So I've been experimenting with Redstone and I planned out an idea for a Junction. Half way through it worked successfully so one entrance could be guided down the other paths (Three different paths converge at said junction). Problem is, as soon as I wired two levers to the same inverter (To change the way the paths face) the the levers stopped working. The problem is, once power is flowing to an inverter, it won't accept input unless all other levers aren't sending power. Not sure how to do that without getting out of said Minecart. Here are the plans:
This is currently what the Junction looks like from the top minus the fact that none of the levers here are wired for obvious reasons. All powered rails are used as a booster/stopper and will push me into the junction with the button. The two real issues here are not setting off the powered rails and making good management of space as to slow down rail changing times.
Here was my original idea for operating the levers. Only the bottom rail station is wired in this picture, and if I wired any others, number one would encounter issues. This is just a quick thing I made to give a general idea of my design, this is NOT how it looks exactly. It still matches to the top picture, however. (Note: I am aware lever 3 in start/stopper one is compromised by a redstone torch. This is just a quick example).
I'm not 100% sure I understood the question, but it sounds to me like you want more than one lever to drive a single inverter.
If Lever A is "ON" then the inverter should be "OFF". If you later switch Lever B "ON" while Lever A is "ON" then the inverter will still be "OFF". In order for the inverter to be "ON" all levers must be "OFF". That's the correct way it should work.
If you're looking for a way to drive an inverter independent of the state of the levers in another location, you'll need a much more complex circuit to create the appropriate states for the rails. It would probably include buttons rather than levers and features several flip-flops with resets.
I'm not 100% sure I understood the question, but it sounds to me like you want more than one lever to drive a single inverter.
If Lever A is "ON" then the inverter should be "OFF". If you later switch Lever B "ON" while Lever A is "ON" then the inverter will still be "OFF". In order for the inverter to be "ON" all levers must be "OFF". That's the correct way it should work.
If you're looking for a way to drive an inverter independent of the state of the levers in another location, you'll need a much more complex circuit to create the appropriate states for the rails. It would probably include buttons rather than levers and features several flip-flops with resets.
The minute I see a redstone diagram my brain instantly turns to mush, but I knew I knew the answer OP was looking for, and the first commentor was absolutely right. You need to use buttons instead of levers. Using a button will send a temporary pulse to your inverter. If you push the button, you go to path 1. If you don't, you go to path 2. After installing your buttons, you can use repeaters to get the timing right. I actually have a video that shows what you want to do, but it wasn't a tutorial, so I don't even mention the rail system.
In it, you will see that when I start I have two buttons, Capitol and Liquid Physics. Hitting either button will make the junction face the right way to get where I want to go. At the 31 second mark, you can see at the next station the same two button setup. Not in the video is the station at the liquid physics area. It's practically the same setup you have, only I'm not doing it in "junction" form, but rather in "station" form.
I do have a question, though. Are you trying to ride in the cart while the button is being pressed? That would make things more difficult as trying to hit a button or a lever as you come whipping out of a set of powered rails is pretty hard to do.
I want each junction to be able to change all 3 rails so that I can change destinations regardless of where I arrive at the junction (I.E. There are three stop/starters which is three different locations I can choose to travel to/from). The entire point of this is not having to get out of my minecart, by the way, just me being lazy, lol.
Problem is, with buttons, doesn't it reset after a set time?
Also, about the powered rails. This is the system I have set up (I call those four rails + button a Stopper/Starter):
Oh, okay. I see what those are. The system in my video will work fine for you, then. I use a stopper that is a powered rail that runs into a block. I think that my system only works for three destinations (the one you are at and the two you could choose to go to), but it could be modified for more, I think.
I would set it up so that if you are standing at destination "d", you hit one button, you would go to destination "a", but if you hit the other, it would take you to another stopper that would let you pick between destination "b" and destination "c".
Oh, okay. I see what those are. The system in my video will work fine for you, then. I use a stopper that is a powered rail that runs into a block. I think that my system only works for three destinations (the one you are at and the two you could choose to go to), but it could be modified for more, I think.
