[Chromaticraft] I was wondering if you could add config options for the rarity of the biomes and the rarity of the crystal pylons for my Semi-Private modpack for a small group of friends. I hope to use all of your mods as I enjoy the thought that has to go into building a system rather than just having to place blocks. Thank you for making some wonderful mods and I hope you decide to make these config options
This was already added in the most recent version at least in part, according to what the changelog says.
1.7.10 V4c:
DragonAPI: Fixed colored light support
DragonAPI: Added Nether Saltpeter to ModOreList
DragonAPI: Version checker no longer triggers if you are using a newer version than the most recent
ChromatiCraft: Fixed progress past rune crafting being impossible due to iridescent shard fragment being registered as too low-level, blocking access to making a Chroma collector, despite requiring chroma to obtain itself
ChromatiCraft: Blacklisted Torcherino torches from Tile Accelerator
ChromatiCraft: Made biome weights configurable (minimum 2)
I found an issue where batteries discharge much faster than they demands made of them.
I have a single graphene battery hooked up to a 4 MW power draw (a grinder running at 32 krad) limited by a 260 ohm resistor.
The power checks out going through the grinder, but the battery drains approximately 5 times faster than the draw. This is even with 4 MW of power going into it from an induction generator.
[Chromaticraft] I was wondering if you could add config options for the rarity of the biomes and the rarity of the crystal pylons for my Semi-Private modpack for a small group of friends. I hope to use all of your mods as I enjoy the thought that has to go into building a system rather than just having to place blocks. Thank you for making some wonderful mods and I hope you decide to make these config options
The first exists and the second is not going to happen because as common as pylons may seem, they will feel too sparse when you actually need them.
Quote from fizyxnrdjumpI found an issue where batteries discharge much faster than they demands made of them.
I have a single graphene battery hooked up to a 4 MW power draw (a grinder running at 32 krad) limited by a 260 ohm resistor.
The power checks out going through the grinder, but the battery drains approximately 5 times faster than the draw. This is even with 4 MW of power going into it from an induction generator.
Not a bug. Battery drain is constant.
Rollback Post to RevisionRollBack
I am the developer of many mods, most famously RotaryCraft and ChromatiCraft.
Feel free to support me and my mods via PayPal or Patreon
*adds the latest version of WAILA*
Same thing is still happening, at least as far as outward appearances go: First time loading singleplayer->Fatal error to multiplayer screen->Singleplayer loads just fine->NEI recipes involving mod integration(Pulverized tin[TE4 Pulverizer], or Molten Bronze[Tconstruct smeltery], for examples) will not appear when hitting 'r' in NEI(or any other way that I can find).
Having gone through the ENTIRE log(I feel your pain, a little bit), I wonder if somehow Rotarycraft and DragonAPI aren't properly loading? Maybe it's because I use MultiMC? But... everything else will load fine.
Here's a fuller log, with Snips of irrelevant information, and a comment here and there of something that looks sketchy. http://pastebin.com/JeRPZFpY
EDIT: Read the final edit
Update to this. After more testing, I finally realized that Rotarycraft is not showing up either in the ingame mods list, nor in NEI. It appears that Rotarycraft isn't even loading into the game. This has been tested with just CCC, NEI, DragonAPI, Rotarycraft, and WAILA. All the same bugs still apply.
The only part of DragonAPI that loads is the ASM thing. Is the problem the forge version I'm using? I'm using 1307. Gonna go try it with the vanilla launcher, for kicks.
EDIT: Tried forge v1291. No change. Please look at the log that I quoted from myself, as that is still the same crash.
FINAL EDIT: I don't know what happened. Redownloaded both of your files just to see, and there was about a 16KB difference between those and the ones I had previously. No change in version number, just a bad download, of both somehow. My luck. After some more testing, everything is working fine.
Sorry for wasting time. Bluh. Silly interwebs. Pulling things on me.
hi i am unabled to make armored and winged jetpack or just upgrade the jetpacks so pls fix
They work fine.
