I dont know what pictures your looking at, but on almost every picture of Omaha beach ive seen, it has log posts, ramps, and Belgium gates. Here are a few example's.
Log ramps and post's, on Omaha.
And Belgium gates, both used on the D-Day landings.
I have never seen those pictures before, are you sure they are of Omaha, or are they of Sword, Juno, or Gold beach? Although truthfully landings were at multiple parts of Omaha, it seems the main part seems to mostly only have Hedgehogs. Do you happen to know which side the log and ramps picture was taken by?
The Meaning of Life, the Universe, and Everything.
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I'm positive there from Omaha.
Also, log ramps and post's were mainly underwater at the time of the landings. Only a few were above the water. So it's most likely when you saw the hedgehogs, you were seeing them at high tide, this was probably at low tide.
1. Delete this zombies or make this another mod. Some peope don't like it.
2. Sandbags.
3. Maxim.
4. Crouch... my eyes are bleeding...
5. Film '28 Панфиловцев' if you understand in Russian ... It is likely to be released in sharing, the authors promise. Just googled, you will laugh, but there are no professional actors.
1. There is a config option to turn them off, which used to be on by default, but all worlds joined for the first time will have it off, so normal zombies will not be replaced by them, but they still have their own spawn egg. I will never outright remove them, as they are vital to many zombie gamemodes that numerous people enjoy.
2. I have already confirmed this to many people
3. Read previous reply to you
4. ?????????
5. Thanks for telling me about this!
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You may also not have seen the Belgium gates since they were used a lot more to block the valley entrances and other things like that, hence the name 'gates' Though I do know they were on Omaha.
You may also not have seen the Belgium gates since they were used a lot more to block the valley entrances and other things like that, hence the name 'gates' Though I do know they were on Omaha.
That makes more sense. They seem too large to actually be a block obstacle though, wouldn't it be better to just make them out of Wood and Iron Bars?
Are you ever planning to update your mod to future Minecraft versions?
As I have told many people, no. Later versions of minecraft the Forge Devs decided to remove vital API that most mods depended on, hence the most popular mod version being 1.7.10
The level of content in this update was made possible by a donator through paypal! If you are thinking about donating, and want to know the background of how this mod came about, my story is on Patreon. There are also great reward levels for patrons that could help you directly influence the future content of this mod!
Update 2.6 :
-Added Mosin-Nagant M1891/30 PU Sniper
-SVT40 can now equip a PU Scope
-Team Deathmatch now has seperate spawns for Axis and Allies
-In Assault, the attacking spawnpoint properly shows up as a selectable spawnpoint, rather than the player being left in the lobby
-Changed weapon handling slightly
-Revamped hold breath
-Reading of data is more failproof
-Reduced amount of shrapnel from frag grenades
-Lowered time for grenades to explode by one second
-SVT40 can now be reloaded with stripper clips and individual bullets
-Improved quality of bullet model for most weapons
-Reloading a closed bolt weapon leaves one in the chamber, allowing for the capacity of an extra bullet on reloading a full mag
-Flamethrowers now directly light the sides of flammable blocks on fire
-WWII Zombies are no longer named "Spawn WWII Zombie"
-On finishing a reload, you no longer go back to ironsight mod if you were before
Bug Fixes:
CTB#31: Fixed scope glitches while breathing
CTB#32: Fixed some mounted mg related issues
CTB#33: Fixed black scope glass when switching to a sniper rifle while in ironsight mode
CTB#34: Fixed Bots completely breaking sometimes upon respawning
CTB#35: Fixed Grenade sound being same volume nomatter where you are.
