Welcome to the first ever shaders Benchmark for minecraft! so the theory behind this concept it to create a controlled environment so that everyone has the same settings, same saved world and when they post their results to say what minecraft version they are using and what shader pack they are using.Now this has never been done to my knowledge so im hoping it goes
how i have planed.
Now the reason im setting up this shader benchmark is that on most shader forums people are asking "will this shader pack work with x video card" or "how many fps will i get with x video card" or even "im only getting x fps with my video card when i have heard others with the same video card as me getting more". So in making this shader benchmark these people can come here and post their fps results from the benchmark to compare with others and also that others can see what fps they could get with x video card.
HOW IT WORKS
ok so first off you will have to download this saved world
While these are downloading go into minecraft and change all your minecraft settings to the same as in these pictures: Note: you can hit f2 on your minecraft settings before you change them so you can change them back after the benchmark
Ok once you have the texture pack and the saved world launch minecraft and choose the texture pack and then load the new saved world. There are 5 sites to stand at and a beacon to look at so that everyone is facing the same way to get the same results (there is a map below showing the sites location)
once at these sites look at the beacon and hit f3 so you can see the fps,and wait till the chunk updates hits 0 or close to it then hit f2 to take screen shot. Notes: time of day doesnt really matter to much but recommended is time set 6000 and if you can do a second run but have the weather rainy. NOTE when doing this benchmark ALL other MODS are to be deactivated so only the shader mod and optifine are active!!
lastly once you have all the results and you go to post them on here it would be better for everyone to have it set out the same like this
Shader: xxxxx
Minecraft version: xxxxx
Shader Mod version: xxxxx
Optifine version: xxxxx
Computer specs: Resolution: cpu: gpu: ram: hdd: Shader Benchmark Island: site 1: either post a picture or type the fps(include clear weather or rainy) site 2: ect....
Lets all give this a try and see if we can get this working to help everyone in the comunity to get an understanding of what to expect using shaders
NOTE: please do not re-distribute my saved world or take credit for it, on that note i want to include that not all the builds are mine and that they are the work of someone else called "madness 64" so go and check out his work on youtube.
Shaders Mod's internal shaders work fine but SEUS crashes the game. And before anybody says anything, yes, my OS is FULLY OpenGL compliant to the 4.0 standards.
That's not how it works... If you are comparing 1gb vs 2gb of Ram then sure, but you will not see a difference between 4gb or 32gb unless you are running 100+ mods. The graphics card and processor also play a major role in the fps you get.
Welcome to the first ever shaders Benchmark for minecraft! so the theory behind this concept it to create a controlled environment so that everyone has the same settings, same saved world and when they post their results to say what minecraft version they are using and what shader pack they are using.Now this has never been done to my knowledge so im hoping it goes
how i have planed.
Now the reason im setting up this shader benchmark is that on most shader forums people are asking "will this shader pack work with x video card" or "how many fps will i get with x video card" or even "im only getting x fps with my video card when i have heard others with the same video card as me getting more". So in making this shader benchmark these people can come here and post their fps results from the benchmark to compare with others and also that others can see what fps they could get with x video card.
HOW IT WORKS
ok so first off you will have to download this saved world
Shader Benchmark Island:
http://adf.ly/eIxZe
and this texture pack:
http://www.mediafire...kwgdrwsg1qa18c/[1.6.2]_POM_Ovos_Rustic_Redemption_x64_v1.0.2_POM.zip
While these are downloading go into minecraft and change all your minecraft settings to the same as in these pictures:
Note: you can hit f2 on your minecraft settings before you change them so you can change them back after the benchmark
Ok once you have the texture pack and the saved world launch minecraft and choose the texture pack and then load the new saved world.
There are 5 sites to stand at and a beacon to look at so that everyone is facing the same way to get the same results
(there is a map below showing the sites location)
once at these sites look at the beacon and hit f3 so you can see the fps,and wait till the chunk updates hits 0 or close to it then hit f2 to take screen shot.