Quote from MinotaurForgerjump
FINAL EDIT: I don't know what happened. Redownloaded both of your files just to see, and there was about a 16KB difference between those and the ones I had previously.
16KB may not seem like a lot, but that is some 600+ lines of code.
Rollback Post to RevisionRollBack
I am the developer of many mods, most famously RotaryCraft and ChromatiCraft.
Feel free to support me and my mods via PayPal or Patreon
Ok... I went to break the Pylon i was talking about before and i just found out that i have no idea about how to break it. I've broken a good piece of structure below the energy beacon but it's still there and i don't seen to be able to break it with a pick. What should i do?
Ok... I went to break the Pylon i was talking about before and i just found out that i have no idea about how to break it. I've broken a good piece of structure below the energy beacon but it's still there and i don't seen to be able to break it with a pick. What should i do?
The glowing part cannot be broken in survival. This is mainly to prevent irreversible griefing on servers.
Rollback Post to RevisionRollBack
I am the developer of many mods, most famously RotaryCraft and ChromatiCraft.
Feel free to support me and my mods via PayPal or Patreon
I spent all night in Creative mode last night, double-, triple-, and quadruple-checking that every single block in the Casting Room was properly placed. I placed a Kuro Rune 2 blocks north, 2 blocks west, and 1 block below the casting table. I made damn sure that the Table's recipe (glowstone in the corners, Kuro shards in the sides, seeds in the middle) matched what the Lexicon said. And it still won't let me craft Kuro Crystal Seeds.
I even started a new world with nothing but ChromatiCraft and NEI, and it still didn't work.
NOTE: Basic Casting (like making Runes) is working.
Rollback Post to RevisionRollBack
GENERATION 24: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
I spent all night in Creative mode last night, double-, triple-, and quadruple-checking that every single block in the Casting Room was properly placed. I placed a Kuro Rune 2 blocks north, 2 blocks west, and 1 block below the casting table. I made damn sure that the Table's recipe (glowstone in the corners, Kuro shards in the sides, seeds in the middle) matched what the Lexicon said. And it still won't let me craft Kuro Crystal Seeds.
I even started a new world with nothing but ChromatiCraft and NEI, and it still didn't work.
NOTE: Basic Casting (like making Runes) is working.
Is your table of sufficient level? Does the structure flag get set?
Rollback Post to RevisionRollBack
I am the developer of many mods, most famously RotaryCraft and ChromatiCraft.
Feel free to support me and my mods via PayPal or Patreon
Is your table of sufficient level? Does the structure flag get set?
The Table... does it have some sort of "experience" stat that tracks how many items are made in it? I never made more than a couple of Runes or Stone with it, if that's the issue...
I don't know about a "structure flag", but there was no sound or visual effect whenever I completed it. When I say "Room" I mean the basic Coal-and-Lapis structure, with air (or runes) wherever there's an empty space in the diagram.
I could try looking for the structure flag in NBTExplorer, if you tell me where to look...
The Table... does it have some sort of "experience" stat that tracks how many items are made in it? I never made more than a couple of Runes or Stone with it, if that's the issue...
I don't know about a "structure flag", but there was no sound or visual effect whenever I completed it. When I say "Room" I mean the basic Coal-and-Lapis structure, with air (or runes) wherever there's an empty space in the diagram.
I could try looking for the structure flag in NBTExplorer, if you tell me where to look...
How many diamonds on the top-left of the GUI?
Rollback Post to RevisionRollBack
I am the developer of many mods, most famously RotaryCraft and ChromatiCraft.
Feel free to support me and my mods via PayPal or Patreon
The glowing part cannot be broken in survival. This is mainly to prevent irreversible griefing on servers.
