The Visual Update Hello everyone, it's been a while since an update. All these nasty bugs took a long time to fix, as well as the fact that I am working on a new modeling program. All the models updated in this update were to test the modeling capacity of the program, and it is great! Not only can I make models about twice as fast, I can make them twice as detailed as before! The modeler needs quite a few bugs patched, and more features. Once it is done, it will be released to you, the community, so that content packs will be officially supported. I feel now that the mod is completely server stable. If you wish for an official server to play with your friends against other members of the community, consider funding it on Patreon!Without further ado, here is the changelog of this update:
-Updated Gewehr 43 Model
-Updated M1 Carbine Model
-Updated M2 Carbine Model
-Updated Kar98 Model
-Updated C96 Model
-Updated M712 Schnellfeuer Model
-Updated Bren Model
-Updated M1 Knife Model
-Added Models for all U.S. Clothing
-Improved some gun textures
-Improved grenade physics
-Garand can now reload mid-clip
-Added suppression effect
-Revamped Kar98 bolting animation(Will apply to other guns soon)
-Added spawn items for specific soldier types
-Improved bot AI a bit
-Made Crafting Station a bit cheaper and fixed some recipes
-Hide Gui(F1) now doesn't hide your gun for better screenshots/more immersion
-Optimized custom tile entities
-Fancy Scopes should now work with any type of graphics card
Bug Fixes:
CTB#69: Fancy Scopes freeze the game
CTB#70: Scope Attachments cause texture clipping for mud & blood
CTB#71: Closing the CTB menu causes a crash
CTB#72: Some people crash on loading world
CTB#73: Reloading a open bolt weapon gives an empty magazine even if you have plenty of rounds left
CTB#74: MG Belts don't appear in crafting menu
CTB#75: Gun flash doesn't appear
CTB#76: Dual Wielding doesn't show in third person for other players
CTB#77: Shooting yourself doesn't show in third person for other players
CTB#78: Render Glitches when bots are zombies
CTB#79: Garand is not dropping clips when empty
En Espanol:
-Modelo Gewehr 43 actualizado
-Modelo M1 Carbine actualizado
-Modelo M2 Carbine actualizado
-Modelo Kar98 actualizado
-Modelo C96 actualizado
-Modelo M712 Schnellfeuer actualizado
-Modelo Bren actualizado
-Modelo M1 Knife actualizado
-Adiciando modelos para todos los U.S.
-Mejora algunas texturas de armas
-Mejora la fisica de las granadas
-Garand ahora puede recargar la mitad de clip
-Efecto de supresion anadido
-Renovado animacion de Kar98
-Agrego articulos de desove por soldados
-Mejorado bot ai
-Crafting Station un poco mas barato
-(F1) ahora no aculto su arma
-Unidades de mosaico personalizadas optimizadas
-Ambitos bonita deben functionar
Correccion de errors:
CTB#69: Ambitos bonita congelar la juego
CTB#70: Ambitos causar el recorte de textura
CTB#71: Cerrar el menu de CTB causer un bloqueo
CTB#72: Bloqueo en cargando el mundo
CTB#73: Recargar un armas de perno abierto da revista de vacio
CTB#74: Cinturones de MG no aparecer en la menu de elaboracion
CTB#75: Flash de armas no aparecer
CTB#76: Doble empunadura no aparecer en tercera persona
CTB#77: Disparo tu mismo no aparecer en tercera persona
CTB#78: Render Glitches cuando los bots son zombies
CTB#79: Garand es no goteante clips cuando esta vacio
The Meaning of Life, the Universe, and Everything.
Location:
NV
Join Date:
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Member Details
Hi Berdie
I was wondering if there was going to be another update this month, was yesterdays update made to make up of the lack of one last month or was it supposed to be Marchs update
I was wondering if there was going to be another update this month, was yesterdays update made to make up of the lack of one last month or was it supposed to be Marchs update
Yes, there will certainly be at least some small updates this month, I am not sure if we will be able to finish the Japanese update by the end of this month though. The reason that yesterday's update took longer than normal to come out is because I first worked on the new modeling program until it was completely dev ready. The original modeling program I made was a big pain to use, now my workflow is a lot faster =)
I still work on the modeling program from time to time, so that it will be ready for the community soon, but now that I have a more reliable and powerful modeling program to use myself, I'm focusing more on updates =P
The updates that will for certain be released this month will contain more 3D models for armor(Currently only America is done), improvements of gun models that need it most(i.e. browning high power), and of course, general improvements to gameplay and the various gamemodes and bug fixes =P
It will be cool if you make nicknames on F1 invisible when you're grabbing gun. Like in CS it will be invisible, but gun, mele, grenades will be visible.