CTB#36: Fixed Team Damage gamerule not updating
ww1 is not really fun as depicted in battlefield 1...one of the few stuff that it sort of done right is dying alot in multiplayer, although health seems to be regenerating. anyway, back to ww1. it was mostly rotting in the trenches, dying of disease, and motar shells raining at your trench. but it wasn't all boring, this what it would (kinda) look like if the enemy tried to attack your trench to capture it
this movie was made in 1930, less than a decade before ww2 started, also it was banned in nazi germany because it depicted soldiers as cowards, and showed how horrible dying for your country really is, hitler didn't want that, he actually wanted the opposite.
also, sorry for giving a ww1 history lesson, but i really needed to address that
ww1 is not really fun as depicted in battlefield 1...one of the few stuff that it sort of done right is dying alot in multiplayer, although health seems to be regenerating. anyway, back to ww1. it was mostly rotting in the trenches, dying of disease, and motar shells raining at your trench. but it wasn't all boring, this what it would (kinda) look like if the enemy tried to attack your trench to capture it
this movie was made in 1930, less than a decade before ww2 started, also it was banned in nazi germany because it depicted soldiers as cowards, and showed how horrible dying for your country really is, hitler didn't want that, he actually wanted the opposite.
also, sorry for giving a ww1 history lesson, but i really needed to address that
Thank you! Most people don't realize that. With the release of BF1, everyone's asking for a WW1 mod, none of them realize how I like to stick to realism, so they wouldn't even be getting what they wanted.
Not to mention, as I just stated in the newly made FAQ, I would have to abandon this mod to create another gun mod, which I will not do =P
Thank you! Most people don't realize that. With the release of BF1, everyone's asking for a WW1 mod, none of them realize how I like to stick to realism, so they wouldn't even be getting what they wanted.
Not to mention, as I just stated in the newly made FAQ, I would have to abandon this mod to create another gun mod, which I will not do =P
ww1 is not really fun as depicted in battlefield 1...one of the few stuff that it sort of done right is dying alot in multiplayer, although health seems to be regenerating. anyway, back to ww1. it was mostly rotting in the trenches, dying of disease, and motar shells raining at your trench. but it wasn't all boring, this what it would (kinda) look like if the enemy tried to attack your trench to capture it
this movie was made in 1930, less than a decade before ww2 started, also it was banned in nazi germany because it depicted soldiers as cowards, and showed how horrible dying for your country really is, hitler didn't want that, he actually wanted the opposite.
also, sorry for giving a ww1 history lesson, but i really needed to address that
I know about WW1, but it would still be fun to be able to have all the old rifles. I also know that BF1 is inaccurate to WW1 as well.
Has there been any news about the content pack system like a released pack and (if you can and once there is instructions for everything) I think you should start a website like flans to upload content related to this mod
I know about WW1, but it would still be fun to be able to have all the old rifles. I also know that BF1 is inaccurate to WW1 as well.
Plenty of old rifles are already in the mod. Kar98, Mosin-Nagant, Springfield, Lee Enfield...... so when I finish the content pack system whoever is making a WW2 pack will have it easier. I will never go for WW1 myself, as it would kill progress on the WW2 portion, which as I have said before, is a very personal motivation that I could never have for any other time period.
The entire story about why I am this way exists on my patreon page.
Plenty of old rifles are already in the mod. Kar98, Mosin-Nagant, Springfield, Lee Enfield...... so when I finish the content pack system whoever is making a WW2 pack will have it easier. I will never go for WW1 myself, as it would kill progress on the WW2 portion, which as I have said before, is a very personal motivation that I could never have for any other time period.
The entire story about why I am this way exists on my patreon page.
I saw the patreon page, so what about the artillery? It would be fun to blast some walls down!
I have never seen those pictures before, are you sure they are of Omaha, or are they of Sword, Juno, or Gold beach? Although truthfully landings were at multiple parts of Omaha, it seems the main part seems to mostly only have Hedgehogs. Do you happen to know which side the log and ramps picture was taken by?
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
english subtitles attached
Don't worry, I haven't forgotten any weapon, I just haven't had time to add certain ones.
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
I'm positive there from Omaha.
Also, log ramps and post's were mainly underwater at the time of the landings. Only a few were above the water. So it's most likely when you saw the hedgehogs, you were seeing them at high tide, this was probably at low tide.
1. There is a config option to turn them off, which used to be on by default, but all worlds joined for the first time will have it off, so normal zombies will not be replaced by them, but they still have their own spawn egg. I will never outright remove them, as they are vital to many zombie gamemodes that numerous people enjoy.