I would set it up so that if you are standing at destination "d", you hit one button, you would go to destination "a", but if you hit the other, it would take you to another stopper that would let you pick between destination "b" and destination "c".
Yes, but if you are stopping at each junction, you only need the signal long enough for the cart to pass over it.
Can you show me the schematics for it? I'm not really sure how this would work as I tried wiring buttons to the inverters but they didn't do anything.
Problem is, with buttons, doesn't it reset after a set time?
Levers are always ON or always OFF. Buttons are momentarily ON.
With the wiring you pasted above, the levers would act as a logical OR. That is, if Lever A OR Lever B is on, then send them to location A. That's probably *not* what you want.
A button would instead send a momentary signal that sets up the tracks the way you intend. You'll want to look into latches and resets on the Redstone Circuits page in the wiki. Having 3 rail stations with 3 sets of buttons that operate independently of each other would be much easier than using levers, but it is a little complex to set up.
This is currently what the Junction looks like from the top minus the fact that none of the levers here are wired for obvious reasons. All powered rails are used as a booster/stopper and will push me into the junction with the button. The two real issues here are not setting off the powered rails and making good management of space as to slow down rail changing times.
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Here was my original idea for operating the levers. Only the bottom rail station is wired in this picture, and if I wired any others, number one would encounter issues. This is just a quick thing I made to give a general idea of my design, this is NOT how it looks exactly. It still matches to the top picture, however. (Note: I am aware lever 3 in start/stopper one is compromised by a redstone torch. This is just a quick example).
Any help is greatly appreciated!
If Lever A is "ON" then the inverter should be "OFF". If you later switch Lever B "ON" while Lever A is "ON" then the inverter will still be "OFF". In order for the inverter to be "ON" all levers must be "OFF". That's the correct way it should work.
If you're looking for a way to drive an inverter independent of the state of the levers in another location, you'll need a much more complex circuit to create the appropriate states for the rails. It would probably include buttons rather than levers and features several flip-flops with resets.
The minute I see a redstone diagram my brain instantly turns to mush, but I knew I knew the answer OP was looking for, and the first commentor was absolutely right. You need to use buttons instead of levers. Using a button will send a temporary pulse to your inverter. If you push the button, you go to path 1. If you don't, you go to path 2. After installing your buttons, you can use repeaters to get the timing right. I actually have a video that shows what you want to do, but it wasn't a tutorial, so I don't even mention the rail system.
You can see the video at this link. http://www.youtube.c...or?feature=mhee
In it, you will see that when I start I have two buttons, Capitol and Liquid Physics. Hitting either button will make the junction face the right way to get where I want to go. At the 31 second mark, you can see at the next station the same two button setup. Not in the video is the station at the liquid physics area. It's practically the same setup you have, only I'm not doing it in "junction" form, but rather in "station" form.
I do have a question, though. Are you trying to ride in the cart while the button is being pressed? That would make things more difficult as trying to hit a button or a lever as you come whipping out of a set of powered rails is pretty hard to do.
This thread bores me.
Problem is, with buttons, doesn't it reset after a set time?
Also, about the powered rails. This is the system I have set up (I call those four rails + button a Stopper/Starter):
I would set it up so that if you are standing at destination "d", you hit one button, you would go to destination "a", but if you hit the other, it would take you to another stopper that would let you pick between destination "b" and destination "c".
Yes, but if you are stopping at each junction, you only need the signal long enough for the cart to pass over it.
This thread bores me.
Can you show me the schematics for it? I'm not really sure how this would work as I tried wiring buttons to the inverters but they didn't do anything.
Levers are always ON or always OFF. Buttons are momentarily ON.
With the wiring you pasted above, the levers would act as a logical OR. That is, if Lever A OR Lever B is on, then send them to location A. That's probably *not* what you want.
A button would instead send a momentary signal that sets up the tracks the way you intend. You'll want to look into latches and resets on the Redstone Circuits page in the wiki. Having 3 rail stations with 3 sets of buttons that operate independently of each other would be much easier than using levers, but it is a little complex to set up.