Hey all you AoA lovers! I know a lot of fans of the mods want feedback for their dimension ideas for Nevermine, and myself, with many other people included, would like to hear them, too. Before you suggest a dimension, let my go over a couple of ground rules.
1. The dimension must follow AoA protocol (that means no Lucky Block dimensions or Diamond dimensions).
2. While you don't have to speak of everything that would be in the dimension, please make the suggestion at least a little detailed.
3. Be unique and creative, don't just copy another dimension from another mod.
4. Don't bash other people's ideas. Constructive criticism is welcome, but telling someone that their idea is garbage or worthless is just plain mean.
5. Another reminder to be unique and creative. AoA has almost limitless dimension potential, so think of something incredible!
If your dimension is incredibly cool or unique, I will put it up on the front page of the thread so everyone can see it!
Have fun suggesting dimensions, and who knows? Maybe one day, Xolova will come to this thread for a dimension idea...
Feel free to suggest anything you want, whether it be dimensions, weapons, mobs, bosses, upgrade kits, etc. This is a thread made by a fan, for fans. Feel free to suggest as much as you please.
sorry. Although everyone wants to see more dimensions for aoa take this down untill 2.9 comes out then put this back up. if you want the planned dimensions to be implemented then take this thread down or he will get side tracked and make other dimensions if he likes the ideas and the planned dimensions will either not be in for a long time or not at all.
sorry. Although everyone wants to see more dimensions for aoa take this down untill 2.9 comes out then put this back up. if you want the planned dimensions to be implemented then take this thread down or he will get side tracked and make other dimensions if he likes the ideas and the planned dimensions will either not be in for a long time or not at all.
This thread is for suggestions. Xolova will likely never look at this thread, and it is for US, not Xolova. It'll be for him later. Besides, no dimensions have been suggested yet.
EDIT: Also, I'm pretty sure he's heard enough people tell him to work on the planned dimensions, so I doubt he'll be sidetracked by any of this.
The Meaning of Life, the Universe, and Everything.
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Name: ERR_NAME_NOT_FOUND (really!)
How we can join it? Using some sort of glitched ore in Cyberzon to craft the Realmstone. Or killing a Dammerung in Cyberzon (structure mob, can only be killed when at 64 lvl hunter)
Landscape: Could be glitched islands with random colors and making sounds when stepping on.
Mobs: entity.glitch: Could attack with screen effects.
entity.stunner: Only makes screen effects,immobile.
entity.rammy: Could go very fast and attack with great knockback.
entity.rammy.rare: Could be bigger than entity.rammy.
entity.20goto10: Can't be killed when you have less than lvl 89 hunter and make insta-kill unless you have an anti-virus, dropped by Dammerung, last 10 secs by anti-virus, and when one time is finished, make a error window.
Weapons: KILLING_METHOD: Sword that deal 9 damage, but remove the AI of the target mob for 3 seconds.
Bosses:Monstrosity: Could not damage nor do any effects on the player, simply increase mob spawns and mob damage by four times.
0x00(five random numbers) Attacks are based on numbers in name. 1:Melee damage. 2:ranged damage. 3:Lifesteal. 4:Screen effect. 5:Explosive attacks. 6: Random invisiblility. 7:Random fail in hit(taking damage from it's own shots) 8:When music stops(music? or just buggy sounds from other bosses?), random teleport. 9:AI removal fro five seconds on hit. Could look like a bunch of voxels(3d pixels). Monstrosity could look like this:http://darkshreaders.deviantart.com/art/It-HELP-tale-601037101
I actually might be posting here. I've had more than enough ideas to leave them to rot. But I'm at school rn (shhh ) so ill prob make posts later. But, I do make posts on aoa anyways, so ya.
I myself wrote up a suggestion for a smaller, but unique dimension. This was originally written in June of last year:
The Piranhis dimension, which is themed around Piranhas! There will be the new dimension, 4 new mobs, a new boss, and some new weapons. So, let’s dig right in!
To get to the new dimension, you will need a Piranhis Realmstone, which is dropped by mobs from the L’Borean. The portal will look like dark blue and orange mixed to create an odd mess. Be prepared, though, and use an Oceanus Diving helmet, as the entire dimension is underwater. Once you enter, you will see a few new structures, like the sunken ship, with some loot, Piranha spawning pods, where Speedy Piranhas spawn, and a giant, hollowed out rock that will have some Bulky Piranha spawners inside of it. A rarer structure is the whale carcass. It isn’t even a carcass anymore, as all that is left is some bones, and a spawner for the Bloodthirsty Piranhas. Normal piranhas spawn naturally throughout the dimension.
The new mobs are the Piranha, the Bulky Piranha, the Speedy Piranha, and the Bloodthirsty Piranha. The normal Piranha has 35 health, and will swim at a relatively fair pace. The Bulky Piranha has 60 health, and will swim at a slower pace. The Speedy Piranha has 30 health, and will swim at a very quick pace. Lastly, the Bloodthirsty Piranha has 55 health, and will swim quickly, making it very dangerous.
The new boss is the King Piranha! You summon him using the Piranha Fossil, dropped rarely by the Piranha, anywhere in the Piranhis dimension. He has 950 health, and has a very unique fighting style. He will charge the player, knocking them back if he manages to hit them. He will adapt this style until he reaches 400 health, then he will enter rage mode. His eyes will turn red, and he will charge quicker, but he will gain his tooth shot attack. He will fire one of his razor sharp teeth as a projectile. When he is defeated, he will drop one of three possible piranhis themed weapons, a piece of the new armor set, and his statue.
Onto the new weapons and the armor set. The first new weapon is the Piranha staff, which will summon a friendly Piranha to charge enemies and fight for you. The second new weapon is the Piranha Tooth Sword, which is a 27 damage sword that has a chance to inflict the poison effect. The third and most powerful weapon is the King Piranha’s Fin, which is a razor sharp fin that does 29 damage, and will inflict slowness on the target. The new armor, the Piranha Scale armor, is dropped one piece at a time by the King Piranha. It has the same defense as Candy Armor.
How we can join it? Using some sort of glitched ore in Cyberzon to craft the Realmstone.
Landscape: Could be glitched islands with random colors and making sounds when stepping on.
Mobs: entity.glitch: Could attack with screen effects. entity.stunner: Only makes screen effects,immobile. entity.rammy: Could go very fast and attack with great knockback. entity.rammy.rare: Could be bigger than entity.rammy.
Weapons: KILLING_METHOD: Sword that deal 9 damage, but remove the AI of the target mob for 3 seconds.
Bosses:Monstrosity: Could not damage nor do any effects on the player, simply increase mob spawns and mob damage by four times. 0x00(five random numbers) Attacks are based on numbers in name. 1:Melee damage. 2:ranged damage. 3:Lifesteal. 4:Screen effect. 5:Explosive attacks. 6: Random invisiblility. 7:Random fail in hit(taking damage from it's own shots) 8:When music stops(music? or just buggy sounds from other bosses?), random teleport. 9:AI removal fro five seconds on hit. Could look like a bunch of voxels(3d pixels).
I like your idea! But instead of some ore, maybe you can kill a structure mob with that "bugged" theme to get there via rare chance to travel there on a kill. Sort of like an amphibyite-terrestrial mix
Oh and the mobs including the structure mobs can have an occasional "corruption" attack that instantly kills you without a firewall in your hotbar ( kinda like banshees) the firewall will make you avoid said instakill and leave a corrupted pixelated screen effect instead.