Is there a way to turn off the warning glow that you get as of the newest version of chromaticraft when approaching a pylon? We broke a couple pylons that were in the way of our builds, but now we have to deal the constant glow whenever were at that building even though the structure is gone. There are multiple pylons in the way a future planned builds that will need to be removed as well so were really hoping we can turn that off that warning glow or block it some how.
java.util.ConcurrentModificationException
at java.util.HashMap$HashIterator.nextEntry(Unknown Source)
at java.util.HashMap$KeyIterator.next(Unknown Source)
at java.util.Collections$UnmodifiableCollection$1.next(Unknown Source)
at Reika.ChromatiCraft.Magic.Network.CrystalNetworker.getNearbyReceivers(CrystalNetworker.java:367)
at Reika.ChromatiCraft.Magic.Network.PylonFinder.isSourceConnected(PylonFinder.java:108)
at Reika.ChromatiCraft.Magic.Network.PylonFinder.anyConnectedSources(PylonFinder.java:101)
at Reika.ChromatiCraft.Magic.Network.PylonFinder.findPylon(PylonFinder.java:84)
at Reika.ChromatiCraft.Magic.Network.CrystalNetworker.makeRequest(CrystalNetworker.java:179)
at Reika.ChromatiCraft.Magic.Network.CrystalNetworker.makeRequest(CrystalNetworker.java:167)
at Reika.ChromatiCraft.Base.TileEntity.CrystalReceiverBase.requestEnergy(CrystalReceiverBase.java:71)
at Reika.ChromatiCraft.Base.TileEntity.CrystalReceiverBase.requestEnergy(CrystalReceiverBase.java:79)
at Reika.ChromatiCraft.Base.TileEntity.CrystalReceiverBase.requestEnergyDifference(CrystalReceiverBase.java:86)
at Reika.ChromatiCraft.TileEntity.Recipe.TileEntityCastingTable.onCraftingTick(TileEntityCastingTable.java:183)
at Reika.ChromatiCraft.TileEntity.Recipe.TileEntityCastingTable.updateEntity(TileEntityCastingTable.java:119)
at Reika.DragonAPI.Base.TileEntityBase.func_145845_h(TileEntityBase.java:384)
at net.minecraft.world.World.func_72939_s(World.java:1939)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1995)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:962)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.util.HashMap$HashIterator.nextEntry(Unknown Source)
at java.util.HashMap$KeyIterator.next(Unknown Source)
at java.util.Collections$UnmodifiableCollection$1.next(Unknown Source)
at Reika.ChromatiCraft.Magic.Network.CrystalNetworker.getNearbyReceivers(CrystalNetworker.java:367)
at Reika.ChromatiCraft.Magic.Network.PylonFinder.isSourceConnected(PylonFinder.java:108)
at Reika.ChromatiCraft.Magic.Network.PylonFinder.anyConnectedSources(PylonFinder.java:101)
at Reika.ChromatiCraft.Magic.Network.PylonFinder.findPylon(PylonFinder.java:84)
at Reika.ChromatiCraft.Magic.Network.CrystalNetworker.makeRequest(CrystalNetworker.java:179)
at Reika.ChromatiCraft.Magic.Network.CrystalNetworker.makeRequest(CrystalNetworker.java:167)
at Reika.ChromatiCraft.Base.TileEntity.CrystalReceiverBase.requestEnergy(CrystalReceiverBase.java:71)
at Reika.ChromatiCraft.Base.TileEntity.CrystalReceiverBase.requestEnergy(CrystalReceiverBase.java:79)
at Reika.ChromatiCraft.Base.TileEntity.CrystalReceiverBase.requestEnergyDifference(CrystalReceiverBase.java:86)
at Reika.ChromatiCraft.TileEntity.Recipe.TileEntityCastingTable.onCraftingTick(TileEntityCastingTable.java:183)
at Reika.ChromatiCraft.TileEntity.Recipe.TileEntityCastingTable.updateEntity(TileEntityCastingTable.java:119)
at Reika.DragonAPI.Base.TileEntityBase.func_145845_h(TileEntityBase.java:384)
-- Block entity being ticked --
Details:
Name: CCchroma.table // Reika.ChromatiCraft.TileEntity.Recipe.TileEntityCastingTable
Block type: ID #1641 (tile.ChromaticTile // Reika.ChromatiCraft.Base.BlockChromaTile)
Block data value: 3 / 0x3 / 0b0011
Block location: World: (296,71,111), Chunk: (at 8,4,15 in 18,6; contains blocks 288,0,96 to 303,255,111), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Actual block type: ID #1641 (tile.ChromaticTile // Reika.ChromatiCraft.Base.BlockChromaTile)
Actual block data value: 5 / 0x5 / 0b0101
