Added new Glide music tracks for the new Glide Tracks
Change to Glide to require passing through all Checkpoints before reaching the end of the track
Glide Solo Mode can now be played for longer before being automatically returned to the Lobby
Fix for spectator not hearing Glide ring or thermal sounds for the player they are spectating
Fix for Glide round timer continuing to tick while the Pause Menu is displayed in Solo Mode
Decreased the respawn delay in Glide
Added coloured particles when you cross the finish line in Glide
Showdown in Glide now says "Hurry Up"
Fix for Interface Opacity setting not affecting the HUD in Glide
Fix for some Boat item textures in the Mass Effect Mash-up pack not matching the entity textures
Fix for an issue that caused the damage sound to be repeatedly played at the end of a Glide round
Fix for an issue that caused the body of player models to be set back from the other limbs
Change log for Patch 20 - March 27th 2017
Added Glide Mini Game!
Added new Mini Game Lobby.
Fix for MCCE-3984 - Enderdragon is able to use an End Gateway.
Change log for Patch 19 - March 8th 2017
Fix for MCCE-4226 - Wrong LOD showing for non-block item icons in the UI.
Fix for MCCE-4227 - Nether portals sending players to the wrong portals.
Fix for MCCE-4321 - Player may fall through the block below them when jumping in a confined space e.g small tunnel.
Change log for Patch 18 - February 28th 2017
Added Fallout Battle Map Pack
Fix for Player's character becoming invisible for other players when they ride a Minecart, Boat, Horse, Donkey, Pig or Mule, beyond they viewing player's render distance.
Fix for a second Bonus Chests appearing near the centre of the world.
Fix for not being able to place a Pig in a Mob Spawner using a Spawn Egg.
Fix for crash that would occur if the player dropped an inventory item at the point a Battle round ended.
Fix for crash that would occur if the player had the inventory menu open at the point a Battle round ended.
Fix Player not riding a vehicle when they reload a save, if they were riding it when the game was saved.
Fix for crash when saving some particularly large and detailed worlds.
Fix for being able to leave the playable area of the large Cavern Battle Map as a spectator.
Fix for being able to fall off the Shipyard Battle Map at a certain location without dying.
Fix for being able to fall in a specific area of Frontier Battle Map without dying.
Fix for Renewable Energy not unlocking when the requirements were met for the first time.
Fix for Stone Axe instead of Diamond Sword appearing in the Chest in the Enchanting mini Tutorial area upon restarting this tutorial.
Change to allow crafting any wooden door to complete the Door crafting step of the Tutorial.
Fix for 'Hit' tooltip not benig displayed when Player targets crosshair at a Polar Bear, a Creeper or a Squid.
Fix for crash that occured when Shape box is changed a few times in Fireworks UI, after creating 64 Firework Stars.
Fix for a variety of issues that occurred after changing from an Online to and Offline game.
Fix for End Crystals' beam persisting after the Ender Dragon's respawn is interrupted by destroying the End Crystal with 'TNT Explodes' option disabled.
Fix for error that can occur when dropping items while standing in an active Nether Portal.
Change log for Patch 17 - January 27th 2017
Fix for Horses not jumping to the correct height.
Re-entering a tutorial area while the playing the Tutorial will reset the chests.
Fix for Slab blocks not blocking light.
Fix for Chickens not dropping Cooked Chicken when they die on fire.
Fix for Blazes not dropping Glowstone Dust when they die.
Fixed the drop rate of Gold Nuggets.
Fix for Zombie Pigmen not dropping Gold Ingots when they die.
Fix for tamed Ocelots remaining hostile to anything they were attacking before being tamed.
Fix for crash when spawning too many Shulkers.
Fix for Enderman not taking damage from rain while in a Boat.
Improvements to framerate when throwing a lot of Lingering Potions.
Fix for Wither Skeleton being able to walk through two block high spaces.
Minor changes to Battle Mini Game maps to close off areas that should not be accessible.
Fix for lighting issues when digging down in spawn area.
Fix for rename Record losing its name after being in a Jukebox.