I like your idea! But instead of some ore, maybe you can kill a structure mob with that "bugged" theme to get there via rare chance to travel there on a kill. Sort of like an amphibyite-terrestrial mix
Oh and the mobs including the structure mobs can have an occasional "corruption" attack that instantly kills you without a firewall in your hotbar ( kinda like banshees) the firewall will make you avoid said instakill and leave a corrupted pixelated screen effect instead.
Adding it now! Also do you like my random boss idea? (the one with the zeroes)
The Meaning of Life, the Universe, and Everything.
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Neo Utopia
Background
The perfect world designed by scholars who rejected the gods. Through deceiving Pluton, the god of riches and wealth, they acquired a small fraction of his power to construct their own universe, one where the gods have no power over. Many who had disagreements with the way of the gods followed them to this new world. Starting off with democracy, the world was to eventually become an anarchist utopia. However, they underestimated the influences of the godly powers; while no gods could directly affect them, the remnants of Pluton’s power was poisoning their minds with insatiable desire for wealth and power. Originally scholars of brilliant intellect, the members of the government devised a plan for their infinite and absolute rule over this new world. Few hundred years later, it now stands as a utopia with no sadness or illness, where everyone is equal and happy; however, under the surface is a mysterious government which conducts sinister deeds in the shadows.
The Entry
Entering the Neo Utopia is a problem in itself, as it cannot be reached by the power of the gods, making the Ancient Teleporter method impossible. We need to use a portal that uses a separate source of energy; Lunalus. While controlled by Pluton, Lunalus does not have links to the Ancient Teleporter, and this was the exploit that the original utopians had made. Use the Artificial Realmstone (bought from the Realm Shifter) on the Lunalus portal, and the portal should change into the Neo Utopia portal.
The World
The landscape of Neo Utopia carries aspects of cyberpunk, with massive chrome skyscrapers occupying a large part of the land. The designs are clean and slick, with neon lights lighting up the world in a cold, mechanical fashion. The prominent colors are blue and silvery white, and there is hardly any unnecessary decoration.
Biomes
Neo Megalopolis
The Megalopolis is where the majority of the civilization resides. That being said, it is mostly devoid of people; automated machines and holograms are predominant in the skyscrapers looming over the land. This is because of the low amount of human inhabitants of this dimension, as reproduction is no longer necessary due to humans gaining biological immortality through research. Suspended roads with magnetic rails are a common sight around the Megalopolis.
Neo Terminals
The Terminals exist as transport between the massive cities. Massive semitransparent tubes rend over the land, with suspended magnetic trains flying through at extreme speeds. Due to the damage that a small fault can cause, the area is under constant surveillance by watcher drones, ready to swarm on any fool who tries to sabotage the system.
Neo Central Core
The Central Cores contain the power sources and important research laboratories of the dimension, effectively being the hearts of Neo Utopia. They are an absolute off-limits area for non-authorized personnel, and any violation will result in instant termination by orbital strikes from a network of satellites. While a view from outside reveals very little, underneath the surface lies a subterranean matrix of reactors and labs.
Structures
Skyscrapers
The skyscrapers shoot high into the skies, reaching above the clouds. It is composed of twelve to eighteen floors, with each floor containing different centers. They can have a triangular or rectangular base.
Floors 1~3: Inhabited Center, Holograms Center, Supplies Center, Recreations Center
Floors 4~6: Inhabited Center, Holograms Center, Entertainment Center, Educations Center (Junior), Technologies Center
Floors 7~9: Holograms Center, Educations Center (Junior), Technologies Center, Arts Center
Floors 10~12: Educations Center (Senior), Technologies Center, Business Center, Literature Center
Floors 13~15: Educations Center (Senior), Business Center, Operations Center
Floors 16~18: Inhabited Center (Elite), Educations Center (Elite), Overseer Center
Signal Towers
The tall but narrow signal towers receive signals transmitted from other cities. As an important structure, they are guarded by flying drones to keep any unauthorized personnel off the towers.
Dome of Unity
The massive dome, the maximum point reaching four storeys high, is used for monthly assemblies of the entire population of the city. While not in use, the inside of the dome is shut off to the public.
Public Labs
Not all labs are located in the Central Core; a few are even open to the public. While under basic surveillance, the knowledge from these labs were deemed to be harmless.
Hologram Labs
Robotics Labs
Nanotechnology Labs
City Council
All decisions which run the city is made at the council. It has the highest level of surveillance in the city, guarded by the most cutting edge androids. The people are never told of its decisions and are told what to do without having the reason explained to them.
Nanoswarm Hives
Found commonly across the Terminals, the hives contain a swarm of deadly nanobots, ready to strip their victims’ flesh from the bone.
Train Station
Stations are placed sparsely across the Terminals. With the fact that the trains often transfer important cargo, the station is under moderate surveillance constantly. The player can also use it to travel long distances quickly, provided he meets certain requirements.
Floating City
There are floating cities above the Terminals, where no tubes seem to lead up to. In addition to being very difficult to approach, it seems to have a very high level of surveillance, being guarded by massive flying drones. No one knows what is kept in the city, nor how to approach it.
Reactor Core
The main power supply of this world, the reactors are located in the Central Cores, under extremely heavy surveillance. It is composed in two parts; the fusion core and the reactor cooler.
Satellite Control Labs
The satellite control labs in the Central Cores, as the name suggests, control the various satellites around Neo Utopia. The satellites in use include the defensive satellites, surveillance satellites and weather satellites.
Genetics Labs
The labs where the engineering of the human – and other – genes are done. Located in the Central Cores, these research labs look at optimizing the human design, correcting and improving the flaws. They are also credited for the research of biological immortality.
Forbidden Labs
The study of the cosmos and the quantum is considered a forbidden art in the cities, however is a major research subject in the Central Cores. The motives behind these researches are unknown, as it seems that these will yield no results with practical application.
Chrome Halls
The Chrome Halls is the residence and workplace of the central government individuals. It is one of the most heavily guarded places in Neo Utopia, being guarded by the epitome of their robotics technology.
The Black Tower
The Black Tower is a very mysterious and tall building. The sheer size, reaching what would be 22 storeys on a standard skyscraper and being much wider, the octagonal base and the contrasting colors of black and red begs for attention. There is no surveillance around the building, but there is no way to enter it; the walls stand unbreachable and there are no doors or windows. Located very rarely in the Megalopolis, the reason for the existence of these buildings are unknown.
Mobs
Type ε – Hologram
The hologram became a major means of communication and media. While being entirely formed out of light and having no mass, they can still attack through ways that utilize energy. In fact, this becomes rather advantageous for them, as the player can only attack them with energy as well. Holograms come in many variations, from humans to animals and have different stats depending on model.
Type ε – Sentry
The Sentry is a model of cyborg used for basic security around inhabitation zones. It is quite durable, and wields a plasma stunner which briefly stops the movement of the victim and hinders it for a few seconds.
Type ε – Protector
The Protector is used with the Sentry to protect inhabitation zones. It passively produces a field which protects its nearby allies from damage. The Protector itself has high durability, however is slow and deal near negligible damage.
Type δ – Firefly
The Firefly model is an airborne model, known for its erratic and quick movements. They encircle their target while shooting beams of plasma. They are primarily used to protect areas with low to moderate level surveillance, and can be seen patrolling in swarms around the Terminals.
Type δ – Nanoswarm
The model Nanoswarm is developed at the nanotechnology labs for a variety of purposes, one of them being service in the Terminal for security. Being that it is a cloud of nanobots, they have an annoying tendency to dodge attacks quite often. There is said to be certain frequency of sound that they will back down at, however.
