No. Hearing that notch was willing to deal with scum like microsoft, to give them some of the wealth he generates, honestly just drove home some worries I've been having about notch since he started selling the game - not BECAUSE he sold it, every game nowadays sells when its in beta then they charge you for any content they build while they're finishing the game, then even after they finish the game they still charge you for practically worthless (in terms of man-hours times the wages paid to a mapper, not to mention difficulty, making maps for most games is actually a good deal easier (much faster for sure) than minecraft, notch just made it less intimidating by including it as a main part of the game that he honestly trusted you to be capable of and making it like legos, mapping for most games is like legos but instead of even having to lift a block or select the block you want to you just point at the place you want its center to be, a wall to be, w/e, and select what you want it to look like).
Anyway, I would have already quit playing minecraft if it weren't for the mod community. I mean, I guess I might have hung on on hope alone until he finished the game, or at least come back to play for five or ten minutes to get each new dribble of content, but probably not. Its a neat game and all, but the biggest draw is that it has a fantastic modding community in a gaming business where that is practically nonexistant. THe consoles are designed purposefully to make it impossible to mod so they can sell you stuff you could make yourself and even before microsoft started trying to put its gaming prison of a service on real computers they were already drawing away all the computer developers (the reason most ports suck btw, other than just being rushed, is because console developers are mostly just derivative hacks. They're charging for what the modders in this community do for free - noticed how practically every one of the shooters on there uses either the unreal engine or some other mass market shooter engine? Yeah, I suppose its kinda hard for people to understand how little difference there is between an ambitious mod (a total conversion) and a commercial game made on a pre-existing engine because of the terminology; if you want to get a more accurate representation of the amt of work they're doing think of the whole car as a game, and the pre-made engines are basically just unpainted cars without the trinkets like tint and fancy fins and hood ornaments.
SO again, yeah... no. Honestly I think just seeing that he dealt with microsoft, especially now that i've considered he probably had to agree to something or another to make the game unmoddable in all situations (even if someone got rid of microsoft's crappy operating system or 'hacked' the xbox as people who don't understand that the xbox is just a low-end standardized computer like to say).
Honestly, I was THINKING of buying these totally unexciting games he set the team on that should have been working on making minecraft into an actual release ready game (is the latency reliably below 50ms with no spikes above 100 on a server in your region? If not, its not release ready, sorry; singleplayer isn't finished and multiplayer is hardly started, and to boot you've already gotten everyone's money for it so don't just say 'its released' as an excuse not to finish it plz heh) even though honestly they already looked like they were probably just notch giving in a bit to temptation and cashing in on a side-project. I just figured, hey, this is the first developer whose even MET the standards set before gaming became mass market, and he's surpassed them to boot (not in graphics obviously, but it was the first game to have large scale ground and building deformation even if red faction did do both of them way way better, they also made it impossible to use the features for any thing other than cosmetic and small scale gameplay effects because of how much computing power they sucked up)(tho the first time I drove a martian big rig thru a building and watched it collapse with slow grace behind me it was almost enough to make me stop wishing dueling were legal so I could get together a bunch of people and we could challenge the whole xbox team until there weren't any of one group left alive, but then I realized they didn't even manage to make it functional (without massive simplification and the removal of vehicles) online, and honestly with downgraded building destruction and no vehicles the game was only mediocre by real standards, great and revolutionary by xbox but the xbox kiddies weren't even smart enough to realize that so it didn't have any community anyway, and honestly without modding who cares?
But yeah, anyway, now I'm probably not gonna touch another product notch makes until I'm sure he isn't just gonna screw everyone who bought minecraft and dump it so that he can go cash in on some kids game for the mass market, at least unless the game is both way better (better as they use the term on consoles, meaning running smoothly with less obvious lag or latency/better lag/latency masking) and at least somewhat more innovative (meaning better as we said on computer games when the only gamers on anything other than a computer were the kids who had to rely on their parents to buy them something) than minecraft. That might sound dumb to some 'wise' console gamers, you might say 'why would you ever buy some game just because of the developer, you fanboi!' They're perfectly right for the consoles ofc, succeeding in that market is just seen as an opportunity to sell a couple of totally terrible games before you have to actually make anythin good again, but when i started gaming there were a lot of people making crap and singleplayer console games, and there were a few GOOD developers. Basically there wasn't much of any chance of getting rich off it (like never work again rich) so the only people who were willing to put much effort into it instead of just selling some movie or cartoon tie-in to kids were the ones who genuinely loved programming and videogames, and were willing to create freaking cutting edge art for enough to get by on and the loyalty/praise of their dedicated fans. If a company released a turd, it was generally a one-off. If they released two, you stopped buying their games till after you'd extensively tried them out or they'd been out so long the quality was undeniable (this was back when most of the market had been playing games for more than a year or two so they could actually judge this reliably, not to mention there wasn't any money in it for the game mags if they lied, they didn't have to worry about being cut off from early reviews whereas they DID have to worry about their small customer base deciding they were cons and dumping them overnite, now the massive gaming conglomerates hold the power and the reviewers speak well of it till after the opening sales or they don't get to review the next big title till they buy it off a store shelves, and ofc all the readers want is early pictures not honest reviews so thats how it ends up). Basically it used to be like any small market, the customers had the power and it was easy to separate the wheat from the chaff because there wasn't much of either, most of what there was was plain barren dirt that only got bought by nongamers for children, they didn't even bother to try and market it to the 'hardcore,' the 'nerds' who didn't trade videogames for much easier drugs like alcohol or cigs or coke when they hit their teens. Now its just as cool to do games as drugs and the whole thing sucks, but it didn't used to be that way; you might look at the old screenshots and think so, but then that is why the only thing the console companies improve is stuff that shows up in screenshots and highlight clips, the add shaders to make the stills look more impressive and particle effects to make the highlights look impressive and people buy it on just that junk assuming if they did that that well they must have REALLY spent a lot of time on the rest of the game when in reality ninety nine percent of them just bought the unreal engine, made an unreal mod and threw some glitter on it and sold it for sixty bucks.
