Hey, I did some fiddling with the shader files. I have NO idea what I am doing but I reckon they look pretty decent with a few simple tweaks. Happy to forward them onto you Stazza if you want.
Put your spoiler here.
The biggest differences are when you're moving around though, it looks really neat. Will upload a video to youtube at some point.
Your shaderpack is really beautiful ! I have AMD Radeon HD 7770 and it works well !
But, can you added Motion Blur please ? THANKS !
Glad you like it i might look into motion blur before the final release of Super Shaders V3 but in all honesty im not a fan of motion blur in games ( even though i know it is a realistic effect ) so it hasnt really been on my to do list but we will see.....
Glad you like it i might look into motion blur before the final release of Super Shaders V3 but in all honesty im not a fan of motion blur in games ( even though i know it is a realistic effect ) so it hasnt really been on my to do list but we will see.....
Thank you author ! I like your work and I know it is good to hear it.
You can maybe add MotionBlur but disable it by default ? See, I have just disabled DoF in your shaderpack (I don't like it even though i know it is a realistic effect too ;D)
But, MotionBlur is good to have illusion of smoother FPS ! You see what I mean ?
Thank you for you respond, I like when a author responds. Good luck for all and thank you for this pretty Minecraft you made for me.
Thank you author ! I like your work and I know it is good to hear it.
You can maybe add MotionBlur but disable it by default ? See, I have just disabled DoF in your shaderpack (I don't like it even though i know it is a realistic effect too ;D)
But, MotionBlur is good to have illusion of smoother FPS ! You see what I mean ?
Thank you for you respond, I like when a author responds. Good luck for all and thank you for this pretty Minecraft you made for me.
yeah i kinda understand what you mean by illusion of smoother FPS and i have only just noticed that while DOF is enabled the effect on rain drops on the screen and the effect under water are no longer there as that they are not compatible with the DOF code, there is no way to fix this and its the same with DOF and Motion Blur, they both cant be enabled at the same time cause they clash with each other.
After a request for motion blur in my shader i thought about it for a little bit and even though i dont like motion blur i know a lot of people do and its always good to have more features
so i have spent today working on adding motionblur to Super Shader V3 BETA and im hoping what i have come up with is good enough.
since i never use motion blur i dont really know how much blur there is suppose to be so if everyone could let me know how its going for them and i can try and tweak it to a satisfactory level.
After a request for motion blur in my shader i thought about it for a little bit and even though i dont like motion blur i know a lot of people do and its always good to have more features
so i have spent today working on adding motionblur to Super Shader V3 BETA and im hoping what i have come up with is good enough.
since i never use motion blur i dont really know how much blur there is suppose to be so if everyone could let me know how its going for them and i can try and tweak it to a satisfactory level.
Intel Iris Pro Graphics
NVIDIA GeForce GT 750M graphics processor with 1GB of GDDR5 memory
im no expert on mac's but for window based PC's some people have problems because windows is using the intel graphics instead of the better on like in your case the NVIDIA card, so that might be the problem.
the second thing you can do is try my ALPHA version and if that works but with lower FPS try taking the composite1.fsh from the ALPHA version and replace the one in the LITE version, this might fix the problem, other wise let me know and i will look into it a bit further OR you could wait till the full release of V3 that I have just started finalizing.
New BETA/Test version for the MotionBlur is now up for download, its not a big change but for me it has cut down on the black border on the sides when moving, its still there but not as much but let me know how you guys go with it.
im no expert on mac's but for window based PC's some people have problems because windows is using the intel graphics instead of the better on like in your case the NVIDIA card, so that might be the problem.
the second thing you can do is try my ALPHA version and if that works but with lower FPS try taking the composite1.fsh from the ALPHA version and replace the one in the LITE version, this might fix the problem, other wise let me know and i will look into it a bit further OR you could wait till the full release of V3 that I have just started finalizing.
Thanks for your reply, and I will try, btw you are awesome!
yeah i did notice that BUT not that bad for me lol for me its just a little bit on the sides, what video card are you using?
i have made a few little changes to the motionblur code and i will put up a second version to see if its any better.