Type γ – Templar
The Templar is the primary model used for protecting moderate to high surveillance areas. It is very fast, wielding a plasma cutter which does high damage, some of it even ignoring standard armor.
Type γ – Vanguard
The Protector model was designed to account for the weaknesses of the Templar; the low durability. The Vanguard has a very high durability, and while it has low damage, it constantly pushes its targets into a corner while taking no knockback itself. It is impossible to get behind the vanguard, as its plasma suppression field stop the player from escaping. In conjunction with other models, the Vanguard can become one of the largest threats.
Type γ – Sniper
The Sniper model is made for long ranged combat, supporting the other cyborgs with pinpoint fire. While it takes time for their aiming system to calibrate, a direct hit can be fatal even to the players with the best gears. The damage done is inversely proportional to the distance the player moved during the calibration period, with the calibration being negated when the player moves more than a certain distance.
Type β – Magician
The Magician model has a unique combat style; it utilizes long and thin wires to cut through steel plates as if they were butter. It releases six strands of monomolecular wires upon detecting a threat, which proceed to tear through the terrain to approach the victim. Not only does the wires do massive damage, they also stun the player briefly, meaning the player can be consecutively hit by more wires.
Type β – Marksman
The Marksman is an upgrade of the Sniper model, being able to simultaneously calibrate three shots at once, with short intervals between each. The calibration time is also marginally shortened. If the target is not constantly moving near full speed, it is likely that they face certain death.
Type β – Kaleidoscope
The Kaleidoscope gives off radio waves that mess with the victim’s mind, causing a variety of effects. Also, it can place multicolored barriers of energy which rapidly damages any enemy inside it, while healing allied cyborgs. When the target is at melee range, it uses a plasma scythe to do massive damage, most of it ignoring standard armor.
Type α – Catastrophe
The model Catastrophe is used to guard only the highest security areas. Equipped with a scatter missile launcher, heavy duty shield and a homing plasma cannon, it is nigh invincible in both melee and range. Out of its many armaments, the scatter missile launcher to be feared the most; the detonation of the original projectile creates more explosive projectiles which all do massive, if not fatal damage.
Type α – Apocrypha
The Apocrypha is a model used for the protection of the Floating City. They utilize a mysterious experimental technology called “Material Gate”, which allows them to rearrange the atomic structure of matter. Through this, they fire endless volleys of missiles, each having different properties depending on the original material used.
Type Ω – Veritas
The Veritas was an experimental step towards installing AI in machines, which turned out to be a massive failure. Originally a unique specimen, it escaped the facility and started creating copies of itself. The copies may be sighted anywhere in Neo Utopia albeit rarely, and is an extremely dangerous encounter. It is equipped with a phase shifter, allowing it to pass through solid terrain without impediment, as well as being equipped with some of the most dangerous experimental weapons systems. One such example is its "Veritas Cannon", a weapon that uses hyperdense matter, antimatter ad strange matter as ammunition.
Bosses
Type ΑΩ – Harmageddon
The Beginning and the End
The very first cyborg to be developed, and at the same time equipped with the most recent of weaponry is Harmageddon, the ultimate weapon of destruction. It can trigger orbital strikes, as well as bend the fundamental forces to its will. It battles through manipulation of gravity, magnetism and nuclear forces, leaving a mere human with no chance. Even the weapons of Veritas pale in comparison.
Type ∞ - Laplace
Deus ex Machina
The Laplace is the ultimate goal of the government of Neo Utopia; godhood though machine. Laplace predicts the future with a very small margin of error from the data constantly supplied by the satellites. The plan is reaching its final stages; the small margin can finally be removed to make a device that can predict anything, anytime and anywhere. By base an AI system, it does not have a singular physical body like other androids, acting more as a hive mind to all machinery in its abode. In combat, Laplace stands near invincible as it is able to predict anything that will happen.
NPCs
Citizen
A generic citizen found in a Skyscraper. Converses with the player about the dimension and some trivial things.
Elite Citizen
An elite citizen found in a Skyscraper. Converses with the player and provides a more in depth knowledge on the dimension.
Black Market Trader
A Black Market Trader found anywhere in the Megalopolis. Trades items that are illegal to the player for a high price.
Mayor
Found in the City Counsel. Converses with the player and gives quests to players.
Lab Researcher
A researcher found in Forbidden Labs. Trades highly advanced weapons to the player for a high price.
Scholar
One of the original utopians, found in the Chrome Halls. Converses with the player and shows the reality of the dimension.
Items
Weapons
Hologram Staff
A staff that produces a random friendly hologram to fight for you.
Meltdown
An extremely high firerate gun, with a 25% chance to fire meltdown bullets. Meltdown bullets deal more damage and set the target on fire.
Nanosword
A sword which emits nanobots. After a successful hit, the enemy takes constant damage and is crippled.
Fortress Shield
A utility energy weapon. Knocks enemies back in a large radius while dealing large damage. Long delays between usages.
Spectrum Bow
A bow firing seven arrows at once, in a large unpredictable spread. Slow firing speed, multiple shots do stack damage.
Triple Tap
A sniper rifle that can have a maximum of 3 preloaded bullets, which can be fired in quick succession. The rifle reloads itself automatically while in the player’s hotbar.
Wire Cannon
A canon which shoots a projectile that creates a wire link between the object and player on hit. Using it again drags the target towards the player. Can be used on blocks like a grappling hook.
Catastrophe Blaster
An energy weapon shooting an explosive projectile, which splits into ten randomly scattered explosive projectiles.
Material Gate
A cannon using a variety of different items for ammo. Changes the effect depending on the ammo used.
Veritas Cannon
A low firerate cannon which shoots three projectiles simultaneously, one doing large bullet damage, one doing explosive random damage and one causing a variety of special effects.
Plasma Matrix Staff
Traps all nearby enemies in a plasma sphere, which disappear after 5 seconds or when broken through damage.
Satellite Pole
A falling projectile staff, which drags down a satellite in orbit and drops it on the enemy.
Orbital Strike Initiator
Sets a spot for the orbital strikes to strike at. Continues for ten seconds after placement.
Particle Accelerator
A stream energy weapon dealing high dps and piercing through an infinite amount of enemies.
Grand Unifier Staff
A staff that lets you command the great forces of the cosmos at will. Can be toggled across four different modes.
Gravity Greatblade
A blade forged out of a hyperdense material. The sheer gravitational force of the sword drag entities towards the player while holding it. Can be toggled to repel mode.
Electromagnetic Greatblade
A blade forged out of a hyperelectromagnet. The massive electric current courses through all nearby mobs, attacking a large amount of mobs at the same time.
Decay Greatblade
A blade forged out of neutrinos. The enemies decay away quickly after a hit from this weapon, dealing extremely heavy debuff damage and impairing the target heavily. Can toggled to disintegrate non-boss enemies at the cost of one bar of hunger per hit and 2% of the durability.
Fusion Greatblade
A blade forged out of protons. Can be toggled to surround the user in a constant ring of explosions at the cost of faster hunger drain.
Unity Greatblade
A blade representing harmony of the forces. Can be created by surrounding the Grand Unifier Staff with all of the Force Greatblades. Deal marginality increased damage, however loses all special abilities of the original items. Can be toggled to deal full cleave damage to all nearby enemies at the cost of one bar of hunger per hit. Reach is two blocks further than a standard greatblade.
