well atleast make a recipe for the meat than adds the mod?
also i think you wouldnt make this for 1.8 becuz 1.8 i think it was sometimes incombatile with some mods.
that meat will be a rare drop from sea kings..
There will be a 1.8 version AFTER the 1.7.10 version will be released...it compatible that's not the problem..it's just very very annoying to use in my opinion :\ all that resource pack stuff like model files and stuff is useless and it just makes everything a chore instead of writing 1 line of code to add a texture to a block you have to make like 3 new files and put them in 3 separated folders....why did they changed something that wasn't broken it's beyond my knowledge...
wow...still..there are other easter eggs as well T.T not sure why everybody goes after devil fruits and new abilities..
I don't remember the old cooldown but right now it's 400 ticks (FUN FACT: right now Dai Enkai has the highest cooldown with 500 ticks)...but still this ability is supposed to initiate a fight..for that slowness effect or just to create a fancy arena xD.
I would love to see the other features besides the devil fruits/new abilities but I don't understand how to read the other new updates.
I'll try to add some kind of special abilities for advanced swordsmans..but that's still in debate we'll see
Also..that fruit sounds amazing (too bad it's fan made) one thing that I hate it's that it feels very "cheap" ..in naming fruits oda never used kanji only katakana so the correct name would be スキスキの実 xD of course this is just my assumption I'm not japanese and I hardly recognize kanji..and after all it's fan made so..whatever (also fun fact Suki also means love when wrote like this 好き ..xD)
I would love to see the other features besides the devil fruits/new abilities but I don't understand how to read the other new updates.
well like I said you don't need to know how to read codes..I mean the new devil fruits and abilities are literally in a class named ListDevilFruits :\ it's not that hard to figure out what it means..most easter eggs are like this..
Hey on those videos by end team, which are the mods to make health larger and those other bars with icons on the right and left side of the hud?
It's not a mod, its a command. use this command for the hearts
/effect [insert player username] 21 [seconds] [effectiveness]
example:/effect RobocreeperMC 21 600000 25
21 is Health Boost (there are more effects)
for example the [effectiveness] changes the numbers of the hearts
there is no 0.3.0 right now there are dev builds since I started to remake the entire mod from 0 and since I'm only 1 guys I can't remake something that was build in 1 year some months so it takes time but I want to give something to the fans of this mod so I'm releasing dev builds. Every new dev builds adds something from previous versions or something new
Is it ok if I use forge 1.8? Or do I have to download another version of forge? If so, which version? Cause forge didn't seem to find the mod in my mod list.
Anyways I have seen the mod showcase and it is great!! I am hoping to get this on lan to play with friends.
Try removing smart moving :\ it seems like the only mod related to player rendering I'll take a look at other mods to see if it's something else..
It turns out there may be a compatibility problem because I just tried clothingcraft and it did the same thing. I'll try and see if it's SmartMoving
Ok it ended up being it. Oh well I can live without it. Thanks for suggesting SmartMoving lol
There are render issues with Mo Bends when I put the armor on.
well atleast make a recipe for the meat than adds the mod?
also i think you wouldnt make this for 1.8 becuz 1.8 i think it was sometimes incombatile with some mods.
^^ glad it helped and if it happens with other mods as well it's not something that I can solve..
Pretty sure it's the same thing as with SmartMoving since both mods change the player rendering method to allow their own stuff to work :\
I'll see if there is a way to add compatibility with those mods but...if it happens with other mods as well I don't think it's possible.
that meat will be a rare drop from sea kings..
There will be a 1.8 version AFTER the 1.7.10 version will be released...it compatible that's not the problem..it's just very very annoying to use in my opinion :\ all that resource pack stuff like model files and stuff is useless and it just makes everything a chore instead of writing 1 line of code to add a texture to a block you have to make like 3 new files and put them in 3 separated folders....why did they changed something that wasn't broken it's beyond my knowledge...
I would love to see the other features besides the devil fruits/new abilities but I don't understand how to read the other new updates.
I'll try to add some kind of special abilities for advanced swordsmans..but that's still in debate we'll see
Also..that fruit sounds amazing (too bad it's fan made) one thing that I hate it's that it feels very "cheap" ..in naming fruits oda never used kanji only katakana so the correct name would be スキスキの実 xD of course this is just my assumption I'm not japanese and I hardly recognize kanji..and after all it's fan made so..whatever (also fun fact Suki also means love when wrote like this 好き ..xD)
well like I said you don't need to know how to read codes..I mean the new devil fruits and abilities are literally in a class named ListDevilFruits :\ it's not that hard to figure out what it means..most easter eggs are like this..
Hey on those videos by end team, which are the mods to make health larger and those other bars with icons on the right and left side of the hud?
It's not a mod, its a command. use this command for the hearts
/effect [insert player username] 21 [seconds] [effectiveness]
example:/effect RobocreeperMC 21 600000 25
21 is Health Boost (there are more effects)
for example the [effectiveness] changes the numbers of the hearts
and the hud's are Enviromine
Ah i see, i was searching for an actual heart increasing mod.
Nawh, you got it wrong. In Mine Mine no Mi, you can set health higher by using /setdoriki 6000
But is there a way to normally obtain more health without using commands?
Just bring up your doriki normally by killing mine mine no mi mobs.
No. Unless you install the RPG health mod or something. but the command is better.
It is NOT wrong. /setdoriki is just another way.
EndTeam used Mine Mine no Mi's Doriki system.
0.3.0 dont work fully as 0.2.4?
0.3.0 wasn't released yet. This is only a dev version to find bugs.
Texturer of the awesome One Piece mod Mine Mine no Mi:
there is no 0.3.0 right now there are dev builds since I started to remake the entire mod from 0 and since I'm only 1 guys I can't remake something that was build in 1 year some months so it takes time but I want to give something to the fans of this mod so I'm releasing dev builds. Every new dev builds adds something from previous versions or something new
That does not mean the /effect command is the wrong way to do it.
Is it ok if I use forge 1.8? Or do I have to download another version of forge? If so, which version? Cause forge didn't seem to find the mod in my mod list.
Anyways I have seen the mod showcase and it is great!! I am hoping to get this on lan to play with friends.