inventory space needed for food.
"Fix for issue with enemies spawning inside a house when they shouldn’t."
Fantastic. I hate that crap... I make little mini-houses when I'm exploring that have precisely one space to stand for when I wake up, and when they spawn a zombie there I am basically dead before I can switch to my sword.
That sounds like rubbish to me. The amount of games that come out with a day 1 update is in direct contradiction to this.
Just because someone posts something on some Facebook page don't make it true.
Within 2-3 weeks seems to be the consensus at the moment.
sick SOB!
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4J StudiosThe dispenser Glitch for example has been fixed but does not appear in that list.
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4J StudiosCakes will now return your buckets as they should.
We believe we have fixed the issue with inventory not saving although we are unable to test this having never seen the bug happen on our test kits.
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4J StudiosTwitter - @4JSteve
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Only to three predefined layouts. Two of them have the view change mapped in the same place, and the third maps the just-as-undesirable sneak function to it instead.
The problem is that when you're moving around and suddenly a mob pops out at you, the resulting rapid direction change often inadvertently clicks the left stick, either changing the view or putting you into sneak mode, both of which are likely to result in the mob getting one or more attacks in because you're trying to adjust to what just changed. And when that mob is a creeper...
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4J StudiosWe are looking into Controller mapping.
Twitter - @4JSteve
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They still haven't fixed this?
Oh well, I am happy for all the other fixes though
Awesome.
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4J StudiosThats a strange bug that came from 1.6.6 Java version, Im going to have to look into it more on the recent versions of MC.
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4J StudiosNot too sure about that.
That has to do with Squids only spawning at certain depths of water (Which can be simulated by waterfalls and causes them to spawn there due to the world size).
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
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4J StudiosI've spoken to him, he says no :P.
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
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