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1939)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [GCEntityClientPlayerMP['reenigne'/898, l='MpServer', x=286.91, y=68.35, z=113.21]]
Chunk stats: MultiplayerChunkCache: 600, 600
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (259,64,131), Chunk: (at 3,4,3 in 16,8; contains blocks 256,0,128 to 271,255,143), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 22714447 game time, 23169619 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2433)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:908)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
What causes this? This isn't the absolute worst. White one completely blinds me. I wonder if my settings would have anything to do with it. I will include my options.txt and my optionsof.txt.
This was already added in the most recent version at least in part, according to what the changelog says.
1.7.10
V4c:
I have a single graphene battery hooked up to a 4 MW power draw (a grinder running at 32 krad) limited by a 260 ohm resistor.
The power checks out going through the grinder, but the battery drains approximately 5 times faster than the draw. This is even with 4 MW of power going into it from an induction generator.
The first exists and the second is not going to happen because as common as pylons may seem, they will feel too sparse when you actually need them.
Not a bug. Battery drain is constant.
EDIT: Read the final edit
Update to this. After more testing, I finally realized that Rotarycraft is not showing up either in the ingame mods list, nor in NEI. It appears that Rotarycraft isn't even loading into the game. This has been tested with just CCC, NEI, DragonAPI, Rotarycraft, and WAILA. All the same bugs still apply.
The only part of DragonAPI that loads is the ASM thing. Is the problem the forge version I'm using? I'm using 1307. Gonna go try it with the vanilla launcher, for kicks.
EDIT: Tried forge v1291. No change. Please look at the log that I quoted from myself, as that is still the same crash.
FINAL EDIT: I don't know what happened. Redownloaded both of your files just to see, and there was about a 16KB difference between those and the ones I had previously. No change in version number, just a bad download, of both somehow. My luck. After some more testing, everything is working fine.
Sorry for wasting time. Bluh. Silly interwebs. Pulling things on me.
They work fine.
16KB may not seem like a lot, but that is some 600+ lines of code.
The glowing part cannot be broken in survival. This is mainly to prevent irreversible griefing on servers.
Ok, guess i'll go into Creative for a moment to break it.
I spent all night in Creative mode last night, double-, triple-, and quadruple-checking that every single block in the Casting Room was properly placed. I placed a Kuro Rune 2 blocks north, 2 blocks west, and 1 block below the casting table. I made damn sure that the Table's recipe (glowstone in the corners, Kuro shards in the sides, seeds in the middle) matched what the Lexicon said. And it still won't let me craft Kuro Crystal Seeds.
I even started a new world with nothing but ChromatiCraft and NEI, and it still didn't work.
NOTE: Basic Casting (like making Runes) is working.
GENERATION 24: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
Check out my Metroid Door and Custom Potions!
Is your table of sufficient level? Does the structure flag get set?
The Table... does it have some sort of "experience" stat that tracks how many items are made in it? I never made more than a couple of Runes or Stone with it, if that's the issue...
I don't know about a "structure flag", but there was no sound or visual effect whenever I completed it. When I say "Room" I mean the basic Coal-and-Lapis structure, with air (or runes) wherever there's an empty space in the diagram.
I could try looking for the structure flag in NBTExplorer, if you tell me where to look...