Notes: time of day doesnt really matter to much but recommended is time set 6000 and if you can do a second run but have the weather rainy.
NOTE when doing this benchmark ALL other MODS are to be deactivated so only the shader mod and optifine are active!!
lastly once you have all the results and you go to post them on here it would be better for everyone to have it set out the same like this
Shader: xxxxx
Minecraft version: xxxxx
Shader Mod version: xxxxx
Optifine version: xxxxx
Computer specs:
Resolution:
cpu:
gpu:
ram:
hdd:
Shader Benchmark Island:
site 1: either post a picture or type the fps(include clear weather or rainy)
site 2:
ect....
Lets all give this a try and see if we can get this working to help everyone in the comunity to get an understanding of what to expect using shaders
NOTE: please do not re-distribute my saved world or take credit for it, on that note i want to include that not all the builds are mine
and that they are the work of someone else called "madness 64" so go and check out his work on youtube.
ﯼᵵᴀᵶᵶᴬﺤ
Minecraft version: 1.6.2
Shader Mod version: ShadersModCore-v2.0.1-beta18-mc1.6.2-f859-ofuc4
Optifine version: OptiFine_1.6.2_HD_U_C4
Computer specs:
Resolution: 1920 x 1080
CPU: Intel i7 960 @ 3.20ghz
GPU: GTX 770 2gig
RAM:12 gig G.skill sniper @1600
PSU: 700w
HDD: sd 120gig
Test Site 1 :
Shader: Chocapic13 beta v4.2 POM-speculars
Minecraft version: 1.6.2
Shader Mod version: ShadersModCore-v2.0.1-beta18-mc1.6.2-f859-ofuc4
Optifine version: OptiFine_1.6.2_HD_U_C4
Computer specs:
CPU: Intel i7 960 @ 3.20ghz
GPU: GTX 770 2gig
RAM:12 gig G.skill sniper @1600
PSU: 700w
HDD: sd 120gig
Test Site 1 :
Here's my Specs:
System: Ubuntu Linux 3.12.6-031206-generic #201312201218 SMP Fri Dec 20 17:20:06 UTC 2013 x86_64 x86_64 x86_64 GNU/Linux
CPU: Intel Pentium 4 Hyperthreaded 3.0 Ghz (64 bit)
CPU Numbering: Family(15) model(4) stepping(3)
GPU: nVidia GeForce GT 430 PCI Express x16 Gen1, 1024 MB
GPUID: GPU-6e8bde38-a86e-0776-f5e8-3759b1936266
Video Res: 1920x1080
Driver Version: 331.49 (Official nVidia binary, not Open Source Nouveau version)
System RAM: 4 GB (has 6 GB but crappy Intel mainboard only reads 4)
Minecraft: 1.7.2
Forge: 10.12.0.1032
FML: 7.1.125.1032
Optifine: 1.7.2_HD_D1
Shaders Mod: 2.3.9
SEUS: 10.0 - all versions
Shaders Mod's internal shaders work fine but SEUS crashes the game. And before anybody says anything, yes, my OS is FULLY OpenGL compliant to the 4.0 standards.
It is NOT an accurate representation of actual framerates! Depending on your setup, it either DECREASES or INCREASES framerate!
Please use the free trial version of Fraps to check framerates instead.
Minecraft version: 1.7.2
Shader Mod version: ShadersModCore-v2.3.12-mc1.7.2-f1040
Optifine version: Optifine_1.7.2_HD_U_D1
Computer specs:
Resolution: 1360 x 768
cpu: amd fx 6300 @ 4.0 ghz
gpu: gtx 650 Ti Boost Twin Forz III 2gb
ram: 8gb Corsair Vengeance 1600 (1333)
hdd: 1tb Seagate
ssd: 60gb adata
psu : 500w Corsair CX
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I am a supporter of Planet Minecraft.
That's not how it works... If you are comparing 1gb vs 2gb of Ram then sure, but you will not see a difference between 4gb or 32gb unless you are running 100+ mods. The graphics card and processor also play a major role in the fps you get.