I think this is great and all, yet it does not appear you can have this in a non creative worlds as yet.... Real Real Big Sight
So just how long are we going to have to wait for the biome and saplings, or do oaks and other threes drop "Acacia Items" like they drop apples. I thought only apple trees dropped apples, eggs come from grocery stores, milk only comes from milk cartons and Mickey only likes cereal other kids wont eat.
I'm beginning to think that maybe 4J shouldn't have added the 2 new wood types...
Yeah, really. All that did aside did more variety is bring out the crybaby in just about everyone despite no-one whining when they couldn't get sponges or bedrock in Survival back when Creative was added.
it was a rhetorical question, I was not looking for an answer on the update. It was to ask about the inconsistencies in the game updates. Like apples and so on and why do the updates never include the survival maps as well and only the creative.
I like the fact that now after all this time you can now burn most wood items created for fuel.
They should make the updates for both modes not just one and stop killing maps with snow with each update.
Then they should make the variable and value "generatorName : default", inter changeable to repair the map to alleviate the snow issue with in the menu. Default, Classic, etc... this works in the PC version and I ban snow most of the time in the area. Some snow is fine the whole map no.
generatorName is in the xbox version as well and set to default. I am still working on a way to limit to fix the snow on all my maps. They still haven not fixed the file size issue's so I have come up with a fix for this my self by renaming the file and it drops the file from 23mb to 9mb every time and the lag goes away.
Simply stated there should be a weather reset based on what is growing in the locations, the region data, level.dat and map.dat is all there and the items In each block. So why cant the weather be reset?
updates for creative only and not survival or adventure big no.. people are tired of this and that is why they wine with the cheese.
I think this is great and all, yet it does not appear you can have this in a non creative worlds as yet.... Real Real Big Sight
So just how long are we going to have to wait for the biome and saplings, or do oaks and other threes drop "Acacia Items" like they drop apples. I thought only apple trees dropped apples, eggs come from grocery stores, milk only comes from milk cartons and Mickey only likes cereal other kids wont eat.
Finally milk comes from cows and not the store in this game, I was confused my whole life on this little fact, leather as well till now.
I think this is great and all, yet it does not appear you can have this in a non creative worlds as yet.... Real Real Big Sight
So just how long are we going to have to wait for the biome and saplings, or do oaks and other threes drop "Acacia Items" like they drop apples. I thought only apple trees dropped apples, eggs come from grocery stores, milk only comes from milk cartons and Mickey only likes cereal other kids wont eat.
Project Aztec Server Stats: Rage Quits - 132 Deaths - 311 Survivors - 13, 11:36
I'm beginning to think that maybe 4J shouldn't have added the 2 new wood types...
Acacia and Dark Oak are Creative-only items right now. And you know better than to ask about future updates, EDB.
Yeah, really. All that did aside did more variety is bring out the crybaby in just about everyone despite no-one whining when they couldn't get sponges or bedrock in Survival back when Creative was added.
Stay fluffy~
it was a rhetorical question, I was not looking for an answer on the update. It was to ask about the inconsistencies in the game updates. Like apples and so on and why do the updates never include the survival maps as well and only the creative.
I like the fact that now after all this time you can now burn most wood items created for fuel.
They should make the updates for both modes not just one and stop killing maps with snow with each update.
Then they should make the variable and value "generatorName : default", inter changeable to repair the map to alleviate the snow issue with in the menu. Default, Classic, etc... this works in the PC version and I ban snow most of the time in the area. Some snow is fine the whole map no.
generatorName is in the xbox version as well and set to default. I am still working on a way to limit to fix the snow on all my maps. They still haven not fixed the file size issue's so I have come up with a fix for this my self by renaming the file and it drops the file from 23mb to 9mb every time and the lag goes away.
Simply stated there should be a weather reset based on what is growing in the locations, the region data, level.dat and map.dat is all there and the items In each block. So why cant the weather be reset?
updates for creative only and not survival or adventure big no.. people are tired of this and that is why they wine with the cheese.
And yes I know, I think the moderators saw my the point I was trying to make here, I have outlined it in red so you read between the lines.
Finally milk comes from cows and not the store in this game, I was confused my whole life on this little fact, leather as well till now.
Project Aztec Server Stats: Rage Quits - 132 Deaths - 311 Survivors - 13, 11:36
To answer your question, yes, milk has always come from cows in real life. It then makes its way (I'm not sure of the exact process) to the store.
eggs follow the same route. They can come from any bird (generally we only use the Eggs of a select number of birds, typically chickens)
i do not understand the Cerrial question, but yes, they are sold in stores, I'm not sure how this relates to minecraft.
i think this answers most of your questions.