Added chance of Melon, Pumpkin, and Beetroot Seeds, and Jungle Saplings spawning in the Bonus Chest.
Fix for a range of tooltips that would appear when the action was not available.
Fix for Mob Spawner error that occured after using a spawn egg to change what it should spawn.
Fixes to End Gateway generation.
Fix for End spawn location being in the wrong place.
Added a particle effect and sound effect when a mob spawner fails to spawn due to spawn limits.
Fix for crash when placing a Sign on top of Tall Grass.
Stop End Crystals exploding when "TNT Explodes" is disabled.
Fix for Hoppers not collecting items above them.
Fix for a crash that could occur on a client if the host exited the game.
Added new 11 achievements for Survival.
Added new 7 achievements for Tumble.
Change log for Patch 16 - January 16th 2017
Fix for Mob Spawners not spawning anymore, and showing a Pig inside them.
Fix for previously created signs being censored for players with restrictive Privacy settings.
Fix for being able to escape the boundaries of the world by exiting a Boat at the edge.
Change log for Patch 15 - December 19th 2016
Added new blocks: Chorus Flower, Chorus Plant, Dragon Head, End Gateway, End Rod, Purpur Block, Purpur Pillar, Purpur Stairs, Purpur Slab.
Added new items: Chorus Fruit, Popped Chorus Fruit, Dragon's Breath, Elytra, End Crystal, Lingering Potion, Water Splash Potion, Potion of Luck, Tipped Arrow, Boats made from Spruce, Birch, Jungle, Acacia, and Dark Oak.
Added new mobs: Shulker, Stray, Husk, and Skeleton Trap Horses.
Updates to terrain generation:
The End has changed when generating a new world, and can also be updated for old worlds. To get the new End in an old world, select "Reset End" in the "More Options" menu when loading the world.
After killing the Ender Dragon in the new End, an End Gateway will spawn nearby. Throwing an Ender Pearl into this will teleport you to a new area in The End with an End City and End Ship.
Within the End City and End Ship you can find Shulkers, Elytra, and a Dragon Head.
Added new Tutorial world.
Added Elytra, which let you glide around the world when you are wearing them. Jump while falling to start gliding.
Boats are now controlled differently and can have multiple passengers.
Brewing now requires Blaze Powder as fuel for the Brewing Stand.
Updated crafting interface to allow crafting Firework Stars and Fireworks.
Villages now generate naturally in the Taiga biome.
Added Fallout Mashup Pack trial.
Change log for Patch 14 - October 25th 2016
Added Halloween Battle Map.
Added Campfire Tales Skin Pack.
Added Battle Map Pack 4.
Fixes for missing/incorrect tooltips when looking at various blocks and entities.
Fix for Endermen not becoming hostile when a player makes eye contact with them.
Fix for only one of eight Fossil variants generating per world.
Fix for igniting TNT blocks while one is already lit causing them to disappear.
Fix for crash that may occur if the Ender Dragon attacks a group of Zombies.
Stop faster healing due to food saturation in Battle mini game
Updated Battle maps to remove some areas where players could get stuck.
Fix for MCCE 2521 - Shears don’t break web blocks into Web block drop.
Fix for MCCE 2505 - Knocking a Guardian off a height great enough to kill it on falling would cause a crash.
Fix for MCCE-2478 - Oak and Iron Doors Items have the wrong texture in the Inventory.
Fix for "Gray" being spelled as "Gary" for Banner patterns in UK English.
Change log for Patch 13 - October 4th 2016
Add new blocks - End Bricks, Beetroot, Grass Path, Frosted Ice, Magma, Nether Wart Block, Red Nether Brick, and Bone Block.
Added new items - Beetroot, Beetroot Seeds, and Beetroot Soup.
Added new enchantments - FrostWalker and Mending.
Added new terrain generation features - Fossils and Igloos (in newly generated worlds).
Add new mob - Polar Bear.
Added Chinese Mythology Mash-Up Pack.
Added sounds for Polar Bear, Witch, Squid, Snowman, Armor Stand, Cow, Horse, Item Frames, Leash Knots and Paintings.
Updated all Texture and Mash-up Packs with new items & blocks.
