Ah! Thank you!! Ill try and get a repository working for the localization. Currently I just have version stuff on GitHub. I'll get a language repo up asap.
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Well the updater will be down for a bit I guess...
Well the version checker is temporarily down. Once I talk with GitHub I'll hopefully have it up. But for now just ignore the "Failed to connect to update server" message.
Is there anyway to turn off the update announcements on servers? I really don't need to tell everyone there are updates, I handle that every month on my own.
Is there anyway to turn off the update announcements on servers? I really don't need to tell everyone there are updates, I handle that every month on my own.
Are you oppose to adding a block form of shadow ingots, to allow players to compress down all the ingots they have to save space? I have a over a hundred stacks of shadow ore, and I'd like to refine it down a bit. While I'm here, could you white list such a block to possible to use in a beacon? I already have plans to build one out of void metal, thauminite(Not thaumium, and not a spelling error), and nether star blocks. Having a fourth material to use would be perfect.
Rollback Post to RevisionRollBack
Question not the mad-mans ways, for you may begin to see logic in his actions, then find yourself mad as well.
You may call me The Madman, as there is no name that suits me better.
I happen to make modded survival maps, if your interested see my latest: The Asylum
Are you oppose to adding a block form of shadow ingots, to allow players to compress down all the ingots they have to save space? I have a over a hundred stacks of shadow ore, and I'd like to refine it down a bit. While I'm here, could you white list such a block to possible to use in a beacon? I already have plans to build one out of void metal, thauminite(Not thaumium, and not a spelling error), and nether star blocks. Having a fourth material to use would be perfect.
Sure! I can add a block! And yeah, I'll whitelist it for beacons.
Hey yorke! I love your mod and have even included it in a private mod pack of mine (thaumpack 4: eldritch corruption) I have noticed that your mod aside from adding in new evil things (I love evil things in minecraft) it also seems to "fill in the blanks" Azanor has left. Of these "blanks" I would like you to fill would be: adding in a recipe for the crimson blade, and adding in the primal cutter. here are some ideas for the crimson blade's research: requires: void touched crimson praetor armor. sub title: the blade of the crimson praetor. forbidden knowledge level: minor. research notes: upon creating the void touched crimson praetor armor the crimson cultists now respect you even more. but you still thirst for being a true member of the cult so you have decided to forge a new blade. the blade has several interesting abilities aside from being self repairing as its predecessor the void sword it also has a better version of sapping called greater sapping witch applies hunger with weakness, and also is more sharp than the void sword. you can see it now: the cultists serving your every need, the knights serving as guards for your new castle, and possibly even the blood of bel shamoth the supreme eldritch warden on your blade... recipe: a void sword, some crimson plating, a couple pieces of crimson fabric, plus some void metal .aspects: alienalis, telum, vacous. instability: high. some ideas for the primal cutter: requires: primal crusher sub title: the blade of bel shamoth forbidden knowledge: dangerous. research notes: after forging the primal crusher you have decided to create the second part of the primal tool set: the primal cutter. the primal cutter is preternaturally sharp being able to cut through wood as equally as flesh and bone, and will weaken hunger and wither anything stuck by it(eldritch sapping). it is capable of hitting multiple mobs at once and can pull mobs towards you while pulling mode is on and your are blocking (sneak+right click to activate/deactivate) it can also chop down entire trees as the axe of the stream can. it also has self repairing. however the blade is attuned only to destruction so it can't generate a vortex of air around you, nor pull items. when you first held this blade you realized the power you wielded. soon even the eldritch themselves will fear you! (note: in creative you can't brake blocks with this as it is a wepon) recipe a primordial pearl, 2 primal charms, a void sword, a void axe, a sword of the zephyr, and a axe of the stream. aspects: 16 alienalis, 24 telum, 16 lucrum, 16 perditio, and 16 vacous. instability: high (note the attack damage of the cutter should be 11.5) I hope you will add those things in and if you need more ideas just post them here so I can respond.
