Considering the pack completely breaks with opensource drivers but works perfectly on Linux vendor drivers then ...
Yeah, they are horrible for shaders.
Plz dont comment on the page if you arnt going to think! Who cares if you have ubuntu or whatever. IT IS NOT A BUG OR GLITCH FROM ANY SHADER PACK. that driver cannnot work with seus shader pack, or maybe any shader packs. It is not a bug, its just that even if the graphics card is very good, you will not be able to play with shaders mod. Try using all the shader packs and see which one works. If not, get a different card or dont use shaders.(it is not compatible with your umpalupa graphics or whatever they are called because that is a very uncommon graphics! Ive never heard of it! So thats why almost no shader packs have optimised them for that pack)
[11:26:25] [main/INFO]: Loading tweak class name shadersmod.launch.SMCTweaker
[11:26:25] [main/INFO]: Using primary tweak class name shadersmod.launch.SMCTweaker
[11:26:25] [main/INFO]: Calling tweak class shadersmod.launch.SMCTweaker
[SMC INF]ShadersMod 2.4.11
[11:26:25] [main/INFO]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[SMC FNE]transforming bsu bsu
[SMC FNE]transforming cui cui
[11:26:27] [Client thread/INFO]: Setting user: g17123
[11:26:27] [Client thread/INFO]: (Session ID is token:9e817389e2a746b2831d4ad0a520a6c1:4a634c4f4ba84cd28f03214a9a8d6110)
[SMC FNE]transforming atr atr
[SMC INF] blockAoLight
[SMC FNE]transforming aju aju
[11:26:31] [Client thread/INFO]: LWJGL Version: 2.9.1
[SMC FNE]transforming dax dax
[SMC FNT] set activeTexUnit
[SMC FNE]transforming ctp ctp
[SMC FNE]transforming cto cto
[SMC FNE]transforming cua cua
[SMC FNT] loadRes
[SMC FNT] loadRes
[SMC FNT] allocateTextureMap
[SMC FNT] setSprite setIconName
[SMC FNT] uploadTexSubForLoadAtlas
[11:26:33] [Client thread/INFO]: Reloading ResourceManager: Default
[SMC FNE]transforming cug cug
[SMC FNE]transforming ciy ciy
[SMC FNE]transforming civ civ
[11:26:34] [Sound Library Loader/INFO]: Starting up SoundSystem...
[11:26:34] [Thread-7/INFO]: Initializing LWJGL OpenAL
[11:26:34] [Thread-7/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[11:26:34] [Thread-7/INFO]: OpenAL initialized.
[11:26:35] [Sound Library Loader/INFO]: Sound engine started
[SMC FNE]transforming ctv ctv
[SMC FNR] loadSimpleTexture
[SMC INF]ShadersMod version : 2.4.11
OpenGL Version : 4.0.0 - Build 10.18.10.3408
Vendor : Intel
Renderer : Intel(R) HD Graphics
Capabilities 2.0 2.1 3.0 3.2 4.0
GL_MAX_DRAW_BUFFERS = 8
GL_MAX_COLOR_ATTACHMENTS_EXT = 8
GL_MAX_TEXTURE_IMAGE_UNITS = 16
[SMC INF]Load ShadersMod configuration.
[SMC INF]Loaded shaderpack.
[SMC FNE]transforming cue cue
[SMC FNE]transforming cum cum
[SMC FNE]transforming cun cun
[SMC FNE]transforming cmp cmp
[SMC FNR] patch method cmp.a(Lclx;Lcue;Lej;[FLcxf;Lclz;ZZ)[I
[SMC FNR] patch method cmp.a([IIILjavax/vecmath/Vector3d;ILcue;Lcma;)V
[SMC FNR] patch method cmp.a([I)Lej;
[SMC FNR] patch method cmp.a([ILej;)V
[SMC FNR] patch method cmp.a(I[ILej;Lcma;Lcue;)V
[11:26:42] [Client thread/INFO]: Created: 512x512 textures-atlas
[SMC INF]allocateTextureMap 4 512 512
[SMC FNE]transforming cmn cmn
[SMC FNR] patch method cmn.a(I)V
[SMC FNE]transforming cpt cpt
[SMC FNE]transforming cpu cpu
[SMC FNR] conditionally skip default shadow
[SMC FNE]transforming cqv cqv
[SMC SEVERE]state 0 expected 7
[SMC FNE]transforming cdy cdy
[SMC FNE]transforming ccu ccu
[SMC FNE]transforming csu csu
[SMC FNE]transforming csl csl
[SMC FNE]transforming csb csb
[SMC FNR] patch method csb.a(Lxm;Lccq;FFFFFFF)V
[SMC FNE]transforming csk csk
[SMC FNE]transforming cqg cqg
[SMC FNE]transforming cki cki
[SMC FNR] patch method cki.a()V
[SMC FNE]transforming cji cji
[SMC FNR] patch method cji.b(FI)V
[SMC FNR] patch method cji.h()V
[SMC FNR] patch method cji.i()V
[SMC FNR] patch method cji.a(FJ)V
[SMC FNR] patch method cji.a(IFJ)V
[SMC FNR] patch method cji.a(Lckn;FI)V
[SMC FNR] patch method cji.j(F)V
[SMC FNR] patch method cji.a(IF)V
[SMC FNR] patch method cji.a(FFFF)Ljava/nio/FloatBuffer;
[SMC FNE]transforming cll cll
[SMC FNE]transforming cln cln
[SMC FNR] patch method cln.a(Latr;[ILej;[FLjava/util/BitSet;)V
[SMC FNE]transforming ckn ckn
[SMC FNR] patch method ckn.a(Lwv;Lcox;F)V
[SMC SEVERE] ends in bad state State9
[SMC FNR] patch method ckn.a(Lwv;DLcox;IZ)V
[SMC FNR] patch method ckn.a(Laql;)V
[SMC FNR] patch method ckn.a(FI)V
[SMC FNR] patch method ckn.s()V
[SMC FNR] patch method ckn.t()V
[SMC FNR] patch method ckn.a(Lahd;Lbru;IF)V
[SMC FNE]transforming cky cky
[SMC FNR] patch method cky.a()V
[SMC FNE]transforming cop cop
[SMC FNR] patch method cop.b(FFFLcoa;)V
[SMC FNE]transforming bwv bwv
[SMC FNT] decrease language button size
[SMC FNT] add shaders button
[SMC FNT] shaders button action
[SMC INF]Loaded shaderpack.
[SMC INF]Loaded shaderpack.
[SMC INF]Save ShadersMod configuration.