Change log for Patch 12 - September 15th 2016
Remove vote-to-kick function in Mini Games. The host can kick players only in the Lobby.
Disable small, floating and oddly shaped skins in public Tumble games.
Fix for Battle mini game showdown playing Tumble mini game showdown sound.
Fixed a bug where last player to die in Tumble would get stuck respawning.
Fix for being able to unlock Hunger Pain achievement by killing yourself while starving.
Fix for crash if a client wins the match and then quits the game.
Added six new achievements for the Battle mini game.
Re-enabled the previous Birthday and Minecon skin packs for players who had them.
Battle Mini Game: Made some changes to chest refilling logic to make things harder for players camping beside chests.
Battle Mini Game: Made some balancing changes to items spawning in chests.
Battle Mini Game: Fixed some map issues in Cavern, Siege, Ruin, Lair and Atlantis arenas.
Introduced a ‘vote to kick’ system for mini games. When there are more than three players in a public game, a player will be kicked from the game when they have received three votes. This scales down when there are less players.
Change log for Patch 10 - July 25th 2016
Added Battle Map Pack 2 (Atlantis, Ruin and Siege).
Added the Redstone Specialists Skin Pack.
Made changes to some item textures in the City Texture Pack, Fantasy Texture Pack and Greek Mythology Mash-up Pack, so that they are more easily identifiable in Battle mini games.
Battle Mini Game: Fix to display player names above crouching players when in Showdown mode in a Battle mini game.
Battle Mini Game: Fix to allow thrown potions to go through non-solid blocks (e.g. Vines, Tall Grass).
Battle Mini Game: Fix to stop non-solid blocks obstructing player attacks.
Battle Mini Game: Fixed a couple of holes in the Cove Battle mini game map.
Battle Mini Game: Fix to remove all Mob heads from the player's inventory, except any that are currently being worn, when transitioning from the Lobby to a Battle mini game map.
Battle Mini Game: Fix to automatically replace Mob heads in the armour slot, when a Helmet is collected in a Battle mini game.
Battle Mini Game: Disabled "Take Everything" in the Lobby.
Battle Mini Game: Added Select All / Deselect All tooltip(s) to the Select Maps menu.
Fix for an issue with hills generation.
Fix for an issue causing some Blazes to not perform their attacks after becoming aggressive towards the player.
Fix to allow renamed items to be traded with a Villager.
Fixed a duplication bug.
Fix to remove the redundant option for creating White Wool within the crafting menu using 1x White Wool to create.
Fix for an issue where a Pig struck by a lightning turns into a Zombie Pigman without a Golden Sword.
Fix for an incorrect death message when the player is killed by lightning.
Fix for some issues with achievements (including Passing The Time achievement).
Change log for Patch 9 - June 30th 2016
Battle Mini Game: Disable kicking players during Public Battle rounds. This is enabled for the host in the Lobby.
Battle Mini Game: Disable the host exiting the game during a Battle round. This is enabled in the lobby.
Battle Mini Game: Grace period increased to 20 seconds.
Battle Mini Game: Changed all Poison Potions to level 2 instead of level 1.
Battle Mini Game: All Sticks now have at least Sharpness 1.
Battle Mini Game: Replaced the Fire Charge item with a Potion of Fire Resistance.
Battle Mini Game: Replaced the Diamond Chestplate with an Iron Chestplate.
Battle Mini Game: The Wooden Hoe with Fire Aspect 1 has Sharpness 1 added to it.
Battle Mini Game: Removed the Wooden Shovel from the Centre Chests.
Battle Mini Game: Added Sharpness 1 to the Wooden Pickaxe in the Outer Chests.
Battle Mini Game: Added Sharpness 2 to the Wooden Shovel in the Outer Chests.
Battle Mini Game: Fixed various areas in maps where players could get stuck.
Change log for Patch 8 - June 24th 2016
Fixed an issue when joining public Battle Mini Games.
Change log for Patch 7 - June 21st 2016
Added the Battle Mini Game.
Updated the Skin Select menu.