Seriously, dueling should be legal. People wouldn't even try crap like this, because even tho you can refuse the duel and ofc noone believes in honor or dishonor anymore (or either noone cares about them) these bastards wouldn't be able to walk out to their cars in the morning for all the complaintants they'd have crowding their lawns waiting to challenge them.
No, no, a thousand times no. If notch wants me to pay again for a game which i was guaranteed i would only have to pay once for, and he wants me to pay for a version that is unmodifiable to boot, he could at least do it on onlive or some other cloud service that could make his cluster**** multiplayer mode playable (mudding is hardly gonna matter on a game with this low of resolution, even if you were too lazy to recode it so that it didn't need to transmit whole video but just visual point clouds which would get rid of the need for mudding from heavyhanded compression and lower the ping even more, tho its already extremely low compared to xbox live judging on my tests of the demo version a day or two after it became available when it was no doubt at its worst). I mean, I know people love to defend him by saying minecraft isn't about combat, but if it doesn't have modding and it doesn't have combat, I dunno why the hell I wouldn't just buy a box of legos. Or, for that matter, just build something in the real world, maybe something i could MAKE money off of instead of paying for. I can build maps for any game that has a SDK, and half-life two which has one is technically superior to anything on the consoles by a long shot, the ability to do so ingame is nice (you can't even really call it terrain deformation since the system isn't capable of handling lots of change at once and it still runs inefficiently when no change is going on, its just unsettled terrain) as an ADDITION to some gameplay features, but I don't see the point of paying for a half-finished SDK whose products can't be used as anything other than a chatroom online. I was honestly planning on acting kinda reserved about this b/c i used to have a lot of respect for notch, he was like the one decent dude in a room full of animated turds (and not the xmas kind), but honestly more and more its just seeming like he's never been tempted by wealth... I mean you would think that he would have realized that if he could out-innovate other people in gaming he could have probably done the same in some other field. If nothing else, he could cash in WAY more on military weaponry, especially if he's not concerned about morality which i'm starting to think is the case (he certainly seems pretty far from the open information movement if nothing else, tho at least he went so far as to be at least as open as developers were before Microsoft offered 'em bags of gold to shut up tight). I mean, you might say that working with monopolistic thieves like microsoft is not as bad as creating weaponry but sweden (I think notch is a swede right? The swedes seem to make all the good games, them and their other neighbors up north of europe, but probably makes since since they have less of the year where its safe to be outside for entertainment) is about the closest thing there is to a semi-responsible government in the world, at least in a medium sized country. I mean if you blew 'em up or gave them more tempting resources (longer growing season for instance; the cold seems to make good humans because most of our temptations are related to the summertime heh) then it might change, or if their population swelled up to a significant size, but as it is they're alright, judging them by the standards of medium-sized government bodies... guess they would have sold anything good he programmed them to everyone else but honestly at least they aren't going to be selling to the nations that are openly PROUD of being haters, just others like them who are well-worded hypocrites with at least enough shame to lie about their motivations if not enough to actually change their actions hehe. That sort of country does a lot of good militarily usually to mask the times they wanna do outright evil fcked up stuff, to make all the people questioning them seem stupid, whereas theft is theft any way you cut it. You steal from enough people, or rip enough people off, or especially contribute to the state of poor unfulfilling product design most people experience, you're probably gonna take more years off more lives than any weapon you could design would.
No. Hearing that notch was willing to deal with scum like microsoft, to give them some of the wealth he generates, honestly just drove home some worries I've been having about notch since he started selling the game - not BECAUSE he sold it, every game nowadays sells when its in beta then they charge you for any content they build while they're finishing the game, then even after they finish the game they still charge you for practically worthless (in terms of man-hours times the wages paid to a mapper, not to mention difficulty, making maps for most games is actually a good deal easier (much faster for sure) than minecraft, notch just made it less intimidating by including it as a main part of the game that he honestly trusted you to be capable of and making it like legos, mapping for most games is like legos but instead of even having to lift a block or select the block you want to you just point at the place you want its center to be, a wall to be, w/e, and select what you want it to look like).
Anyway, I would have already quit playing minecraft if it weren't for the mod community. I mean, I guess I might have hung on on hope alone until he finished the game, or at least come back to play for five or ten minutes to get each new dribble of content, but probably not. Its a neat game and all, but the biggest draw is that it has a fantastic modding community in a gaming business where that is practically nonexistant. THe consoles are designed purposefully to make it impossible to mod so they can sell you stuff you could make yourself and even before microsoft started trying to put its gaming prison of a service on real computers they were already drawing away all the computer developers (the reason most ports suck btw, other than just being rushed, is because console developers are mostly just derivative hacks. They're charging for what the modders in this community do for free - noticed how practically every one of the shooters on there uses either the unreal engine or some other mass market shooter engine? Yeah, I suppose its kinda hard for people to understand how little difference there is between an ambitious mod (a total conversion) and a commercial game made on a pre-existing engine because of the terminology; if you want to get a more accurate representation of the amt of work they're doing think of the whole car as a game, and the pre-made engines are basically just unpainted cars without the trinkets like tint and fancy fins and hood ornaments.
SO again, yeah... no. Honestly I think just seeing that he dealt with microsoft, especially now that i've considered he probably had to agree to something or another to make the game unmoddable in all situations (even if someone got rid of microsoft's crappy operating system or 'hacked' the xbox as people who don't understand that the xbox is just a low-end standardized computer like to say).
Honestly, I was THINKING of buying these totally unexciting games he set the team on that should have been working on making minecraft into an actual release ready game (is the latency reliably below 50ms with no spikes above 100 on a server in your region? If not, its not release ready, sorry; singleplayer isn't finished and multiplayer is hardly started, and to boot you've already gotten everyone's money for it so don't just say 'its released' as an excuse not to finish it plz heh) even though honestly they already looked like they were probably just notch giving in a bit to temptation and cashing in on a side-project. I just figured, hey, this is the first developer whose even MET the standards set before gaming became mass market, and he's surpassed them to boot (not in graphics obviously, but it was the first game to have large scale ground and building deformation even if red faction did do both of them way way better, they also made it impossible to use the features for any thing other than cosmetic and small scale gameplay effects because of how much computing power they sucked up)(tho the first time I drove a martian big rig thru a building and watched it collapse with slow grace behind me it was almost enough to make me stop wishing dueling were legal so I could get together a bunch of people and we could challenge the whole xbox team until there weren't any of one group left alive, but then I realized they didn't even manage to make it functional (without massive simplification and the removal of vehicles) online, and honestly with downgraded building destruction and no vehicles the game was only mediocre by real standards, great and revolutionary by xbox but the xbox kiddies weren't even smart enough to realize that so it didn't have any community anyway, and honestly without modding who cares?
