I've seen screenshots and videos of people playing with shaders. I know some people dislike them, but IMO, they are amazing! I'd love to see these be added to the MCX360 version! Maybe as a setting.. Or DLC possibly? Anyone think it might be possible for them to implement it in any way?
No, they won't. If a high end PC can barely run it, then I don't think an XBOX 360 will be able to.
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Xbox could easily handle this graphically basic game, the reason there are issues with the PC is because it was done using Java as the code base, this is not the case with the Xbox.
Java is one of the worst languages to use for big games. Xbox requires you to use their XNA toolkit to create the game and more then likely use C++ or C# as the primary programming language, these languages are much more suitable to games like Minecraft and will make easy work of shaders.
Funny thing is, using the XNA toolkit they should be able to compile a PC version of the game easily without any code modification and so PC users should be able to get away form the Java version and allow for a much better experience.
Xbox could easily handle this graphically basic game, the reason there are issues with the PC is because it was done using Java as the code base, this is not the case with the Xbox.
Java is one of the worst languages to use for big games. Xbox requires you to use their XNA toolkit to create the game and more then likely use C++ or C# as the primary programming language, these languages are much more suitable to games like Minecraft and will make easy work of shaders.
Funny thing is, using the XNA toolkit they should be able to compile a PC version of the game easily without any code modification and so PC users should be able to get away form the Java version and allow for a much better experience.
Xbox could easily handle this graphically basic game, the reason there are issues with the PC is because it was done using Java as the code base, this is not the case with the Xbox.
Java is one of the worst languages to use for big games. Xbox requires you to use their XNA toolkit to create the game and more then likely use C++ or C# as the primary programming language, these languages are much more suitable to games like Minecraft and will make easy work of shaders.
Funny thing is, using the XNA toolkit they should be able to compile a PC version of the game easily without any code modification and so PC users should be able to get away form the Java version and allow for a much better experience.
Its up to them though.
If the 360 version of the game is owned/under contract with Microsoft then the only way to get the C++/C#/whatever version would probably be to download it through Games for Windows Live(or whatever Microsoft's shitty PC game distribution thing is. And I couldn't use it because of that.
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I'm usually not trying to be rude. So if a post comes across that way then sorry :]
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Redefign high end my friend, something is being done wrong.
Nothing bad will happen, I
promise. M•w•MJava is one of the worst languages to use for big games. Xbox requires you to use their XNA toolkit to create the game and more then likely use C++ or C# as the primary programming language, these languages are much more suitable to games like Minecraft and will make easy work of shaders.
Funny thing is, using the XNA toolkit they should be able to compile a PC version of the game easily without any code modification and so PC users should be able to get away form the Java version and allow for a much better experience.
Its up to them though.
Yup, I'm really hoping for a water shader though.
...And the shadows shader >.>.
I mean, look at this.
I could do without mods, though.
If the 360 version of the game is owned/under contract with Microsoft then the only way to get the C++/C#/whatever version would probably be to download it through Games for Windows Live(or whatever Microsoft's shitty PC game distribution thing is. And I couldn't use it because of that.