Added crafting method for long bow (still shoots only normal arrows). You need bow handle and bow string. Craft bow handle with sticks, leather and string; Craft bow string with 6 string vertically.
You can now attack with sharpened sticks, they consume on attacking
Added stone arrow (can't shoot it yet, hit with it). Craft it with pebble, sharpened stick and feather.
Added needle, get if from cacti in crafting table/study desk.
Added crafting recipe for Dart, needs needle, sharpened stick, string and feathers.
Added model and sounds for blowpipe.
Added crafting recipe for blowpipe, needs sharpened stick, sugar cane and string.
You can blow darts with the blowpipe.
Did some optimizations.
Previous versions:
Version 0.01 pre alpha
Added slingshot
Added pebble
Version 0.1.0 pre alpha
Slingshot renders in 3D
Added particles when pebble hits blocks
1 cobblestone makes 4 pebbles, 4 pebbles make 1 cobblestone
Version 0.1.1 pre alpha
Added boomerang
Version 0.1.2 pre alpha
Boomerang crash fixes
Version 0.1.3
Boomerang can now pick up items
Changed boomerang reach distance to 16 blocks
Improved boomerang rendering speed
When catching boomerang with inventory full, drops items at a side
Veriosn 0.1.4
Removed boomerang particles when it can only travel 16 blocks
Skeletons can spawn with slingshots
Fixed a glitch with the boomerang getting stuck in blocks
Version 0.1.5 pre alpha
Boomerang can now collect XP Orbs
Will only use one creative tab
Added placeholder items for: Long bow, Crossbow, Blowpipe, Dart, Special arrows, Hookshot, Rope and the Journal
Version 0.1.6 pre alpha
Added textures for placeholders
Added the Whip with no functionality yet
Added functionality to the longbow, but it still only available in creative
Added crafting recipe for the journal
Added recipe for the journal: writable book, a compass and a clock
Added a gui for the journal
Added the slingshot to village blacksmith loot
Added the boomerang to jungle and desert temple loot
Version 0.1.7 pre alpha
Wrote system for player info on the mod, will be used for unlocked items and available improvements.
Blocks added: Study Desk, works as a chest and crafting table.
Added recipe for Study Desk: Chest, Planks, Crafting table, Journal.
Added improvements system using the study desk.
The boomerang can now be improved using the study desk, adding: gunpowder, increases punch effect; slime balls, increases the number of items to pick up at a maximum of 9; glowstone dust, increases damage dealed to entities (power); redstone, increases the distance the boomerang can glide at a maximum of 64 blocks; ender pearls or eyes of ender, it's a secret.
A journal is given to the player at start.
The journal has an Items section with information about the journal and study desk.
Version 0.1.9 Dev
Fixed the GUI Problems
Study Desk now has a model
Shift clicking in study desk works
Fixed performance issues
Fixed running on server
Version 0.1.10 Dev
Fixed crash on server when openning the Journal GUI
Version 0.1.11 Dev
Added explorer burials what will spawn rarely with some loot
I love it. Very oldschool feel and the items are inexpensive and fair on the damage, which is very good for people who make hardcore survivor games.
Can't wait to see your next batch of items!
Thanks so much! That is exactly what I have in mind, I'm trying to prevent having a bunch of overpowered items starting the game. I like the grindy aspect of Minecraft and I want to keep it that way.
Oh I know what you mean. Me and my group try our best in building modpacks with a sort of progression level. We hate obtaining OP items after playing the map for 1 day. Tinkers Construct with Iguana's Tweaks prevents us from crafting OP items. We have to earn it lol.
Keep up the good work! I'll keep an eye on this and let my group know!
Current version 1.0.12 Dev
Download:
Wiki: http://theworldexplorer.wikia.com/wiki/Theworldexplorer_Wiki
Showcase:
Screenshots:
Some items:
Pebble recipe:
The Boomerang
Changelog
Current Version 1.0.12 Dev
Previous versions:
Version 0.1.0 pre alpha
Version 0.1.1 pre alpha
Version 0.1.2 pre alpha
Version 0.1.3
Veriosn 0.1.4
Version 0.1.5 pre alpha
Version 0.1.6 pre alpha
Version 0.1.7 pre alpha
Version 0.1.9 Dev
Version 0.1.10 Dev
Version 0.1.11 Dev
Hope you enjoy this little piece.
Yeah, I'm working to fix that. I just posted an update that includes the following:
An update was just posted to remove that glitch.
Right now, the following is on the list: Longbow, Crossbow, Hookshot, Rope
That's awesome! I'd love to see that. Thanks!
Can't wait to see your next batch of items!
Well, yeah. It is still wip and I have a lot of stuff I will remove later on, and more stuff I will change. Thanks for the advice!
Thanks so much! That is exactly what I have in mind, I'm trying to prevent having a bunch of overpowered items starting the game. I like the grindy aspect of Minecraft and I want to keep it that way.
Keep up the good work! I'll keep an eye on this and let my group know!