But yeah, anyway, now I'm probably not gonna touch another product notch makes until I'm sure he isn't just gonna screw everyone who bought minecraft and dump it so that he can go cash in on some kids game for the mass market, at least unless the game is both way better (better as they use the term on consoles, meaning running smoothly with less obvious lag or latency/better lag/latency masking) and at least somewhat more innovative (meaning better as we said on computer games when the only gamers on anything other than a computer were the kids who had to rely on their parents to buy them something) than minecraft. That might sound dumb to some 'wise' console gamers, you might say 'why would you ever buy some game just because of the developer, you fanboi!' They're perfectly right for the consoles ofc, succeeding in that market is just seen as an opportunity to sell a couple of totally terrible games before you have to actually make anythin good again, but when i started gaming there were a lot of people making crap and singleplayer console games, and there were a few GOOD developers. Basically there wasn't much of any chance of getting rich off it (like never work again rich) so the only people who were willing to put much effort into it instead of just selling some movie or cartoon tie-in to kids were the ones who genuinely loved programming and videogames, and were willing to create freaking cutting edge art for enough to get by on and the loyalty/praise of their dedicated fans. If a company released a turd, it was generally a one-off. If they released two, you stopped buying their games till after you'd extensively tried them out or they'd been out so long the quality was undeniable (this was back when most of the market had been playing games for more than a year or two so they could actually judge this reliably, not to mention there wasn't any money in it for the game mags if they lied, they didn't have to worry about being cut off from early reviews whereas they DID have to worry about their small customer base deciding they were cons and dumping them overnite, now the massive gaming conglomerates hold the power and the reviewers speak well of it till after the opening sales or they don't get to review the next big title till they buy it off a store shelves, and ofc all the readers want is early pictures not honest reviews so thats how it ends up). Basically it used to be like any small market, the customers had the power and it was easy to separate the wheat from the chaff because there wasn't much of either, most of what there was was plain barren dirt that only got bought by nongamers for children, they didn't even bother to try and market it to the 'hardcore,' the 'nerds' who didn't trade videogames for much easier drugs like alcohol or cigs or coke when they hit their teens. Now its just as cool to do games as drugs and the whole thing sucks, but it didn't used to be that way; you might look at the old screenshots and think so, but then that is why the only thing the console companies improve is stuff that shows up in screenshots and highlight clips, the add shaders to make the stills look more impressive and particle effects to make the highlights look impressive and people buy it on just that junk assuming if they did that that well they must have REALLY spent a lot of time on the rest of the game when in reality ninety nine percent of them just bought the unreal engine, made an unreal mod and threw some glitter on it and sold it for sixty bucks.
Seriously, dueling should be legal. People wouldn't even try crap like this, because even tho you can refuse the duel and ofc noone believes in honor or dishonor anymore (or either noone cares about them) these bastards wouldn't be able to walk out to their cars in the morning for all the complaintants they'd have crowding their lawns waiting to challenge them.
No, no, a thousand times no. If notch wants me to pay again for a game which i was guaranteed i would only have to pay once for, and he wants me to pay for a version that is unmodifiable to boot, he could at least do it on onlive or some other cloud service that could make his cluster**** multiplayer mode playable (mudding is hardly gonna matter on a game with this low of resolution, even if you were too lazy to recode it so that it didn't need to transmit whole video but just visual point clouds which would get rid of the need for mudding from heavyhanded compression and lower the ping even more, tho its already extremely low compared to xbox live judging on my tests of the demo version a day or two after it became available when it was no doubt at its worst). I mean, I know people love to defend him by saying minecraft isn't about combat, but if it doesn't have modding and it doesn't have combat, I dunno why the hell I wouldn't just buy a box of legos. Or, for that matter, just build something in the real world, maybe something i could MAKE money off of instead of paying for. I can build maps for any game that has a SDK, and half-life two which has one is technically superior to anything on the consoles by a long shot, the ability to do so ingame is nice (you can't even really call it terrain deformation since the system isn't capable of handling lots of change at once and it still runs inefficiently when no change is going on, its just unsettled terrain) as an ADDITION to some gameplay features, but I don't see the point of paying for a half-finished SDK whose products can't be used as anything other than a chatroom online. I was honestly planning on acting kinda reserved about this b/c i used to have a lot of respect for notch, he was like the one decent dude in a room full of animated turds (and not the xmas kind), but honestly more and more its just seeming like he's never been tempted by wealth... I mean you would think that he would have realized that if he could out-innovate other people in gaming he could have probably done the same in some other field. If nothing else, he could cash in WAY more on military weaponry, especially if he's not concerned about morality which i'm starting to think is the case (he certainly seems pretty far from the open information movement if nothing else, tho at least he went so far as to be at least as open as developers were before Microsoft offered 'em bags of gold to shut up tight). I mean, you might say that working with monopolistic thieves like microsoft is not as bad as creating weaponry but sweden (I think notch is a swede right? The swedes seem to make all the good games, them and their other neighbors up north of europe, but probably makes since since they have less of the year where its safe to be outside for entertainment) is about the closest thing there is to a semi-responsible government in the world, at least in a medium sized country. I mean if you blew 'em up or gave them more tempting resources (longer growing season for instance; the cold seems to make good humans because most of our temptations are related to the summertime heh) then it might change, or if their population swelled up to a significant size, but as it is they're alright, judging them by the standards of medium-sized government bodies... guess they would have sold anything good he programmed them to everyone else but honestly at least they aren't going to be selling to the nations that are openly PROUD of being haters, just others like them who are well-worded hypocrites with at least enough shame to lie about their motivations if not enough to actually change their actions hehe. That sort of country does a lot of good militarily usually to mask the times they wanna do outright evil fcked up stuff, to make all the people questioning them seem stupid, whereas theft is theft any way you cut it. You steal from enough people, or rip enough people off, or especially contribute to the state of poor unfulfilling product design most people experience, you're probably gonna take more years off more lives than any weapon you could design would.
