The Ultimate Player vs Entity (We'll abbreviate it TUPvE) is a PvE map about fighting mobs. There are 20 waves of mobs to fight in the map, and there are a handful of different mobs included in the game, such as Zombies, Creepers, and Shulkers! TUPvE even has a store! There are many different items to choose from at the store. And since this map was made for 1.9, there's even 1.9 combat items as well, including Shields!
Please note that this is my first map, so it may not be perfect.
So, if you decide to play the map, I hope you enjoy!
SCREENSHOTS
Note that these screenshots were taken using a texture pack.
NEWS
3/18/16
I am introducing a new system to the updates on this map! Every download count milestone we hit, a new major update to the map will be released! Here is the full list:
- 100 Downloads: v1.1
- 150 Downloads: v1.2
- 200 Downloads: v1.3
- 300 Downloads: v1.4
- 400 Downloads: v1.5
So let's hit 100 downloads for version 1.1!
4/21/16
Good news! The map has hit 100 downloads! I will start working on v1.1 as soon as possible. I expect for it to be out by the end of the month.
4/30/16
Sorry for the slight delay, but v1.1 is done! I've added some new items, and you can sell items now, but that's about it. Now I have to wait for 150 downloads to release v1.2... 0-0
I've come up with a system for the News section of this post. Only the latest 4 entries in the news section will be displayed. Old entries will be deleted, of course.
7/18/18
Sorry that I have been neglecting this map for awhile. I've been very busy what with a new channel I'm doing on YouTube. But v1.1.2 is out for the map! I noticed a bug and decided to get it worked out, and I added some aesthetic things like a First Blood message in chat. Also, I added a score system with kill streaks!
In other news, a trailer is coming soon for the map...
Current Download Count*: 110
*Updated daily, so may not be accurate.
UPDATE CHANGELOGS
v1.0.1 - 3/15/16
- Removed Regeneration effect from the Witch
- Nerfed the Master Reaper; Now deals 20.5 damage
- Fixed problem where you would not respawn in the center of the arena
- Fixed problem where you would lose items upon death
- Fixed problems with /title commands
- Fixed an Easter Egg
- Other small optimizations
v1.0.2 - 3/16/16
- It is now impossible to steal items from the Item Frames
v1.1 - 4/30/16
-Added Apocalypse Scroll to store
-Added Leather Armor to store
-Added a Tipped Arrow section to the store
-Added Paralysis Potion to store
-Removed Heal Bombs from store
-Removed Leaping Potion from store
-Added a new Item Selling system
v1.1.2 - 7/18/16
-Fixed a bug in the Item Selling system where most items could not be sold in Multiplayer
-Added Kills, Deaths, and Ratio display in tab menu and under nametags
-Added a "First Blood" message in chat when the first mob in a wave is killed
-Added a score system
-Added kill streaks, where every 10 kills without death your multiplier goes up and you get a buff
Hi! I've just played this, and I did enjoy it, but there were a few problematic things I found. To start off, the titles don't automatically clear, meaning that the "Wave" messages won't disappear until you start a new wave, and this is just annoying. To fix this, I recommend setting custom values in a chained command block for "fadeIn", "stay", and "fadeOut" in the following command (the times are measured in ticks):
/title <player> times <fadeIn> <stay> <fadeOut>
I suppose you could chain this command instead, if you find that easier:
/title <player> clear
Also, it's possible to steal items from the item frames. Of course, any honest player would never do something so treacherous! Anyway, it's still a potential issue that would make the game much easier to complete. I'm not sure how that could be fixed, though, so that's up to you. I also think that clearing your own name form the scoreboard would help keep it less cluttered, but that isn't a big issue.
Overall, I enjoyed playing (though, honestly, I didn't defeat the witch - how much health could she possibly have?) and I do hope that more people download it!
Yeah the witch is kind of hard! xD It has Resistance IV and Regeneration I. And yes, I did realize after uploading there were a few things that needed fixing! So, when I get time I'll work on that.
I don't know what the problem with the /titles is. They disappear for me. :/ I'll have to check that out.
Anyways, version 1.0.1 for the map might be coming soon.
Just as a little update, titles seem to be working just fine for me now. I'm not sure why they weren't disappearing before (I had issues with them in other maps, too), but it must have been some bizarre glitch. Don't worry about fixing that
Hi! I've just played this, and I did enjoy it, but there were a few problematic things I found. To start off, the titles don't automatically clear, meaning that the "Wave" messages won't disappear until you start a new wave, and this is just annoying. To fix this, I recommend setting custom values in a chained command block for "fadeIn", "stay", and "fadeOut" in the following command (the times are measured in ticks):
I suppose you could chain this command instead, if you find that easier:
Also, it's possible to steal items from the item frames. Of course, any honest player would never do something so treacherous! Anyway, it's still a potential issue that would make the game much easier to complete. I'm not sure how that could be fixed, though, so that's up to you. I also think that clearing your own name form the scoreboard would help keep it less cluttered, but that isn't a big issue.
Overall, I enjoyed playing (though, honestly, I didn't defeat the witch - how much health could she possibly have?) and I do hope that more people download it!
Yeah the witch is kind of hard! xD It has Resistance IV and Regeneration I. And yes, I did realize after uploading there were a few things that needed fixing! So, when I get time I'll work on that.
I don't know what the problem with the /titles is. They disappear for me. :/ I'll have to check that out.
Anyways, version 1.0.1 for the map might be coming soon.
Just as a little update, titles seem to be working just fine for me now. I'm not sure why they weren't disappearing before (I had issues with them in other maps, too), but it must have been some bizarre glitch. Don't worry about fixing that
Oh! Well, I already did! Welp, v1.0.1 is out! There aren't any new features, just bug fixes.
Nice map, I've sent you a PM.
I've been enjoying these types of maps, so I can't wait to play it.
Edit:
I've played this and beaten it. It was really fun, and I did die twice to the Melee Skeletons XD
Thank you for the positive support! Yea, those skeletons can be speedy when they have swords!