Im working on making a mushroom farm that I harvest with water, I wont ever have to go inside. It will be dark so yes monsters will spawn. Im curious if I can potentially make it a loot trap as well as a mushroom farm with lava? Will the light lava creates make my mushrooms not grow?
Is there anyway I can kill monsters with water? quickly and effectively?
I came across both mushrooms in a mine I was digging in and what I did was place one torch in each of the rooms, away from the mushrooms not thinking of anything at first but after a few visits to the areas the entire room floors were covered with them, they are close enough to my entrance so I don't have to worry about the mobs spawning. what I was trying to get to is that light actually seems to help a little bit as long as it's dim. and I don't know anything about a water farming method lol
With water would work, hydraulics it would not since we do not have pistons yet. I thought this was another thread about "oh I can make hydraulic mushroom farm on pc, why can't I on xbox?" thats everywhere it seems.
If you want *automatic* mushroom farm.... well, that's different.
Otherwise, just have a friend walk a bucket of water up to the top of the farm and pour it out. Pick up the source with the bucket when you're done. Quite literally rinse and repeat.
re lighting... haven't tried this yet, but redstone torches might give enough light (if close together) to stop mob spawning without inhibiting mushroom growth. Just a thought.
re lighting... haven't tried this yet, but redstone torches might give enough light (if close together) to stop mob spawning without inhibiting mushroom growth. Just a thought.
Nope - check the light levels on the wiki. Redstone torches don't stop mobs from spawning.
Yes my basic design is I go upstairs, dump 4 buckets of water in the holes, take the buckets back. Go back down stairs and by now everything has been pushed to my collection point. It is no where near as fancy as the ones on youtube but Im hoping it will at least give me enough mushrooms to keep the fridge full of mushroom stew.
Maybe Ill just forget the loot trap, and keep it dark inside, then Ill just go build a dedicated one somewhere else.
You should only need 1 bucket of water to flood any farm. Of course the structure needed to do so needs to start be high enough to allow for spreading the water the entire width of the farm.
Check this video: , dont bother watching Part 2 about the flood gate system because it doesnt work on xbox/1.6.6, and will be obsolete after Pistons come out anyway. Part 1 however, the Automatic Fields, will give you a good design to set up for when pistons ARE available, you'll literally have an automatic farm in however long it takes you to run the redstone circuitry after pistons are available (or to drop in the pistons if you get a headstart and lay the redstone before the update).
After building this once or twice, you'll have a strong enough understanding of how water works that you should be able to adapt it to any situation. For example, I modified the design with Sugar cane along each side of the farm and then dug out the underside of the wheat/sugar cane farm and put the mushroom farm beneath it.
Once pistons come out, one button push will be all it takes to harvest 2 wheat fields, 2 rows of sugar canes and 2 caves of mushrooms. Plus... the mushrooms I really love as they dont require replanting, i've got the 'seed' mushrooms covered in trenches much like the irrigation channels in the aforementioned video.
Seriously, if you havent played with water harvesting techniques yet, you're missing out!
Cheers,
DJ Tigon (no my name isnt DJ... i'm actually a deejay)
put redstone torches behind glass so the water wont wash the torches off the walls also the redstone torches make just enough light to disable monsters from spawning.
put redstone torches behind glass so the water wont wash the torches off the walls also the redstone torches make just enough light to disable monsters from spawning.
A redstone torch is light level 7. Glass doesn't diffuse, but air does, so mobs will be able to spawn surprisingly close to the glass....
My mushroom farm has half slabs everywhere since mobs wont spawn on them. Hope that helps
Mobs can still spawn on the mushrooms themselves. The half slabs can help decrease the amount, but just be aware the mushrooms are fair game for spawns.
Leave a 1 square airspace above your farm and then make a cobblestone ceiling at 2 squares high, but do not cover the far back square with it.
Make it as wide as you like though I recommend 7 as your depth will also be 8 due to the distance water will flow (the black wool spaces here indicate dark empty spaces
Dig a single trench down the center and plant your 'seed' mushrooms in it.
Top the mushroom trench with whatever half slabs you like (i like the look of wood with the soil)
Dig a trench in front of your mushroom farm 1 square deep and fill it with water flowing from one end towards the other.* seen only in the top down view above.
Cap the front of the Mushroom trench with any full block you wish (again i prefer wood), this should allow the water in the trench to flow beneath it.