I was playing with my friend and we have enabled F1. How it wasn't strange, but when you take gun (it's visible) you can see nickname, and when you take mele, grenade, etc. weapon, you cannot see neither nick, nor weapon
And can you make commands in the radio like: Go, go, go! Get in position and wait for my signal. Stick together team. Hold this position. Like in Counter-strike.
It will be cool if you make nicknames on F1 invisible when you're grabbing gun. Like in CS it will be invisible, but gun, mele, grenades will be visible.
I was playing with my friend and we have enabled F1. How it wasn't strange, but when you take gun (it's visible) you can see nickname, and when you take mele, grenade, etc. weapon, you cannot see neither nick, nor weapon
And can you make commands in the radio like: Go, go, go! Get in position and wait for my signal. Stick together team. Hold this position. Like in Counter-strike.
/ww2Gamerule nametags false
That will turn off nametags.
As for radio commands, that is a possible future feature.
German wonder weapons? Like?
I am aware the uniforms need a bit of work..... if you read the last changelog you would notice I have started working on uniforms XD
Only the American ones are done so far.
The Meaning of Life, the Universe, and Everything.
Location:
NV
Join Date:
3/27/2016
Posts:
63
Member Details
Hi Berdie
I was thinking that a Barrel extension and grip would be a great add-on for the C96 and M712. Both were seen sporting the extended barrels and were used in WW2, usually by Officers but sometimes by soldiers next to the MP40.
i know a website where you can get servers for like 5 euros a month. I could make one (if i have money) wich is in 2-3 weeks
My Patreon is starting to be funded, I will be hosting a server as soon as I add Map Swapping. It will be a 30 player server, 40 if I get $5 more pledged on Patreon by then.
found a few bugs! 1: When holding a knife or melee weapon my arm gets black. 2: When i use a melee weapon, in third person my (3d) ww2 armor glitches and i see my normal skin.
I was thinking that a Barrel extension and grip would be a great add-on for the C96 and M712. Both were seen sporting the extended barrels and were used in WW2, usually by Officers but sometimes by soldiers next to the MP40.
There is no record of use during any war, it seems to have been a commercial design that had a very limited production run. Either way, the normal C96 itself wasn't too common on the battlefield during WW2.
you know you have the soldiers in the mod would you like to use some of my ww2 skins for them, here is some of them
German Soldier
British Soldier
That wouldn't really make sense, as they wear 3D armor, so textured skins like that would be kind of pointless, the only part that matters of my soldiers is the face, the rest is hidden by the armor. Previously, the only way to get ones with 3D armor was to start a gamemode, but in the most recent update, you can spawn ones from different factions. Check the Call to Battle misc items tab for the spawn items =)
The Meaning of Life, the Universe, and Everything.
Location:
NV
Join Date:
3/27/2016
Posts:
63
Member Details
My grandfather was deployed in Italy in September of 1943. During one raid on a small town a German Officer and two soldiers were armed with the weapons. He said they were automatic so the were M712s After the raid he picked one of them up and started joking with another soldier abut how weird it looked. So I just assumed they were in service.
My grandfather was deployed in Italy in September of 1943. During one raid on a small town a German Officer and two soldiers were armed with the weapons. He said they were automatic so the were M712s After the raid he picked one of them up and started joking with another soldier abut how weird it looked. So I just assumed they were in service.
Really???? I didn't even know such a weapon existed!
From heavy research, the only carbine variant of the C96 was a semi automatic, stripper clip fed one made for commercial export. M712's themselves were pretty rare.... although, there was a stock attachment in existence for them. Maybe your Grandpa found an M712 with a stock attachment? Otherwise.... that would mean he had found a prototype weapon... which would be insanely lucky.
could you make the bayonet charge and gun melee attacks be visible in third person?
I plan to have more third person animations in the future, but I can't think of how I could really do a bayonet charge animation with minecraft's limbs, any ideas?
The Meaning of Life, the Universe, and Everything.
Location:
NV
Join Date:
3/27/2016
Posts:
63
Member Details
He specified the barrel and how it was unnecessarily long for what he thought was an assault SMG. He also commented on the grip going downward onto the mag well
He specified the barrel and how it was unnecessarily long for what he thought was an assault SMG. He also commented on the grip going downward onto the mag well
Add Molotov Cocktail
It will be cool to add landmines
", sans-serif">Wingdings
The problem is fixed danke, btw it was that the scopes were blacked out when I attempted to look through them.
