I think they should change from only 8 player can play in one world to 12 or more because we can make I competition game like hunger game, 6v6 PVP game, etc.
yeah, what jlaves said, even higher end games have lag issues with more than 8 players
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Still a credit to your ruse, what a beautiful excuse, To never open up your eyes and see the things you lose,
Just climb the beanstalk when you die and meet the giant in the sky.
there would be too much lag. It already lags like hell with 8
Yeah, but I think they can make the gameplay like call of duty game that you can have up to 16 people in one game with out lag
(I don't think it's possible because minecraft for xbox 360 written in C++, but I hope they can make some kind of engine that can do that )
Correct me if i'm wrong, but I thought Xbox's get a lot less lag then PC. And now i'm being told the PC version gets better FPS then Xbox?
FPS and lag are not the same thing. The xbox can run minecraft with perfect fps, but games with more people have lag issues when opening chestd, breaking blocks, or just moving around. This is caused by connection issues only 4J Studios can fix.
Yeah, but I think they can make the gameplay like call of duty game that you can have up to 16 people in one game with out lag
(I don't think it's possible because minecraft for xbox 360 written in C++, but I hope they can make some kind of engine that can do that )
All Microsoft games are programmed in C++.Plus C++ is as strong as Java and of course they could make the faster but they just have to focus on that part and not doing updates.Maybe they will update it to 12 later on when they are done updating with bug fixes,and version updating.
Yeah, but I think they can make the gameplay like call of duty game that you can have up to 16 people in one game with out lag
(I don't think it's possible because minecraft for xbox 360 written in C++, but I hope they can make some kind of engine that can do that )
have you ever played call of duty? it's the laggiest game i have ever played
Rollback Post to RevisionRollBack
Still a credit to your ruse, what a beautiful excuse, To never open up your eyes and see the things you lose,
Just climb the beanstalk when you die and meet the giant in the sky.
have you ever played call of duty? it's the laggiest game i have ever played
Yeah I had every single game that call of duty released.(I'm a call of duty fan, I also pre-order the new call of duty game already)it's not lag as much as Minecraft Xbox 360.
Yeah I had every single game that call of duty released.(I'm a call of duty fan, I also pre-order the new call of duty game already)it's not lag as much as Minecraft Xbox 360.
i consider myself to have a half decent connection, and even when i had 7 people in my minecraft game, i was suffering from less lag than an average 8 person CoD game
Rollback Post to RevisionRollBack
Still a credit to your ruse, what a beautiful excuse, To never open up your eyes and see the things you lose,
Just climb the beanstalk when you die and meet the giant in the sky.
Correct me if i'm wrong, but I thought Xbox's get a lot less lag then PC. And now i'm being told the PC version gets better FPS then Xbox?
Err...obviously you're getting your information from someone whose computer is the equivalent of a toaster. Most PC's that just meet the system requirements will probably go over 60 FPS, which is what the Xbox version is locked at (I think). But considering the Xbox is $300, compared to the minimal $500 you need to spend to get a computer that just meets Minecraft's system requirements, what you said could be true in some ways.
All Microsoft games are programmed in C++.Plus C++ is as strong as Java and of course they could make the faster but they just have to focus on that part and not doing updates.Maybe they will update it to 12 later on when they are done updating with bug fixes,and version updating.
yeah, I agree with what you said because people wanted the new stuff more than more people in multiplayer
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What do you think ?
Just climb the beanstalk when you die and meet the giant in the sky.
Correct me if i'm wrong, but I thought Xbox's get a lot less lag then PC. And now i'm being told the PC version gets better FPS then Xbox?
(I don't think it's possible because minecraft for xbox 360 written in C++, but I hope they can make some kind of engine that can do that )
FPS and lag are not the same thing. The xbox can run minecraft with perfect fps, but games with more people have lag issues when opening chestd, breaking blocks, or just moving around. This is caused by connection issues only 4J Studios can fix.
All Microsoft games are programmed in C++.Plus C++ is as strong as Java and of course they could make the faster but they just have to focus on that part and not doing updates.Maybe they will update it to 12 later on when they are done updating with bug fixes,and version updating.
have you ever played call of duty? it's the laggiest game i have ever played
Just climb the beanstalk when you die and meet the giant in the sky.
i consider myself to have a half decent connection, and even when i had 7 people in my minecraft game, i was suffering from less lag than an average 8 person CoD game
Just climb the beanstalk when you die and meet the giant in the sky.
Err...obviously you're getting your information from someone whose computer is the equivalent of a toaster. Most PC's that just meet the system requirements will probably go over 60 FPS, which is what the Xbox version is locked at (I think). But considering the Xbox is $300, compared to the minimal $500 you need to spend to get a computer that just meets Minecraft's system requirements, what you said could be true in some ways.