You now have an auto-spreading mushroom farm that only Spiders can spawn (with exception of the back square) in because the ceiling is too low. To make the harvesting system there are a few ways to do it but in all of them, you'll need to go above the cobblestone ceiling. You can either use 1 individual bucket of water for every block wide your farm is (not recommended), or experiment with various ways to utilize one bucket of water to wash your entire farm. One method would be to build a structure like in the video I referenced in my previous post about the Automatic Wheat Fields. Its a tall structure that splits one bucket of water into multiple streams to gain the desired saturation. Likewise the same can be accomplished by simply playing with an area and a single bucket of water until the desired saturation is achieved.
The key to the above flooding method is for the water to fall over the back edge, into the mushroom chamber at all 7 squares simultaneously.
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Is there anyway I can kill monsters with water? quickly and effectively?
If you want *automatic* mushroom farm.... well, that's different.
Otherwise, just have a friend walk a bucket of water up to the top of the farm and pour it out. Pick up the source with the bucket when you're done. Quite literally rinse and repeat.
Plus it'd look really cool.
Nope - check the light levels on the wiki. Redstone torches don't stop mobs from spawning.
Yes my basic design is I go upstairs, dump 4 buckets of water in the holes, take the buckets back. Go back down stairs and by now everything has been pushed to my collection point. It is no where near as fancy as the ones on youtube but Im hoping it will at least give me enough mushrooms to keep the fridge full of mushroom stew.
Maybe Ill just forget the loot trap, and keep it dark inside, then Ill just go build a dedicated one somewhere else.
Water doesn't "go through" doors, trap doors, signs, half blocks and many other non-standard blocks. :\
Otherwise, we wouldn't need pistons.....
Check this video: , dont bother watching Part 2 about the flood gate system because it doesnt work on xbox/1.6.6, and will be obsolete after Pistons come out anyway. Part 1 however, the Automatic Fields, will give you a good design to set up for when pistons ARE available, you'll literally have an automatic farm in however long it takes you to run the redstone circuitry after pistons are available (or to drop in the pistons if you get a headstart and lay the redstone before the update).
After building this once or twice, you'll have a strong enough understanding of how water works that you should be able to adapt it to any situation. For example, I modified the design with Sugar cane along each side of the farm and then dug out the underside of the wheat/sugar cane farm and put the mushroom farm beneath it.
Once pistons come out, one button push will be all it takes to harvest 2 wheat fields, 2 rows of sugar canes and 2 caves of mushrooms. Plus... the mushrooms I really love as they dont require replanting, i've got the 'seed' mushrooms covered in trenches much like the irrigation channels in the aforementioned video.
Seriously, if you havent played with water harvesting techniques yet, you're missing out!
Cheers,
DJ Tigon (no my name isnt DJ... i'm actually a deejay)
pistons are used for a lot more things than just water traps....
A redstone torch is light level 7. Glass doesn't diffuse, but air does, so mobs will be able to spawn surprisingly close to the glass....
... not in a thread about an automatic mushroom farm....
Mobs can still spawn on the mushrooms themselves. The half slabs can help decrease the amount, but just be aware the mushrooms are fair game for spawns.
DDDDDD
mmmm
DDDDDD
D=blocks
m=mushrooms
So if you have block mushroom block there's no room for mobs to spawn. I havent seen a mob in my eight diff. Mushroom farms yet
If you need a pic ill try to figure out how to post one from my android.
Top View
Side View
Flooding Side View
- Make a soil floor for your farm.
- Leave a 1 square airspace above your farm and then make a cobblestone ceiling at 2 squares high, but do not cover the far back square with it.
- Make it as wide as you like though I recommend 7 as your depth will also be 8 due to the distance water will flow (the black wool spaces here indicate dark empty spaces
- Dig a single trench down the center and plant your 'seed' mushrooms in it.
- Top the mushroom trench with whatever half slabs you like (i like the look of wood with the soil)
- Dig a trench in front of your mushroom farm 1 square deep and fill it with water flowing from one end towards the other.* seen only in the top down view above.
- Cap the front of the Mushroom trench with any full block you wish (again i prefer wood), this should allow the water in the trench to flow beneath it.
You now have an auto-spreading mushroom farm that only Spiders can spawn (with exception of the back square) in because the ceiling is too low. To make the harvesting system there are a few ways to do it but in all of them, you'll need to go above the cobblestone ceiling. You can either use 1 individual bucket of water for every block wide your farm is (not recommended), or experiment with various ways to utilize one bucket of water to wash your entire farm. One method would be to build a structure like in the video I referenced in my previous post about the Automatic Wheat Fields. Its a tall structure that splits one bucket of water into multiple streams to gain the desired saturation. Likewise the same can be accomplished by simply playing with an area and a single bucket of water until the desired saturation is achieved.The key to the above flooding method is for the water to fall over the back edge, into the mushroom chamber at all 7 squares simultaneously.