Vicious hate of Microsoft...for no reason considering the only reasons you dislike them are that MC is coming out for 360 and that they are incredibly successful and make wonderful products, and you feel you must go against the crowd?
The Meaning of Life, the Universe, and Everything.
Join Date:
11/5/2010
Posts:
79
Member Details
I most likely will not. If I want to play Minecraft, I'll play it on my PC. I'm an Alpha buyer, so I get any future updates for the PC for free anyway, which isn't the case with the XBLA version. The PC version is moddable, so if I start to get bored of the game as presented, a few mods can help to freshen things up a bit.
I see no reason to buy a version that's going to do the same thing (or less) than the version I already own will do, with the added difficulty of a console controller instead of the keyboard/mouse combo, and less flexibility in modding.
No. Hearing that notch was willing to deal with scum like microsoft, to give them some of the wealth he generates, honestly just drove home some worries I've been having about notch since he started selling the game - not BECAUSE he sold it, every game nowadays sells when its in beta then they charge you for any content they build while they're finishing the game, then even after they finish the game they still charge you for practically worthless (in terms of man-hours times the wages paid to a mapper, not to mention difficulty, making maps for most games is actually a good deal easier (much faster for sure) than minecraft, notch just made it less intimidating by including it as a main part of the game that he honestly trusted you to be capable of and making it like legos, mapping for most games is like legos but instead of even having to lift a block or select the block you want to you just point at the place you want its center to be, a wall to be, w/e, and select what you want it to look like).
Anyway, I would have already quit playing minecraft if it weren't for the mod community. I mean, I guess I might have hung on on hope alone until he finished the game, or at least come back to play for five or ten minutes to get each new dribble of content, but probably not. Its a neat game and all, but the biggest draw is that it has a fantastic modding community in a gaming business where that is practically nonexistant. THe consoles are designed purposefully to make it impossible to mod so they can sell you stuff you could make yourself and even before microsoft started trying to put its gaming prison of a service on real computers they were already drawing away all the computer developers (the reason most ports suck btw, other than just being rushed, is because console developers are mostly just derivative hacks. They're charging for what the modders in this community do for free - noticed how practically every one of the shooters on there uses either the unreal engine or some other mass market shooter engine? Yeah, I suppose its kinda hard for people to understand how little difference there is between an ambitious mod (a total conversion) and a commercial game made on a pre-existing engine because of the terminology; if you want to get a more accurate representation of the amt of work they're doing think of the whole car as a game, and the pre-made engines are basically just unpainted cars without the trinkets like tint and fancy fins and hood ornaments.
SO again, yeah... no. Honestly I think just seeing that he dealt with microsoft, especially now that i've considered he probably had to agree to something or another to make the game unmoddable in all situations (even if someone got rid of microsoft's crappy operating system or 'hacked' the xbox as people who don't understand that the xbox is just a low-end standardized computer like to say).
Honestly, I was THINKING of buying these totally unexciting games he set the team on that should have been working on making minecraft into an actual release ready game (is the latency reliably below 50ms with no spikes above 100 on a server in your region? If not, its not release ready, sorry; singleplayer isn't finished and multiplayer is hardly started, and to boot you've already gotten everyone's money for it so don't just say 'its released' as an excuse not to finish it plz heh) even though honestly they already looked like they were probably just notch giving in a bit to temptation and cashing in on a side-project. I just figured, hey, this is the first developer whose even MET the standards set before gaming became mass market, and he's surpassed them to boot (not in graphics obviously, but it was the first game to have large scale ground and building deformation even if red faction did do both of them way way better, they also made it impossible to use the features for any thing other than cosmetic and small scale gameplay effects because of how much computing power they sucked up)(tho the first time I drove a martian big rig thru a building and watched it collapse with slow grace behind me it was almost enough to make me stop wishing dueling were legal so I could get together a bunch of people and we could challenge the whole xbox team until there weren't any of one group left alive, but then I realized they didn't even manage to make it functional (without massive simplification and the removal of vehicles) online, and honestly with downgraded building destruction and no vehicles the game was only mediocre by real standards, great and revolutionary by xbox but the xbox kiddies weren't even smart enough to realize that so it didn't have any community anyway, and honestly without modding who cares?
But yeah, anyway, now I'm probably not gonna touch another product notch makes until I'm sure he isn't just gonna screw everyone who bought minecraft and dump it so that he can go cash in on some kids game for the mass market, at least unless the game is both way better (better as they use the term on consoles, meaning running smoothly with less obvious lag or latency/better lag/latency masking) and at least somewhat more innovative (meaning better as we said on computer games when the only gamers on anything other than a computer were the kids who had to rely on their parents to buy them something) than minecraft. That might sound dumb to some 'wise' console gamers, you might say 'why would you ever buy some game just because of the developer, you fanboi!' They're perfectly right for the consoles ofc, succeeding in that market is just seen as an opportunity to sell a couple of totally terrible games before you have to actually make anythin good again, but when i started gaming there were a lot of people making crap and singleplayer console games, and there were a few GOOD developers. Basically there wasn't much of any chance of getting rich off it (like never work again rich) so the only people who were willing to put much effort into it instead of just selling some movie or cartoon tie-in to kids were the ones who genuinely loved programming and videogames, and were willing to create freaking cutting edge art for enough to get by on and the loyalty/praise of their dedicated fans. If a company released a turd, it was generally a one-off. If they released two, you stopped buying their games till after you'd extensively tried them out or they'd been out so long the quality was undeniable (this was back when most of the market had been playing games for more than a year or two so they could actually judge this reliably, not to mention there wasn't any money in it for the game mags if they lied, they didn't have to worry about being cut off from early reviews whereas they DID have to worry about their small customer base deciding they were cons and dumping them overnite, now the massive gaming conglomerates hold the power and the reviewers speak well of it till after the opening sales or they don't get to review the next big title till they buy it off a store shelves, and ofc all the readers want is early pictures not honest reviews so thats how it ends up). Basically it used to be like any small market, the customers had the power and it was easy to separate the wheat from the chaff because there wasn't much of either, most of what there was was plain barren dirt that only got bought by nongamers for children, they didn't even bother to try and market it to the 'hardcore,' the 'nerds' who didn't trade videogames for much easier drugs like alcohol or cigs or coke when they hit their teens. Now its just as cool to do games as drugs and the whole thing sucks, but it didn't used to be that way; you might look at the old screenshots and think so, but then that is why the only thing the console companies improve is stuff that shows up in screenshots and highlight clips, the add shaders to make the stills look more impressive and particle effects to make the highlights look impressive and people buy it on just that junk assuming if they did that that well they must have REALLY spent a lot of time on the rest of the game when in reality ninety nine percent of them just bought the unreal engine, made an unreal mod and threw some glitter on it and sold it for sixty bucks.
