This is great! I love the mapmaking idea, but honestly i think this could be applicable to survival as well. I've always felt that creepers were left out. We need this for 1.9!! I think that the creeper should have a chestplate with no arms, but you can still see armholes, like the creeper stole it from a player.
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Quote from Azulywolf:
Dear Justin Bieber haters,
I owe my life to Justin.
On March 9th, 2013, I was in a coma for 6 months after a terrible car crash.
One day my nurse turned the radio to Justin’s song.
So I got up, and turned the radio off
"When life gives you lemons, don't make lemonade! Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons! I'm gonna get my engineers to invent a combustible lemon that'll burn your house down!"
Yes... It took me about an hour and a half, but I finally did this!
I also took advantage of this to create a 2.0 version of my Creeper armoring studio! Now with interface... friendlyness... uh... just see:
The shoulder pads are now at an agle abngle abgle angly.... angle... Ugh, those are actual fails... Anyways...
This version of the Creeper armoring studio is more compact, and slightly less complicated (First one wasn't complicated.. but still, less button pushing) And this version may go public.
I would explain how it works, but I rather make it's own thread. If I get to doing so, i'll explain there.
I'll also update the Creeper pictures sometime tomorrow.
A nice, simple, mostly cosmetic change. Support, but all-centred text is pretty ugly
Really? I like it better that way.
Here's what it would look like without centered text...
Hello, before you get a bit confused... I just want to say that survival mode will not be affected! What this means is that Creepers will not spawn naturally with armor, or pick up armor. Ever. This would only happen if map-makers equip Creepers with armor via commands.
Ok, to the suggestion!
Why am I suggesting this?
Because the armor is able to render perfectly on them. I found out how it looks when making this.
While I do not have any adventure maps, I know a great part of many adventure maps is custom mobs.
This ranges from equipping mobs with colored armor, custom player heads, and even banners!
The problem is, Creepers cannot render any of that! So they are left out, and look bare standing next to his friend, Mr.Coolios the zombie:
He looks more sad than usual.
BUT, if we let Mr.Creeper render armor, he can look really cool like his zombie friend.
Rendering the armor
Alright, now to the suggestion...
Most of the armor should be able to render. The only exception being the legging, because, well...
Creepers don't exactly have legs... Also, Creepers have 4 feet, but a pair of boots only has 2 boots.
I don't think we need a solution to that problem as Creepers will not pick up armor, so you will not see two boots magically duplicate into four boots when roaming around.
Survival, and what's affected Nothing! This suggestion would affect adventure maps, and adventure maps only. Creepers will never on any difficulty spawn naturally with armor like Skeletons or Zombies, 'nor will they ever pick up any armor pieces. Unless you're playing a world where a map maker (or yourself) has modified the world to spawn Creepers with armor via commands, you will never see one with armor in your world.
Creepers already have an armor layer?
Something brought up in the comments was that Creepers already have an armor layer. This armor layer is the blue electrical aura around Charged Creepers. While it doesn't add any defense it is considered an armor layer. This actually isn't a problem at all! You see, that layer is so big, that it will actually render OVER any equipped armor that a Creeper may have been summoned with. And in one of the 1.8 releases, a bug fix (Doesn't seem to be fixed now?)
was made for a rendering issue related to armor and the charged layer... So there's no issue...
(I don't think, I'm confused, the charged Creeper below clearly shows it's fixed, but now when I try it, it's not, and I'm using the same versions)
Defense on Creepers would make them too OP!
Maybe. I consider this mainly an opinion, but I still have a fix for it. Adventure map makers have control over many aspects of many mobs, including Creepers. One of those is the Creeper's health. If you wish to allow weapons to kill Creepers in the same amount of hits, you can lower their health to balance everything out.
Still not convinced? I have some proof of concept pictures for display!
I'm sure you want to see what this would actually look like, and below are some examples of how creative you can get with this, but these are only basic examples. Yes, you can customize this even more!
-
This one was made by: Techy4198,
This shows what Armor on Creepers would look like without the shoulder pads. It's a small change, but has a big difference. Thanks for the picture!
-
Summary TL;DR people
Post isn't that long, so go read it. :U
And for those who think OP Creepers are a problem, or they equip armor read this:
I don't want them to spawn with armor. 'Nor did I come up with this suggestion to make them more defensive. Only to be able to wear it via commands. That way adventure map makers could customize them. If armor is a problem, they can lower their health to even it out. They will NOT put it on or naturally spawn with it. Creepers are easy to deal with, anyways.
So, what do you think? Do you support, do you have any feedback? Do you not support? If so why? Please post in the comments and vote in the poll your opinions!
Many thanks.
Edit: On a side note, if you're wondering why i'm exaggerating the whole "They don't spawn with armor thing" is because many people are still confused about it.
Here's what it would look like without centered text...
At least it's not in Comic Sans.
That looks a lot better IMO.
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I'm not active on these forums, so forgive me if I don't respond!
If you want to contact me, try going through Discord or you can find me on GitHub where I am still updating the below mods (and more):
This is great! I love the mapmaking idea, but honestly i think this could be applicable to survival as well. I've always felt that creepers were left out. We need this for 1.9!! I think that the creeper should have a chestplate with no arms, but you can still see armholes, like the creeper stole it from a player.
"When life gives you lemons, don't make lemonade! Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons! I'm gonna get my engineers to invent a combustible lemon that'll burn your house down!"
-Cave Johnson
as an adventure only plan, I'll support that
Interesting....
You know what? I just found out recently that creepers are most likely giant blobs of peat moss.
If all you focused on in life was purposefulness, then what would be the purpose?