GENERATION 24: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
Check out my Metroid Door and Custom Potions!
How many diamonds on the top-left of the GUI?
Ah. Just one. I'd wondered what those were.
GENERATION 24: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
Check out my Metroid Door and Custom Potions!
>
MATERIAL1
MATERIAL2
<
Is there a way to turn off the warning glow that you get as of the newest version of chromaticraft when approaching a pylon? We broke a couple pylons that were in the way of our builds, but now we have to deal the constant glow whenever were at that building even though the structure is gone. There are multiple pylons in the way a future planned builds that will need to be removed as well so were really hoping we can turn that off that warning glow or block it some how.
// Quite honestly, I wouldn't worry myself about that.
Time: 2/25/15 6:27 PM
Description: Ticking block entity
java.util.ConcurrentModificationException
at java.util.HashMap$HashIterator.nextEntry(Unknown Source)
at java.util.HashMap$KeyIterator.next(Unknown Source)
at java.util.Collections$UnmodifiableCollection$1.next(Unknown Source)
at Reika.ChromatiCraft.Magic.Network.CrystalNetworker.getNearbyReceivers(CrystalNetworker.java:367)
at Reika.ChromatiCraft.Magic.Network.PylonFinder.isSourceConnected(PylonFinder.java:108)
at Reika.ChromatiCraft.Magic.Network.PylonFinder.anyConnectedSources(PylonFinder.java:101)
at Reika.ChromatiCraft.Magic.Network.PylonFinder.findPylon(PylonFinder.java:84)
at Reika.ChromatiCraft.Magic.Network.CrystalNetworker.makeRequest(CrystalNetworker.java:179)
at Reika.ChromatiCraft.Magic.Network.CrystalNetworker.makeRequest(CrystalNetworker.java:167)
at Reika.ChromatiCraft.Base.TileEntity.CrystalReceiverBase.requestEnergy(CrystalReceiverBase.java:71)
at Reika.ChromatiCraft.Base.TileEntity.CrystalReceiverBase.requestEnergy(CrystalReceiverBase.java:79)
at Reika.ChromatiCraft.Base.TileEntity.CrystalReceiverBase.requestEnergyDifference(CrystalReceiverBase.java:86)
at Reika.ChromatiCraft.TileEntity.Recipe.TileEntityCastingTable.onCraftingTick(TileEntityCastingTable.java:183)
at Reika.ChromatiCraft.TileEntity.Recipe.TileEntityCastingTable.updateEntity(TileEntityCastingTable.java:119)
at Reika.DragonAPI.Base.TileEntityBase.func_145845_h(TileEntityBase.java:384)
at net.minecraft.world.World.func_72939_s(World.java:1939)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1995)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:962)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.util.HashMap$HashIterator.nextEntry(Unknown Source)
at java.util.HashMap$KeyIterator.next(Unknown Source)
at java.util.Collections$UnmodifiableCollection$1.next(Unknown Source)
at Reika.ChromatiCraft.Magic.Network.CrystalNetworker.getNearbyReceivers(CrystalNetworker.java:367)
at Reika.ChromatiCraft.Magic.Network.PylonFinder.isSourceConnected(PylonFinder.java:108)
at Reika.ChromatiCraft.Magic.Network.PylonFinder.anyConnectedSources(PylonFinder.java:101)
at Reika.ChromatiCraft.Magic.Network.PylonFinder.findPylon(PylonFinder.java:84)
at Reika.ChromatiCraft.Magic.Network.CrystalNetworker.makeRequest(CrystalNetworker.java:179)
