-1550009616104319910, set to "classic" (until they fix the world generation issue, I won't bother making anything bigger). This gives you a seed with a mushroom island within 50 blocks of spawn (my personal favorite), and a string of three villages just to the east, the first being visible from the mushroom island. So far, only the ice spike biome is missing, but once generation is repaired, expanding the world will probably generate these.
I always start with large. Unloaded chunks still change with updates until it's marked on the map. Only then will it not change.
Just started a new seed yesterday. Spawned next to a village and I got 5 priests that all trade emeralds for rotten flesh. Would be ideal for gold farming. Water monument close to the village. Uncovered the spawn map and the 2 maps west and 2 maps east. Here's what I have:
Theres about 10 biomes at this location. You can see the village and skeleton, jungle temple is right there too.
I always start with large. Unloaded chunks still change with updates until it's marked on the map. Only then will it not change.
Just started a new seed yesterday. Spawned next to a village and I got 5 priests that all trade emeralds for rotten flesh.
That is a pretty sweet seed, nice tip.
However, I must point out that villager spawning is random, regardless of seed used. You should consider yourself lucky you got that many priests! I got a selection of different professions, and only one priest, who wanted books.
Also, I like to start on classic because that way no one can accidentally uncover chunks that could be awesome later, but that is just my method. Another wonderful thing about Minecraft, we can all have our own ways!
I was just starting random maps for one with a village and this came up. Seed is -103274735398759426. The Spawn point was smack in the middle of the village (savanna) with a church, 2 libraries and a butcher. approx. 6 farms available I think but no blacksmith. didn't explore any more than that. Village coords are X: 32, Y: 70, Z: 252 just in case the spawn moves on ya, and the map was started on default settings (large)
However, I must point out that villager spawning is random, regardless of seed used. You should consider yourself lucky you got that many priests! I got a selection of different professions, and only one priest, who wanted books.
Also, I like to start on classic because that way no one can accidentally uncover chunks that could be awesome later, but that is just my method. Another wonderful thing about Minecraft, we can all have our own ways!
Thanks! Someone on another message board posted a site (mineatlas) that I was typing in random numbers and came across 3 seeds that looked interesting and I wanted to see if it was at all accurate. This is the first seed, and when it's all mapped out I will try out the other 2. I also am testing it on the Xbox one.
I know the villagers are random, but I usually get roughly the same every time.
I have a bunch of friends that create saves with small or classic size worlds but I just go large right off the bat. The end portal is closer to spawn if you start smaller, and possibly more villages. I love making shortcuts through the nether though, and that gets affected with smaller worlds too. I don't like to mess with that so basically it's why I just use large. There's no wrong way of playing, and to each his own...
I want to find a large village I can build a wall around, and begin trading with villagers, but I'm too lazy to find one.
-926150503 Make in classic then change to large for third village to appear.
Are you looking for one on the Xbox One? I used:
-1550009616104319910, set to "classic" (until they fix the world generation issue, I won't bother making anything bigger). This gives you a seed with a mushroom island within 50 blocks of spawn (my personal favorite), and a string of three villages just to the east, the first being visible from the mushroom island. So far, only the ice spike biome is missing, but once generation is repaired, expanding the world will probably generate these.
Don't worry, I'm a doctor.
I always start with large. Unloaded chunks still change with updates until it's marked on the map. Only then will it not change.
Just started a new seed yesterday. Spawned next to a village and I got 5 priests that all trade emeralds for rotten flesh. Would be ideal for gold farming. Water monument close to the village. Uncovered the spawn map and the 2 maps west and 2 maps east. Here's what I have:
Theres about 10 biomes at this location. You can see the village and skeleton, jungle temple is right there too.
http://xboxdvr.com/gamer/LEPRACHAUN31783/screenshot/3956873
Seed
-94847195
Village
-270, 70, 250
2030, 70, -470
-2050, 70, 200 (3 diamond, 3 iron+Helmet+Leggings)
-1700, 70, -400
Water Monument
70, 50, 250
2200, 55, 55
Desert Temple
1170, 70, 100 (6 diamond, 16 gold, 8 iron)
-830, 70, -430 (23 gold, 2 saddle, DH armor)
Jungle Temple
-2230, 70, 300 (2 gold, saddle)
Spawners
2216, 60, -328 spider
-2076, 59, 307 skeleton
2316, -433 slimes
village with skeleton spawner and jungle temple. Interesting location. I haven't looked to see if the Spawners are in survival.
That is a pretty sweet seed, nice tip.
However, I must point out that villager spawning is random, regardless of seed used. You should consider yourself lucky you got that many priests! I got a selection of different professions, and only one priest, who wanted books.
Also, I like to start on classic because that way no one can accidentally uncover chunks that could be awesome later, but that is just my method. Another wonderful thing about Minecraft, we can all have our own ways!
Don't worry, I'm a doctor.
I was just starting random maps for one with a village and this came up. Seed is -103274735398759426. The Spawn point was smack in the middle of the village (savanna) with a church, 2 libraries and a butcher. approx. 6 farms available I think but no blacksmith. didn't explore any more than that. Village coords are X: 32, Y: 70, Z: 252 just in case the spawn moves on ya, and the map was started on default settings (large)
Thanks! Someone on another message board posted a site (mineatlas) that I was typing in random numbers and came across 3 seeds that looked interesting and I wanted to see if it was at all accurate. This is the first seed, and when it's all mapped out I will try out the other 2. I also am testing it on the Xbox one.
I know the villagers are random, but I usually get roughly the same every time.
I have a bunch of friends that create saves with small or classic size worlds but I just go large right off the bat. The end portal is closer to spawn if you start smaller, and possibly more villages. I love making shortcuts through the nether though, and that gets affected with smaller worlds too. I don't like to mess with that so basically it's why I just use large. There's no wrong way of playing, and to each his own...
Heres my seeds topic I am still adding to:
http://www.minecraftforum.net/forums/minecraft-xbox-one-edition/mcxone-discussion/mcxone-seeds/2632712-village-at-spawn-water-monument-very-close