Exclusion Staff
Excludes the player from the world for 10 seconds. The player cannot be attacked or interact with anything, however can heal, eat and move position. The cost of this staff can only be halved by Archmage enchantment.
Utopia Staff
Creates a massive ring of particles above the player. Particles fall down very rapidly and randomly within the ring, dealing large damage to any enemy hit. Lasts 30 seconds. The cost of this staff can only be halved by Archmage enchantment.
Genesis Staff
Regens the current dimension the player is in. Text “Hello World” is displayed instead of the standard loading screen. The cost of this staff can only be halved by Archmage enchantment.
Armor and Tools
Cyberpunk Armor
Crafted from Chromium Ingots and Charged Runium Chunks. Grants the user a dash that can be triggered by double pressing a direction. Can be activated midair. Cannot be affected by tribute bonuses. Negates all “Magical” abilities, excluding damage. All “Magical” damage is reduced by 25%.
Cosmos Armor
Prevents death with a cooldown of ten minutes. The selected skill is raised to the maximum level temporally. All chance based acts have a 50% increased chance of occurring.
Cyberpunk Tools
Crafted with Chromium Ingots, all cyberpunk tools share the trait that they are extremely fast, faster than any other tool type. However, they lack any special ability. Can be used from level 33 Extraction.
Key Items
Artificial Realmstone
The item required to activate the portal to Neo Utopia.
Terminal Usage Authorization
A card that says that you are authorized to use the Terminal. While it is technically not possible for an outsider to obtain this, someone might just give it away for a bit of payment.
Sonar Emitter
Kills nanoswarms dead. Never be attacked by those pesky things again.
Disruption Signal
Okay, here’s an upgrade. Now it reaches outer space. Disables orbital satellite strikes.
Quantum Key
Yeah, this interacts with the quarks and gluons, making a door appear out of nowhere. Cheap way to explain something, eh?
AlphaOmega Card
A card with engravings of Greek letters on both sides. But seriously, I’m not sure that sticking two cards together makes a different item.
Fragments of the Future
The last words of Laplace as it was defeated. What did it see in the moment it reached perfection?
Crafting/Trading
Metal Scraps
Scraps of metal salvaged destroyed cyborgs. Still usable after re-smelting, well, mostly. 50% chance to smelt into chromium ingots.
Chromium Ingot
Used to craft the armor and tools related to this dimension, and also occasionally used for trading.
Cards
Cards rank as such that Epsilon < Delta < Gamma < Beta < Alpha < Omega. Cards can be used to craft certain items, trading with NPCs, and gaining access to certain parts of the dimension. 8 of the lower card is 1 of the higher card.
Rollback Post to RevisionRollBack
I wish, I pray
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
A very cool and expanded idea, could be another mod by itself. Also why not making an addon for AoA that add all those suggested dimensions? It could even be one of the two "time mirrors" of Cyberzon, this one being into the past, Cyberzon in present and mine on future.
A very cool and expanded idea, could be another mod by itself. Also why not making an addon for AoA that add all those suggested dimensions? It could even be one of the two "time mirrors" of Cyberzon, this one being into the past, Cyberzon in present and mine on future.
Landscape : A place with a color scheme of purple and yellow. Has a day and night cycle unlike most dimensions. Trees with small vines and glowing blocks inside the foliage. Check Biomes for more info. Yellow at day and purple at night. Owned by Luxon.
Biomes :
Dayight City* A city filled with native NPCs and Lotto Structures. NPCs for more info. Small towers and bridged and paired houses.
Crystal Marsh* Normal landscape but without trees and some small ponds. Tons of foliage. There are crystals potruding out of the ground colored purple and yellow. Crystals can be used to trade for Dayight Sprockets (individual item) and Dayight Springs (individual item). Used to craft guns.
Dayight* See Landscape.
Mobs :
Dayfly* Spawns only at day. Resembles Nightfly but with yellow body and purple eyes. Shoots projectiles that cause a disorienting screen effect. Rarely drops Firefly Parts. See Weapons.
* Dayfly was the only idea I had.
Weapons :
Firefly* Crafted by combining Firefly Parts with Dayight Sprockets and Dayight Springs. Requires Metal Slugs. Shoots fairly quickly.
* Firefly was the only idea I had.
NPCs :
Dayight Grocer* Sells Dayight Meat and Dayight Veggies. They both heal you but have different saturations.
Dayight Advisor* Sells Misc items and tells you tips and tricks.
Dayight Soujourner* Sells Realmstones to different dimensions all owned by Luxon.
Landscape : A place with a color scheme of purple and yellow. Has a day and night cycle unlike most dimensions. Trees with small vines and glowing blocks inside the foliage. Check Biomes for more info. Yellow at day and purple at night. Owned by Luxon.
Biomes :
Dayight City* A city filled with native NPCs and Lotto Structures. NPCs for more info. Small towers and bridged and paired houses.
Crystal Marsh* Normal landscape but without trees and some small ponds. Tons of foliage. There are crystals potruding out of the ground colored purple and yellow. Crystals can be used to trade for Dayight Sprockets (individual item) and Dayight Springs (individual item). Used to craft guns.
Dayight* See Landscape.
Mobs :
Dayfly* Spawns only at day. Resembles Nightfly but with yellow body and purple eyes. Shoots projectiles that cause a disorienting screen effect. Rarely drops Firefly Parts. See Weapons.
* Dayfly was the only idea I had.
Weapons :
Firefly* Crafted by combining Firefly Parts with Dayight Sprockets and Dayight Springs. Requires Metal Slugs. Shoots fairly quickly.
* Firefly was the only idea I had.
NPCs :
Dayight Grocer* Sells Dayight Meat and Dayight Veggies. They both heal you but have different saturations.
Dayight Advisor* Sells Misc items and tells you tips and tricks.
Dayight Soujourner* Sells Realmstones to different dimensions all owned by Luxon.
Cool idea but for mobs and weapons, here are some ideas. Mobs: Daynight, Spawns naturally and hunter mob at lvl 15. Luxon Follower: Can drop Skill Crystals. Is passive and very rare. Weapons: Little Sun: Deals 29 damage and set user and target on fire. Dyson Sphere: Gun that deals 10 damage. Is a sprayer . By 25 shots, 2 hearts of damage are taken.
This dimension is a dimension similar to the Lands of Runandor or Lands of Lelyetia, in the sense that it follows one color. The realmstone is dropped by the Lelyetian Caster and Lelyetian Warrior. In Purpor's case, the designated color is purple. The dimension itself is completely flat, except for the large, purple stone spikes that jut out of the ground in random places, and the dark-purple-leaved trees that tower above you. The grass here is a mid-to-light shade of purple, while the spikes are a darker shade.
There are five mobs that spawn naturally, and two that spawn in designated dungeons. The five naturally spawning ones are:
Purpor Troll- shoots purple magic at you
Purpor Paladin- a purpor version of Runandor's paladin
Purporoller- a small, almost round mob, that rolls quickly towards you, taking no knockback
Purzorp- a little purple alien, that drops the boss summoning item. HUNTER LEVEL: 15 in order to kill it.
Purpor Snail- like Precasia's giant snail, but it trails slowing purple goop behind it
The two that spawn in dungeons are:
Purzorb- a little purple alien, stronger than the Purzorp, spawn in Purzorb Home. HUNTER LEVEL: 20 in order to kill it.
Purpor Wizard- like Runandor's spectral wizard, also drops boss summoning item, spawn in Purpor Boneyard. HUNTER LEVEL: 20 in order to kill it.
