Derivation RPG - Reborn is a community continuation of Levaunt's Derivation RPG pack. Permission to create this continuation thread is here.
This is not a continuation of JetStorm's continuation.
Currently all the mc patcher information seems to not be working on 1.11. I will work on fixing that, but there's only about 60 blocks not textured. I wont be able to perfectly match Levaunt's style, but I'll try to base them off previously existing textures so they will match.
I am looking to continue this pack as a community and I currently have the pack updated for full 1.7.10 support other than horses and the ender dragon. I have also updated it to have a few 1.8 blocks that are listed below. I plan on updating this pack by each Minecraft update so I will be working on 1.8, then 1.9, then 1.10. If you would like to submit a texture that you'd like to add then send it to me at my email: [email protected] along with your forum link so I can credit you.
Thank you Levaunt for creating this resource pack originally and letting other continue it.
I just fixed all of the ctm textures in this pack. They all work now. Mcpatcher or Optifine are required to see the ctm textures.
It seems (atleast from the screenshots you have uploaded) that the pack's CTM isn't working. I haven't downloaded it yet to check ingame, but the CTM is a huge part of this pack and I'd suggest fixing it.
I don't know how ctm works. There is a lot of it and it's all broken. I need someone who knows how to fix it to help me.
Edit - I do have all of the ctm textures and they are in the files with the pack.
Edit 2 - I have just fixed all the ctm after figuring out how it works by looking at other packs with ctm.
I'm very excited about the potential of this rebirth. I downloaded the pack, and I have a couple of issues:
1. The zip file is zipped up wrong. I had to extract the zip file and move the folder a layer up in order for Minecraft to recognize it.
2. I'm using 1.10.02 and it's telling me that the resource pack is from an incompatible version of Minecraft.
Thanks! I don't know what your problem is with the zip file, but it should be working fine. I'll look into it. Also it should work fine on 1.10. The textures are currently only semi updated for 1.8 though. I'll look and see if I'm having problems using the pack on 1.10. The next update I'm probably going to do though is fixing the colored parts of the potions so I'll look into the problems you're having then.
Is there any chance we could get a version of the pack that uses Levaunt's original cobble, stonebrick, and glass? I really don't like the changes that were made to existing textures in the pack after Levaunt stopped working on it.
I want to thank you for your efforts on this pack. It's so nice to be able to use it again after all this time.
The zip file you are providing has the following issue: if you right click the folder that you want to zip, and select Compress (on a Mac) or Add to Archive (on Windows), then the zip file will contain a folder (named like the folder you're zipping), which in turn contains the pack.mcmeta file and all the rest.This "feature" has been part of many compression utilities (like WinZip, WinRAR and the Apple compression utility) for quite some time.
Minecraft does not expect this superfluous level inside the zip file, and the resource pack does not even appear in the list.
That means everyone that wants to use your pack currently needs to unzip it, which is cumbersome (provided they know the trick).
The proper way to create the zip file is to select pack.mcmeta, pack.png and the assets folder, right click and select Compress (on a Mac) or Add to Archive (on Windows).
Hope this helps.
I would be very grateful if you changed the sand texture so that it would not randomly rotate, by the way. The original texture was supposed to only tile, and it really looks awkward right now. That can be fixed using block metadata, if I'm not mistaken.
Edit: Same for netherrack, too.
Many thanks in advance.
Thanks for the tips on compressing the files. I personally always unzip everything so I didn't know there was a difference and I thought that's how everyone does it. I haven't updated this pack in a long time because I'm waiting for my new computer I'm getting for Christmas.
I haven't had time to work on it as I'm starting a different pack and I have other more important things to do. I could maybe work on it in the future.
Hey I'll fix the zipping problem today. I didn't zip it properly. I'm working on my own texture pack right not that's not released, but it's going slow and is similar to this one so I may merge my new textures into this one. I'll see what I can do
Hey, just wanted to say how thankful I am that someone is updating my absolute favorite texturepack! Keep us updated when you find the time to work on it again.
Also, unfortunately I also have problems with getting Minecraft to recognice the resourcepack... can someone explain to me how to unpack the zip-file correctly?
I just uploaded a fix that should make it work fine now. Currently all the MC Patcher data isn't working for 1.11 so I'll need to fix that. Other than that there's only about 60 textures that need to be made, which isn't really a lot. I plan working on this during the week and hopefully releasing a few textures in a new version this weekend.
Wow. My favorite texture pack being updated by the folks who made my favorite alt pack (I switch to keep things fresh)? Awesome. Looks fantastic! Thanks for keeping this alive!
Hey! Unfortunately I don't think anyone is continuing this pack. I'd love to but I don't think I'm both skilled enough or have enough dedication. I honestly shouldn't of tried in the first place. I have about 7 texture packs I started making and never finished so I guess that just kinda happened to then when I tried to continue it. I may one day mess around with it again, but today is not that day sadly.
Levaunt's Derivation RPG is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
Derivation RPG - Reborn is a community continuation of Levaunt's Derivation RPG pack. Permission to create this continuation thread is here.