I have an AMD Radeon HD 7770 - 1GB.
I have tested your version 2, et it's a little bit better.
I believe it's because I'm used MotionBlur of SEUS and, your, is different so weird to me. ^^
Look the difference with SEUS MB and your (BETA2). Look the spoiler.
Sorry to everyone that downloaded Super Shaders V3 LOW version as there was a bug with the bloom, I have since fixed this and have also improved on the fps by about 6-9fps.
Put your spoiler here.
The biggest differences are when you're moving around though, it looks really neat. Will upload a video to youtube at some point.
Cheers Stazza, great pack.
But, can you added Motion Blur please ? THANKS !
Rules posted here: http://rules.mcf.li/ or click signature.
The Texture pack that i use is called ChromaHills and i Highly Recommend it
Glad you like it i might look into motion blur before the final release of Super Shaders V3 but in all honesty im not a fan of motion blur in games ( even though i know it is a realistic effect ) so it hasnt really been on my to do list but we will see.....
Thank you author ! I like your work and I know it is good to hear it.
You can maybe add MotionBlur but disable it by default ? See, I have just disabled DoF in your shaderpack (I don't like it even though i know it is a realistic effect too ;D)
But, MotionBlur is good to have illusion of smoother FPS ! You see what I mean ?
Thank you for you respond, I like when a author responds. Good luck for all and thank you for this pretty Minecraft you made for me.
yeah i kinda understand what you mean by illusion of smoother FPS and i have only just noticed that while DOF is enabled the effect on rain drops on the screen and the effect under water are no longer there as that they are not compatible with the DOF code, there is no way to fix this and its the same with DOF and Motion Blur, they both cant be enabled at the same time cause they clash with each other.
Sorry i forgot to also mention that V3 BETA is now available for download! there should be a link on the main post.
if I reach the requirments
Firstly do you know what video card your mac has?
so i have spent today working on adding motionblur to Super Shader V3 BETA and im hoping what i have come up with is good enough.
since i never use motion blur i dont really know how much blur there is suppose to be so if everyone could let me know how its going for them and i can try and tweak it to a satisfactory level.
here it is, PLEASE NOTE THAT THIS IS A WIP
Download: Super Shaders V3 BETA - MotionBlur
Intel Iris Pro Graphics
NVIDIA GeForce GT 750M graphics processor with 1GB of GDDR5 memory
Thank you so much ! It's really good ! Just a little thing. I have "black border" effect when I move my camera.
im no expert on mac's but for window based PC's some people have problems because windows is using the intel graphics instead of the better on like in your case the NVIDIA card, so that might be the problem.
the second thing you can do is try my ALPHA version and if that works but with lower FPS try taking the composite1.fsh from the ALPHA version and replace the one in the LITE version, this might fix the problem, other wise let me know and i will look into it a bit further OR you could wait till the full release of V3 that I have just started finalizing.
yeah i did notice that BUT not that bad for me lol for me its just a little bit on the sides, what video card are you using?
i have made a few little changes to the motionblur code and i will put up a second version to see if its any better.
DOWNLOAD:
Super Shaders V3 BETA - MotionBlur2
Thanks for your reply, and I will try, btw you are awesome!
I have an AMD Radeon HD 7770 - 1GB.
I have tested your version 2, et it's a little bit better.
I believe it's because I'm used MotionBlur of SEUS and, your, is different so weird to me. ^^
Look the difference with SEUS MB and your (BETA2). Look the spoiler.
Stazza MB BETA 2 #1 = http://image.noelshack.com/fichiers/2014/36/1409775764-2014-09-03-22-18-48.png
Stazza MB BETA 2 #2 = http://image.noelshack.com/fichiers/2014/36/1409775766-2014-09-03-22-18-50.png
download!!!!!!
* All features from ALPHA & BETA
* Many versions to choose from inc. Low, Standard and Ultra with MotionBlur & DOF versions
Try it out and let me know how it is going
Super Shaders V3 LOW