At the beginning of the update message, it shows the current status of the server =P I'm currently trying to fund one.
As it says in the FAQ, I haven't forgotten/missed any weapons, I just haven't had time to add them yet. This includes all the weapons you mentioned.
Yes! Glad to hear it! It seems all the various scope bugs are fixed now!
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
Hi Berdie
I was wondering if there was going to be another update this month, was yesterdays update made to make up of the lack of one last month or was it supposed to be Marchs update
Yes, there will certainly be at least some small updates this month, I am not sure if we will be able to finish the Japanese update by the end of this month though. The reason that yesterday's update took longer than normal to come out is because I first worked on the new modeling program until it was completely dev ready. The original modeling program I made was a big pain to use, now my workflow is a lot faster =)
I still work on the modeling program from time to time, so that it will be ready for the community soon, but now that I have a more reliable and powerful modeling program to use myself, I'm focusing more on updates =P
The updates that will for certain be released this month will contain more 3D models for armor(Currently only America is done), improvements of gun models that need it most(i.e. browning high power), and of course, general improvements to gameplay and the various gamemodes and bug fixes =P
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
It will be cool if you make nicknames on F1 invisible when you're grabbing gun. Like in CS it will be invisible, but gun, mele, grenades will be visible.
I was playing with my friend and we have enabled F1. How it wasn't strange, but when you take gun (it's visible) you can see nickname, and when you take mele, grenade, etc. weapon, you cannot see neither nick, nor weapon
And can you make commands in the radio like: Go, go, go! Get in position and wait for my signal. Stick together team. Hold this position. Like in Counter-strike.
", sans-serif">Wingdings
German wonder weapons...?
Also the uniforms need a little work!
/ww2Gamerule nametags false
That will turn off nametags.
As for radio commands, that is a possible future feature.
German wonder weapons? Like?
I am aware the uniforms need a bit of work..... if you read the last changelog you would notice I have started working on uniforms XD
Only the American ones are done so far.
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
Hi Berdie
I was thinking that a Barrel extension and grip would be a great add-on for the C96 and M712. Both were seen sporting the extended barrels and were used in WW2, usually by Officers but sometimes by soldiers next to the MP40.
Hi Berdie
I noticed that the M1 Paratrooper doesn't appear on the new M1 Carbine model. Also Crouching and Pronging on side of a slab causes you to suffocate.
I need to add normal support artillery first XD
My Patreon is starting to be funded, I will be hosting a server as soon as I add Map Swapping. It will be a 30 player server, 40 if I get $5 more pledged on Patreon by then.
Confirmed, thanks for reporting these.
There is no record of use during any war, it seems to have been a commercial design that had a very limited production run. Either way, the normal C96 itself wasn't too common on the battlefield during WW2.
Yeah, I didn't model the new paratrooper stock yet. Thanks for reporting the crouch/prone bug, I'll look into it!
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
That wouldn't really make sense, as they wear 3D armor, so textured skins like that would be kind of pointless, the only part that matters of my soldiers is the face, the rest is hidden by the armor. Previously, the only way to get ones with 3D armor was to start a gamemode, but in the most recent update, you can spawn ones from different factions. Check the Call to Battle misc items tab for the spawn items =)
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
My grandfather was deployed in Italy in September of 1943. During one raid on a small town a German Officer and two soldiers were armed with the weapons. He said they were automatic so the were M712s After the raid he picked one of them up and started joking with another soldier abut how weird it looked. So I just assumed they were in service.
Really???? I didn't even know such a weapon existed!
From heavy research, the only carbine variant of the C96 was a semi automatic, stripper clip fed one made for commercial export. M712's themselves were pretty rare.... although, there was a stock attachment in existence for them. Maybe your Grandpa found an M712 with a stock attachment? Otherwise.... that would mean he had found a prototype weapon... which would be insanely lucky.
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
I plan to have more third person animations in the future, but I can't think of how I could really do a bayonet charge animation with minecraft's limbs, any ideas?
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
Yesss... New update, my precious...
He specified the barrel and how it was unnecessarily long for what he thought was an assault SMG. He also commented on the grip going downward onto the mag well
Wow.... he got really lucky to find that!!!
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
We wants it.... we neeedss it... must... have.... the update....
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.