Seriously, dueling should be legal. People wouldn't even try crap like this, because even tho you can refuse the duel and ofc noone believes in honor or dishonor anymore (or either noone cares about them) these bastards wouldn't be able to walk out to their cars in the morning for all the complaintants they'd have crowding their lawns waiting to challenge them.
No, no, a thousand times no. If notch wants me to pay again for a game which i was guaranteed i would only have to pay once for, and he wants me to pay for a version that is unmodifiable to boot, he could at least do it on onlive or some other cloud service that could make his cluster**** multiplayer mode playable (mudding is hardly gonna matter on a game with this low of resolution, even if you were too lazy to recode it so that it didn't need to transmit whole video but just visual point clouds which would get rid of the need for mudding from heavyhanded compression and lower the ping even more, tho its already extremely low compared to xbox live judging on my tests of the demo version a day or two after it became available when it was no doubt at its worst). I mean, I know people love to defend him by saying minecraft isn't about combat, but if it doesn't have modding and it doesn't have combat, I dunno why the hell I wouldn't just buy a box of legos. Or, for that matter, just build something in the real world, maybe something i could MAKE money off of instead of paying for. I can build maps for any game that has a SDK, and half-life two which has one is technically superior to anything on the consoles by a long shot, the ability to do so ingame is nice (you can't even really call it terrain deformation since the system isn't capable of handling lots of change at once and it still runs inefficiently when no change is going on, its just unsettled terrain) as an ADDITION to some gameplay features, but I don't see the point of paying for a half-finished SDK whose products can't be used as anything other than a chatroom online. I was honestly planning on acting kinda reserved about this b/c i used to have a lot of respect for notch, he was like the one decent dude in a room full of animated turds (and not the xmas kind), but honestly more and more its just seeming like he's never been tempted by wealth... I mean you would think that he would have realized that if he could out-innovate other people in gaming he could have probably done the same in some other field. If nothing else, he could cash in WAY more on military weaponry, especially if he's not concerned about morality which i'm starting to think is the case (he certainly seems pretty far from the open information movement if nothing else, tho at least he went so far as to be at least as open as developers were before Microsoft offered 'em bags of gold to shut up tight). I mean, you might say that working with monopolistic thieves like microsoft is not as bad as creating weaponry but sweden (I think notch is a swede right? The swedes seem to make all the good games, them and their other neighbors up north of europe, but probably makes since since they have less of the year where its safe to be outside for entertainment) is about the closest thing there is to a semi-responsible government in the world, at least in a medium sized country. I mean if you blew 'em up or gave them more tempting resources (longer growing season for instance; the cold seems to make good humans because most of our temptations are related to the summertime heh) then it might change, or if their population swelled up to a significant size, but as it is they're alright, judging them by the standards of medium-sized government bodies... guess they would have sold anything good he programmed them to everyone else but honestly at least they aren't going to be selling to the nations that are openly PROUD of being haters, just others like them who are well-worded hypocrites with at least enough shame to lie about their motivations if not enough to actually change their actions hehe. That sort of country does a lot of good militarily usually to mask the times they wanna do outright evil fcked up stuff, to make all the people questioning them seem stupid, whereas theft is theft any way you cut it. You steal from enough people, or rip enough people off, or especially contribute to the state of poor unfulfilling product design most people experience, you're probably gonna take more years off more lives than any weapon you could design would.
Not sure if:
A: Trolling/joking for responses
B: Recently had PC broke and mad at MS
C: it's that time of the month again
D: stupid Mac fanboy
...because, well, there's this guy. He's piloting the other ship. And he's called the Enemy.
You can tell he's the Enemy because he's the one who isn't cooperating with your plan. -Ken Burnside, of Ad Astra Games
Im getting no doubt for Christmas or with Christmas money because my computer has been glitchy with Minecraft and the screens been being broked lately.
No. Hearing that notch was willing to deal with scum like microsoft, to give them some of the wealth he generates, honestly just drove home some worries I've been having about notch since he started selling the game - not BECAUSE he sold it, every game nowadays sells when its in beta then they charge you for any content they build while they're finishing the game, then even after they finish the game they still charge you for practically worthless (in terms of man-hours times the wages paid to a mapper, not to mention difficulty, making maps for most games is actually a good deal easier (much faster for sure) than minecraft, notch just made it less intimidating by including it as a main part of the game that he honestly trusted you to be capable of and making it like legos, mapping for most games is like legos but instead of even having to lift a block or select the block you want to you just point at the place you want its center to be, a wall to be, w/e, and select what you want it to look like).
Anyway, I would have already quit playing minecraft if it weren't for the mod community. I mean, I guess I might have hung on on hope alone until he finished the game, or at least come back to play for five or ten minutes to get each new dribble of content, but probably not. Its a neat game and all, but the biggest draw is that it has a fantastic modding community in a gaming business where that is practically nonexistant. THe consoles are designed purposefully to make it impossible to mod so they can sell you stuff you could make yourself and even before microsoft started trying to put its gaming prison of a service on real computers they were already drawing away all the computer developers (the reason most ports suck btw, other than just being rushed, is because console developers are mostly just derivative hacks. They're charging for what the modders in this community do for free - noticed how practically every one of the shooters on there uses either the unreal engine or some other mass market shooter engine? Yeah, I suppose its kinda hard for people to understand how little difference there is between an ambitious mod (a total conversion) and a commercial game made on a pre-existing engine because of the terminology; if you want to get a more accurate representation of the amt of work they're doing think of the whole car as a game, and the pre-made engines are basically just unpainted cars without the trinkets like tint and fancy fins and hood ornaments.