This is not a continuation of JetStorm's continuation.
Currently all the mc patcher information seems to not be working on 1.11. I will work on fixing that, but there's only about 60 blocks not textured. I wont be able to perfectly match Levaunt's style, but I'll try to base them off previously existing textures so they will match.
I am looking to continue this pack as a community and I currently have the pack updated for full 1.7.10 support other than horses and the ender dragon. I have also updated it to have a few 1.8 blocks that are listed below. I plan on updating this pack by each Minecraft update so I will be working on 1.8, then 1.9, then 1.10. If you would like to submit a texture that you'd like to add then send it to me at my email: [email protected] along with your forum link so I can credit you.
Thank you Levaunt for creating this resource pack originally and letting other continue it.
I just fixed all of the ctm textures in this pack. They all work now. Mcpatcher or Optifine are required to see the ctm textures.
Update Log is at the bottom of the page.
Current Version:
Download Here
Images: I will update these as soon as I have time to take pictures with the fixed CTM
Latest Update:
Fixed zipping problem.
Previous Update:
Fixed CTM support for the following blocks:
Stone
Grass
Dirt
Bricks
Cobblestone
Oak Wood Planks
Sand
Gravel
Birch Logs
Glass
Lapis Lazuli Block
Sandstone
Ornate Sandstone
Fern
Tall Grass
Dead Shrub
Diamond Block
Dandelion
Poppy
Brown Mushroom
Red Mushroom
Gold Block
Stone Slab
TnT
Bookshelf
Moss Stone
Stone Pressure Plate
Wood Pressure Plate
Glowing Resdstone Ore
Stone Button
Sugar cane
Oak Fence
Soul Sand
Stone Bricks
Oak Gate
Mycelium
Nether Brick Fence
Redstone Lamp Turned Off
Redstone Lamp Turned On
Cobblestone Wall
Moss Stone Wall
Wood Button
Gold Pressyre Plate
Iron Pressure Plate
Quartz Stairs
Quartz Pillar
Chicken
Cow
Creeper
Pig
Sheep
Skeleton
Slime
Spider
Squid
Zombie
Last Update:
Added:
Daylight Detector: Turned Off
Red Sandstone: Smooth, Rough, and Ornate
Andesite: Smooth, Rough
Diorite: Smooth, Rough
Granite: Smooth Rough
Fixed:
Flowing Water Animation
Nether Portal Animation
Thank you for coming down this far.
really glad to see someone keeping this beautiful pack alive!
I don't know how ctm works. There is a lot of it and it's all broken. I need someone who knows how to fix it to help me.
Edit - I do have all of the ctm textures and they are in the files with the pack.
Edit 2 - I have just fixed all the ctm after figuring out how it works by looking at other packs with ctm.
I just figured out how to use CTM and I'm currently in the middle of getting all the original ctm working
All ctm in this pack is now fixed! Please redownload for the ctm support.
I'm very excited about the potential of this rebirth. I downloaded the pack, and I have a couple of issues:
1. The zip file is zipped up wrong. I had to extract the zip file and move the folder a layer up in order for Minecraft to recognize it.
2. I'm using 1.10.02 and it's telling me that the resource pack is from an incompatible version of Minecraft.
Thanks! I don't know what your problem is with the zip file, but it should be working fine. I'll look into it. Also it should work fine on 1.10. The textures are currently only semi updated for 1.8 though. I'll look and see if I'm having problems using the pack on 1.10. The next update I'm probably going to do though is fixing the colored parts of the potions so I'll look into the problems you're having then.
Is there any chance we could get a version of the pack that uses Levaunt's original cobble, stonebrick, and glass? I really don't like the changes that were made to existing textures in the pack after Levaunt stopped working on it.
Thanks for the tips on compressing the files. I personally always unzip everything so I didn't know there was a difference and I thought that's how everyone does it. I haven't updated this pack in a long time because I'm waiting for my new computer I'm getting for Christmas.
I haven't had time to work on it as I'm starting a different pack and I have other more important things to do. I could maybe work on it in the future.
Hey I'll fix the zipping problem today. I didn't zip it properly. I'm working on my own texture pack right not that's not released, but it's going slow and is similar to this one so I may merge my new textures into this one. I'll see what I can do
I just uploaded a fix that should make it work fine now. Currently all the MC Patcher data isn't working for 1.11 so I'll need to fix that. Other than that there's only about 60 textures that need to be made, which isn't really a lot. I plan working on this during the week and hopefully releasing a few textures in a new version this weekend.
I just released an update. Plan on working on it more.
wow! looks nice!
Wow. My favorite texture pack being updated by the folks who made my favorite alt pack (I switch to keep things fresh)? Awesome. Looks fantastic! Thanks for keeping this alive!
Hey! Unfortunately I don't think anyone is continuing this pack. I'd love to but I don't think I'm both skilled enough or have enough dedication. I honestly shouldn't of tried in the first place. I have about 7 texture packs I started making and never finished so I guess that just kinda happened to then when I tried to continue it. I may one day mess around with it again, but today is not that day sadly.
Looks really cool!
Good work dude.