Hey yorke! I love your mod and have even included it in a private mod pack of mine (thaumpack 4: eldritch corruption) I have noticed that your mod aside from adding in new evil things (I love evil things in minecraft) it also seems to "fill in the blanks" Azanor has left. Of these "blanks" I would like you to fill would be: adding in a recipe for the crimson blade, and adding in the primal cutter. here are some ideas for the crimson blade's research: requires: void touched crimson praetor armor. sub title: the blade of the crimson praetor. forbidden knowledge level: minor. research notes: upon creating the void touched crimson praetor armor the crimson cultists now respect you even more. but you still thirst for being a true member of the cult so you have decided to forge a new blade. the blade has several interesting abilities aside from being self repairing as its predecessor the void sword it also has a better version of sapping called greater sapping witch applies hunger with weakness, and also is more sharp than the void sword. you can see it now: the cultists serving your every need, the knights serving as guards for your new castle, and possibly even the blood of bel shamoth the supreme eldritch warden on your blade... recipe: a void sword, some crimson plating, a couple pieces of crimson fabric, plus some void metal .aspects: alienalis, telum, vacous. instability: high. some ideas for the primal cutter: requires: primal crusher sub title: the blade of bel shamoth forbidden knowledge: dangerous. research notes: after forging the primal crusher you have decided to create the second part of the primal tool set: the primal cutter. the primal cutter is preternaturally sharp being able to cut through wood as equally as flesh and bone, and will weaken hunger and wither anything stuck by it(eldritch sapping). it is capable of hitting multiple mobs at once and can pull mobs towards you while pulling mode is on and your are blocking (sneak+right click to activate/deactivate) it can also chop down entire trees as the axe of the stream can. it also has self repairing. however the blade is attuned only to destruction so it can't generate a vortex of air around you, nor pull items. when you first held this blade you realized the power you wielded. soon even the eldritch themselves will fear you! (note: in creative you can't brake blocks with this as it is a wepon) recipe a primordial pearl, 2 primal charms, a void sword, a void axe, a sword of the zephyr, and a axe of the stream. aspects: 16 alienalis, 24 telum, 16 lucrum, 16 perditio, and 16 vacous. instability: high (note the attack damage of the cutter should be 11.5) I hope you will add those things in and if you need more ideas just post them here so I can respond.
Wow, that has to be the most detailed suggestion ever. The only thing that's missing is the code (jk) anyways. I think the Crimson Blade should definitely be some sort of research, except I think there should be some sort of method required to get that splotch of blood onto the blade. Maybe you make a bloodstained void sword (right click and it cuts you, taking away a bunch of health, turning it into the bloodstained void sword...) .. Then from that you can add crimson playing and vis a vis, you have a crimson blade..... I'm so morbid..
And the Primal Cutter, I was thinking of adding something like this (A relic from TC2) except I don't like the name Primal Cutter, I need a more evil name. But the properties would be similar. Thanks for all the information. Clearly the most detailed suggestion yet
Ya, while you're on that, maybe tone down some o' these aspects? http://i.imgur.com/odvS47o.jpg. A mite too much for such an easy obtainable sappling in my opinion.
I didn't add that, since its ore dictionaried it automatically got the sapling's aspects based on the recipe + plus sapling aspects.
The unthinkable is happening. I'm adding a config to change the shadow ore from an in-world spawning ore to a crucible recipe. I feel like this will destroy the experience and lore surrounding shadowmetal :L
It never happened in the last version... What did I change now......
It seems that the Corrosive focal upgrade wasn't working at all. Just fixed it....
I know you have a lot on your plate but,this idea while theoretical could be up this mods alleyway, a "Nodal nature uhhh,blankifier"
Essentially its a easier to get to though more expensive replication of a(Theoretical)two step process involving bees to turn sinister nodes normal
Step 1:Flux the node up via flux bees/tainted lands.
Step 2:Use pure bees to change the node into a normal one
Steo 3:Nodes,more nodes,in theory at least
How the practice of the kind in my mind works,
Step 0:Modify a node stabilizer or transducer with shadow metal and flux shards
Step 1:Flux up the target(Pure,tainted,sinister) node via injecting it directly with vitium essentia
Step 2:Use Sano and auram to repair the damage done to the node,changing it to a normal node
Step 2 version 2:Extract the tainted(Or sinister) node for a fluxed up area
Step 3:Enjoy a larger usable node pool
I have no idea what im doing 90% of the time.
Sounds cool to me.
Maybe, except it could be some sort of "vis injection" that you put into the node to start culturing it and growing it... Or something.
There is the Chinese translation for 1.1.4.4[/b]
[b]Btw, do you have somewhere such as GitHub I can upload the Localization?
[/b]
https://drive.google.com/file/d/0B73V43uxaCNmSDhfVTAxeTFZbW8/view?usp=sharing
Ah! Thank you!! Ill try and get a repository working for the localization. Currently I just have version stuff on GitHub. I'll get a language repo up asap.
What? I just got this message on GitHub. Damn.
"One of our mostly harmless robots seems to think you are not a human.