Support our pigeons! !Click Here For The Thread! Link Removed
_______________________________________________________________________________________
I cant see the picture
Click my Dragons or Click my Pokemons(http://pokefarm.com/zc?quickbuy=GNn|JD You can buy 100ZC for me)
Try my maps
Hug me!
and Meet the Roleplay Characters!
John
Young John
Informations about the Characters is at the profile!
They must of been lost, I'll see if I still have some on my computer...
Then I'll post them here.
(I completely forgot about that project, too :| )
No,'m not talking about that,
I'm talking about this:
Click my Dragons or Click my Pokemons(http://pokefarm.com/zc?quickbuy=GNn|JD You can buy 100ZC for me)
Try my maps
Hug me!
and Meet the Roleplay Characters!
John
Young John
Informations about the Characters is at the profile!
Yes, I know.
Anyways, here they are (I think these are it)
Nice.
If all you focused on in life was purposefulness, then what would be the purpose?
Support our pigeons! !Click Here For The Thread! Link Removed
_______________________________________________________________________________________
A nice, simple, mostly cosmetic change. Support, but all-centred text is pretty ugly
Really? I like it better that way.
Here's what it would look like without centered text...
Hello, before you get a bit confused... I just want to say that survival mode will not be affected!
What this means is that Creepers will not spawn naturally with armor, or pick up armor. Ever.
This would only happen if map-makers equip Creepers with armor via commands.
Ok, to the suggestion!
Why am I suggesting this?
Because the armor is able to render perfectly on them. I found out how it looks when making this.
While I do not have any adventure maps, I know a great part of many adventure maps is custom mobs.
This ranges from equipping mobs with colored armor, custom player heads, and even banners!
The problem is, Creepers cannot render any of that! So they are left out, and look bare standing next to his friend, Mr.Coolios the zombie:
He looks more sad than usual.
BUT, if we let Mr.Creeper render armor, he can look really cool like his zombie friend.
Rendering the armor
Alright, now to the suggestion...
Most of the armor should be able to render. The only exception being the legging, because, well...
Creepers don't exactly have legs... Also, Creepers have 4 feet, but a pair of boots only has 2 boots.
I don't think we need a solution to that problem as Creepers will not pick up armor, so you will not see two boots magically duplicate into four boots when roaming around.
Survival, and what's affected
Nothing! This suggestion would affect adventure maps, and adventure maps only. Creepers will never on any difficulty spawn naturally with armor like Skeletons or Zombies, 'nor will they ever pick up any armor pieces. Unless you're playing a world where a map maker (or yourself) has modified the world to spawn Creepers with armor via commands, you will never see one with armor in your world.
Creepers already have an armor layer?
Something brought up in the comments was that Creepers already have an armor layer. This armor layer is the blue electrical aura around Charged Creepers. While it doesn't add any defense it is considered an armor layer. This actually isn't a problem at all! You see, that layer is so big, that it will actually render OVER any equipped armor that a Creeper may have been summoned with. And in one of the 1.8 releases, a bug fix (Doesn't seem to be fixed now?)
was made for a rendering issue related to armor and the charged layer... So there's no issue...
(I don't think, I'm confused, the charged Creeper below clearly shows it's fixed, but now when I try it, it's not, and I'm using the same versions)
Defense on Creepers would make them too OP!
Maybe. I consider this mainly an opinion, but I still have a fix for it. Adventure map makers have control over many aspects of many mobs, including Creepers. One of those is the Creeper's health. If you wish to allow weapons to kill Creepers in the same amount of hits, you can lower their health to balance everything out.
Still not convinced? I have some proof of concept pictures for display!
I'm sure you want to see what this would actually look like, and below are some examples of how creative you can get with this, but these are only basic examples. Yes, you can customize this even more!
-
This one was made by: Techy4198,
This shows what Armor on Creepers would look like without the shoulder pads. It's a small change, but has a big difference. Thanks for the picture!
-
Summary TL;DR people
Post isn't that long, so go read it. :U
And for those who think OP Creepers are a problem, or they equip armor read this:
So, what do you think? Do you support, do you have any feedback? Do you not support? If so why? Please post in the comments and vote in the poll your opinions!
Many thanks.
Edit: On a side note, if you're wondering why i'm exaggerating the whole "They don't spawn with armor thing" is because many people are still confused about it.
At least it's not in Comic Sans.
Support
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Check out my game, Adventuria!
Dev of (IMO the best server ever) TwilightGamez!
Full support all the way. Amazing idea, and it doesn't affect survival!
Hey, what if, when the armored creeper explodes, its explosion becomes directional?
If all you focused on in life was purposefulness, then what would be the purpose?
Support our pigeons! !Click Here For The Thread! Link Removed
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I don't know. I don't really want to make things complicated, or difficult for adventure maps.
Because if you add 1 really cool thing, but make it to where you're limited in it's use, then it's most likely just an annoyance.
If it were a data tag, that would work, but would be unrelated to my suggestion.
I really like this, you have my support.
That looks a lot better IMO.
If you want to contact me, try going through Discord or you can find me on GitHub where I am still updating the below mods (and more):
PRESENCE FOOTSTEPS - (github)
VOID FOG - (github)
Huh, guess so. I guess I could change it... If MCForums would stop giving me crazy errors.
Sounds like a good idea. Support!
I always pictured a melee creeper back in Survival Test wearing a helmet...I don't know why
Hi. You're looking at the signature of a user that has pretty much quit Minecraft, but I might still be lurking. You can take a look if you want.
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SHINE HAS GOT!
Someone get me out of this god-forbidden place. I hate it.