Wow, that was a lot of misplaced effort. Even based on those estimates, you didn't bother to get the average of blocks below or above sea level - 67M is a ceiling. Ravines aren't technically in this version, but caverns can be generated with plenty of empty space. There's also water, lava, ores and more.
Not hard just used a calculator. I was just counting the amount suggested in the post I replied to, there are obviously more blocks than that. Even so, the majority of 'blocks' above sea level are air and as such unmine-able. You are correct in that water and lava wouldn't be 'naturally' destroyed by normal activity but they still could be as each could be turned into mine-able blocks in order to eliminate them.
Finally, you'll have to qualify "empty" a world - outside of the blocks you can delete (ores, lava, water source, etc) there are only TNT and Creepers left to cause blocks to be deleted. While you can certainly make TNT for the rest of your life to try to destroy 70% of the blocks at each explosion.... that will take much, much longer than your estimates. I guess you could throw the droppable version into lava for fun? You can also cause blocks to be generated by growing trees or generating cobblestone.
I was mostly referring to ore content. The number of useful resources available for mining left in the game. As the post I was replying to stated: "There's no way your gonna run out of resources." So while you won't be able to delete every block you could easily depeat the maps ore resources, and if one happened to use a lot of stone tools (which would come to pass after the ore resources became depleted) one could conceivably delete all but the dirt blocks and blocks associated with them.
With a decent mob farm and depending on how well you ration your sand you could easily make enough TNT to pop and entire xbox minecraft map in a year or so.
More importantly, those estimates may be accurate if you plan to build everything out of cobblestone. But 2-3 years to exhaust your supply of sand is probably not accurate at all.....
No for sand I'd imagine a group of players could completely deplete an xbox map of sand in less than a year, especially considering this is supposed to be a version for 'new' players and lacking anything like silk touch or enchanting at all for that matter, there will be a lot of glass breakage going on and general sand loss as well.
Finally, the 360 isn't going to be around in 7 years. Who knows if we'll be able to transfer save games (probably) or if XBLA content will even continue to work (probably?) or that players will keep the same gamertag and saves or.... well, that's a lot of "or".....
So that was all pointless. :\
Looked neat, though.
This right here will be the downfall of it. The box has at most 3 years left in it, and is notoriously slow on updates. By the time this version catches up to the original the platform will be out-moded and those left playing it left to watch the rest of the minecraft world advance around them. And none of this takes into account the resources that will be lost from hollowing out the resourceless nether.
And none of this takes into account the resources that will be lost from hollowing out the resourceless nether.
It won't be resourceless soon, and glowstone is fun. I'm surprised no one is ranting about glowstone - instead, everyone is worried about useless sand.
Well after the next update, if the area caps are maintained across all 3 dimensions, we'll soon have (864^2)*3 (Overworld, Nether, The End).
THANK YOU. As a new player it baffles me to come here and see so many people complaining about this game that only just came out. You've really touched on the issue though, all of the complaining is coming from PC players wishing that they could do all the things they can do on the PC. Give it a chance and enjoy the ride. They're different games, to say there's 'no excuse' for them not being the same makes no sense. There is an excuse - this game is new. However I see no excuse for so much complaining, is this how people play all their games?
Then give it a chance to. The game has yet to even be updated, it's only going to get better. We have no idea what all they're adding in the long run. There's a chance everything you want will be here eventually.
See it's weird, because from my personal experience offline, with my friends, that's not how it's been working out. I started playing PC Minecraft right before Classic updated to 0.30, and the only complaint I've ever had about the game was bedrock fog. Now I got the Xbox version, and have loved everything about this version, just like I loved Beta 1.6.6. My friends, however, keep complaining about how there's "Glitches everywhere" and "Nothing to do" and "No updates yet." which is really infuriating to me, because that's all people did with the PC version, was ***** and ***** and *****, about how they're weren't enough updates, then, when they updated, they "broke mods" or "didn't have enough in them". It just gets old.
I guess my point is that you can't make everyone happy, you never will. Notch always got loads of complaints, Jeb gets loads of complaints now, and 4J is getting loads of complaints. It is simply how the world works.
You know, I have to agree with the bugs being insane, especially when I try to sleep and have done every trick possible and still some nights have monsters and some nights not. *Door position flush with outside, 2x thick walls, no bed near walls, unrealistinc number of torches, no double doors* and of course this only happens with some houses and not others...
