Btw. I now jumped again with my ship, and the Stargate works just fine now. The entire base has the blocks i put in as textures, and i can also click the blocks around the gate and open the interface just fine.
The DHD however still causes a crash as usual, so this has not been fixed yet. Besides that, i am quite sure that this wont stay like this forever, i think it was just "luck" that it fixed itself once, it will probably bug out again.
Botania had a similar issue that was fixed a few days back.
while the Stargate does seem to render, it's actually corrupted as seen when trying to break it. The proper fix is in dev along with rotation support.
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What about ChickenBone's Wireless Redstone? Any chance of implementation?
Those are part of ForgeMultipart which has preliminary support in dev. Apart from rotation, did you have a specific issue in mind?
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Botania had a similar issue that was fixed a few days back.
while the Stargate does seem to render, it's actually corrupted as seen when trying to break it. The proper fix is in dev along with rotation support.
Ok nice. Anyways, after i jumped again, it broke again. A few jumps later, it was perfectly correct again, and so the cycle goes. It breaks whenever its in the mood for it.
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All functional blocks have recipes while blocks without recipes are mostly decorative...
Rotation is supported for the following mods: Vanilla, ArsMagica2, IndustrialCraft2, OpenComputers, ImmersiveEngineering, EnderIO, ComputerCraft, TConstruct, BiblioCraft, AppliedEnergistics2, Redstone paste, JABBA, StargateTech2, Metallurgy, Natura, Botania, SGCraft, EvilCraft, Thaumcraft, ForgeMultipart and all their derivatives.
For example, Underground Biomes Constructs buttons and stairs are supported because they are based on Vanilla ones.
Trying to rotate your ship with an unsupported mod may corrupt your world, use at your own risk.
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First I want to say this is the best mod I've ever played! And you did a great job on it.
And I was wondering if there was an official server for it? I bet space battles would be awesome with other players.
Keep up the good work!
Thanks!
The official server is available in WorldWarMinecraft (official) modpack on Technic: here.
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Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
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So, would it be possible if there could be a config option to make any dimension have no oxygen or no/low gravity.Would like to have some moon dimensions i can visit but still use the oxygen system from this.
All functional blocks have recipes while blocks without recipes are mostly decorative...
Rotation is supported for the following mods: Vanilla, ArsMagica2, IndustrialCraft2, OpenComputers, ImmersiveEngineering, EnderIO, ComputerCraft, TConstruct, BiblioCraft, AppliedEnergistics2, Redstone paste, JABBA, StargateTech2, Metallurgy, Natura, Botania, SGCraft, EvilCraft, Thaumcraft, ForgeMultipart and all their derivatives.
For example, Underground Biomes Constructs buttons and stairs are supported because they are based on Vanilla ones.
Trying to rotate your ship with an unsupported mod may corrupt your world, use at your own risk.
It won't corrupt your world (yep, I've tested it).
So, would it be possible if there could be a config option to make any dimension have no oxygen or no/low gravity.Would like to have some moon dimensions i can visit but still use the oxygen system from this.
It won't corrupt your world (yep, I've tested it).
Including Mechanism & Thermal expansion with upgrades on their conduits and such?
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Also, how exactly does the transporter work? According to the config (max power and power per block) it should have a range of 10000 blocks. But when i try to energize to further away it does not work.
Also, how exactly does the transporter work? According to the config (max power and power per block) it should have a range of 10000 blocks. But when i try to energize to further away it does not work.
You need to stabilize the transmission by adding more powers or surrounding the source/target with beacons.
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I am not sure that I understand what you are trying to say. Could you please, to give an example, write out the code that would need to be executed n order to beam a player to relative coordinates 2000,0,0? The transporter has a completely full energy buffer.
I am not sure that I understand what you are trying to say. Could you please, to give an example, write out the code that would need to be executed n order to beam a player to relative coordinates 2000,0,0? The transporter has a completely full energy buffer.
Transporter block has no recipe because it's not considered stable. Others have been able to make it works, I don't have sample script on hand how to use it.
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Hey Lem, does Warp Drive mess up schematics still? It would always change the blocks to something else when I was copying modded blocks. Does WorldEdit do the same thing?
Botania had a similar issue that was fixed a few days back.
while the Stargate does seem to render, it's actually corrupted as seen when trying to break it. The proper fix is in dev along with rotation support.
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
Visit our Voltz PvP/raid server at pvp.worldwarminecraft.net:25555 .
Join the PvE survival challenge on FunSquareGames Arcania craft.
Those are part of ForgeMultipart which has preliminary support in dev. Apart from rotation, did you have a specific issue in mind?
