it is just this mod. Is there any way to fix this that you are aware off. Is there any config settings I might need to change or is there any server settings I need to change? PLZ HELP!
If nobody is responding, then chances are good nobody has any idea how to help you. Which we don't. I've never heard of anyone having this issue, and I have no idea what could be causing it.
If you go to the first post (Lithial's post) about this mod, there will be a link to all effects in the mod. But for convenience sake:
(If working correctly) Greenwood is supposed to heal the durability of whatever is enchanted with it when A) in water and exposed to sunlight. I have had issues with the Damage Values resetting after switching weapon or using the weapon (in the past).
Vigor increases the mining/digging/chopping speed of the tool.
If you go to the first post (Lithial's post) about this mod, there will be a link to all effects in the mod. But for convenience sake:
(If working correctly) Greenwood is supposed to heal the durability of whatever is enchanted with it when A) in water and exposed to sunlight. I have had issues with the Damage Values resetting after switching weapon or using the weapon (in the past).
Vigor increases the mining/digging/chopping speed of the tool.
It should be noted that vigour increases the speed that you break ANY block. A pickaxe with vigour can more easily break wood as well as stone. And this stacks with efficiency
I have the 1.3.2 version of More Enchantments for 1.7.10. As of right now, Greenwood is still not working. As soon as you unequip the armor, get hit, or do anything that updates the damage value attached to the equipment, it resets back to where it was before you started healing it. I know that the person behind the Crimson tools in the Power Gems mod successfully pulled off a way to heal tools.
So, I've been trying to make protection compatible with all of the armor enchantments and I still don't understand the compatibility config. I've tried adding replacing the null ids (500) with protection's id (0) and that didn't seem to do anything.
So, I've been trying to make protection compatible with all of the armor enchantments and I still don't understand the compatibility config. I've tried adding replacing the null ids (500) with protection's id (0) and that didn't seem to do anything.
Those are incompatibilities, not compatibilities. To make Protection work with everything, just remove the Protection ID from any entry mentioning it.
im still having issues with the magnet enchant, the server completely stops when i have it on my chestplate, so, i just disabled/disallowed it in the config, theres no error to post as it doesnt crash, just starts lagging, it goes back to normal if i remove the item
Yo, just wondering, what does the Greenwood enchantment do? And what does Vigor do?
ive found that greenwood doesnt need to be IN the water i have been standing on a block adjacent to water and its increased the durability of my items, vigor is pretty much haste and efficiency combined it makes a pickaxe gather dirt faster i know that much
If nobody is responding, then chances are good nobody has any idea how to help you. Which we don't. I've never heard of anyone having this issue, and I have no idea what could be causing it.
If you go to the first post (Lithial's post) about this mod, there will be a link to all effects in the mod. But for convenience sake:
(If working correctly) Greenwood is supposed to heal the durability of whatever is enchanted with it when A) in water and exposed to sunlight. I have had issues with the Damage Values resetting after switching weapon or using the weapon (in the past).
Vigor increases the mining/digging/chopping speed of the tool.
It should be noted that vigour increases the speed that you break ANY block. A pickaxe with vigour can more easily break wood as well as stone. And this stacks with efficiency
What will sunder do?
It's in the todo list
Could you fix the capitalization on the Edged enchantment? The enchantment's name is currently all lowercase.
The greenwood enchantment also displays this strange message in chat whenever it repairs a tool.
I have the 1.3.2 version of More Enchantments for 1.7.10. As of right now, Greenwood is still not working. As soon as you unequip the armor, get hit, or do anything that updates the damage value attached to the equipment, it resets back to where it was before you started healing it. I know that the person behind the Crimson tools in the Power Gems mod successfully pulled off a way to heal tools.
So, I've been trying to make protection compatible with all of the armor enchantments and I still don't understand the compatibility config. I've tried adding replacing the null ids (500) with protection's id (0) and that didn't seem to do anything.
Krill13's Models
Those are incompatibilities, not compatibilities. To make Protection work with everything, just remove the Protection ID from any entry mentioning it.
That did not work either. I've made it so that none of them mentions protection's id yet protection is still not compatible with most of the enchants.
Krill13's Models
im still having issues with the magnet enchant, the server completely stops when i have it on my chestplate, so, i just disabled/disallowed it in the config, theres no error to post as it doesnt crash, just starts lagging, it goes back to normal if i remove the item
ive found that greenwood doesnt need to be IN the water i have been standing on a block adjacent to water and its increased the durability of my items, vigor is pretty much haste and efficiency combined it makes a pickaxe gather dirt faster i know that much
I don't wanna be that guy but is there an ETA for a 1.9 update? This is the last 1.9 mod I'm waiting for until I update my 1.8.9 world.
I am working on a modpack called Nature's Wraith & wanted to ask if I could use this mod.
Hello Lithial please update to minecraft 1.9
Hello MineTop44 please read the forum rules, asking for mod updates/backports is not allowed.
Okay
Wow, this is awesome! Many of these enchantsment are so useful!
Though I feel like some of these are slightly OP... Is there a config option to disable unwanted enchantments? I have terrible self discipline
Indeed there is. You can even customize enchantment compatibilites
Last time the OP was modified was March 2015. Sad to see that this mod might be dead.