The two structures already mentioned are the: Purzorb Home, and the Purpor Boneyard.
The two structures not mentioned are the: Purpor Lotto Tower, and Purpzor Platform.
The boss of the Lands of Purpor is Purpzor! He looks like a fat, rather short, purple cyclops, holding a big purple staff. That staff is his key to victory. He has 900 hearts/1800 health, and will switch between attacking the player with melee attacks, using his Purporite Blade, and shooting his purple laser-like projectiles at you, with his Purpzor Staff. When you defeat him, he will have a variety of drops.
The new armor set Purpzor drops is the Purporite Armor. It has the same defense as Explosive Armor, and will provide the player with the Strength buff at all times, as well as slow regeneration. He will also drop either his staff or his sword. His sword, the Purporite Blade, will deal 28 damage, and has a chance to inflict slowness on your enemies. His staff, the Purpzor Staff, will deal 20 magic damage, fire rather quickly, and has a chance to inflict slowness on your enemies.
That is really all I'm going to say right now, as listing everything would be super excessive.
Hey all you AoA lovers! I know a lot of fans of the mods want feedback for their dimension ideas for Nevermine, and myself, with many other people included, would like to hear them, too. Before you suggest a dimension, let my go over a couple of ground rules.
1. The dimension must follow AoA protocol (that means no Lucky Block dimensions or Diamond dimensions).
2. While you don't have to speak of everything that would be in the dimension, please make the suggestion at least a little detailed.
3. Be unique and creative, don't just copy another dimension from another mod.
4. Don't bash other people's ideas. Constructive criticism is welcome, but telling someone that their idea is garbage or worthless is just plain mean.
5. Another reminder to be unique and creative. AoA has almost limitless dimension potential, so think of something incredible!
If your dimension is incredibly cool or unique, I will put it up on the front page of the thread so everyone can see it!
Have fun suggesting dimensions, and who knows? Maybe one day, Xolova will come to this thread for a dimension idea...
Feel free to suggest anything you want, whether it be dimensions, weapons, mobs, bosses, upgrade kits, etc. This is a thread made by a fan, for fans. Feel free to suggest as much as you please.
Current project: Adventure Awaits!
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sorry. Although everyone wants to see more dimensions for aoa take this down untill 2.9 comes out then put this back up. if you want the planned dimensions to be implemented then take this thread down or he will get side tracked and make other dimensions if he likes the ideas and the planned dimensions will either not be in for a long time or not at all.
This thread is for suggestions. Xolova will likely never look at this thread, and it is for US, not Xolova. It'll be for him later. Besides, no dimensions have been suggested yet.
EDIT: Also, I'm pretty sure he's heard enough people tell him to work on the planned dimensions, so I doubt he'll be sidetracked by any of this.
Current project: Adventure Awaits!
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Name: ERR_NAME_NOT_FOUND (really!)
How we can join it? Using some sort of glitched ore in Cyberzon to craft the Realmstone. Or killing a Dammerung in Cyberzon (structure mob, can only be killed when at 64 lvl hunter)
Landscape: Could be glitched islands with random colors and making sounds when stepping on.
Mobs: entity.glitch: Could attack with screen effects.
entity.stunner: Only makes screen effects,immobile.
entity.rammy: Could go very fast and attack with great knockback.
entity.rammy.rare: Could be bigger than entity.rammy.
entity.20goto10: Can't be killed when you have less than lvl 89 hunter and make insta-kill unless you have an anti-virus, dropped by Dammerung, last 10 secs by anti-virus, and when one time is finished, make a error window.
Weapons: KILLING_METHOD: Sword that deal 9 damage, but remove the AI of the target mob for 3 seconds.
Bosses:Monstrosity: Could not damage nor do any effects on the player, simply increase mob spawns and mob damage by four times.
0x00(five random numbers) Attacks are based on numbers in name. 1:Melee damage. 2:ranged damage. 3:Lifesteal. 4:Screen effect. 5:Explosive attacks. 6: Random invisiblility. 7:Random fail in hit(taking damage from it's own shots) 8:When music stops(music? or just buggy sounds from other bosses?), random teleport. 9:AI removal fro five seconds on hit. Could look like a bunch of voxels(3d pixels). Monstrosity could look like this:http://darkshreaders.deviantart.com/art/It-HELP-tale-601037101
What structures?
Ayeraco horde 2.0
I actually might be posting here. I've had more than enough ideas to leave them to rot. But I'm at school rn (shhh ) so ill prob make posts later. But, I do make posts on aoa anyways, so ya.
(I hate post merges XP)
TBP:
Arzenyan asylum
The arcane forest
Ayeraco horde shrine
I myself wrote up a suggestion for a smaller, but unique dimension. This was originally written in June of last year:
The Piranhis dimension, which is themed around Piranhas! There will be the new dimension, 4 new mobs, a new boss, and some new weapons. So, let’s dig right in!
To get to the new dimension, you will need a Piranhis Realmstone, which is dropped by mobs from the L’Borean. The portal will look like dark blue and orange mixed to create an odd mess. Be prepared, though, and use an Oceanus Diving helmet, as the entire dimension is underwater. Once you enter, you will see a few new structures, like the sunken ship, with some loot, Piranha spawning pods, where Speedy Piranhas spawn, and a giant, hollowed out rock that will have some Bulky Piranha spawners inside of it. A rarer structure is the whale carcass. It isn’t even a carcass anymore, as all that is left is some bones, and a spawner for the Bloodthirsty Piranhas. Normal piranhas spawn naturally throughout the dimension.
The new mobs are the Piranha, the Bulky Piranha, the Speedy Piranha, and the Bloodthirsty Piranha. The normal Piranha has 35 health, and will swim at a relatively fair pace. The Bulky Piranha has 60 health, and will swim at a slower pace. The Speedy Piranha has 30 health, and will swim at a very quick pace. Lastly, the Bloodthirsty Piranha has 55 health, and will swim quickly, making it very dangerous.
The new boss is the King Piranha! You summon him using the Piranha Fossil, dropped rarely by the Piranha, anywhere in the Piranhis dimension. He has 950 health, and has a very unique fighting style. He will charge the player, knocking them back if he manages to hit them. He will adapt this style until he reaches 400 health, then he will enter rage mode. His eyes will turn red, and he will charge quicker, but he will gain his tooth shot attack. He will fire one of his razor sharp teeth as a projectile. When he is defeated, he will drop one of three possible piranhis themed weapons, a piece of the new armor set, and his statue.
Onto the new weapons and the armor set. The first new weapon is the Piranha staff, which will summon a friendly Piranha to charge enemies and fight for you. The second new weapon is the Piranha Tooth Sword, which is a 27 damage sword that has a chance to inflict the poison effect. The third and most powerful weapon is the King Piranha’s Fin, which is a razor sharp fin that does 29 damage, and will inflict slowness on the target. The new armor, the Piranha Scale armor, is dropped one piece at a time by the King Piranha. It has the same defense as Candy Armor.
Current project: Adventure Awaits!
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I like your idea! But instead of some ore, maybe you can kill a structure mob with that "bugged" theme to get there via rare chance to travel there on a kill. Sort of like an amphibyite-terrestrial mix
Oh and the mobs including the structure mobs can have an occasional "corruption" attack that instantly kills you without a firewall in your hotbar ( kinda like banshees) the firewall will make you avoid said instakill and leave a corrupted pixelated screen effect instead.