SO again, yeah... no. Honestly I think just seeing that he dealt with microsoft, especially now that i've considered he probably had to agree to something or another to make the game unmoddable in all situations (even if someone got rid of microsoft's crappy operating system or 'hacked' the xbox as people who don't understand that the xbox is just a low-end standardized computer like to say).
Honestly, I was THINKING of buying these totally unexciting games he set the team on that should have been working on making minecraft into an actual release ready game (is the latency reliably below 50ms with no spikes above 100 on a server in your region? If not, its not release ready, sorry; singleplayer isn't finished and multiplayer is hardly started, and to boot you've already gotten everyone's money for it so don't just say 'its released' as an excuse not to finish it plz heh) even though honestly they already looked like they were probably just notch giving in a bit to temptation and cashing in on a side-project. I just figured, hey, this is the first developer whose even MET the standards set before gaming became mass market, and he's surpassed them to boot (not in graphics obviously, but it was the first game to have large scale ground and building deformation even if red faction did do both of them way way better, they also made it impossible to use the features for any thing other than cosmetic and small scale gameplay effects because of how much computing power they sucked up)(tho the first time I drove a martian big rig thru a building and watched it collapse with slow grace behind me it was almost enough to make me stop wishing dueling were legal so I could get together a bunch of people and we could challenge the whole xbox team until there weren't any of one group left alive, but then I realized they didn't even manage to make it functional (without massive simplification and the removal of vehicles) online, and honestly with downgraded building destruction and no vehicles the game was only mediocre by real standards, great and revolutionary by xbox but the xbox kiddies weren't even smart enough to realize that so it didn't have any community anyway, and honestly without modding who cares?
But yeah, anyway, now I'm probably not gonna touch another product notch makes until I'm sure he isn't just gonna screw everyone who bought minecraft and dump it so that he can go cash in on some kids game for the mass market, at least unless the game is both way better (better as they use the term on consoles, meaning running smoothly with less obvious lag or latency/better lag/latency masking) and at least somewhat more innovative (meaning better as we said on computer games when the only gamers on anything other than a computer were the kids who had to rely on their parents to buy them something) than minecraft. That might sound dumb to some 'wise' console gamers, you might say 'why would you ever buy some game just because of the developer, you fanboi!' They're perfectly right for the consoles ofc, succeeding in that market is just seen as an opportunity to sell a couple of totally terrible games before you have to actually make anythin good again, but when i started gaming there were a lot of people making crap and singleplayer console games, and there were a few GOOD developers. Basically there wasn't much of any chance of getting rich off it (like never work again rich) so the only people who were willing to put much effort into it instead of just selling some movie or cartoon tie-in to kids were the ones who genuinely loved programming and videogames, and were willing to create freaking cutting edge art for enough to get by on and the loyalty/praise of their dedicated fans. If a company released a turd, it was generally a one-off. If they released two, you stopped buying their games till after you'd extensively tried them out or they'd been out so long the quality was undeniable (this was back when most of the market had been playing games for more than a year or two so they could actually judge this reliably, not to mention there wasn't any money in it for the game mags if they lied, they didn't have to worry about being cut off from early reviews whereas they DID have to worry about their small customer base deciding they were cons and dumping them overnite, now the massive gaming conglomerates hold the power and the reviewers speak well of it till after the opening sales or they don't get to review the next big title till they buy it off a store shelves, and ofc all the readers want is early pictures not honest reviews so thats how it ends up). Basically it used to be like any small market, the customers had the power and it was easy to separate the wheat from the chaff because there wasn't much of either, most of what there was was plain barren dirt that only got bought by nongamers for children, they didn't even bother to try and market it to the 'hardcore,' the 'nerds' who didn't trade videogames for much easier drugs like alcohol or cigs or coke when they hit their teens. Now its just as cool to do games as drugs and the whole thing sucks, but it didn't used to be that way; you might look at the old screenshots and think so, but then that is why the only thing the console companies improve is stuff that shows up in screenshots and highlight clips, the add shaders to make the stills look more impressive and particle effects to make the highlights look impressive and people buy it on just that junk assuming if they did that that well they must have REALLY spent a lot of time on the rest of the game when in reality ninety nine percent of them just bought the unreal engine, made an unreal mod and threw some glitter on it and sold it for sixty bucks.
Seriously, dueling should be legal. People wouldn't even try crap like this, because even tho you can refuse the duel and ofc noone believes in honor or dishonor anymore (or either noone cares about them) these bastards wouldn't be able to walk out to their cars in the morning for all the complaintants they'd have crowding their lawns waiting to challenge them.