[11:27:13] [Client thread/INFO]: Connecting to play.totalfreedom.me., 28965
[11:27:14] [Server Connector #1/ERROR]: Couldn't connect to server
java.net.ConnectException: Connection refused: no further information: play.totalfreedom.me./64.34.190.101:28965
at sun.nio.ch.SocketChannelImpl.checkConnect(Native Method) ~[?:1.8.0_31]
at sun.nio.ch.SocketChannelImpl.finishConnect(Unknown Source) ~[?:1.8.0_31]
at io.netty.channel.socket.nio.NioSocketChannel.doFinishConnect(NioSocketChannel.java:191) ~[NioSocketChannel.class:4.0.15.Final]
at io.netty.channel.nio.AbstractNioChannel$AbstractNioUnsafe.finishConnect(AbstractNioChannel.java:255) ~[AbstractNioChannel$AbstractNioUnsafe.class:4.0.15.Final]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:502) ~[NioEventLoop.class:4.0.15.Final]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:452) ~[NioEventLoop.class:4.0.15.Final]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:346) ~[NioEventLoop.class:4.0.15.Final]
at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) ~[SingleThreadEventExecutor$2.class:4.0.15.Final]
at java.lang.Thread.run(Unknown Source) ~[?:1.8.0_31]
[11:27:17] [Client thread/INFO]: Connecting to play.totalfreedom.me., 28965
[11:27:18] [Server Connector #2/ERROR]: Couldn't connect to server
java.net.ConnectException: Connection refused: no further information: play.totalfreedom.me./64.34.190.101:28965
at sun.nio.ch.SocketChannelImpl.checkConnect(Native Method) ~[?:1.8.0_31]
at sun.nio.ch.SocketChannelImpl.finishConnect(Unknown Source) ~[?:1.8.0_31]
at io.netty.channel.socket.nio.NioSocketChannel.doFinishConnect(NioSocketChannel.java:191) ~[NioSocketChannel.class:4.0.15.Final]
at io.netty.channel.nio.AbstractNioChannel$AbstractNioUnsafe.finishConnect(AbstractNioChannel.java:255) ~[AbstractNioChannel$AbstractNioUnsafe.class:4.0.15.Final]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:502) ~[NioEventLoop.class:4.0.15.Final]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:452) ~[NioEventLoop.class:4.0.15.Final]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:346) ~[NioEventLoop.class:4.0.15.Final]
at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) ~[SingleThreadEventExecutor$2.class:4.0.15.Final]
at java.lang.Thread.run(Unknown Source) ~[?:1.8.0_31]
[11:27:26] [Client thread/INFO]: Connecting to eliozex.eu, 25565
[11:27:30] [Client thread/INFO]: [CHAT] OpenGL 4.0.0 - Build 10.18.10.3408
Intel Intel(R) HD Graphics
[SMC INF]Program gbuffers_basic loaded
[SMC INF]Program gbuffers_textured loaded
[SMC INF]Program gbuffers_textured_lit loaded
[SMC INF]Program gbuffers_skybasic loaded
[SMC INF]Program gbuffers_skytextured loaded
[SMC INF]Program gbuffers_terrain loaded
[SMC INF]Program gbuffers_entities loaded
[SMC INF]Program gbuffers_hand loaded
[SMC INF]Program gbuffers_weather loaded
[SMC INF]Framebuffer created.
[SMC INF]Reset world renderers
[SMC INF].
[11:27:31] [Client thread/INFO]: [CHAT] Un g17123 sauvage apparaît !
[SMC FNE]transforming ctq ctq
[SMC FNE]transforming cuq cuq
[SMC FNE]transforming cnn cnn
[SMC FNR] patch method cnn.a(Lbck;DDDFI)V
[SMC INF]Reset model renderers
[11:27:36] [Client thread/INFO]: [CHAT] <Mrcarte1> salut
[11:27:40] [Client thread/INFO]: [CHAT] <g17123> Hello
[SMC INF]Loaded shaderpack.
[SMC INF]Loaded shaderpack.
[SMC INF]Uninit
[11:29:54] [Client thread/INFO]: [CHAT] OpenGL 4.0.0 - Build 10.18.10.3408
Intel Intel(R) HD Graphics
[SMC INF]Program gbuffers_basic loaded
[SMC INF]Program gbuffers_textured loaded
[SMC INF]Info log: /shaders/gbuffers_textured_lit.fsh
WARNING: 0:22: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:22: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:22: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program gbuffers_textured_lit loaded
[SMC INF]Program gbuffers_skybasic loaded
[SMC INF]Program gbuffers_skytextured loaded
[SMC INF]Info log: /shaders/gbuffers_terrain.vsh
WARNING: 0:121: Only GLSL version > 110 allows postfix "F" or "f" for float
gdepth format: R8
gnormal format: RGB16
composite format: RGBA16
gaux2 format: RGBA16
gcolor format: RGBA8
[SMC INF]Info log: /shaders/gbuffers_terrain.fsh
WARNING: 0:73: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program gbuffers_terrain loaded
[SMC INF]Info log: /shaders/gbuffers_water.vsh
WARNING: 0:30: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Info log: /shaders/gbuffers_water.fsh
WARNING: 0:124: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:124: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:124: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:133: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:133: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:133: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program gbuffers_water loaded
[SMC INF]Info log: /shaders/gbuffers_entities.fsh
WARNING: 0:35: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program gbuffers_entities loaded
[SMC INF]Info log: /shaders/gbuffers_hand.fsh
WARNING: 0:50: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program gbuffers_hand loaded
[SMC INF]Program gbuffers_weather loaded
[SMC INF]Info log: /shaders/composite.vsh
ERROR: 0:62: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:177: 'ToD' : undeclared identifier
ERROR: 0:177: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:177: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:178: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:178: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:180: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Shadow map resolution: 1024
[SMC INF]Shadow map distance: 75.0
[SMC INF]Sun path rotation: -40.0f
[SMC INF]Wetness halflife: 70.0f
[SMC INF]Dryness halflife: 70.0f
[SMC INF]shadowtex1Mipmap
[SMC INF]shadowHardwareFiltering0
[SMC INF]Shadow map interval size: 6.0f
[SMC INF]Noise texture enabled
[SMC INF]Noise texture resolution: 1024
[SMC INF]Info log: /shaders/composite.fsh
WARNING: 0:67: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:68: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:69: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:73: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:173: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:173: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:185: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:185: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:186: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:186: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:187: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:187: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:188: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:188: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:189: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:189: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:190: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:190: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:191: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:191: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:192: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:192: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:193: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:193: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:194: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:194: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:195: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:195: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:196: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:196: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:197: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:197: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:198: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:198: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:199: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:199: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:200: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:200: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:201: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:201: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:202: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:202: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:203: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:203: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:204: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:204: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:205: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:205: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:206: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:206: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:207: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:207: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:208: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:208: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:209: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:209: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:210: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:210: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:211: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:211: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:212: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:212: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:213: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:213: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:214: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:214: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:215: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:215: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:216: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:216: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:217: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:217: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:218: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:218: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:219: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:219: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:220: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:220: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:222: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:222: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:223: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:223: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:224: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:224: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:225: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:225: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:226: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:226: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:227: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:227: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:228: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:228: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:229: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:229: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:230: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:230: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:231: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:231: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:232: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:232: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:233: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:233: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:234: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:234: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:235: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:235: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:236: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:236: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:237: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:237: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:238: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:238: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:239: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:239: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:240: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:240: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:241: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:241: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:242: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:242: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:243: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:243: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:244: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:244: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:185: 'const 2-component vector of float' : cannot declare arrays of this qualifier
WARNING: 0:247: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:247: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:248: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:248: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:249: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:249: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:250: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:250: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:251: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:251: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:252: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:252: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:253: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:253: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:254: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:254: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:255: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:255: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:256: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:256: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:257: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:257: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:258: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:258: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:259: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:259: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:260: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:260: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:261: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:261: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:262: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:262: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:263: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:263: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:264: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:264: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:265: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:265: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:266: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:266: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:267: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:267: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:268: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:268: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:269: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:269: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:270: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:270: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:271: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:271: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:247: 'const 2-component vector of float' : cannot declare arrays of this qualifier
WARNING: 0:296: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:296: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:296: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:321: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:321: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:321: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:321: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:390: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:408: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:408: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:408: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:408: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:408: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:408: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:408: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:473: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:474: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:475: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:475: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:478: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram composite
GL error 0x0501: Invalid value at useProgram composite
[SMC SEVERE][Shaders] Error : Invalid program composite
[11:29:55] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite
[SMC INF]Info log: /shaders/composite1.vsh
ERROR: 0:62: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:178: 'ToD' : undeclared identifier
ERROR: 0:178: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:178: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:179: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:179: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:181: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram composite1
GL error 0x0501: Invalid value at useProgram composite1
[SMC SEVERE][Shaders] Error : Invalid program composite1
[11:29:55] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite1
gaux2 mipmap enabled for /shaders/composite2.fsh
[SMC INF]Program composite2 loaded
[SMC INF]Info log: /shaders/final.vsh
ERROR: 0:114: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:230: 'ToD' : undeclared identifier
ERROR: 0:230: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:230: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:231: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:231: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:233: Only GLSL version > 110 allows postfix "F" or "f" for float
composite mipmap enabled for /shaders/final.fsh
[SMC INF]Info log: /shaders/final.fsh
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:225: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:225: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:225: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:417: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram final
GL error 0x0501: Invalid value at useProgram final
[SMC SEVERE][Shaders] Error : Invalid program final
[11:29:55] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program final
[SMC INF]Info log: /shaders/shadow.vsh
WARNING: 0:11: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:13: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program shadow loaded
[SMC INF]Framebuffer created.
