Ever wanted a map that told a real story? That, instead of focusing on aesthetics only, told YOU something? Gave you actual decisions? Put YOU in control of the story, instead of just laying it out there? Made it feel like YOU decided what was going on?
Well that's great. Welcome to The Box. This map will have it's narrative as main focus, but tries to tell the story through mechanics and gameplay. Featuring voice acting, custom lasers and many more cool stuff, this map will try to feel like a video game, instead of just another minecraft map. It puts the player into the absolute center and control, while still creating an interesting and engaging story.
And now you're thinking, where is the download button? Well, the map isn't done yet. It's being worked on, and will be at this thread ASAP. But until it's there, I'm looking for you, to help me out and test the map. Within 1-2 weeks, I'll need people to play the map, and tell me how they experience the story. Would you like to do that? Then leave a comment below telling me why I should pick you. I don't need to know who you are, it's about WHY I need you.
There won't be screenshots (yet) since they have a high risk of spoiling the narrative. As soon as spoiler-free material is ready, it'll arrive in this thread.
Note that these are guessed values. I want to leave freedom if exciting snapshots come out or I get crazy ideas, so these are only a guideline. I might decide to add more levels, slowing down progress.
Oh wow that video was impressive, the amount of things you could use with those lasers! Can you put them vertically? i bet you can, have one of those old spy movie hallways where you dodge the lasers, I wonder if its possible for them to move, maybe not but that could introduce some really cool game mechanics which reminds me of some really old games where dodging and timing was every thing.. Really impressed. Would love to have those command blocks
Oh wow that video was impressive, the amount of things you could use with those lasers! Can you put them vertically? i bet you can, have one of those old spy movie hallways where you dodge the lasers, I wonder if its possible for them to move, maybe not but that could introduce some really cool game mechanics which reminds me of some really old games where dodging and timing was every thing.. Really impressed. Would love to have those command blocks
Yes they can move. You can put them vertical too, although they are a bit fatter than. Can only put them north/south, not east/west yet, due to the way tripwire renders. Explanation will be up on sunday ;-)
Ever wanted a map that told a real story? That, instead of focusing on aesthetics only, told YOU something? Gave you actual decisions? Put YOU in control of the story, instead of just laying it out there? Made it feel like YOU decided what was going on?
Well that's great. Welcome to The Box. This map will have it's narrative as main focus, but tries to tell the story through mechanics and gameplay. Featuring voice acting, custom lasers and many more cool stuff, this map will try to feel like a video game, instead of just another minecraft map. It puts the player into the absolute center and control, while still creating an interesting and engaging story.
And now you're thinking, where is the download button? Well, the map isn't done yet. It's being worked on, and will be at this thread ASAP. But until it's there, I'm looking for you, to help me out and test the map. Within 1-2 weeks, I'll need people to play the map, and tell me how they experience the story. Would you like to do that? Then leave a comment below telling me why I should pick you. I don't need to know who you are, it's about WHY I need you.
There won't be screenshots (yet) since they have a high risk of spoiling the narrative. As soon as spoiler-free material is ready, it'll arrive in this thread.
I'll keep this thread updated as good as I can.
Narrative - 50% done.
Custom Weapons, Gear, Effects and other gimmicks - 30%
Custom Resource Pack - 20%
Level design - 20%
Bosses - 0%
Map Building - 15%
Testing - 0%
Note that these are guessed values. I want to leave freedom if exciting snapshots come out or I get crazy ideas, so these are only a guideline. I might decide to add more levels, slowing down progress.
Yes they can move. You can put them vertical too, although they are a bit fatter than. Can only put them north/south, not east/west yet, due to the way tripwire renders. Explanation will be up on sunday ;-)
My Minecraft Maps: coldfusionmaps.com