Added an option for Safe Sprint in the Controls menu. Depending on the controls layout selected, this option moves either the Change Camera Mode or the Sneak/Dismount away from the stick button, since a lot of people are pressing the stick by accident when they start sprinting.
Enabled Battle Map Pack 1 and Battle Map Pack Season Pass DLC.
Added Caves and Ravines to Custom Superflat options.
Added Distribute Items functionality via toggle button (start and confirm distribution). This allows a stack of items to be distributed by dragging the stack across multiple slots in the Inventory.
Added an AB swap option in the Controls menu for players who prefer the game actions to be swapped from the default Nintendo system button actions.
Fix for an issue causing corrupt save games.
Fixed a crash when a client player entered a game where the maximum number of Item Frames had opened Maps.
Fix for Slimes not spawning in Slime Chunks.
Fixed an issue allowing players to use the Armour Stand when the Trust Players option is disabled.
Fixed an issue where items could not be moved from the Furnace to the main Inventory using Quick Move.
Fixed an issue in the Superflat world generation menu with the stem Mushroom Block.
Change log for Patch 6 - June 1st 2016
Fixed an issue where the Enderdragon didn't appear in the Super Mario Mash-up world.
Change log for Patch 5 - May 18th 2016
Added the Super Mario Mash-up Pack.
Change log for Patch 4 - April 6th 2016
Added Story Mode skin pack.
Added support for Wii Classic Controllers.
Added new "Minecart Sounds" option to Audio Settings.
Added Huge Mushroom Blocks to the Creative and Superflat menus.
Improved sprint control.
Fix for issue where the Ender Dragon would be immune to attacks
Fix for Slimes not spawning in certain Swamps and Slime Chunks.
Fix for Potion of Swiftness, Potion of Slowness and Speed bonus of Beacon having no effect on the player.
Fix for teleporting a player while they are sleeping in a Bed not working properly.
Fix for some chunks in the Overworld not generating for clients of a multiplayer game.
Fix for issue where Experience Orbs could not be obtained by some trades with Villagers.
Fix for Thorns enchantment not affecting players.
Fix for MCCE #747 - TNT cannon not working.
Fix for MCCE #659 - Doors have a weird texture on top when open (And other sides).
Fix for MCCE #1854 - Grass positioning is perfect.
Fix for MCCE #1826 - White tulip description incorrect.
Fix for MCCE #1756 - Witch Hut Bounding Box Too Small.
Fix for MCCE #1260 - Submerged Witch Huts.
Fix for MCCE #483 - Camera jitter and player unable to move when looking at chest you are standing on.
Fix for MCCE #863 - The map does not work as it should (unless "View Hand" is turned on).
Fix for MCCE #1757 - Slimes spawning in witch huts.
Fix for MCCE #1739 - No icon in item frame map.
Fix for MCCE #1803 - Item frames vanishing in very strange draw distance.
Change log for Patch 3 - February 26th 2016
Updated the game to be equivalent to Xbox 360 Title Update 33 as below.
Armor Stand, Raw Rabbit, Cooked Rabbit, Rabbit Stew, Raw Mutton, Cooked Mutton, Rabbit’s Foot, Rabbit Hide, Potion of Leaping, Potion of Water Breathing, Salmon, Cooked Salmon, Clownfish, Pufferfish, Blue Orchid, Allium, Azure Bluet, Tulips, Oxeye Daisy, Sunflower, Lilac, Poppy (replaces Rose), Rose Bush, Peony, Double Tall Grass, Large Ferns, Prismarine Crystals, Prismarine Shard.
Creative Mode only – Rabbit Spawn Egg, Endermite Spawn Egg, and Guardian Spawn Egg.
Podzol, Granite, Polished Granite, Andesite, Polished Andesite, Diorite, Polished Diorite, Prismarine, Dark Prismarine, Prismarine Bricks, Red Sand, Red Sandstone, Smooth Red Sandstone, Chiseled Red Sandstone, Red Sandstone Stairs, Red Sandstone Slab, Sea Lanterns, Wet Sponge, Slime Blocks, Coarse Dirt, Packed Ice, Acacia Saplings, Dark Oak Saplings.
Twitter - @4JSteve
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