it's just me that i get stuck when i press login for the 1st time with the aether launcher? 0.0
Make sure you have nothing already in your .aether folder preventing the launcher from running correctly and are running on the most recent version of Java 7, Java 8 will not work with the launcher.
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Brandon Potts, Former Aether Community Manager
Questions about the Aether mod? Check out the FAQ!
am using java 7 and nothing in my folder... i try and retry but seems it doesn't work anyway....
That's very odd. You can always just manually install the Aether on your Minecraft launcher with Forge and the .minecraft\mods folder. http://www.aetherii.com/downloads
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Brandon Potts, Former Aether Community Manager
Questions about the Aether mod? Check out the FAQ!
called LegacyJavaFixer that might help you if you really want to use java 8. I have not tested if it works or how well it might work. But I saw that mod pop up in the mod listings this morning.
For those of you that don't watch our Facebook page or other news outlets, you may not have heard that we're releasing a new patch sometime today or tomorrow! The Halloween Update will include a ton of major bug fixes, including balance changes and fixes to the Slider's Labyrinth, along with a nice selection of new blocks, food items, and a new companion.
Worlds from v1.6.4-3.4 should be able to be ported over without issue.
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Brandon Potts, Former Aether Community Manager
Questions about the Aether mod? Check out the FAQ!
For those of you that don't watch our Facebook page or other news outlets, you may not have heard that we're releasing a new patch sometime today or tomorrow! The Halloween Update will include a ton of major bug fixes, including balance changes and fixes to the Slider's Labyrinth, along with a nice selection of new blocks, food items, and a new companion.
Worlds from v1.6.4-3.4 should be able to be ported over without issue.
OMG, YESSSSSS!!!
So, is this coming out before Halloween or on it?
Spawning is a bit broken with Aechor Plants, before they were spawning so much it was crashing games. It'll be fixed in an upcoming patch.
Make sure you have nothing already in your .aether folder preventing the launcher from running correctly and are running on the most recent version of Java 7, Java 8 will not work with the launcher.
Hopefully, your v1.7.10 of the mod update will be compatible with Java 8. So, please don't disappoint your users in the future. Please plan ahead and make sure all future updates will be compatible with all future Javas too, *walking back to the corner and patiently wait for v1.7.10 of the mod update*.
Hopefully, your v1.7.10 of the mod update will be compatible with Java 8. So, please don't disappoint your users in the future. Please plan ahead and make sure all future updates will be compatible with all future Javas too, *walking back to the corner and patiently wait for v1.7.10 of the mod update*.
Java 8 only affects our launcher, and you can easily do a manual installation.
Forge 1.6.4 is the thing not compatible with Java 8.
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Brandon Potts, Former Aether Community Manager
Questions about the Aether mod? Check out the FAQ!
I get ID conflicts but there's no config to fix that?
We temporarily removed the configuration file to counteract a lot of issues we were having with the ID system in the latest patch. Our next major release will most likely be for 1.7, which has the non-numerical ID system, which should solve these issues.
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Brandon Potts, Former Aether Community Manager
Questions about the Aether mod? Check out the FAQ!
It would break everything's that currently built using those other mods on the server unfortunately
Right. :/ As I said, the removal of the configuration is only temporary to make old Aether II worlds work with the latest patch. Sorry to hear this, though.
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Brandon Potts, Former Aether Community Manager
Questions about the Aether mod? Check out the FAQ!
If your a mod maker PLZ consider these mod ideas here! LINK
Spawning is a bit broken with Aechor Plants, before they were spawning so much it was crashing games. It'll be fixed in an upcoming patch.
Make sure you have nothing already in your .aether folder preventing the launcher from running correctly and are running on the most recent version of Java 7, Java 8 will not work with the launcher.
That's very odd. You can always just manually install the Aether on your Minecraft launcher with Forge and the .minecraft\mods folder. http://www.aetherii.com/downloads
I have seen a mod here: http://bot.notenoughmods.com/1.6.4.html
called LegacyJavaFixer that might help you if you really want to use java 8. I have not tested if it works or how well it might work. But I saw that mod pop up in the mod listings this morning.
Join us at our website: AIM Gaming
For those of you that don't watch our Facebook page or other news outlets, you may not have heard that we're releasing a new patch sometime today or tomorrow! The Halloween Update will include a ton of major bug fixes, including balance changes and fixes to the Slider's Labyrinth, along with a nice selection of new blocks, food items, and a new companion.
Worlds from v1.6.4-3.4 should be able to be ported over without issue.
OMG, YESSSSSS!!!
So, is this coming out before Halloween or on it?
Hopefully, your v1.7.10 of the mod update will be compatible with Java 8. So, please don't disappoint your users in the future. Please plan ahead and make sure all future updates will be compatible with all future Javas too, *walking back to the corner and patiently wait for v1.7.10 of the mod update*.
The signature don't have enough space!!!
Java 8 only affects our launcher, and you can easily do a manual installation.
Forge 1.6.4 is the thing not compatible with Java 8.
It's probably best to just stay on 7 though.
We're working on a 1.7 port that should (hopefully) be out sometime in November.
Thanks for posting this! Will tweet it out on @DevAether for the users who don't want to leave Java 8.
You're welcome.
Oh, and Forge has an official Java 8 fixer:
http://files.minecraftforge.net/LegacyJavaFixer/legacyjavafixer-1.0.jar
I haven't tried it yet, so I'm not sure it works.
Will be distributing this through the Aether II launcher with every download. Thanks for posting!
We temporarily removed the configuration file to counteract a lot of issues we were having with the ID system in the latest patch. Our next major release will most likely be for 1.7, which has the non-numerical ID system, which should solve these issues.
Can you not edit other mods' configs to work with the Aether II?
Right. :/ As I said, the removal of the configuration is only temporary to make old Aether II worlds work with the latest patch. Sorry to hear this, though.