Adding it now! Also do you like my random boss idea? (the one with the zeroes)
Neo Utopia
Background
The perfect world designed by scholars who rejected the gods. Through deceiving Pluton, the god of riches and wealth, they acquired a small fraction of his power to construct their own universe, one where the gods have no power over. Many who had disagreements with the way of the gods followed them to this new world. Starting off with democracy, the world was to eventually become an anarchist utopia. However, they underestimated the influences of the godly powers; while no gods could directly affect them, the remnants of Pluton’s power was poisoning their minds with insatiable desire for wealth and power. Originally scholars of brilliant intellect, the members of the government devised a plan for their infinite and absolute rule over this new world. Few hundred years later, it now stands as a utopia with no sadness or illness, where everyone is equal and happy; however, under the surface is a mysterious government which conducts sinister deeds in the shadows.
The Entry
Entering the Neo Utopia is a problem in itself, as it cannot be reached by the power of the gods, making the Ancient Teleporter method impossible. We need to use a portal that uses a separate source of energy; Lunalus. While controlled by Pluton, Lunalus does not have links to the Ancient Teleporter, and this was the exploit that the original utopians had made. Use the Artificial Realmstone (bought from the Realm Shifter) on the Lunalus portal, and the portal should change into the Neo Utopia portal.
The World
The landscape of Neo Utopia carries aspects of cyberpunk, with massive chrome skyscrapers occupying a large part of the land. The designs are clean and slick, with neon lights lighting up the world in a cold, mechanical fashion. The prominent colors are blue and silvery white, and there is hardly any unnecessary decoration.
Biomes
Neo Megalopolis
The Megalopolis is where the majority of the civilization resides. That being said, it is mostly devoid of people; automated machines and holograms are predominant in the skyscrapers looming over the land. This is because of the low amount of human inhabitants of this dimension, as reproduction is no longer necessary due to humans gaining biological immortality through research. Suspended roads with magnetic rails are a common sight around the Megalopolis.
Neo Terminals
The Terminals exist as transport between the massive cities. Massive semitransparent tubes rend over the land, with suspended magnetic trains flying through at extreme speeds. Due to the damage that a small fault can cause, the area is under constant surveillance by watcher drones, ready to swarm on any fool who tries to sabotage the system.
Neo Central Core
The Central Cores contain the power sources and important research laboratories of the dimension, effectively being the hearts of Neo Utopia. They are an absolute off-limits area for non-authorized personnel, and any violation will result in instant termination by orbital strikes from a network of satellites. While a view from outside reveals very little, underneath the surface lies a subterranean matrix of reactors and labs.
Structures
Skyscrapers
The skyscrapers shoot high into the skies, reaching above the clouds. It is composed of twelve to eighteen floors, with each floor containing different centers. They can have a triangular or rectangular base.
Floors 1~3: Inhabited Center, Holograms Center, Supplies Center, Recreations Center
Floors 4~6: Inhabited Center, Holograms Center, Entertainment Center, Educations Center (Junior), Technologies Center
Floors 7~9: Holograms Center, Educations Center (Junior), Technologies Center, Arts Center
Floors 10~12: Educations Center (Senior), Technologies Center, Business Center, Literature Center
Floors 13~15: Educations Center (Senior), Business Center, Operations Center
Floors 16~18: Inhabited Center (Elite), Educations Center (Elite), Overseer Center
Signal Towers
The tall but narrow signal towers receive signals transmitted from other cities. As an important structure, they are guarded by flying drones to keep any unauthorized personnel off the towers.
Dome of Unity
The massive dome, the maximum point reaching four storeys high, is used for monthly assemblies of the entire population of the city. While not in use, the inside of the dome is shut off to the public.
Public Labs
Not all labs are located in the Central Core; a few are even open to the public. While under basic surveillance, the knowledge from these labs were deemed to be harmless.
Hologram Labs
Robotics Labs
Nanotechnology Labs
City Council
All decisions which run the city is made at the council. It has the highest level of surveillance in the city, guarded by the most cutting edge androids. The people are never told of its decisions and are told what to do without having the reason explained to them.
Nanoswarm Hives
Found commonly across the Terminals, the hives contain a swarm of deadly nanobots, ready to strip their victims’ flesh from the bone.
Train Station
Stations are placed sparsely across the Terminals. With the fact that the trains often transfer important cargo, the station is under moderate surveillance constantly. The player can also use it to travel long distances quickly, provided he meets certain requirements.
Floating City
There are floating cities above the Terminals, where no tubes seem to lead up to. In addition to being very difficult to approach, it seems to have a very high level of surveillance, being guarded by massive flying drones. No one knows what is kept in the city, nor how to approach it.
Reactor Core
The main power supply of this world, the reactors are located in the Central Cores, under extremely heavy surveillance. It is composed in two parts; the fusion core and the reactor cooler.
Satellite Control Labs
The satellite control labs in the Central Cores, as the name suggests, control the various satellites around Neo Utopia. The satellites in use include the defensive satellites, surveillance satellites and weather satellites.
Genetics Labs
The labs where the engineering of the human – and other – genes are done. Located in the Central Cores, these research labs look at optimizing the human design, correcting and improving the flaws. They are also credited for the research of biological immortality.
Forbidden Labs
The study of the cosmos and the quantum is considered a forbidden art in the cities, however is a major research subject in the Central Cores. The motives behind these researches are unknown, as it seems that these will yield no results with practical application.
Chrome Halls
The Chrome Halls is the residence and workplace of the central government individuals. It is one of the most heavily guarded places in Neo Utopia, being guarded by the epitome of their robotics technology.
The Black Tower
The Black Tower is a very mysterious and tall building. The sheer size, reaching what would be 22 storeys on a standard skyscraper and being much wider, the octagonal base and the contrasting colors of black and red begs for attention. There is no surveillance around the building, but there is no way to enter it; the walls stand unbreachable and there are no doors or windows. Located very rarely in the Megalopolis, the reason for the existence of these buildings are unknown.
Mobs
Type ε – Hologram
The hologram became a major means of communication and media. While being entirely formed out of light and having no mass, they can still attack through ways that utilize energy. In fact, this becomes rather advantageous for them, as the player can only attack them with energy as well. Holograms come in many variations, from humans to animals and have different stats depending on model.
Type ε – Sentry
The Sentry is a model of cyborg used for basic security around inhabitation zones. It is quite durable, and wields a plasma stunner which briefly stops the movement of the victim and hinders it for a few seconds.
Type ε – Protector
The Protector is used with the Sentry to protect inhabitation zones. It passively produces a field which protects its nearby allies from damage. The Protector itself has high durability, however is slow and deal near negligible damage.
Type δ – Firefly
The Firefly model is an airborne model, known for its erratic and quick movements. They encircle their target while shooting beams of plasma. They are primarily used to protect areas with low to moderate level surveillance, and can be seen patrolling in swarms around the Terminals.
Type δ – Nanoswarm
The model Nanoswarm is developed at the nanotechnology labs for a variety of purposes, one of them being service in the Terminal for security. Being that it is a cloud of nanobots, they have an annoying tendency to dodge attacks quite often. There is said to be certain frequency of sound that they will back down at, however.
Type γ – Templar
The Templar is the primary model used for protecting moderate to high surveillance areas. It is very fast, wielding a plasma cutter which does high damage, some of it even ignoring standard armor.
Type γ – Vanguard
The Protector model was designed to account for the weaknesses of the Templar; the low durability. The Vanguard has a very high durability, and while it has low damage, it constantly pushes its targets into a corner while taking no knockback itself. It is impossible to get behind the vanguard, as its plasma suppression field stop the player from escaping. In conjunction with other models, the Vanguard can become one of the largest threats.