[SMC INF]Shadow framebuffer created.
[SMC INF]Reset world renderers
[SMC INF].
[11:29:55] [Client thread/INFO]: [CHAT] Shaders initialized.
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000001c49d420, pid=2828, tid=4804
#
# JRE version: Java(TM) SE Runtime Environment (8.0_31-b13) (build 1.8.0_31-b13)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.31-b07 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig7icd64.dll+0x7d420]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\TheGodOfChaos\AppData\Roaming\.minecraft\hs_err_pid2828.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.java.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Rollback Post to RevisionRollBack
If your a mod maker PLZ consider these mod ideas here! LINK
[11:26:25] [main/INFO]: Loading tweak class name shadersmod.launch.SMCTweaker
[11:26:25] [main/INFO]: Using primary tweak class name shadersmod.launch.SMCTweaker
[11:26:25] [main/INFO]: Calling tweak class shadersmod.launch.SMCTweaker
[SMC INF]ShadersMod 2.4.11
[11:26:25] [main/INFO]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[SMC FNE]transforming bsu bsu
[SMC FNE]transforming cui cui
[11:26:27] [Client thread/INFO]: Setting user: g17123
[11:26:27] [Client thread/INFO]: (Session ID is token:9e817389e2a746b2831d4ad0a520a6c1:4a634c4f4ba84cd28f03214a9a8d6110)
[SMC FNE]transforming atr atr
[SMC INF] blockAoLight
[SMC FNE]transforming aju aju
[11:26:31] [Client thread/INFO]: LWJGL Version: 2.9.1
[SMC FNE]transforming dax dax
[SMC FNT] set activeTexUnit
[SMC FNE]transforming ctp ctp
[SMC FNE]transforming cto cto
[SMC FNE]transforming cua cua
[SMC FNT] loadRes
[SMC FNT] loadRes
[SMC FNT] allocateTextureMap
[SMC FNT] setSprite setIconName
[SMC FNT] uploadTexSubForLoadAtlas
[11:26:33] [Client thread/INFO]: Reloading ResourceManager: Default
[SMC FNE]transforming cug cug
[SMC FNE]transforming ciy ciy
[SMC FNE]transforming civ civ
[11:26:34] [Sound Library Loader/INFO]: Starting up SoundSystem...
[11:26:34] [Thread-7/INFO]: Initializing LWJGL OpenAL
[11:26:34] [Thread-7/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[11:26:34] [Thread-7/INFO]: OpenAL initialized.
[11:26:35] [Sound Library Loader/INFO]: Sound engine started
[SMC FNE]transforming ctv ctv
[SMC FNR] loadSimpleTexture
[SMC INF]ShadersMod version : 2.4.11
OpenGL Version : 4.0.0 - Build 10.18.10.3408
Vendor : Intel
Renderer : Intel(R) HD Graphics
Capabilities 2.0 2.1 3.0 3.2 4.0
GL_MAX_DRAW_BUFFERS = 8
GL_MAX_COLOR_ATTACHMENTS_EXT = 8
GL_MAX_TEXTURE_IMAGE_UNITS = 16
[SMC INF]Load ShadersMod configuration.
[SMC INF]Loaded shaderpack.
[SMC FNE]transforming cue cue
[SMC FNE]transforming cum cum
[SMC FNE]transforming cun cun
[SMC FNE]transforming cmp cmp
[SMC FNR] patch method cmp.a(Lclx;Lcue;Lej;[FLcxf;Lclz;ZZ)[I
[SMC FNR] patch method cmp.a([IIILjavax/vecmath/Vector3d;ILcue;Lcma;)V
[SMC FNR] patch method cmp.a([I)Lej;
[SMC FNR] patch method cmp.a([ILej;)V
[SMC FNR] patch method cmp.a(I[ILej;Lcma;Lcue;)V
[11:26:42] [Client thread/INFO]: Created: 512x512 textures-atlas
[SMC INF]allocateTextureMap 4 512 512
[SMC FNE]transforming cmn cmn
[SMC FNR] patch method cmn.a(I)V
[SMC FNE]transforming cpt cpt
[SMC FNE]transforming cpu cpu
[SMC FNR] conditionally skip default shadow
[SMC FNE]transforming cqv cqv
[SMC SEVERE]state 0 expected 7
[SMC FNE]transforming cdy cdy
[SMC FNE]transforming ccu ccu
[SMC FNE]transforming csu csu
[SMC FNE]transforming csl csl
[SMC FNE]transforming csb csb
[SMC FNR] patch method csb.a(Lxm;Lccq;FFFFFFF)V
[SMC FNE]transforming csk csk
[SMC FNE]transforming cqg cqg
[SMC FNE]transforming cki cki
[SMC FNR] patch method cki.a()V
[SMC FNE]transforming cji cji
[SMC FNR] patch method cji.b(FI)V
[SMC FNR] patch method cji.h()V
[SMC FNR] patch method cji.i()V
[SMC FNR] patch method cji.a(FJ)V
[SMC FNR] patch method cji.a(IFJ)V
[SMC FNR] patch method cji.a(Lckn;FI)V
[SMC FNR] patch method cji.j(F)V
[SMC FNR] patch method cji.a(IF)V
[SMC FNR] patch method cji.a(FFFF)Ljava/nio/FloatBuffer;
[SMC FNE]transforming cll cll
[SMC FNE]transforming cln cln
[SMC FNR] patch method cln.a(Latr;[ILej;[FLjava/util/BitSet;)V
[SMC FNE]transforming ckn ckn
[SMC FNR] patch method ckn.a(Lwv;Lcox;F)V
[SMC SEVERE] ends in bad state State9
[SMC FNR] patch method ckn.a(Lwv;DLcox;IZ)V
[SMC FNR] patch method ckn.a(Laql;)V
[SMC FNR] patch method ckn.a(FI)V
[SMC FNR] patch method ckn.s()V
[SMC FNR] patch method ckn.t()V
[SMC FNR] patch method ckn.a(Lahd;Lbru;IF)V
[SMC FNE]transforming cky cky
[SMC FNR] patch method cky.a()V
[SMC FNE]transforming cop cop
[SMC FNR] patch method cop.b(FFFLcoa;)V
[SMC FNE]transforming bwv bwv
[SMC FNT] decrease language button size
[SMC FNT] add shaders button
[SMC FNT] shaders button action
[SMC INF]Loaded shaderpack.
[SMC INF]Loaded shaderpack.
[SMC INF]Save ShadersMod configuration.