At any rate, I must say that I do have a better prespective in general because I am coming in fresh, only having ever played the free version on PC. In spite of its issues my girlfriend and I are very much addicted and I think can better appreciate what there is because we simply just don't know any better. My only hope is that they don't just abandon the XBLA version and we NEVER see updates.
It won't be resourceless soon, and glowstone is fun. I'm surprised no one is ranting about glowstone - instead, everyone is worried about useless sand.
Well after the next update, if the area caps are maintained across all 3 dimensions, we'll soon have (864^2)*3 (Overworld, Nether, The End).
I think the glowstone is only a minor issue, yes you will eventually run out, but you can always use pumpkin lanterns which are eternally renewable. The whole sand issue I think comes from the fact that sand is used to make 2 of the most used blocks in the game, glass and TNT. Both of which when destroyed (without enchantments) remove the resource from the game permanently. Once you're out of sand no more TNT or glass to play with. Once you're out of glowstone, you can always grow more pumpkins and trees.
Not hard just used a calculator. I was just counting the amount suggested in the post I replied to, there are obviously more blocks than that. Even so, the majority of 'blocks' above sea level are air and as such unmine-able. You are correct in that water and lava wouldn't be 'naturally' destroyed by normal activity but they still could be as each could be turned into mine-able blocks in order to eliminate them.
I was mostly referring to ore content. The number of useful resources available for mining left in the game. As the post I was replying to stated: "There's no way your gonna run out of resources." So while you won't be able to delete every block you could easily depeat the maps ore resources, and if one happened to use a lot of stone tools (which would come to pass after the ore resources became depleted) one could conceivably delete all but the dirt blocks and blocks associated with them.
With a decent mob farm and depending on how well you ration your sand you could easily make enough TNT to pop and entire xbox minecraft map in a year or so.
No for sand I'd imagine a group of players could completely deplete an xbox map of sand in less than a year, especially considering this is supposed to be a version for 'new' players and lacking anything like silk touch or enchanting at all for that matter, there will be a lot of glass breakage going on and general sand loss as well.
This right here will be the downfall of it. The box has at most 3 years left in it, and is notoriously slow on updates. By the time this version catches up to the original the platform will be out-moded and those left playing it left to watch the rest of the minecraft world advance around them. And none of this takes into account the resources that will be lost from hollowing out the resourceless nether.
It won't be resourceless soon, and glowstone is fun. I'm surprised no one is ranting about glowstone - instead, everyone is worried about useless sand.
Well after the next update, if the area caps are maintained across all 3 dimensions, we'll soon have (864^2)*3 (Overworld, Nether, The End).
See it's weird, because from my personal experience offline, with my friends, that's not how it's been working out. I started playing PC Minecraft right before Classic updated to 0.30, and the only complaint I've ever had about the game was bedrock fog. Now I got the Xbox version, and have loved everything about this version, just like I loved Beta 1.6.6. My friends, however, keep complaining about how there's "Glitches everywhere" and "Nothing to do" and "No updates yet." which is really infuriating to me, because that's all people did with the PC version, was ***** and ***** and *****, about how they're weren't enough updates, then, when they updated, they "broke mods" or "didn't have enough in them". It just gets old.
I guess my point is that you can't make everyone happy, you never will. Notch always got loads of complaints, Jeb gets loads of complaints now, and 4J is getting loads of complaints. It is simply how the world works.
At any rate, I must say that I do have a better prespective in general because I am coming in fresh, only having ever played the free version on PC. In spite of its issues my girlfriend and I are very much addicted and I think can better appreciate what there is because we simply just don't know any better. My only hope is that they don't just abandon the XBLA version and we NEVER see updates.
I think the glowstone is only a minor issue, yes you will eventually run out, but you can always use pumpkin lanterns which are eternally renewable. The whole sand issue I think comes from the fact that sand is used to make 2 of the most used blocks in the game, glass and TNT. Both of which when destroyed (without enchantments) remove the resource from the game permanently. Once you're out of sand no more TNT or glass to play with. Once you're out of glowstone, you can always grow more pumpkins and trees.
You can't grow pumpkins for Jack o' Lanterns in this version. :\