at Reika.ChromatiCraft.Magic.Network.CrystalNetworker.makeRequest(CrystalNetworker.java:167)
at Reika.ChromatiCraft.Base.TileEntity.CrystalReceiverBase.requestEnergy(CrystalReceiverBase.java:71)
at Reika.ChromatiCraft.Base.TileEntity.CrystalReceiverBase.requestEnergy(CrystalReceiverBase.java:79)
at Reika.ChromatiCraft.Base.TileEntity.CrystalReceiverBase.requestEnergyDifference(CrystalReceiverBase.java:86)
at Reika.ChromatiCraft.TileEntity.Recipe.TileEntityCastingTable.onCraftingTick(TileEntityCastingTable.java:183)
at Reika.ChromatiCraft.TileEntity.Recipe.TileEntityCastingTable.updateEntity(TileEntityCastingTable.java:119)
at Reika.DragonAPI.Base.TileEntityBase.func_145845_h(TileEntityBase.java:384)
-- Block entity being ticked --
Details:
Name: CCchroma.table // Reika.ChromatiCraft.TileEntity.Recipe.TileEntityCastingTable
Block type: ID #1641 (tile.ChromaticTile // Reika.ChromatiCraft.Base.BlockChromaTile)
Block data value: 3 / 0x3 / 0b0011
Block location: World: (296,71,111), Chunk: (at 8,4,15 in 18,6; contains blocks 288,0,96 to 303,255,111), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Actual block type: ID #1641 (tile.ChromaticTile // Reika.ChromatiCraft.Base.BlockChromaTile)
Actual block data value: 5 / 0x5 / 0b0101
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1939)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [GCEntityClientPlayerMP['reenigne'/898, l='MpServer', x=286.91, y=68.35, z=113.21]]
Chunk stats: MultiplayerChunkCache: 600, 600
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (259,64,131), Chunk: (at 3,4,3 in 16,8; contains blocks 256,0,128 to 271,255,143), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 22714447 game time, 23169619 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2433)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:908)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
edited to fit in spoiler
Ideally.
OPTIONS.TXT
invertYMouse:false
mouseSensitivity:0.5
fov:0.125
gamma:100000.0
saturation:0.0
renderDistance:6
guiScale:2
particles:1
bobView:false
anaglyph3d:false
advancedOpengl:true
maxFps:260
fboEnable:true
difficulty:1
fancyGraphics:false
ao:0
clouds:false
resourcePacks:["Matt\u0027s_Pack_1.7.10"]
lastServer:
lang:en_US
chatVisibility:0
chatColors:true
chatLinks:true
chatLinksPrompt:true
chatOpacity:1.0
snooperEnabled:true
fullscreen:false
enableVsync:false
hideServerAddress:false
advancedItemTooltips:false
pauseOnLostFocus:true
showCape:true
touchscreen:false
overrideWidth:0
overrideHeight:0
heldItemTooltips:true
chatHeightFocused:1.0
chatHeightUnfocused:0.44366196
chatScale:1.0
chatWidth:1.0
showInventoryAchievementHint:false
mipmapLevels:0
anisotropicFiltering:1
streamBytesPerPixel:0.5
streamMicVolume:1.0
streamSystemVolume:1.0
streamKbps:0.5412844
streamFps:0.31690142
streamCompression:1
streamSendMetadata:true
streamPreferredServer:
streamChatEnabled:0
streamChatUserFilter:0
streamMicToggleBehavior:0
forceUnicodeFont:false
key_key.attack:-100
key_key.use:-99
key_key.forward:17
key_key.left:30
key_key.back:31
key_key.right:32
key_key.jump:57
key_key.sneak:42
key_key.drop:44
key_key.inventory:18
key_key.chat:46
key_key.playerlist:15