[11:27:13] [Client thread/INFO]: Connecting to play.totalfreedom.me., 28965
[11:27:14] [Server Connector #1/ERROR]: Couldn't connect to server
java.net.ConnectException: Connection refused: no further information: play.totalfreedom.me./64.34.190.101:28965
at sun.nio.ch.SocketChannelImpl.checkConnect(Native Method) ~[?:1.8.0_31]
at sun.nio.ch.SocketChannelImpl.finishConnect(Unknown Source) ~[?:1.8.0_31]
at io.netty.channel.socket.nio.NioSocketChannel.doFinishConnect(NioSocketChannel.java:191) ~[NioSocketChannel.class:4.0.15.Final]
at io.netty.channel.nio.AbstractNioChannel$AbstractNioUnsafe.finishConnect(AbstractNioChannel.java:255) ~[AbstractNioChannel$AbstractNioUnsafe.class:4.0.15.Final]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:502) ~[NioEventLoop.class:4.0.15.Final]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:452) ~[NioEventLoop.class:4.0.15.Final]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:346) ~[NioEventLoop.class:4.0.15.Final]
at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) ~[SingleThreadEventExecutor$2.class:4.0.15.Final]
at java.lang.Thread.run(Unknown Source) ~[?:1.8.0_31]
[11:27:17] [Client thread/INFO]: Connecting to play.totalfreedom.me., 28965
[11:27:18] [Server Connector #2/ERROR]: Couldn't connect to server
java.net.ConnectException: Connection refused: no further information: play.totalfreedom.me./64.34.190.101:28965
at sun.nio.ch.SocketChannelImpl.checkConnect(Native Method) ~[?:1.8.0_31]
at sun.nio.ch.SocketChannelImpl.finishConnect(Unknown Source) ~[?:1.8.0_31]
at io.netty.channel.socket.nio.NioSocketChannel.doFinishConnect(NioSocketChannel.java:191) ~[NioSocketChannel.class:4.0.15.Final]
at io.netty.channel.nio.AbstractNioChannel$AbstractNioUnsafe.finishConnect(AbstractNioChannel.java:255) ~[AbstractNioChannel$AbstractNioUnsafe.class:4.0.15.Final]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:502) ~[NioEventLoop.class:4.0.15.Final]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:452) ~[NioEventLoop.class:4.0.15.Final]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:346) ~[NioEventLoop.class:4.0.15.Final]
at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) ~[SingleThreadEventExecutor$2.class:4.0.15.Final]
at java.lang.Thread.run(Unknown Source) ~[?:1.8.0_31]
[11:27:26] [Client thread/INFO]: Connecting to eliozex.eu, 25565
[11:27:30] [Client thread/INFO]: [CHAT] OpenGL 4.0.0 - Build 10.18.10.3408
Intel Intel(R) HD Graphics
[SMC INF]Program gbuffers_basic loaded
[SMC INF]Program gbuffers_textured loaded
[SMC INF]Program gbuffers_textured_lit loaded
[SMC INF]Program gbuffers_skybasic loaded
[SMC INF]Program gbuffers_skytextured loaded
[SMC INF]Program gbuffers_terrain loaded
[SMC INF]Program gbuffers_entities loaded
[SMC INF]Program gbuffers_hand loaded
[SMC INF]Program gbuffers_weather loaded
[SMC INF]Framebuffer created.
[SMC INF]Reset world renderers
[SMC INF].
[11:27:31] [Client thread/INFO]: [CHAT] Un g17123 sauvage apparaît !
[SMC FNE]transforming ctq ctq
[SMC FNE]transforming cuq cuq
[SMC FNE]transforming cnn cnn
[SMC FNR] patch method cnn.a(Lbck;DDDFI)V
[SMC INF]Reset model renderers
[11:27:36] [Client thread/INFO]: [CHAT] <Mrcarte1> salut
[11:27:40] [Client thread/INFO]: [CHAT] <g17123> Hello
[SMC INF]Loaded shaderpack.
[SMC INF]Loaded shaderpack.
[SMC INF]Uninit
[11:29:54] [Client thread/INFO]: [CHAT] OpenGL 4.0.0 - Build 10.18.10.3408
Intel Intel(R) HD Graphics
[SMC INF]Program gbuffers_basic loaded
[SMC INF]Program gbuffers_textured loaded
[SMC INF]Info log: /shaders/gbuffers_textured_lit.fsh
WARNING: 0:22: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:22: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:22: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program gbuffers_textured_lit loaded
[SMC INF]Program gbuffers_skybasic loaded
[SMC INF]Program gbuffers_skytextured loaded
[SMC INF]Info log: /shaders/gbuffers_terrain.vsh
WARNING: 0:121: Only GLSL version > 110 allows postfix "F" or "f" for float
gdepth format: R8
gnormal format: RGB16
composite format: RGBA16
gaux2 format: RGBA16
gcolor format: RGBA8
[SMC INF]Info log: /shaders/gbuffers_terrain.fsh
WARNING: 0:73: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program gbuffers_terrain loaded
[SMC INF]Info log: /shaders/gbuffers_water.vsh
WARNING: 0:30: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Info log: /shaders/gbuffers_water.fsh
WARNING: 0:124: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:124: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:124: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:133: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:133: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:133: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program gbuffers_water loaded
[SMC INF]Info log: /shaders/gbuffers_entities.fsh
WARNING: 0:35: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program gbuffers_entities loaded
[SMC INF]Info log: /shaders/gbuffers_hand.fsh
WARNING: 0:50: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program gbuffers_hand loaded
[SMC INF]Program gbuffers_weather loaded
[SMC INF]Info log: /shaders/composite.vsh
ERROR: 0:62: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:177: 'ToD' : undeclared identifier
ERROR: 0:177: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:177: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:178: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:178: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:180: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Shadow map resolution: 1024
[SMC INF]Shadow map distance: 75.0
[SMC INF]Sun path rotation: -40.0f
[SMC INF]Wetness halflife: 70.0f
[SMC INF]Dryness halflife: 70.0f
[SMC INF]shadowtex1Mipmap
[SMC INF]shadowHardwareFiltering0
[SMC INF]Shadow map interval size: 6.0f
[SMC INF]Noise texture enabled
[SMC INF]Noise texture resolution: 1024
[SMC INF]Info log: /shaders/composite.fsh
WARNING: 0:67: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:68: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:69: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:73: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:173: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:173: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:185: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:185: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:186: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:186: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:187: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:187: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:188: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:188: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:189: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:189: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:190: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:190: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:191: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:191: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:192: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:192: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:193: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:193: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:194: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:194: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:195: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:195: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:196: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:196: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:197: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:197: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:198: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:198: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:199: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:199: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:200: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:200: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:201: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:201: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:202: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:202: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:203: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:203: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:204: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:204: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:205: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:205: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:206: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:206: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:207: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:207: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:208: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:208: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:209: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:209: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:210: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:210: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:211: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:211: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:212: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:212: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:213: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:213: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:214: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:214: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:215: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:215: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:216: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:216: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:217: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:217: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:218: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:218: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:219: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:219: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:220: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:220: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:222: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:222: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:223: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:223: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:224: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:224: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:225: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:225: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:226: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:226: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:227: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:227: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:228: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:228: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:229: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:229: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:230: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:230: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:231: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:231: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:232: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:232: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:233: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:233: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:234: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:234: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:235: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:235: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:236: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:236: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:237: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:237: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:238: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:238: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:239: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:239: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:240: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:240: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:241: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:241: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:242: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:242: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:243: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:243: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:244: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:244: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:185: 'const 2-component vector of float' : cannot declare arrays of this qualifier
WARNING: 0:247: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:247: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:248: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:248: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:249: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:249: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:250: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:250: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:251: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:251: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:252: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:252: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:253: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:253: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:254: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:254: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:255: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:255: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:256: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:256: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:257: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:257: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:258: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:258: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:259: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:259: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:260: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:260: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:261: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:261: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:262: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:262: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:263: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:263: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:264: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:264: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:265: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:265: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:266: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:266: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:267: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:267: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:268: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:268: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:269: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:269: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:270: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:270: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:271: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:271: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:247: 'const 2-component vector of float' : cannot declare arrays of this qualifier
WARNING: 0:296: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:296: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:296: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:321: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:321: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:321: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:321: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:390: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:408: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:408: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:408: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:408: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:408: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:408: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:408: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:473: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:474: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:475: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:475: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:478: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram composite
GL error 0x0501: Invalid value at useProgram composite
[SMC SEVERE][Shaders] Error : Invalid program composite
[11:29:55] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite
[SMC INF]Info log: /shaders/composite1.vsh
ERROR: 0:62: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:178: 'ToD' : undeclared identifier
ERROR: 0:178: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:178: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:179: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:179: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:181: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram composite1
GL error 0x0501: Invalid value at useProgram composite1
[SMC SEVERE][Shaders] Error : Invalid program composite1
[11:29:55] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite1
gaux2 mipmap enabled for /shaders/composite2.fsh
[SMC INF]Program composite2 loaded
[SMC INF]Info log: /shaders/final.vsh
ERROR: 0:114: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:230: 'ToD' : undeclared identifier
ERROR: 0:230: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:230: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:231: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:231: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:233: Only GLSL version > 110 allows postfix "F" or "f" for float
composite mipmap enabled for /shaders/final.fsh
[SMC INF]Info log: /shaders/final.fsh
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:225: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:225: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:225: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:417: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram final
GL error 0x0501: Invalid value at useProgram final
[SMC SEVERE][Shaders] Error : Invalid program final
[11:29:55] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program final
[SMC INF]Info log: /shaders/shadow.vsh
WARNING: 0:11: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:13: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program shadow loaded
[SMC INF]Framebuffer created.
