I'm about to post it in the bugs list thread but want to see if anybody else has had similar problems.
I invited a friend to my world the other day to show him some TNT contraptions I had built, including a TNT cannon. I tested them beforehand and they worked perfectly in single-player, but when I was hosting my friend, I guess the redstone charge lagged or something and the entire cannon blew up. We restarted several times and got results that varied but were consistently substandard. The one time it did shoot the projectile TNT, it only flew about five blocks.
Does multiplayer (not split-screen) cause redstone or the game in general to lag? Any similar experiences from others?
PS: Nothing else seems to lag in multiplayer, just that TNT issue.
I invited a friend to my world the other day to show him some TNT contraptions I had built, including a TNT cannon. I tested them beforehand and they worked perfectly in single-player, but when I was hosting my friend, I guess the redstone charge lagged or something and the entire cannon blew up. We restarted several times and got results that varied but were consistently substandard. The one time it did shoot the projectile TNT, it only flew about five blocks.
Does multiplayer (not split-screen) cause redstone or the game in general to lag? Any similar experiences from others?
PS: Nothing else seems to lag in multiplayer, just that TNT issue.