Just jumping in here with an outside opinion. I'm not really invested in whichever direction this mod takes.
The biggest problem I see with staying on 1.7.10 as time goes on is that more and more mods are making the leap to at least 1.10.2 to take advantage of the new rendering and other advancements. Even if they keep a 1.7.10 version, the vast majority do not keep maintaining that version past its current form. All updates are focused on the newer versions. I think that will lead to a majority of players moving on for the cool new features coming out in their favorite mods. Of course there will always be mods that don't make the jump at all, but they usually cease to be relevant to the game. Everybody remember all those cool mods for 1.2.5? Yeah, me either. The only thing propping 1.7.10 up at this point are the large industry mods that won't make the jump or are just taking forever because of the complexity of the update. So while 1.7.10 is still viable, and probably will remain that way for a while, it is not the future. If you're just developing for yourself, then knock yourself out - code for the version you play. But if you're not a coder and need to attract one, and/or you want your mod to become popular with a large player base, then staying with 1.7.10 is foolish, and becomes more-so with every new version.
EDIT: And, if all you have at this point is a mod idea and some resources, and you've barely even coded any AI, then staying with 1.7.10 is even sillier (assuming the above goals; that you want your mod to be popular and/or you need coders or other contributors to want to work on your mod) because you don't have a legacy investment of a complex codebase, or knowledge of developing for one version, that have to be completely changed to work with the new versions. You still essentially have a clean slate, and it's as easy to develop for one as it is for the other. (Except that most developers I've seen talk about the switch say that there's a lot more exciting possibilities with the new systems, and things are generally easier to accomplish - so that would make newer versions easier to develop for.)
lol it is your opinion , but think of the time it is to get this mod going. last time i checked most mods said they weren't moving up to 1.10.2 and staying in the 1.7.10-2. Look where most mods are now? 1.10.2-1.11 lol. i'm saying by the time this mod is released it will be all about 1.10+ Lol. unless you're willing to play this mod alone with some of the non-updating mods. lol but yeah just my opinion and my two cent too.
The man said it's for 1.7.10 and people keep insisting lol. I don't see arrogance, I see him getting aggravated by people not listening. Details are irrelevant. If it's for 1.7.10, then for 1.7.10 it is.
I don't think 1.7.10 will become irrelevant yet. 1.7.10 has double the amount of mods available to players than any other version. Maybe a little into the future it will be as it's becoming increasingly easier to port mods after the 1.9 updates. The day nears but it's not quite there yet.
Some people say the mod was not releasing. Maybe the creator can release an alpha. Yes, I know he is adding tons of farm animals, and some closest to them. I'm starting to think the mod was cancelled. Hopefully it wasn't.
Some people say the mod was not releasing. Maybe the creator can release an alpha. Yes, I know he is adding tons of farm animals, and some closest to them. I'm starting to think the mod was cancelled. Hopefully it wasn't.
It is not cancelled. He DID release an alpha preview. Just be patient.
The Meaning of Life, the Universe, and Everything.
Join Date:
7/17/2016
Posts:
142
Minecraft:
KillerPike
Member Details
I was not going to say anything, but since this has turned into personal attacks, I guess I should.
My coder is currently working on this mod, on top of coders that may still be coding the mod, for all I know
But I assure you all, this mod IS being worked on, yes it's slow, but since no one wants to help, no one has the right to complain.
Matheus is working hard on parenting models and creating textures, if you go to his Discord fan chat, he almost always has new pictures of models and textures.
I wont give anymore information, I just want to stop the argument, as it has gone much to far, and is very uncalled for, no excuses.
Good day.
-Pike
Rollback Post to RevisionRollBack
Brewers poem;
Glowstone makes it stronger,
Redstone makes it longer
Yes that poem is very easy to mess up.
Yeah, I support stuff. Although most of this is between 'would enjoy in game' to 'holy jeez meh needyz!'
I was not going to say anything, but since this has turned into personal attacks, I guess I should.
My coder is currently working on this mod, on top of coders that may still be coding the mod, for all I know
But I assure you all, this mod IS being worked on, yes it's slow, but since no one wants to help, no one has the right to complain.
Matheus is working hard on parenting models and creating textures, if you go to his Discord fan chat, he almost always has new pictures of models and textures.
I wont give anymore information, I just want to stop the argument, as it has gone much to far, and is very uncalled for, no excuses.