[SMC INF]Shadow framebuffer created.
[SMC INF]Reset world renderers
[SMC INF].
[11:29:55] [Client thread/INFO]: [CHAT] Shaders initialized.
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000001c49d420, pid=2828, tid=4804
#
# JRE version: Java(TM) SE Runtime Environment (8.0_31-b13) (build 1.8.0_31-b13)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.31-b07 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig7icd64.dll+0x7d420]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\TheGodOfChaos\AppData\Roaming\.minecraft\hs_err_pid2828.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.java.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
The first post tells you that any driver build 34XX-38XX do not work. This is also mentioned every page, if not every other page.. Update your drivers.
If you have Intel HD 4200-5400 (4th Gen) you have to use driver build 4080. With 4th Gen 41XX-42XX crash (but are fine with 2nd gen & 3rd gen).
The first post tells you that any driver build 34XX-38XX do not work. This is also mentioned every page, if not every other page.. Update your drivers.
If you have Intel HD 4200-5400 (4th Gen) you have to use driver build 4080. With 4th Gen 41XX-42XX crash (but are fine with 2nd gen & 3rd gen).
LOOK HERE I have been LOOKING at my computer hard AND soft were and I HAVE official GPU manufacturer drivers! And you lot going to test your stuff or am I?? If you have not tested your stuff on Ubuntu witch you have not because it does not work then it is YOUR stuff for YOUR soft where. test your stuff out and do it properly. NOW this is the last time I am going to reply on THIS page and don't bother replying
You haven't posted anything with system specs, or screenshots of your installed drivers & versions.
If you cannot provide proof, than we cannot help you. You are only limiting yourself.
We know what we have seen in the past, there are many users that use MC + OF + Shaders on Linux-based systems, without problems. Drivers are a huge concern, cross-platform.
If you want to walk away, do so quietly and respectfully.
The software has been tested, it works, bottom line. I'm sorry that it doesn't work for you, that sucks. We are here to help, but you need to accept the help, and give back what is needed. This, you have not done.
LOOK HERE I have been LOOKING at my computer hard AND soft were and I HAVE official GPU manufacturer drivers! And you lot going to test your stuff or am I?? If you have not tested your stuff on Ubuntu witch you have not because it does not work then it is YOUR stuff for YOUR soft where. test your stuff out and do it properly. NOW this is the last time I am going to reply on THIS page and don't bother replying
Im sorry for disturbing your inner peace and security. I did some looking and past help comments and only you arw facing this problem with the graphics card. Noone else has had your card and said any problems. Im sorry, if you could send the crash log we can take a look. But you better not act like you know everything because sadly, you dont when it comes to shaders mod and graphics, cores in computers. If you would LIKE help, then leave all your pc specs and your crash log. If you want to think you know it all, dont reply back.
Hello everyone, I'm looking for a little help with a bug fix please.
I had this issue once before over a year ago with SEUS, but I can't remember the cause and the search bar on the forum is broken as all hell at the moment, so I can't find any posts regarding it either.
It's the "Glowing Spiders" issue. I'm getting it with KUDA 5.0.5, (Entire body glowing not just eyes).
Hello everyone, I'm looking for a little help with a bug fix please.
I had this issue once before over a year ago with SEUS, but I can't remember the cause and the search bar on the forum is broken as all hell at the moment, so I can't find any posts regarding it either.
It's the "Glowing Spiders" issue. I'm getting it with KUDA 5.0.5, (Entire body glowing not just eyes).
Can anyone help please?
Thanks
Hmmmmm, interesting. Well kuda doesnt have glowing eyes.try using the official release which is v5.0.6 because 5.0.5 has bugs. Do you have bloom rnablwd? Can you send a pic plz?
ShadersMod v2.4.12 Installer for Minecraft 1.8 (updated 2015-06-30) Downloaddownload page
Note
-- It can work with OptiFine_1.8.0_HD_U_D5 but AA, AF, Fast Render, Natural Texture must be OFF.
---- Install OptiFine and turn off AA, AF, Fast Render, Natural Texture before install ShadersMod.
-- Forge 1487 can load it from mods folder.
---- It is normal that ShadersMod does not appear in Forge/FML mod list.
-- This is compatible with Forge 1486 but you cannot use it with OptiFine_1.8.0_HD_U_D2 at the same time.
Recent Change
-- Fixed compatibility with Forge 1486
-- Improved installer a little. Allow installation even if Minecraft 1.8 jar has not been downloaded.
Known issues
-- Mobs do not flash red when hit. Creepers do not flash when they are about to explode.
-- Vanilla lighting are not completely eliminated when "old lighting" option is off.
-- Poor performance chunk clipping
-- Crash while toggling normal map or specular map
-- Not compatible with some OptiFine features (AA, AF, Fast Render, Natural Texture).
How to install (without Forge)
1. Before running ShadersMod installer:
1.1 Run Minecraft Launcher.
1.2 You should run Minecraft "1.8" at least once and close it.
1.3 Close Minecraft Launcher.
2. Run ShadersMod installer
2A. In Windows Explorer, double-click ShadersMod-v2.4.12mc1.8.jar
2B. Alternatively, you may run java from command line or batch file.
---- This is the command to use "java -jar ShadersMod-v2.4.12mc1.8.jar"
---- You may have to use full path to java.exe if it is not in your PATH environment.
3. After you run installer successfully:
3.1 Open Minecraft Launcher. Select Profile 1.8-ShadersMod and click Play.
3.2 Open Option screen. There should be Shaders button. Click it to open Shaders screen.
How to install (with Forge)
1. Open mods folder in your minecraft game directory.
2. Copy ShadersMod-v2.4.12mc1.8.jar to mods/1.8 subfolder in your game folder.
You also need shaderpack for use with this mod.
-- Download and copy shaderpack zip file to shaderpacks folder in game directory.
---- There is a button in Shaders screen to open shaderpacks folder.
-- You can select shaderpack in Shaders screen.
Source code ShadersMod v2.4.12 for Minecraft 1.8 link
So I am having a doozy of a time with this. I'm sure someone, somewhere has solved this, but I am not about to go through 571 pages to check-- I hope you'll understand.
I'm running Minecraft version 1.7.10, I've downloaded v2.3.28 for Forge, I followed all the given installation instructions. I can run Forge without Shaders Mod, and I can run Shaders without Forge, so I know it's these two that aren't getting along. I'll get to the Forge loading screen, it'll do its think for a few seconds, and then crash.
Edit: Oh, and my Forge profile is running version "1.7.10-Forge 10.13.4.1481-1.7.10".
The crash log is as such:
---- Minecraft Crash Report ----
// Ouch. That hurt
java.lang.NullPointerException: Stitching texture atlas
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
-- Texture being stitched together --
Details:
Atlas path: textures/blocks
Sprite: TextureAtlasSprite{name='missingno', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=3.125E-4, u1=0.9996875, v0=3.125E-4, v1=0.9996875}
Stacktrace:
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 139805568 bytes (133 MB) / 262467584 bytes (250 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1481 6 mods loaded, 6 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UCH Forge{10.13.4.1481} [Minecraft Forge] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UCH jcanimation{1.2.4} [JCAnimationAPI] (JurassiCraft-1.4.1.jar)
UCH llibrary{0.2.0-1.7.10} [LLibrary] (LLibrary-0.2.0-1.7.10.jar)
UCH jurassicraft{1.4.1} [JurassiCraft] (JurassiCraft-1.4.1.jar)
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.4.13283 Compatibility Profile Context 14.501.1003.0' Renderer: 'AMD Radeon HD 6900 Series'
Launched Version: 1.7.10-Forge10.13.4.1481-1.7.10
LWJGL: 2.9.1
OpenGL: AMD Radeon HD 6900 Series GL version 4.4.13283 Compatibility Profile Context 14.501.1003.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [[1.6.1]Dokucraft TSC High.zip] Current Language: Australian English (Australia)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: On (16)
Hmmmmm, interesting. Well kuda doesnt have glowing eyes.try using the official release which is v5.0.6 because 5.0.5 has bugs. Do you have bloom rnablwd? Can you send a pic plz?
