The textures are 16-bit, but everything else is voxel based (i.e. 3D cube polygons), and those are waaaay more graphics intensive. But did you read why they chose to limit it only to HDTV?s The problem with standard definition TV's is that they cannot display certain sized text and objects well enough to be discernible to the naked eye. So basically they noticed that on SDTV's, whenever someone was in splitscreen, they couldn't make out a lot of the details, like what blocks were what and how many blocks they had, let alone the text within the game. They made HD mandatory for splitscreen because they thought people would complain about it (i.e. irony). In hindsight, they should have just left it in for people to discover this fault for their own and decide on their own terms whether they want an HDTV or not.
I played splitscreen with a friend today, and it was fun, and now I notice why HDTV could be needed... I mean even on that beautiful HD screen, the GUI was still tiny and unseeable, if 4J could just enlarge the GUI, SDTV Would still work perfect... But eh... idk...
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Think my post is helpfull, hillarious or just plain likeable? Freaking hit the green UP arrow down there, or else.
Also, here is an awesome suggestion I had: http://www.minecraftforum.net/topic/1745550-biome-effects/
Think my post is helpfull, hillarious or just plain likeable? Freaking hit the green UP arrow down there, or else.
You clearly have a skewed idea of how the game works.
Seriously, just post in there rather than starting your own and clogging up the board.