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
Visit our Voltz PvP/raid server at pvp.worldwarminecraft.net:25555 .
Join the PvE survival challenge on FunSquareGames Arcania craft.
What do you mean by "preliminary support in dev"?
Ok nice. Anyways, after i jumped again, it broke again. A few jumps later, it was perfectly correct again, and so the cycle goes. It breaks whenever its in the mood for it.
It wasn't tested at that time. It'll be in next update.
You didn't answer my question on your specific issue in mind
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I just wanted turning for WR since WR is a very helpful mod when it comes to big ships.
Version 1.3.21 is up on CurseForge http://minecraft.curseforge.com/projects/warpdrive/files/2295715
This includes:
- Added support for ForgeMultipart, SGCraft, Botania, EvilCraft & Thaumcraft
- Updated laser weapon effects
- Added weapon controller block for laser mayhem
- Improved OpenComputers support notably for Enantiormophic reactor
- Fixed a few bugs and recipes
Remember to delete your configuration when you update!
Check the wiki here: https://github.com/LemADEC/WarpDrive/wiki
All functional blocks have recipes while blocks without recipes are mostly decorative...
Rotation is supported for the following mods: Vanilla, ArsMagica2, IndustrialCraft2, OpenComputers, ImmersiveEngineering, EnderIO, ComputerCraft, TConstruct, BiblioCraft, AppliedEnergistics2, Redstone paste, JABBA, StargateTech2, Metallurgy, Natura, Botania, SGCraft, EvilCraft, Thaumcraft, ForgeMultipart and all their derivatives.
For example, Underground Biomes Constructs buttons and stairs are supported because they are based on Vanilla ones.
Trying to rotate your ship with an unsupported mod may corrupt your world, use at your own risk.
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
Visit our Voltz PvP/raid server at pvp.worldwarminecraft.net:25555 .
Join the PvE survival challenge on FunSquareGames Arcania craft.
First I want to say this is the best mod I've ever played! And you did a great job on it.
And I was wondering if there was an official server for it? I bet space battles would be awesome with other players.
Keep up the good work!
Homeschooled Christian from the good ole US
Thanks!
The official server is available in WorldWarMinecraft (official) modpack on Technic: here.
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
Visit our Voltz PvP/raid server at pvp.worldwarminecraft.net:25555 .
Join the PvE survival challenge on FunSquareGames Arcania craft.
Alrighty! Thanks so much!
P.S. A banner for the mod would be awesome!
Homeschooled Christian from the good ole US
So, would it be possible if there could be a config option to make any dimension have no oxygen or no/low gravity.Would like to have some moon dimensions i can visit but still use the oxygen system from this.
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It won't corrupt your world (yep, I've tested it).
Yes, it's in the plan.
Including Mechanism & Thermal expansion with upgrades on their conduits and such?
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
Visit our Voltz PvP/raid server at pvp.worldwarminecraft.net:25555 .
Join the PvE survival challenge on FunSquareGames Arcania craft.
I haven't tested those mods as I do not use them...
Also, how soon until you implement the plan for no atmosphere planets?
And just a few ideas for planets:
Planets made of gas
Planets with toxic atmosphere
Solar systems (You can choose the type/number of stars and planets)
Planets visible from space instead of invisible
What does the weapon controller block do? it is not listed in the wiki. Also, many of the ship controller methods are still not listed.
Also, how exactly does the transporter work? According to the config (max power and power per block) it should have a range of 10000 blocks. But when i try to energize to further away it does not work.
Not date planned yet.
It provides a way to use laser weapons in varied ways.
All methods and properties of the ship controller are listed on the wiki.
You need to stabilize the transmission by adding more powers or surrounding the source/target with beacons.
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
Visit our Voltz PvP/raid server at pvp.worldwarminecraft.net:25555 .
Join the PvE survival challenge on FunSquareGames Arcania craft.
I am not sure that I understand what you are trying to say. Could you please, to give an example, write out the code that would need to be executed n order to beam a player to relative coordinates 2000,0,0? The transporter has a completely full energy buffer.
Transporter block has no recipe because it's not considered stable. Others have been able to make it works, I don't have sample script on hand how to use it.
Come visit us on WorldWarMinecraft series, now with space fights! Modpack is available here. Only 1GB RAM required! Lots of fun and no lag!
Visit our Voltz PvP/raid server at pvp.worldwarminecraft.net:25555 .
Join the PvE survival challenge on FunSquareGames Arcania craft.
Hey Lem, does Warp Drive mess up schematics still? It would always change the blocks to something else when I was copying modded blocks. Does WorldEdit do the same thing?