Thanks for your reply.
I can't running KUDA 5.0.6, well not can't, but really don't want to. I've spent hours and hours tweaking and perfecting 5.0.5 for my personal taste, plus although 5.0.6 only has small changes mainly to the weather, but for some reason it causes FPS drops and really erratic FPS for me. It's really strange, I can't work out what causes it.
Oh and yes the glow spiders was an issue before I started tweaking.
ive followed all instructions on how to download it. but when it shows on my desktop its not the installer.. its showing as a zip file so i cant install it. please help ive been trying for hours to get this to work but cant
This link for Sildur's shaders PC/Mac,Intel compatible doesn't work
Oh you're right, seems the other links aren't working neither. Here's the correct one:
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1291396-sildurs-shaders-pc-mac-intel-update-5-13-5-2015-v1
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord
Thank you so much!!:)
Plz dont comment on the page if you arnt going to think! Who cares if you have ubuntu or whatever. IT IS NOT A BUG OR GLITCH FROM ANY SHADER PACK. that driver cannnot work with seus shader pack, or maybe any shader packs. It is not a bug, its just that even if the graphics card is very good, you will not be able to play with shaders mod. Try using all the shader packs and see which one works. If not, get a different card or dont use shaders.(it is not compatible with your umpalupa graphics or whatever they are called because that is a very uncommon graphics! Ive never heard of it! So thats why almost no shader packs have optimised them for that pack)
I got an error
[11:26:25] [main/INFO]: Loading tweak class name shadersmod.launch.SMCTweaker
[11:26:25] [main/INFO]: Using primary tweak class name shadersmod.launch.SMCTweaker
[11:26:25] [main/INFO]: Calling tweak class shadersmod.launch.SMCTweaker
[SMC INF]ShadersMod 2.4.11
[11:26:25] [main/INFO]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[SMC FNE]transforming bsu bsu
[SMC FNE]transforming cui cui
[11:26:27] [Client thread/INFO]: Setting user: g17123
[11:26:27] [Client thread/INFO]: (Session ID is token:9e817389e2a746b2831d4ad0a520a6c1:4a634c4f4ba84cd28f03214a9a8d6110)
[SMC FNE]transforming atr atr
[SMC INF] blockAoLight
[SMC FNE]transforming aju aju
[11:26:31] [Client thread/INFO]: LWJGL Version: 2.9.1
[SMC FNE]transforming dax dax
[SMC FNT] set activeTexUnit
[SMC FNE]transforming ctp ctp
[SMC FNE]transforming cto cto
[SMC FNE]transforming cua cua
[SMC FNT] loadRes
[SMC FNT] loadRes
[SMC FNT] allocateTextureMap
[SMC FNT] setSprite setIconName
[SMC FNT] uploadTexSubForLoadAtlas
[11:26:33] [Client thread/INFO]: Reloading ResourceManager: Default
[SMC FNE]transforming cug cug
[SMC FNE]transforming ciy ciy
[SMC FNE]transforming civ civ
[11:26:34] [Sound Library Loader/INFO]: Starting up SoundSystem...
[11:26:34] [Thread-7/INFO]: Initializing LWJGL OpenAL
[11:26:34] [Thread-7/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[11:26:34] [Thread-7/INFO]: OpenAL initialized.
[11:26:35] [Sound Library Loader/INFO]: Sound engine started
[SMC FNE]transforming ctv ctv
[SMC FNR] loadSimpleTexture
[SMC INF]ShadersMod version : 2.4.11
OpenGL Version : 4.0.0 - Build 10.18.10.3408
Vendor : Intel
Renderer : Intel(R) HD Graphics
Capabilities 2.0 2.1 3.0 3.2 4.0
GL_MAX_DRAW_BUFFERS = 8
GL_MAX_COLOR_ATTACHMENTS_EXT = 8
GL_MAX_TEXTURE_IMAGE_UNITS = 16
[SMC INF]Load ShadersMod configuration.
[SMC INF]Loaded shaderpack.
[SMC FNE]transforming cue cue
[SMC FNE]transforming cum cum
[SMC FNE]transforming cun cun
[SMC FNE]transforming cmp cmp
[SMC FNR] patch method cmp.a(Lclx;Lcue;Lej;[FLcxf;Lclz;ZZ)[I
[SMC FNR] patch method cmp.a([IIILjavax/vecmath/Vector3d;ILcue;Lcma;)V
[SMC FNR] patch method cmp.a([I)Lej;
[SMC FNR] patch method cmp.a([ILej;)V
[SMC FNR] patch method cmp.a(I[ILej;Lcma;Lcue;)V
[11:26:42] [Client thread/INFO]: Created: 512x512 textures-atlas
[SMC INF]allocateTextureMap 4 512 512
[SMC FNE]transforming cmn cmn
[SMC FNR] patch method cmn.a(I)V
[SMC FNE]transforming cpt cpt
[SMC FNE]transforming cpu cpu
[SMC FNR] conditionally skip default shadow
[SMC FNE]transforming cqv cqv
[SMC SEVERE]state 0 expected 7
[SMC FNE]transforming cdy cdy
[SMC FNE]transforming ccu ccu
[SMC FNE]transforming csu csu
[SMC FNE]transforming csl csl
[SMC FNE]transforming csb csb
[SMC FNR] patch method csb.a(Lxm;Lccq;FFFFFFF)V
[SMC FNE]transforming csk csk
[SMC FNE]transforming cqg cqg
[SMC FNE]transforming cki cki
[SMC FNR] patch method cki.a()V
[SMC FNE]transforming cji cji
[SMC FNR] patch method cji.b(FI)V
[SMC FNR] patch method cji.h()V
[SMC FNR] patch method cji.i()V
[SMC FNR] patch method cji.a(FJ)V
[SMC FNR] patch method cji.a(IFJ)V
[SMC FNR] patch method cji.a(Lckn;FI)V
[SMC FNR] patch method cji.j(F)V
[SMC FNR] patch method cji.a(IF)V
[SMC FNR] patch method cji.a(FFFF)Ljava/nio/FloatBuffer;
[SMC FNE]transforming cll cll
[SMC FNE]transforming cln cln
[SMC FNR] patch method cln.a(Latr;[ILej;[FLjava/util/BitSet;)V
[SMC FNE]transforming ckn ckn
[SMC FNR] patch method ckn.a(Lwv;Lcox;F)V
[SMC SEVERE] ends in bad state State9
[SMC FNR] patch method ckn.a(Lwv;DLcox;IZ)V
[SMC FNR] patch method ckn.a(Laql;)V
[SMC FNR] patch method ckn.a(FI)V
[SMC FNR] patch method ckn.s()V
[SMC FNR] patch method ckn.t()V
[SMC FNR] patch method ckn.a(Lahd;Lbru;IF)V
[SMC FNE]transforming cky cky
[SMC FNR] patch method cky.a()V
[SMC FNE]transforming cop cop
[SMC FNR] patch method cop.b(FFFLcoa;)V
[SMC FNE]transforming bwv bwv
[SMC FNT] decrease language button size
[SMC FNT] add shaders button
[SMC FNT] shaders button action
[SMC INF]Loaded shaderpack.
[SMC INF]Loaded shaderpack.
[SMC INF]Save ShadersMod configuration.
