From what I've read about Minecraft seeds, my understanding is that every seed is a number that Minecraft uses as quasi-random input to help it generate a world. If the seed input is a word instead of a number, the word is translated into a number for purposes of world generation.
I'm assuming that the well-recognized "named" seeds (e.g., "404", "Glacier", "gargamel") also result in randomly generated worlds. You'll get the same world each time you use "404" as a seed, but random in the sense that there wasn't someone who created a world with certain features in it and named it "404". Whichever player first entered "gargamel" as a seed wasn't stumbling on another person's customized world creation named "gargamel" - just a randomly generated world that happened to result from the word "gargamel".
Indeed. Any word or words, numbers, or combination of both works. There are infinite possiblities. Right now I am playing on a map that I typed in my own words....pickaxe heaven. I love it.
ntpspe - I saw that about being able (in the future) to find out the seed for an auto-generated world. I'd really like to know the seed number for my current auto-generated world, so that's great.
Assuming I'm right above, I'll definitely try some random seed words. When I first saw seed lists, I thought they were customized worlds that someone happened to guess the password for (like a cheat code or something). I didn't bother trying any seed words because I had no reason to think I'd be able to guess any passwords. Knowing that you could potentially stumble on an extremely interesting or notable world using any random word or number you might choose makes me a lot more interested in the seed function.
It should be noted that using the same seed won't produce the exact same world. All the biomes will be in the same place, but there will be slight differences. Hills may be a little higher, there may be more trees, etc.
For me I have tried multiple seeds different times to see if they change at all. I can not say the trees and such are in the same place but the hills, mountains and biomes have always been the same. As well as the map being exactly the same layout.
For me I have tried multiple seeds different times to see if they change at all. I can not say the trees and such are in the same place but the hills, mountains and biomes have always been the same.
if you input the same seed the same way every time, all trees and other features created upon generation will be the same, down to what items show in a dungeon chest, the only thing that will be different is where a mob spawns after it's done
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Still a credit to your ruse, what a beautiful excuse, To never open up your eyes and see the things you lose,
Just climb the beanstalk when you die and meet the giant in the sky.
I'm assuming that the well-recognized "named" seeds (e.g., "404", "Glacier", "gargamel") also result in randomly generated worlds. You'll get the same world each time you use "404" as a seed, but random in the sense that there wasn't someone who created a world with certain features in it and named it "404". Whichever player first entered "gargamel" as a seed wasn't stumbling on another person's customized world creation named "gargamel" - just a randomly generated world that happened to result from the word "gargamel".
Is my assumption correct?
Assuming I'm right above, I'll definitely try some random seed words. When I first saw seed lists, I thought they were customized worlds that someone happened to guess the password for (like a cheat code or something). I didn't bother trying any seed words because I had no reason to think I'd be able to guess any passwords. Knowing that you could potentially stumble on an extremely interesting or notable world using any random word or number you might choose makes me a lot more interested in the seed function.
This thread bores me.
if you input the same seed the same way every time, all trees and other features created upon generation will be the same, down to what items show in a dungeon chest, the only thing that will be different is where a mob spawns after it's done
Just climb the beanstalk when you die and meet the giant in the sky.