Type γ – Sniper
The Sniper model is made for long ranged combat, supporting the other cyborgs with pinpoint fire. While it takes time for their aiming system to calibrate, a direct hit can be fatal even to the players with the best gears. The damage done is inversely proportional to the distance the player moved during the calibration period, with the calibration being negated when the player moves more than a certain distance.
Type β – Magician
The Magician model has a unique combat style; it utilizes long and thin wires to cut through steel plates as if they were butter. It releases six strands of monomolecular wires upon detecting a threat, which proceed to tear through the terrain to approach the victim. Not only does the wires do massive damage, they also stun the player briefly, meaning the player can be consecutively hit by more wires.
Type β – Marksman
The Marksman is an upgrade of the Sniper model, being able to simultaneously calibrate three shots at once, with short intervals between each. The calibration time is also marginally shortened. If the target is not constantly moving near full speed, it is likely that they face certain death.
Type β – Kaleidoscope
The Kaleidoscope gives off radio waves that mess with the victim’s mind, causing a variety of effects. Also, it can place multicolored barriers of energy which rapidly damages any enemy inside it, while healing allied cyborgs. When the target is at melee range, it uses a plasma scythe to do massive damage, most of it ignoring standard armor.
Type α – Catastrophe
The model Catastrophe is used to guard only the highest security areas. Equipped with a scatter missile launcher, heavy duty shield and a homing plasma cannon, it is nigh invincible in both melee and range. Out of its many armaments, the scatter missile launcher to be feared the most; the detonation of the original projectile creates more explosive projectiles which all do massive, if not fatal damage.
Type α – Apocrypha
The Apocrypha is a model used for the protection of the Floating City. They utilize a mysterious experimental technology called “Material Gate”, which allows them to rearrange the atomic structure of matter. Through this, they fire endless volleys of missiles, each having different properties depending on the original material used.
Type Ω – Veritas
The Veritas was an experimental step towards installing AI in machines, which turned out to be a massive failure. Originally a unique specimen, it escaped the facility and started creating copies of itself. The copies may be sighted anywhere in Neo Utopia albeit rarely, and is an extremely dangerous encounter. It is equipped with a phase shifter, allowing it to pass through solid terrain without impediment, as well as being equipped with some of the most dangerous experimental weapons systems. One such example is its "Veritas Cannon", a weapon that uses hyperdense matter, antimatter ad strange matter as ammunition.
Bosses
Type ΑΩ – Harmageddon
The Beginning and the End
The very first cyborg to be developed, and at the same time equipped with the most recent of weaponry is Harmageddon, the ultimate weapon of destruction. It can trigger orbital strikes, as well as bend the fundamental forces to its will. It battles through manipulation of gravity, magnetism and nuclear forces, leaving a mere human with no chance. Even the weapons of Veritas pale in comparison.
Type ∞ - Laplace
Deus ex Machina
The Laplace is the ultimate goal of the government of Neo Utopia; godhood though machine. Laplace predicts the future with a very small margin of error from the data constantly supplied by the satellites. The plan is reaching its final stages; the small margin can finally be removed to make a device that can predict anything, anytime and anywhere. By base an AI system, it does not have a singular physical body like other androids, acting more as a hive mind to all machinery in its abode. In combat, Laplace stands near invincible as it is able to predict anything that will happen.
NPCs
Citizen
A generic citizen found in a Skyscraper. Converses with the player about the dimension and some trivial things.
Elite Citizen
An elite citizen found in a Skyscraper. Converses with the player and provides a more in depth knowledge on the dimension.
Black Market Trader
A Black Market Trader found anywhere in the Megalopolis. Trades items that are illegal to the player for a high price.
Mayor
Found in the City Counsel. Converses with the player and gives quests to players.
Lab Researcher
A researcher found in Forbidden Labs. Trades highly advanced weapons to the player for a high price.
Scholar
One of the original utopians, found in the Chrome Halls. Converses with the player and shows the reality of the dimension.
Items
Weapons
Hologram Staff
A staff that produces a random friendly hologram to fight for you.
Meltdown
An extremely high firerate gun, with a 25% chance to fire meltdown bullets. Meltdown bullets deal more damage and set the target on fire.
Nanosword
A sword which emits nanobots. After a successful hit, the enemy takes constant damage and is crippled.
Fortress Shield
A utility energy weapon. Knocks enemies back in a large radius while dealing large damage. Long delays between usages.
Spectrum Bow
A bow firing seven arrows at once, in a large unpredictable spread. Slow firing speed, multiple shots do stack damage.
Triple Tap
A sniper rifle that can have a maximum of 3 preloaded bullets, which can be fired in quick succession. The rifle reloads itself automatically while in the player’s hotbar.
Wire Cannon
A canon which shoots a projectile that creates a wire link between the object and player on hit. Using it again drags the target towards the player. Can be used on blocks like a grappling hook.
Catastrophe Blaster
An energy weapon shooting an explosive projectile, which splits into ten randomly scattered explosive projectiles.
Material Gate
A cannon using a variety of different items for ammo. Changes the effect depending on the ammo used.
Veritas Cannon
A low firerate cannon which shoots three projectiles simultaneously, one doing large bullet damage, one doing explosive random damage and one causing a variety of special effects.
Plasma Matrix Staff
Traps all nearby enemies in a plasma sphere, which disappear after 5 seconds or when broken through damage.
Satellite Pole
A falling projectile staff, which drags down a satellite in orbit and drops it on the enemy.
Orbital Strike Initiator
Sets a spot for the orbital strikes to strike at. Continues for ten seconds after placement.
Particle Accelerator
A stream energy weapon dealing high dps and piercing through an infinite amount of enemies.
Grand Unifier Staff
A staff that lets you command the great forces of the cosmos at will. Can be toggled across four different modes.
Gravity Greatblade
A blade forged out of a hyperdense material. The sheer gravitational force of the sword drag entities towards the player while holding it. Can be toggled to repel mode.
Electromagnetic Greatblade
A blade forged out of a hyperelectromagnet. The massive electric current courses through all nearby mobs, attacking a large amount of mobs at the same time.
Decay Greatblade
A blade forged out of neutrinos. The enemies decay away quickly after a hit from this weapon, dealing extremely heavy debuff damage and impairing the target heavily. Can toggled to disintegrate non-boss enemies at the cost of one bar of hunger per hit and 2% of the durability.
Fusion Greatblade
A blade forged out of protons. Can be toggled to surround the user in a constant ring of explosions at the cost of faster hunger drain.
Unity Greatblade
A blade representing harmony of the forces. Can be created by surrounding the Grand Unifier Staff with all of the Force Greatblades. Deal marginality increased damage, however loses all special abilities of the original items. Can be toggled to deal full cleave damage to all nearby enemies at the cost of one bar of hunger per hit. Reach is two blocks further than a standard greatblade.
Exclusion Staff
Excludes the player from the world for 10 seconds. The player cannot be attacked or interact with anything, however can heal, eat and move position. The cost of this staff can only be halved by Archmage enchantment.
Utopia Staff
Creates a massive ring of particles above the player. Particles fall down very rapidly and randomly within the ring, dealing large damage to any enemy hit. Lasts 30 seconds. The cost of this staff can only be halved by Archmage enchantment.