[11:27:13] [Client thread/INFO]: Connecting to play.totalfreedom.me., 28965
[11:27:14] [Server Connector #1/ERROR]: Couldn't connect to server
java.net.ConnectException: Connection refused: no further information: play.totalfreedom.me./64.34.190.101:28965
at sun.nio.ch.SocketChannelImpl.checkConnect(Native Method) ~[?:1.8.0_31]
at sun.nio.ch.SocketChannelImpl.finishConnect(Unknown Source) ~[?:1.8.0_31]
at io.netty.channel.socket.nio.NioSocketChannel.doFinishConnect(NioSocketChannel.java:191) ~[NioSocketChannel.class:4.0.15.Final]
at io.netty.channel.nio.AbstractNioChannel$AbstractNioUnsafe.finishConnect(AbstractNioChannel.java:255) ~[AbstractNioChannel$AbstractNioUnsafe.class:4.0.15.Final]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:502) ~[NioEventLoop.class:4.0.15.Final]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:452) ~[NioEventLoop.class:4.0.15.Final]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:346) ~[NioEventLoop.class:4.0.15.Final]
at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) ~[SingleThreadEventExecutor$2.class:4.0.15.Final]
at java.lang.Thread.run(Unknown Source) ~[?:1.8.0_31]
[11:27:17] [Client thread/INFO]: Connecting to play.totalfreedom.me., 28965
[11:27:18] [Server Connector #2/ERROR]: Couldn't connect to server
java.net.ConnectException: Connection refused: no further information: play.totalfreedom.me./64.34.190.101:28965
at sun.nio.ch.SocketChannelImpl.checkConnect(Native Method) ~[?:1.8.0_31]
at sun.nio.ch.SocketChannelImpl.finishConnect(Unknown Source) ~[?:1.8.0_31]
at io.netty.channel.socket.nio.NioSocketChannel.doFinishConnect(NioSocketChannel.java:191) ~[NioSocketChannel.class:4.0.15.Final]
at io.netty.channel.nio.AbstractNioChannel$AbstractNioUnsafe.finishConnect(AbstractNioChannel.java:255) ~[AbstractNioChannel$AbstractNioUnsafe.class:4.0.15.Final]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:502) ~[NioEventLoop.class:4.0.15.Final]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:452) ~[NioEventLoop.class:4.0.15.Final]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:346) ~[NioEventLoop.class:4.0.15.Final]
at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) ~[SingleThreadEventExecutor$2.class:4.0.15.Final]
at java.lang.Thread.run(Unknown Source) ~[?:1.8.0_31]
[11:27:26] [Client thread/INFO]: Connecting to eliozex.eu, 25565
[11:27:30] [Client thread/INFO]: [CHAT] OpenGL 4.0.0 - Build 10.18.10.3408
Intel Intel(R) HD Graphics
[SMC INF]Program gbuffers_basic loaded
[SMC INF]Program gbuffers_textured loaded
[SMC INF]Program gbuffers_textured_lit loaded
[SMC INF]Program gbuffers_skybasic loaded
[SMC INF]Program gbuffers_skytextured loaded
[SMC INF]Program gbuffers_terrain loaded
[SMC INF]Program gbuffers_entities loaded
[SMC INF]Program gbuffers_hand loaded
[SMC INF]Program gbuffers_weather loaded
[SMC INF]Framebuffer created.
[SMC INF]Reset world renderers
[SMC INF].
[11:27:31] [Client thread/INFO]: [CHAT] Un g17123 sauvage apparaît !
[SMC FNE]transforming ctq ctq
[SMC FNE]transforming cuq cuq
[SMC FNE]transforming cnn cnn
[SMC FNR] patch method cnn.a(Lbck;DDDFI)V
[SMC INF]Reset model renderers
[11:27:36] [Client thread/INFO]: [CHAT] <Mrcarte1> salut
[11:27:40] [Client thread/INFO]: [CHAT] <g17123> Hello
[SMC INF]Loaded shaderpack.
[SMC INF]Loaded shaderpack.
[SMC INF]Uninit
[11:29:54] [Client thread/INFO]: [CHAT] OpenGL 4.0.0 - Build 10.18.10.3408
Intel Intel(R) HD Graphics
[SMC INF]Program gbuffers_basic loaded
[SMC INF]Program gbuffers_textured loaded
[SMC INF]Info log: /shaders/gbuffers_textured_lit.fsh
WARNING: 0:22: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:22: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:22: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program gbuffers_textured_lit loaded
[SMC INF]Program gbuffers_skybasic loaded
[SMC INF]Program gbuffers_skytextured loaded
[SMC INF]Info log: /shaders/gbuffers_terrain.vsh
WARNING: 0:121: Only GLSL version > 110 allows postfix "F" or "f" for float
gdepth format: R8
gnormal format: RGB16
composite format: RGBA16
gaux2 format: RGBA16
gcolor format: RGBA8
[SMC INF]Info log: /shaders/gbuffers_terrain.fsh
WARNING: 0:73: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program gbuffers_terrain loaded
[SMC INF]Info log: /shaders/gbuffers_water.vsh
WARNING: 0:30: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Info log: /shaders/gbuffers_water.fsh
WARNING: 0:124: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:124: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:124: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:133: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:133: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:133: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program gbuffers_water loaded
[SMC INF]Info log: /shaders/gbuffers_entities.fsh
WARNING: 0:35: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program gbuffers_entities loaded
[SMC INF]Info log: /shaders/gbuffers_hand.fsh
WARNING: 0:50: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program gbuffers_hand loaded
[SMC INF]Program gbuffers_weather loaded
[SMC INF]Info log: /shaders/composite.vsh
ERROR: 0:62: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:177: 'ToD' : undeclared identifier
ERROR: 0:177: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:177: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:178: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:178: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:180: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Shadow map resolution: 1024
[SMC INF]Shadow map distance: 75.0
[SMC INF]Sun path rotation: -40.0f
[SMC INF]Wetness halflife: 70.0f
[SMC INF]Dryness halflife: 70.0f
[SMC INF]shadowtex1Mipmap
[SMC INF]shadowHardwareFiltering0
[SMC INF]Shadow map interval size: 6.0f
[SMC INF]Noise texture enabled
[SMC INF]Noise texture resolution: 1024
[SMC INF]Info log: /shaders/composite.fsh
WARNING: 0:67: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:68: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:69: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:73: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:173: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:173: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:185: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:185: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:186: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:186: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:187: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:187: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:188: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:188: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:189: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:189: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:190: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:190: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:191: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:191: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:192: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:192: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:193: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:193: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:194: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:194: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:195: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:195: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:196: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:196: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:197: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:197: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:198: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:198: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:199: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:199: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:200: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:200: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:201: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:201: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:202: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:202: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:203: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:203: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:204: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:204: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:205: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:205: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:206: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:206: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:207: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:207: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:208: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:208: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:209: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:209: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:210: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:210: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:211: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:211: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:212: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:212: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:213: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:213: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:214: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:214: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:215: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:215: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:216: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:216: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:217: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:217: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:218: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:218: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:219: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:219: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:220: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:220: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:222: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:222: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:223: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:223: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:224: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:224: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:225: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:225: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:226: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:226: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:227: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:227: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:228: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:228: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:229: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:229: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:230: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:230: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:231: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:231: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:232: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:232: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:233: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:233: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:234: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:234: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:235: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:235: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:236: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:236: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:237: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:237: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:238: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:238: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:239: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:239: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:240: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:240: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:241: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:241: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:242: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:242: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:243: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:243: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:244: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:244: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:185: 'const 2-component vector of float' : cannot declare arrays of this qualifier
WARNING: 0:247: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:247: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:248: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:248: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:249: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:249: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:250: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:250: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:251: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:251: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:252: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:252: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:253: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:253: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:254: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:254: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:255: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:255: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:256: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:256: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:257: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:257: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:258: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:258: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:259: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:259: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:260: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:260: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:261: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:261: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:262: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:262: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:263: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:263: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:264: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:264: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:265: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:265: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:266: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:266: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:267: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:267: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:268: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:268: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:269: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:269: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:270: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:270: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:271: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:271: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:247: 'const 2-component vector of float' : cannot declare arrays of this qualifier
WARNING: 0:296: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:296: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:296: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:321: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:321: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:321: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:321: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:390: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:408: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:408: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:408: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:408: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:408: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:408: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:408: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:473: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:474: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:475: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:475: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:478: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram composite
GL error 0x0501: Invalid value at useProgram composite
[SMC SEVERE][Shaders] Error : Invalid program composite
[11:29:55] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite
[SMC INF]Info log: /shaders/composite1.vsh
ERROR: 0:62: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:178: 'ToD' : undeclared identifier
ERROR: 0:178: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:178: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:179: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:179: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:181: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram composite1
GL error 0x0501: Invalid value at useProgram composite1
[SMC SEVERE][Shaders] Error : Invalid program composite1
[11:29:55] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite1
gaux2 mipmap enabled for /shaders/composite2.fsh
[SMC INF]Program composite2 loaded
[SMC INF]Info log: /shaders/final.vsh
ERROR: 0:114: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:230: 'ToD' : undeclared identifier
ERROR: 0:230: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:230: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:231: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:231: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:233: Only GLSL version > 110 allows postfix "F" or "f" for float
composite mipmap enabled for /shaders/final.fsh
[SMC INF]Info log: /shaders/final.fsh
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:221: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:225: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:225: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:225: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:417: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram final
GL error 0x0501: Invalid value at useProgram final
[SMC SEVERE][Shaders] Error : Invalid program final
[11:29:55] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program final
[SMC INF]Info log: /shaders/shadow.vsh
WARNING: 0:11: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:13: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program shadow loaded
[SMC INF]Framebuffer created.
