You guys are all wrong, and obviously haven't been keeping track of the Minecraft development for XBLA as close as I have. IGN reported that it will start on 1.6.6 due to the lack of a hunger bar which is developed in 1.8, the game will eventually catch up to PC.
McAngus is right, they have decided to start before the complicated updates. IGN reported that it will start on 1.6.6 due to the lack of a hunger bar which is developed in 1.8, the game will eventually catch up to PC.
Yep, the hunger bar is obviously the game changer.
sigh... can we PLEEEEEEASE stop posting this same topic over and over and OVER?
We know that it was a good starting place for the XBLA version, because they didn't want it to start in Alpha, and they didn't want to keep players raging over how long it was taking for them to make it!
They couldn't of just PLOP'D down the coding and sell it on XBLA.
Look at the bright side! You'll get the feeling of old Minecraft for awhile!
Changed the material of Glowstone from "glass" to "stone". This means you need a pickaxe to get resources from it. This also means you can now place redstone, torches, levers, etc. on them.
Boats falling down into water lose their vertical momentum much faster.
⇧ Shift+clicking a tool into a chest no longer restores it to new.
New Bugs:
When putting torches all around a bed in SSP, you will not sleep until daytime. (?)
When pillaring, it is possible to get stuck and repeatedly go into the block below you. If you disconnect and come back, you will be on the block above your head. If you are in the nether and way up near the top, you will skip to on top of bedrock.
When you disconnect (SMP) at the bottom of a very high wall and reconnect to the server, sometimes your y position have been increased so you are in the air beside the wall, but you don't fall.
Setting the new server option view-distance lower than 10 reduces the spawn rate significantly.[7]
We know that it was a good starting place for the XBLA version, because they didn't want it to start in Alpha, and they didn't want to keep players raging over how long it was taking for them to make it!
They couldn't of just PLOP'D down the coding and sell it on XBLA.
Look at the bright side! You'll get the feeling of old Minecraft for awhile!
- Bonemeal can grow tall grass and flowers on grass blocks.[6]
- Added Performance in Video Settings, Options Menu. Can be set to Max FPS, Balanced or Power saver.
- Glowstone Changes
- Changed the material of Glowstone from "glass" to "stone". This means you need a pickaxe to get resources from it. This also means you can now place redstone, torches, levers, etc. on them.
- Made Glowstone drop more loot (2-4 Glowstone Dust).
- Made the recipe sizes for creating cloth blocks and glowstone blocks smaller (2x2 instead of 3x3).
- Removed humans(?) (mentioned as Herobrine in Notch's patch notes as a joke).
Bug Fixes:- Fixed beds not working very well in SMP.
- Boat Fixes
- Destroying a Boat will no longer spawn the player too low, causing them to sometimes fall through the ground.
- Boats float up to the surface quicker.
- Boats falling down into water lose their vertical momentum much faster.
- ⇧ Shift+clicking a tool into a chest no longer restores it to new.
New Bugs:- When putting torches all around a bed in SSP, you will not sleep until daytime. (?)
- When pillaring, it is possible to get stuck and repeatedly go into the block below you. If you disconnect and come back, you will be on the block above your head. If you are in the nether and way up near the top, you will skip to on top of bedrock.
- When you disconnect (SMP) at the bottom of a very high wall and reconnect to the server, sometimes your y position have been increased so you are in the air beside the wall, but you don't fall.
- Setting the new server option view-distance lower than 10 reduces the spawn rate significantly.[7]
- Arrows fired by skeletons originate from above their model.
This is what the update list said.Though the bugs may not exist.