Genesis Staff
Regens the current dimension the player is in. Text “Hello World” is displayed instead of the standard loading screen. The cost of this staff can only be halved by Archmage enchantment.
Armor and Tools
Cyberpunk Armor
Crafted from Chromium Ingots and Charged Runium Chunks. Grants the user a dash that can be triggered by double pressing a direction. Can be activated midair. Cannot be affected by tribute bonuses. Negates all “Magical” abilities, excluding damage. All “Magical” damage is reduced by 25%.
Cosmos Armor
Prevents death with a cooldown of ten minutes. The selected skill is raised to the maximum level temporally. All chance based acts have a 50% increased chance of occurring.
Cyberpunk Tools
Crafted with Chromium Ingots, all cyberpunk tools share the trait that they are extremely fast, faster than any other tool type. However, they lack any special ability. Can be used from level 33 Extraction.
Key Items
Artificial Realmstone
The item required to activate the portal to Neo Utopia.
Terminal Usage Authorization
A card that says that you are authorized to use the Terminal. While it is technically not possible for an outsider to obtain this, someone might just give it away for a bit of payment.
Sonar Emitter
Kills nanoswarms dead. Never be attacked by those pesky things again.
Disruption Signal
Okay, here’s an upgrade. Now it reaches outer space. Disables orbital satellite strikes.
Quantum Key
Yeah, this interacts with the quarks and gluons, making a door appear out of nowhere. Cheap way to explain something, eh?
AlphaOmega Card
A card with engravings of Greek letters on both sides. But seriously, I’m not sure that sticking two cards together makes a different item.
Fragments of the Future
The last words of Laplace as it was defeated. What did it see in the moment it reached perfection?
Crafting/Trading
Metal Scraps
Scraps of metal salvaged destroyed cyborgs. Still usable after re-smelting, well, mostly. 50% chance to smelt into chromium ingots.
Chromium Ingot
Used to craft the armor and tools related to this dimension, and also occasionally used for trading.
Cards
Cards rank as such that Epsilon < Delta < Gamma < Beta < Alpha < Omega. Cards can be used to craft certain items, trading with NPCs, and gaining access to certain parts of the dimension. 8 of the lower card is 1 of the higher card.
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
A very cool and expanded idea, could be another mod by itself. Also why not making an addon for AoA that add all those suggested dimensions? It could even be one of the two "time mirrors" of Cyberzon, this one being into the past, Cyberzon in present and mine on future.
TheRandomMidget PM Xolova for putting this thread at the front page.
Dude if this thread becomes popular enough and gets a modder this forum could be the start a new mod Idk...
I'm doing it right now. I dunno if he will respond, though, but I'll tell him.
Current project: Adventure Awaits!
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Dayight
Landscape : A place with a color scheme of purple and yellow. Has a day and night cycle unlike most dimensions. Trees with small vines and glowing blocks inside the foliage. Check Biomes for more info. Yellow at day and purple at night. Owned by Luxon.
Biomes :
Dayight City* A city filled with native NPCs and Lotto Structures. NPCs for more info. Small towers and bridged and paired houses.
Crystal Marsh* Normal landscape but without trees and some small ponds. Tons of foliage. There are crystals potruding out of the ground colored purple and yellow. Crystals can be used to trade for Dayight Sprockets (individual item) and Dayight Springs (individual item). Used to craft guns.
Dayight* See Landscape.
Mobs :
Dayfly* Spawns only at day. Resembles Nightfly but with yellow body and purple eyes. Shoots projectiles that cause a disorienting screen effect. Rarely drops Firefly Parts. See Weapons.
* Dayfly was the only idea I had.
Weapons :
Firefly* Crafted by combining Firefly Parts with Dayight Sprockets and Dayight Springs. Requires Metal Slugs. Shoots fairly quickly.
* Firefly was the only idea I had.
NPCs :
Dayight Grocer* Sells Dayight Meat and Dayight Veggies. They both heal you but have different saturations.
Dayight Advisor* Sells Misc items and tells you tips and tricks.
Dayight Soujourner* Sells Realmstones to different dimensions all owned by Luxon.
Cool idea but for mobs and weapons, here are some ideas. Mobs: Daynight, Spawns naturally and hunter mob at lvl 15. Luxon Follower: Can drop Skill Crystals. Is passive and very rare. Weapons: Little Sun: Deals 29 damage and set user and target on fire. Dyson Sphere: Gun that deals 10 damage. Is a sprayer . By 25 shots, 2 hearts of damage are taken.
Lands of Purpor
This dimension is a dimension similar to the Lands of Runandor or Lands of Lelyetia, in the sense that it follows one color. The realmstone is dropped by the Lelyetian Caster and Lelyetian Warrior. In Purpor's case, the designated color is purple. The dimension itself is completely flat, except for the large, purple stone spikes that jut out of the ground in random places, and the dark-purple-leaved trees that tower above you. The grass here is a mid-to-light shade of purple, while the spikes are a darker shade.
There are five mobs that spawn naturally, and two that spawn in designated dungeons. The five naturally spawning ones are:
Purpor Troll- shoots purple magic at you
Purpor Paladin- a purpor version of Runandor's paladin
Purporoller- a small, almost round mob, that rolls quickly towards you, taking no knockback
Purzorp- a little purple alien, that drops the boss summoning item. HUNTER LEVEL: 15 in order to kill it.
Purpor Snail- like Precasia's giant snail, but it trails slowing purple goop behind it
The two that spawn in dungeons are:
Purzorb- a little purple alien, stronger than the Purzorp, spawn in Purzorb Home. HUNTER LEVEL: 20 in order to kill it.
Purpor Wizard- like Runandor's spectral wizard, also drops boss summoning item, spawn in Purpor Boneyard. HUNTER LEVEL: 20 in order to kill it.
The two structures already mentioned are the: Purzorb Home, and the Purpor Boneyard.
The two structures not mentioned are the: Purpor Lotto Tower, and Purpzor Platform.
The boss of the Lands of Purpor is Purpzor! He looks like a fat, rather short, purple cyclops, holding a big purple staff. That staff is his key to victory. He has 900 hearts/1800 health, and will switch between attacking the player with melee attacks, using his Purporite Blade, and shooting his purple laser-like projectiles at you, with his Purpzor Staff. When you defeat him, he will have a variety of drops.
The new armor set Purpzor drops is the Purporite Armor. It has the same defense as Explosive Armor, and will provide the player with the Strength buff at all times, as well as slow regeneration. He will also drop either his staff or his sword. His sword, the Purporite Blade, will deal 28 damage, and has a chance to inflict slowness on your enemies. His staff, the Purpzor Staff, will deal 20 magic damage, fire rather quickly, and has a chance to inflict slowness on your enemies.
That is really all I'm going to say right now, as listing everything would be super excessive.
Current project: Adventure Awaits!
forum not yet created
Too much purple for me, but cool!
Making another suggestion: Cell'Aut'.
It's a very unique dimension, it's empty.
Only a jet black void.
But there's something... What are these colored blocks? Hey they move!
Their particularities are that they're cellular automata. They move , appear and disappear using mathematical means.
List of blocks and properties:
Basic block. Disappears when 3 blocks around it, begins when 2 or 3. Green.
High Life. Begins when 2 or 3 blocks around it, disappears when 3 or 6. Because of the 6, a replicator and a spaceship can be made. Red.
Assimilation. Begins when 4,5,6 or 7 around and disappears when 3,4 or 5. Blue. Makes big diamond form islands.
2X2. B= 125 S=36 Yellow.
For mobs... no ideas...yet.