The Meaning of Life, the Universe, and Everything.
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In a den.
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11/15/2016
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187
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In a den. Where else?
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NinjaDogDB
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The crafting recipes for the different kinds of soup brings up an interesting question in my mind.
Where does the liquid come from?
Obviously the sprites for these items show a liquid, but you don't use a water bucket or anything like that whenever you craft them. After thinking it over, I came up with the idea that you can fill bowls up with water via cauldrons or a water source similar to glass bottles. However, players will need to fill up their bowls with water before making some stew since that would make much more sense than putting objects inside of a bowl and liquid magically appearing.
Edit:
I came up with an idea to make bowls a bit more useful since their current use is just to make soup, and this idea fits well with my "putting water inside of bowls" mechanic.
So I was thinking about dyes and such and I thought that maybe bowls could be used in the dying process.
Then the idea came where you could craft paint by putting any type of dye and a bowl full of water in a crafting table.
Paint can be used to dye leather armor instead of dyes, but when it is used to dye leather armor the outlines of the armor won't be as visible as usual since the paint will be thicker than dyes.
Paint can also be used to change a painting to a desired picture by right clicking a placed painting with some paint in hand. Doing this will open up an interface where you can choose any of the different picture formats, respectively. However, the area around the painting will determine which paintings you can change the painting into. Note that the color of the paint doesn't matter in this process. This would save a lot of time because we all know how tedious paintings can be.
Using paint to dye wool will lessen the visibility of the outline and the color will be a bit darker than usual, and the same will happen with sheep as well as stained clay, concrete, concrete powder, and even terracotta.
After you use the paint 3-5 times, the bowl will be empty again, and you will have to refill it. This allows players to dye multiple things before having to craft more paint making paint a bit more user friendly in a sense.
stews are rarely used anyway so this would kill them imo :/
I don't know about that really since water is really easy to come by anyway, and most players will have an infinite water source near their home if they aren't right next to a river or something like that, but I understand where you're coming from to be honest.
The thing that makes Mushroow stew kind of a good food is that you can carry a stack of bowls, and a stack of each shroom, and basically have infinite food. Adding in this extra step breaks that, and makes stews even more worthless than they already are.
I see where you're getting at. I also did some thinking on my suggestion after creating the thread, and I found it too vague and redundant myself because its just to make things more logical and nothing else which really isn't what a good suggestion should be to be blunt.
The crafting recipes for the different kinds of soup brings up an interesting question in my mind.Where does the liquid come from?Obviously the sprites for these items show a liquid, but you don't use a water bucket or anything like that whenever you craft them.After thinking it over, I came up with the idea that you can fill bowls up with water via cauldrons or a water source similar to glass bottles.However, players will need to fill up their bowls with water before making some stew since that would make much more sense than putting objects inside of a bowl and liquid magically appearing.Edit:
I came up with an idea to make bowls a bit more useful since their current use is just to make soup, and this idea fits well with my "putting water inside of bowls" mechanic.
So I was thinking about dyes and such and I thought that maybe bowls could be used in the dying process.
Then the idea came where you could craft paint by putting any type of dye and a bowl full of water in a crafting table.
Paint can be used to dye leather armor instead of dyes, but when it is used to dye leather armor the outlines of the armor won't be as visible as usual since the paint will be thicker than dyes.
Paint can also be used to change a painting to a desired picture by right clicking a placed painting with some paint in hand. Doing this will open up an interface where you can choose any of the different picture formats, respectively. However, the area around the painting will determine which paintings you can change the painting into. Note that the color of the paint doesn't matter in this process. This would save a lot of time because we all know how tedious paintings can be.
Using paint to dye wool will lessen the visibility of the outline and the color will be a bit darker than usual, and the same will happen with sheep as well as stained clay, concrete, concrete powder, and even terracotta.
After you use the paint 3-5 times, the bowl will be empty again, and you will have to refill it. This allows players to dye multiple things before having to craft more paint making paint a bit more user friendly in a sense.
stews are rarely used anyway so this would kill them imo :/
I don't know about that really since water is really easy to come by anyway, and most players will have an infinite water source near their home if they aren't right next to a river or something like that, but I understand where you're coming from to be honest.
I see where you're getting at. I also did some thinking on my suggestion after creating the thread, and I found it too vague and redundant myself because its just to make things more logical and nothing else which really isn't what a good suggestion should be to be blunt.
Mushroom are hard to come by for me, but I like the logic of it. and maybe water bowl can be used for many things if it is done right.
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