key_key.pickItem:-98
key_key.command:53
key_key.screenshot:60
key_key.togglePerspective:63
key_key.smoothCamera:0
key_key.sprint:16
key_key.streamStartStop:64
key_key.streamPauseUnpause:65
key_key.streamCommercial:0
key_key.streamToggleMic:0
key_key.fullscreen:87
key_key.hotbar.1:0
key_key.hotbar.2:0
key_key.hotbar.3:0
key_key.hotbar.4:0
key_key.hotbar.5:0
key_key.hotbar.6:0
key_key.hotbar.7:0
key_key.hotbar.8:0
key_key.hotbar.9:0
key_Zoom:29
key_Tool Increase:201
key_Tool Decrease:209
key_Pneumatic Helmet Options:27
key_Pneumatic Helmet Hack:43
key_schematica.key.load:9
key_schematica.key.save:11
key_schematica.key.control:10
key_schematica.key.layerInc:0
key_schematica.key.layerDec:0
key_key.betterconfig.desc:26
key_key.ping:24
key_Baubles Inventory:48
key_Change Wand Focus:33
key_Activate Hover Harness:35
key_Misc Wand Toggle:34
key_waila.keybind.wailaconfig:82
key_waila.keybind.wailadisplay:79
key_waila.keybind.liquid:80
key_waila.keybind.recipe:81
key_waila.keybind.usage:75
key_key.tarmor:72
key_key.tgoggles:73
key_key.tbelt:71
key_key.tzoom:77
key_Glider Toggle:207
key_Sound Locator:38
key_Night Vision:25
key_Goggles of Revealing:207
key_Step Assist:0
key_Speed:0
key_Yeta Wrench Mode:21
key_ttmisc.toggleArmor:76
key_invtweaks.key.sort:181
key_key.mw_open_gui:50
key_key.mw_new_marker:210
key_key.mw_next_map_mode:49
key_key.mw_next_marker_group:51
key_key.mw_teleport:52
key_key.mw_zoom_in:207
key_key.mw_zoom_out:207
key_key.mw_underground_mode:22
key_key.CastingMode:39
key_key.SpellBookNext:45
key_key.SpellBookPrev:55
key_key.AuraCustomization:36
key_key.ToggleManaDisplay:24
soundCategory_master:0.65562916
soundCategory_music:0.0
soundCategory_record:0.5
soundCategory_weather:1.0
soundCategory_block:0.6549296
soundCategory_hostile:1.0
soundCategory_neutral:1.0
soundCategory_player:1.0
soundCategory_ambient:1.0
OPTIONSOF.TXT
ofRenderDistanceChunks:6
ofFogType:3
ofFogStart:0.8
ofMipmapType:0
ofLoadFar:false
ofPreloadedChunks:0
ofOcclusionFancy:false
ofSmoothFps:false
ofSmoothWorld:true
ofAoLevel:0.0
ofClouds:1
ofCloudsHeight:0.0
ofTrees:1
ofGrass:1
ofDroppedItems:1
ofRain:1
ofWater:1
ofAnimatedWater:0
ofAnimatedLava:0
ofAnimatedFire:true
ofAnimatedPortal:true
ofAnimatedRedstone:false
ofAnimatedExplosion:true
ofAnimatedFlame:true
ofAnimatedSmoke:true
ofVoidParticles:false
ofWaterParticles:false
ofPortalParticles:false
ofPotionParticles:false
ofDrippingWaterLava:false
ofAnimatedTerrain:true
ofAnimatedTextures:true
ofAnimatedItems:false
ofRainSplash:false
ofLagometer:false
ofAutoSaveTicks:4000
ofBetterGrass:3
ofConnectedTextures:2
ofWeather:true
ofSky:true
ofStars:true
ofSunMoon:true
ofChunkUpdates:1
ofChunkLoading:0
ofChunkUpdatesDynamic:false
ofTime:0
ofClearWater:true
ofDepthFog:false
ofAaLevel:0
ofProfiler:false
ofBetterSnow:false
ofSwampColors:true
ofRandomMobs:false
ofSmoothBiomes:false
ofCustomFonts:true
ofCustomColors:true
ofCustomSky:true
ofShowCapes:true
ofNaturalTextures:false
ofLazyChunkLoading:true
ofFullscreenMode:Default
ofFastMath:false
ofFastRender:true
ofTranslucentBlocks:1
I would also be curious to know how to progress in this mod. Do I just grind for hours on end for info fragments from dungeon loot chests?