No, no, a thousand times no. If notch wants me to pay again for a game which i was guaranteed i would only have to pay once for, and he wants me to pay for a version that is unmodifiable to boot, he could at least do it on onlive or some other cloud service that could make his cluster**** multiplayer mode playable (mudding is hardly gonna matter on a game with this low of resolution, even if you were too lazy to recode it so that it didn't need to transmit whole video but just visual point clouds which would get rid of the need for mudding from heavyhanded compression and lower the ping even more, tho its already extremely low compared to xbox live judging on my tests of the demo version a day or two after it became available when it was no doubt at its worst). I mean, I know people love to defend him by saying minecraft isn't about combat, but if it doesn't have modding and it doesn't have combat, I dunno why the hell I wouldn't just buy a box of legos. Or, for that matter, just build something in the real world, maybe something i could MAKE money off of instead of paying for. I can build maps for any game that has a SDK, and half-life two which has one is technically superior to anything on the consoles by a long shot, the ability to do so ingame is nice (you can't even really call it terrain deformation since the system isn't capable of handling lots of change at once and it still runs inefficiently when no change is going on, its just unsettled terrain) as an ADDITION to some gameplay features, but I don't see the point of paying for a half-finished SDK whose products can't be used as anything other than a chatroom online. I was honestly planning on acting kinda reserved about this b/c i used to have a lot of respect for notch, he was like the one decent dude in a room full of animated turds (and not the xmas kind), but honestly more and more its just seeming like he's never been tempted by wealth... I mean you would think that he would have realized that if he could out-innovate other people in gaming he could have probably done the same in some other field. If nothing else, he could cash in WAY more on military weaponry, especially if he's not concerned about morality which i'm starting to think is the case (he certainly seems pretty far from the open information movement if nothing else, tho at least he went so far as to be at least as open as developers were before Microsoft offered 'em bags of gold to shut up tight). I mean, you might say that working with monopolistic thieves like microsoft is not as bad as creating weaponry but sweden (I think notch is a swede right? The swedes seem to make all the good games, them and their other neighbors up north of europe, but probably makes since since they have less of the year where its safe to be outside for entertainment) is about the closest thing there is to a semi-responsible government in the world, at least in a medium sized country. I mean if you blew 'em up or gave them more tempting resources (longer growing season for instance; the cold seems to make good humans because most of our temptations are related to the summertime heh) then it might change, or if their population swelled up to a significant size, but as it is they're alright, judging them by the standards of medium-sized government bodies... guess they would have sold anything good he programmed them to everyone else but honestly at least they aren't going to be selling to the nations that are openly PROUD of being haters, just others like them who are well-worded hypocrites with at least enough shame to lie about their motivations if not enough to actually change their actions hehe. That sort of country does a lot of good militarily usually to mask the times they wanna do outright evil fcked up stuff, to make all the people questioning them seem stupid, whereas theft is theft any way you cut it. You steal from enough people, or rip enough people off, or especially contribute to the state of poor unfulfilling product design most people experience, you're probably gonna take more years off more lives than any weapon you could design would.
A bunch of my friends are currently obsessed with the ripoff versions on the Marketplace so i'm sure that they will all get the real thing once it is released. But I personally don't see why I should buy the game again if I already have it for PC. Unless they give us a discount on it then I will probably not buy it.
And i'm not a huge PC gamer but I already prefer the PC version of Minecraft over the Xbox version because of all the mods and texture packs. Even if they were to put texture packs on the Xbox version it would have to go through Microsoft and would probably take a month while you can get it in a minute on the PC version.
I'm in the "yes, because my PC is crap and I can't play Minecraft on it" category, but picked maybe because I might upgrade by next Spring, and if I do I'd prefer the PC version.
I am. I already have Minecraft PC and PE. Why not add to the collection and get XBLA? And rick i think it will be only 1200 points. Ive never seen a good game go higher than that plus Minecraft is an indie.
I'm not, I think i'll stick to pc... Mostly for the mods :biggrin.gif:
I'm not, I think i'll stick to pc... Mostly for the mods :biggrin.gif:
Anyway, I would have already quit playing minecraft if it weren't for the mod community. I mean, I guess I might have hung on on hope alone until he finished the game, or at least come back to play for five or ten minutes to get each new dribble of content, but probably not. Its a neat game and all, but the biggest draw is that it has a fantastic modding community in a gaming business where that is practically nonexistant. THe consoles are designed purposefully to make it impossible to mod so they can sell you stuff you could make yourself and even before microsoft started trying to put its gaming prison of a service on real computers they were already drawing away all the computer developers (the reason most ports suck btw, other than just being rushed, is because console developers are mostly just derivative hacks. They're charging for what the modders in this community do for free - noticed how practically every one of the shooters on there uses either the unreal engine or some other mass market shooter engine? Yeah, I suppose its kinda hard for people to understand how little difference there is between an ambitious mod (a total conversion) and a commercial game made on a pre-existing engine because of the terminology; if you want to get a more accurate representation of the amt of work they're doing think of the whole car as a game, and the pre-made engines are basically just unpainted cars without the trinkets like tint and fancy fins and hood ornaments.
SO again, yeah... no. Honestly I think just seeing that he dealt with microsoft, especially now that i've considered he probably had to agree to something or another to make the game unmoddable in all situations (even if someone got rid of microsoft's crappy operating system or 'hacked' the xbox as people who don't understand that the xbox is just a low-end standardized computer like to say).
Honestly, I was THINKING of buying these totally unexciting games he set the team on that should have been working on making minecraft into an actual release ready game (is the latency reliably below 50ms with no spikes above 100 on a server in your region? If not, its not release ready, sorry; singleplayer isn't finished and multiplayer is hardly started, and to boot you've already gotten everyone's money for it so don't just say 'its released' as an excuse not to finish it plz heh) even though honestly they already looked like they were probably just notch giving in a bit to temptation and cashing in on a side-project. I just figured, hey, this is the first developer whose even MET the standards set before gaming became mass market, and he's surpassed them to boot (not in graphics obviously, but it was the first game to have large scale ground and building deformation even if red faction did do both of them way way better, they also made it impossible to use the features for any thing other than cosmetic and small scale gameplay effects because of how much computing power they sucked up)(tho the first time I drove a martian big rig thru a building and watched it collapse with slow grace behind me it was almost enough to make me stop wishing dueling were legal so I could get together a bunch of people and we could challenge the whole xbox team until there weren't any of one group left alive, but then I realized they didn't even manage to make it functional (without massive simplification and the removal of vehicles) online, and honestly with downgraded building destruction and no vehicles the game was only mediocre by real standards, great and revolutionary by xbox but the xbox kiddies weren't even smart enough to realize that so it didn't have any community anyway, and honestly without modding who cares?