2. I have already confirmed this to many people
3. Read previous reply to you
4. ?????????
5. Thanks for telling me about this!
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
You may also not have seen the Belgium gates since they were used a lot more to block the valley entrances and other things like that, hence the name 'gates' Though I do know they were on Omaha.
I mean model of crouching is... specific
That makes more sense. They seem too large to actually be a block obstacle though, wouldn't it be better to just make them out of Wood and Iron Bars?
Well do you have any better ideas on how I should make it?
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
Hello guys, I made a patreon account! I put the whole story of this mod on there as well, you might want to read it!
https://www.patreon.com/Beardielover
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
As I have told many people, no. Later versions of minecraft the Forge Devs decided to remove vital API that most mods depended on, hence the most popular mod version being 1.7.10
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
Rather large update here today!
The level of content in this update was made possible by a donator through paypal! If you are thinking about donating, and want to know the background of how this mod came about, my story is on Patreon. There are also great reward levels for patrons that could help you directly influence the future content of this mod!
Update 2.6 :
-Added Mosin-Nagant M1891/30 PU Sniper
-SVT40 can now equip a PU Scope
-Team Deathmatch now has seperate spawns for Axis and Allies
-In Assault, the attacking spawnpoint properly shows up as a selectable spawnpoint, rather than the player being left in the lobby
-Changed weapon handling slightly
-Revamped hold breath
-Reading of data is more failproof
-Reduced amount of shrapnel from frag grenades
-Lowered time for grenades to explode by one second
-SVT40 can now be reloaded with stripper clips and individual bullets
-Improved quality of bullet model for most weapons
-Reloading a closed bolt weapon leaves one in the chamber, allowing for the capacity of an extra bullet on reloading a full mag
-Flamethrowers now directly light the sides of flammable blocks on fire
-WWII Zombies are no longer named "Spawn WWII Zombie"
-On finishing a reload, you no longer go back to ironsight mod if you were before
Bug Fixes:
CTB#31: Fixed scope glitches while breathing
CTB#32: Fixed some mounted mg related issues
CTB#33: Fixed black scope glass when switching to a sniper rifle while in ironsight mode
CTB#34: Fixed Bots completely breaking sometimes upon respawning
CTB#35: Fixed Grenade sound being same volume nomatter where you are.
CTB#36: Fixed Team Damage gamerule not updating
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
WW1 and Artillery?
I'm gonna add a FAQ to the main page....
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
ww1 is not really fun as depicted in battlefield 1...one of the few stuff that it sort of done right is dying alot in multiplayer, although health seems to be regenerating. anyway, back to ww1. it was mostly rotting in the trenches, dying of disease, and motar shells raining at your trench. but it wasn't all boring, this what it would (kinda) look like if the enemy tried to attack your trench to capture it
this movie was made in 1930, less than a decade before ww2 started, also it was banned in nazi germany because it depicted soldiers as cowards, and showed how horrible dying for your country really is, hitler didn't want that, he actually wanted the opposite.
also, sorry for giving a ww1 history lesson, but i really needed to address that
Thank you! Most people don't realize that. With the release of BF1, everyone's asking for a WW1 mod, none of them realize how I like to stick to realism, so they wouldn't even be getting what they wanted.
Not to mention, as I just stated in the newly made FAQ, I would have to abandon this mod to create another gun mod, which I will not do =P
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
no problem
I know about WW1, but it would still be fun to be able to have all the old rifles. I also know that BF1 is inaccurate to WW1 as well.
Has there been any news about the content pack system like a released pack and (if you can and once there is instructions for everything) I think you should start a website like flans to upload content related to this mod
Plenty of old rifles are already in the mod. Kar98, Mosin-Nagant, Springfield, Lee Enfield...... so when I finish the content pack system whoever is making a WW2 pack will have it easier. I will never go for WW1 myself, as it would kill progress on the WW2 portion, which as I have said before, is a very personal motivation that I could never have for any other time period.
The entire story about why I am this way exists on my patreon page.
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
I saw the patreon page, so what about the artillery? It would be fun to blast some walls down!