Good day.
-Pike
yes, we have a new coder and he is already working on the mod (the old one is aways offline on discord now)
Just jumping in here with an outside opinion. I'm not really invested in whichever direction this mod takes.
The biggest problem I see with staying on 1.7.10 as time goes on is that more and more mods are making the leap to at least 1.10.2 to take advantage of the new rendering and other advancements. Even if they keep a 1.7.10 version, the vast majority do not keep maintaining that version past its current form. All updates are focused on the newer versions. I think that will lead to a majority of players moving on for the cool new features coming out in their favorite mods. Of course there will always be mods that don't make the jump at all, but they usually cease to be relevant to the game. Everybody remember all those cool mods for 1.2.5? Yeah, me either. The only thing propping 1.7.10 up at this point are the large industry mods that won't make the jump or are just taking forever because of the complexity of the update. So while 1.7.10 is still viable, and probably will remain that way for a while, it is not the future. If you're just developing for yourself, then knock yourself out - code for the version you play. But if you're not a coder and need to attract one, and/or you want your mod to become popular with a large player base, then staying with 1.7.10 is foolish, and becomes more-so with every new version.
EDIT: And, if all you have at this point is a mod idea and some resources, and you've barely even coded any AI, then staying with 1.7.10 is even sillier (assuming the above goals; that you want your mod to be popular and/or you need coders or other contributors to want to work on your mod) because you don't have a legacy investment of a complex codebase, or knowledge of developing for one version, that have to be completely changed to work with the new versions. You still essentially have a clean slate, and it's as easy to develop for one as it is for the other. (Except that most developers I've seen talk about the switch say that there's a lot more exciting possibilities with the new systems, and things are generally easier to accomplish - so that would make newer versions easier to develop for.)
lol it is your opinion , but think of the time it is to get this mod going. last time i checked most mods said they weren't moving up to 1.10.2 and staying in the 1.7.10-2. Look where most mods are now? 1.10.2-1.11 lol. i'm saying by the time this mod is released it will be all about 1.10+ Lol. unless you're willing to play this mod alone with some of the non-updating mods. lol but yeah just my opinion and my two cent too.
Exactly.
What do I press to download this beautiful mod?
Nothing, because it doesn't and won't be released. Sorry.
Thats what you think
Some people say the mod was not releasing. Maybe the creator can release an alpha. Yes, I know he is adding tons of farm animals, and some closest to them. I'm starting to think the mod was cancelled. Hopefully it wasn't.
It is not cancelled. He DID release an alpha preview. Just be patient.
OK Good. When will he release a link, it was just a picture of the some of the cows.
Use the default sounds in Minecraft. For Exotic Livestock and if you want to add custom sounds, modify the sounds of the vanilla amimals.
Patience Level: Chcking back each day
I was not going to say anything, but since this has turned into personal attacks, I guess I should.
My coder is currently working on this mod, on top of coders that may still be coding the mod, for all I know
But I assure you all, this mod IS being worked on, yes it's slow, but since no one wants to help, no one has the right to complain.
Matheus is working hard on parenting models and creating textures, if you go to his Discord fan chat, he almost always has new pictures of models and textures.
I wont give anymore information, I just want to stop the argument, as it has gone much to far, and is very uncalled for, no excuses.
Good day.
-Pike
Brewers poem;
Glowstone makes it stronger,
Redstone makes it longer
Yes that poem is very easy to mess up.
Yeah, I support stuff. Although most of this is between 'would enjoy in game' to 'holy jeez meh needyz!'
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2311624-deeper-caves-caves-going-more-than-2-kilometers
Oh boy! A discord! Wheres the link
here is the link to discord... there is some things that I didn't posted here...
https://discord.gg/8HwAbbA
like this camel model
k
yes, we have a new coder and he is already working on the mod (the old one is aways offline on discord now)
k
That a good news! Cant wait.
BOARD THE HYPE TRAIN EVERYONE
WOO HOO! CHICKEN PHOTOS ADDED!!!!!! COUNTDOWN TO FIRST RELEASE MY FRIENDS!!
Idea:Roosters Crow in the morning the first time they see the sun
YAAASSSSS!!!!!
IT'S FINALLY ALIVE
k
IS IT OUT YET OR THE HYPE TRAIN IS STILL GOIN!!!!!!!!!