But yeah, anyway, now I'm probably not gonna touch another product notch makes until I'm sure he isn't just gonna screw everyone who bought minecraft and dump it so that he can go cash in on some kids game for the mass market, at least unless the game is both way better (better as they use the term on consoles, meaning running smoothly with less obvious lag or latency/better lag/latency masking) and at least somewhat more innovative (meaning better as we said on computer games when the only gamers on anything other than a computer were the kids who had to rely on their parents to buy them something) than minecraft. That might sound dumb to some 'wise' console gamers, you might say 'why would you ever buy some game just because of the developer, you fanboi!' They're perfectly right for the consoles ofc, succeeding in that market is just seen as an opportunity to sell a couple of totally terrible games before you have to actually make anythin good again, but when i started gaming there were a lot of people making crap and singleplayer console games, and there were a few GOOD developers. Basically there wasn't much of any chance of getting rich off it (like never work again rich) so the only people who were willing to put much effort into it instead of just selling some movie or cartoon tie-in to kids were the ones who genuinely loved programming and videogames, and were willing to create freaking cutting edge art for enough to get by on and the loyalty/praise of their dedicated fans. If a company released a turd, it was generally a one-off. If they released two, you stopped buying their games till after you'd extensively tried them out or they'd been out so long the quality was undeniable (this was back when most of the market had been playing games for more than a year or two so they could actually judge this reliably, not to mention there wasn't any money in it for the game mags if they lied, they didn't have to worry about being cut off from early reviews whereas they DID have to worry about their small customer base deciding they were cons and dumping them overnite, now the massive gaming conglomerates hold the power and the reviewers speak well of it till after the opening sales or they don't get to review the next big title till they buy it off a store shelves, and ofc all the readers want is early pictures not honest reviews so thats how it ends up). Basically it used to be like any small market, the customers had the power and it was easy to separate the wheat from the chaff because there wasn't much of either, most of what there was was plain barren dirt that only got bought by nongamers for children, they didn't even bother to try and market it to the 'hardcore,' the 'nerds' who didn't trade videogames for much easier drugs like alcohol or cigs or coke when they hit their teens. Now its just as cool to do games as drugs and the whole thing sucks, but it didn't used to be that way; you might look at the old screenshots and think so, but then that is why the only thing the console companies improve is stuff that shows up in screenshots and highlight clips, the add shaders to make the stills look more impressive and particle effects to make the highlights look impressive and people buy it on just that junk assuming if they did that that well they must have REALLY spent a lot of time on the rest of the game when in reality ninety nine percent of them just bought the unreal engine, made an unreal mod and threw some glitter on it and sold it for sixty bucks.
Seriously, dueling should be legal. People wouldn't even try crap like this, because even tho you can refuse the duel and ofc noone believes in honor or dishonor anymore (or either noone cares about them) these bastards wouldn't be able to walk out to their cars in the morning for all the complaintants they'd have crowding their lawns waiting to challenge them.
No, no, a thousand times no. If notch wants me to pay again for a game which i was guaranteed i would only have to pay once for, and he wants me to pay for a version that is unmodifiable to boot, he could at least do it on onlive or some other cloud service that could make his cluster**** multiplayer mode playable (mudding is hardly gonna matter on a game with this low of resolution, even if you were too lazy to recode it so that it didn't need to transmit whole video but just visual point clouds which would get rid of the need for mudding from heavyhanded compression and lower the ping even more, tho its already extremely low compared to xbox live judging on my tests of the demo version a day or two after it became available when it was no doubt at its worst). I mean, I know people love to defend him by saying minecraft isn't about combat, but if it doesn't have modding and it doesn't have combat, I dunno why the hell I wouldn't just buy a box of legos. Or, for that matter, just build something in the real world, maybe something i could MAKE money off of instead of paying for. I can build maps for any game that has a SDK, and half-life two which has one is technically superior to anything on the consoles by a long shot, the ability to do so ingame is nice (you can't even really call it terrain deformation since the system isn't capable of handling lots of change at once and it still runs inefficiently when no change is going on, its just unsettled terrain) as an ADDITION to some gameplay features, but I don't see the point of paying for a half-finished SDK whose products can't be used as anything other than a chatroom online. I was honestly planning on acting kinda reserved about this b/c i used to have a lot of respect for notch, he was like the one decent dude in a room full of animated turds (and not the xmas kind), but honestly more and more its just seeming like he's never been tempted by wealth... I mean you would think that he would have realized that if he could out-innovate other people in gaming he could have probably done the same in some other field. If nothing else, he could cash in WAY more on military weaponry, especially if he's not concerned about morality which i'm starting to think is the case (he certainly seems pretty far from the open information movement if nothing else, tho at least he went so far as to be at least as open as developers were before Microsoft offered 'em bags of gold to shut up tight). I mean, you might say that working with monopolistic thieves like microsoft is not as bad as creating weaponry but sweden (I think notch is a swede right? The swedes seem to make all the good games, them and their other neighbors up north of europe, but probably makes since since they have less of the year where its safe to be outside for entertainment) is about the closest thing there is to a semi-responsible government in the world, at least in a medium sized country. I mean if you blew 'em up or gave them more tempting resources (longer growing season for instance; the cold seems to make good humans because most of our temptations are related to the summertime heh) then it might change, or if their population swelled up to a significant size, but as it is they're alright, judging them by the standards of medium-sized government bodies... guess they would have sold anything good he programmed them to everyone else but honestly at least they aren't going to be selling to the nations that are openly PROUD of being haters, just others like them who are well-worded hypocrites with at least enough shame to lie about their motivations if not enough to actually change their actions hehe. That sort of country does a lot of good militarily usually to mask the times they wanna do outright evil fcked up stuff, to make all the people questioning them seem stupid, whereas theft is theft any way you cut it. You steal from enough people, or rip enough people off, or especially contribute to the state of poor unfulfilling product design most people experience, you're probably gonna take more years off more lives than any weapon you could design would.
Vicious hate of Microsoft...for no reason considering the only reasons you dislike them are that MC is coming out for 360 and that they are incredibly successful and make wonderful products, and you feel you must go against the crowd?
I see no reason to buy a version that's going to do the same thing (or less) than the version I already own will do, with the added difficulty of a console controller instead of the keyboard/mouse combo, and less flexibility in modding.
Not sure if:
A: Trolling/joking for responses
B: Recently had PC broke and mad at MS
C: it's that time of the month again
D: stupid Mac fanboy
Whatever it may be, calm down.
yeezy taught me
You can tell he's the Enemy because he's the one who isn't cooperating with your plan. -Ken Burnside, of Ad Astra Games
And i'm not a huge PC gamer but I already prefer the PC version of Minecraft over the Xbox version because of all the mods and texture packs. Even if they were to put texture packs on the Xbox version it would have to go through Microsoft and would probably take a month while you can get it in a minute on the PC version.
My name is Ozymandias, king of kings. Look upon my works, ye mighty, and despair.