If you run the patched binary directly with full OpenGL+KMS enabled, this is expected. Check out the wrapper script at /usr/bin/minecraft-pi, and ensure that you run mcpipatched in the same way. Alternatively you could disable the vc4-kms-v3d overlay. More info about it in a thread on the Pi forums.
Anyone know how to fix "Couldn't create SDL window" error on patched MCPI ? Some missing SDL libs ? Wrong MCPI version ? I've used 0.1.1.
On which MCPI version this survival mode patch works then ?
Maybe some MD5/SHA1 checksum of original "minecraft-pi" on which patch works ?
adebc576e527ab39e527ba1ffc489dd8 is the md5sum of the minecraft-pi binary to start with, but considering this program hasn't been updated in five years I doubt that's your issue. I'm guessing the fullscreen patch assumes a 1080p resolution and you may not have the expected video mode. You could troubleshoot by enabling fullscreen programmatically and debugging it from there. See my post on how to tweak SDL which I came up with before hearing about this patch.
Any chance of getting source code for this as I'm looking at modding and updating mc pi edition and this would help alot.
There could be useful scripts for analyzing the minecraft-pi binary but there may not be any source code of the sort you're imagining. The various changes appear to have been hex-edited by hand. To see the 12 modified instructions, run
Hello. I am having a problem regarding actually running the patch. the patching goes fine, and the executable file appears. However, when I try to launch it from a terminal: ./mcpipatched: error while loading shared libraries: libGLESv2.so: cannot open shared object file: No such file or directory. Launching it from the graphical file manager does nothing to help. It just does nothing. Please help, as I am looking forward to exploring the patch.