Because of that, it's hidden your profile from the public. If you really are human, please contact support to have your profile reinstated.
We promise we won't require DNA proof of your humanity."
Well the updater will be down for a bit I guess...
Well the version checker is temporarily down. Once I talk with GitHub I'll hopefully have it up. But for now just ignore the "Failed to connect to update server" message.
Yay! My GitHub is fixed
Is there anyway to turn off the update announcements on servers? I really don't need to tell everyone there are updates, I handle that every month on my own.
I'll add a config option.
Are you oppose to adding a block form of shadow ingots, to allow players to compress down all the ingots they have to save space? I have a over a hundred stacks of shadow ore, and I'd like to refine it down a bit. While I'm here, could you white list such a block to possible to use in a beacon? I already have plans to build one out of void metal, thauminite(Not thaumium, and not a spelling error), and nether star blocks. Having a fourth material to use would be perfect.
You may call me The Madman, as there is no name that suits me better.
I happen to make modded survival maps, if your interested see my latest: The Asylum
Sure! I can add a block! And yeah, I'll whitelist it for beacons.
Hey yorke! I love your mod and have even included it in a private mod pack of mine (thaumpack 4: eldritch corruption) I have noticed that your mod aside from adding in new evil things (I love evil things in minecraft) it also seems to "fill in the blanks" Azanor has left. Of these "blanks" I would like you to fill would be: adding in a recipe for the crimson blade, and adding in the primal cutter. here are some ideas for the crimson blade's research: requires: void touched crimson praetor armor. sub title: the blade of the crimson praetor. forbidden knowledge level: minor. research notes: upon creating the void touched crimson praetor armor the crimson cultists now respect you even more. but you still thirst for being a true member of the cult so you have decided to forge a new blade. the blade has several interesting abilities aside from being self repairing as its predecessor the void sword it also has a better version of sapping called greater sapping witch applies hunger with weakness, and also is more sharp than the void sword. you can see it now: the cultists serving your every need, the knights serving as guards for your new castle, and possibly even the blood of bel shamoth the supreme eldritch warden on your blade... recipe: a void sword, some crimson plating, a couple pieces of crimson fabric, plus some void metal .aspects: alienalis, telum, vacous. instability: high. some ideas for the primal cutter: requires: primal crusher sub title: the blade of bel shamoth forbidden knowledge: dangerous. research notes: after forging the primal crusher you have decided to create the second part of the primal tool set: the primal cutter. the primal cutter is preternaturally sharp being able to cut through wood as equally as flesh and bone, and will weaken hunger and wither anything stuck by it(eldritch sapping). it is capable of hitting multiple mobs at once and can pull mobs towards you while pulling mode is on and your are blocking (sneak+right click to activate/deactivate) it can also chop down entire trees as the axe of the stream can. it also has self repairing. however the blade is attuned only to destruction so it can't generate a vortex of air around you, nor pull items. when you first held this blade you realized the power you wielded. soon even the eldritch themselves will fear you! (note: in creative you can't brake blocks with this as it is a wepon) recipe a primordial pearl, 2 primal charms, a void sword, a void axe, a sword of the zephyr, and a axe of the stream. aspects: 16 alienalis, 24 telum, 16 lucrum, 16 perditio, and 16 vacous. instability: high (note the attack damage of the cutter should be 11.5) I hope you will add those things in and if you need more ideas just post them here so I can respond.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292130-thaumcraft-5-2-4-updated-2016-3-17
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2437825-tainted-magic-r7-3
Wow, that has to be the most detailed suggestion ever. The only thing that's missing is the code (jk) anyways. I think the Crimson Blade should definitely be some sort of research, except I think there should be some sort of method required to get that splotch of blood onto the blade. Maybe you make a bloodstained void sword (right click and it cuts you, taking away a bunch of health, turning it into the bloodstained void sword...) .. Then from that you can add crimson playing and vis a vis, you have a crimson blade..... I'm so morbid..
And the Primal Cutter, I was thinking of adding something like this (A relic from TC2) except I don't like the name Primal Cutter, I need a more evil name. But the properties would be similar. Thanks for all the information. Clearly the most detailed suggestion yet
Spoiler! The new "Block of Shadowmetal" coming soon! And it's usable for beacon bases! Hell yeah!
Forgot to do that......
I didn't add that, since its ore dictionaried it automatically got the sapling's aspects based on the recipe + plus sapling aspects.
The unthinkable is happening. I'm adding a config to change the shadow ore from an in-world spawning ore to a crucible recipe. I feel like this will destroy the experience and lore surrounding shadowmetal :L