[SMC INF]Shadow framebuffer created.
[SMC INF]Reset world renderers
[SMC INF].
[11:29:55] [Client thread/INFO]: [CHAT] Shaders initialized.
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000001c49d420, pid=2828, tid=4804
#
# JRE version: Java(TM) SE Runtime Environment (8.0_31-b13) (build 1.8.0_31-b13)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.31-b07 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig7icd64.dll+0x7d420]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\TheGodOfChaos\AppData\Roaming\.minecraft\hs_err_pid2828.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.java.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
If your a mod maker PLZ consider these mod ideas here! LINK
[11:27:30] [Client thread/INFO]: [CHAT] OpenGL 4.0.0 - Build 10.18.10.3408
Intel Intel(R) HD Graphics
The first post tells you that any driver build 34XX-38XX do not work. This is also mentioned every page, if not every other page.. Update your drivers.
If you have Intel HD 4200-5400 (4th Gen) you have to use driver build 4080. With 4th Gen 41XX-42XX crash (but are fine with 2nd gen & 3rd gen).
Can you send me the link?
If your a mod maker PLZ consider these mod ideas here! LINK
Hey karyonix, could you add support for CSM/PSSM in the shaders mod? I'd like to do some performance optimizations for my shader. thanks in advance.
Change Forge version
Well, we would need to know specific system specs to send you the correct link.
Most important, the model & name of your processor.
If you hold the windows key and press R, type in dxdiag, and press OK.
On the 1st tab, list the processor field there. You can also go to the display (2nd) tab, and list the name & manufacturer.
You haven't posted anything with system specs, or screenshots of your installed drivers & versions.
If you cannot provide proof, than we cannot help you. You are only limiting yourself.
We know what we have seen in the past, there are many users that use MC + OF + Shaders on Linux-based systems, without problems. Drivers are a huge concern, cross-platform.
If you want to walk away, do so quietly and respectfully.
The software has been tested, it works, bottom line. I'm sorry that it doesn't work for you, that sucks. We are here to help, but you need to accept the help, and give back what is needed. This, you have not done.
Im sorry for disturbing your inner peace and security. I did some looking and past help comments and only you arw facing this problem with the graphics card. Noone else has had your card and said any problems. Im sorry, if you could send the crash log we can take a look. But you better not act like you know everything because sadly, you dont when it comes to shaders mod and graphics, cores in computers. If you would LIKE help, then leave all your pc specs and your crash log. If you want to think you know it all, dont reply back.
Hello everyone, I'm looking for a little help with a bug fix please.
I had this issue once before over a year ago with SEUS, but I can't remember the cause and the search bar on the forum is broken as all hell at the moment, so I can't find any posts regarding it either.
It's the "Glowing Spiders" issue. I'm getting it with KUDA 5.0.5, (Entire body glowing not just eyes).
Can anyone help please?
Thanks
Hmmmmm, interesting. Well kuda doesnt have glowing eyes.try using the official release which is v5.0.6 because 5.0.5 has bugs. Do you have bloom rnablwd? Can you send a pic plz?
ShadersMod v2.4.12 Installer for Minecraft 1.8 (updated 2015-06-30)
Download download page
Note
-- It can work with OptiFine_1.8.0_HD_U_D5 but AA, AF, Fast Render, Natural Texture must be OFF.
---- Install OptiFine and turn off AA, AF, Fast Render, Natural Texture before install ShadersMod.
-- Forge 1487 can load it from mods folder.
---- It is normal that ShadersMod does not appear in Forge/FML mod list.
-- This is compatible with Forge 1486 but you cannot use it with OptiFine_1.8.0_HD_U_D2 at the same time.
Recent Change
-- Fixed compatibility with Forge 1486
-- Improved installer a little. Allow installation even if Minecraft 1.8 jar has not been downloaded.
Known issues
-- Mobs do not flash red when hit. Creepers do not flash when they are about to explode.
-- Vanilla lighting are not completely eliminated when "old lighting" option is off.
-- Poor performance chunk clipping
-- Crash while toggling normal map or specular map
-- Not compatible with some OptiFine features (AA, AF, Fast Render, Natural Texture).
How to install (without Forge)
1. Before running ShadersMod installer:
1.1 Run Minecraft Launcher.
1.2 You should run Minecraft "1.8" at least once and close it.
1.3 Close Minecraft Launcher.
2. Run ShadersMod installer
2A. In Windows Explorer, double-click ShadersMod-v2.4.12mc1.8.jar
2B. Alternatively, you may run java from command line or batch file.
---- This is the command to use "java -jar ShadersMod-v2.4.12mc1.8.jar"
---- You may have to use full path to java.exe if it is not in your PATH environment.
3. After you run installer successfully:
3.1 Open Minecraft Launcher. Select Profile 1.8-ShadersMod and click Play.
3.2 Open Option screen. There should be Shaders button. Click it to open Shaders screen.
How to install (with Forge)
1. Open mods folder in your minecraft game directory.
2. Copy ShadersMod-v2.4.12mc1.8.jar to mods/1.8 subfolder in your game folder.
You also need shaderpack for use with this mod.
-- Download and copy shaderpack zip file to shaderpacks folder in game directory.
---- There is a button in Shaders screen to open shaderpacks folder.
-- You can select shaderpack in Shaders screen.
Source code ShadersMod v2.4.12 for Minecraft 1.8
link
You are right.
For shaders, will you eventually add the ability to control entities by id like how we could control blocks by id?
Jelly World (Ver. 5.1) - Bendy Ground (Ver. 1.1) - The Wave (Ver. 1.0)
So I am having a doozy of a time with this. I'm sure someone, somewhere has solved this, but I am not about to go through 571 pages to check-- I hope you'll understand.
I'm running Minecraft version 1.7.10, I've downloaded v2.3.28 for Forge, I followed all the given installation instructions. I can run Forge without Shaders Mod, and I can run Shaders without Forge, so I know it's these two that aren't getting along. I'll get to the Forge loading screen, it'll do its think for a few seconds, and then crash.
Edit: Oh, and my Forge profile is running version "1.7.10-Forge 10.13.4.1481-1.7.10".
The crash log is as such:
---- Minecraft Crash Report ----
// Ouch. That hurt
Time: 6/30/15 6:02 PM
Description: Stitching texture atlas
java.lang.NullPointerException: Stitching texture atlas
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
-- Texture being stitched together --
Details:
Atlas path: textures/blocks
Sprite: TextureAtlasSprite{name='missingno', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=3.125E-4, u1=0.9996875, v0=3.125E-4, v1=0.9996875}
Stacktrace:
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 139805568 bytes (133 MB) / 262467584 bytes (250 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1481 6 mods loaded, 6 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UCH Forge{10.13.4.1481} [Minecraft Forge] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UCH jcanimation{1.2.4} [JCAnimationAPI] (JurassiCraft-1.4.1.jar)
UCH llibrary{0.2.0-1.7.10} [LLibrary] (LLibrary-0.2.0-1.7.10.jar)
UCH jurassicraft{1.4.1} [JurassiCraft] (JurassiCraft-1.4.1.jar)
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.4.13283 Compatibility Profile Context 14.501.1003.0' Renderer: 'AMD Radeon HD 6900 Series'
Launched Version: 1.7.10-Forge10.13.4.1481-1.7.10
LWJGL: 2.9.1
OpenGL: AMD Radeon HD 6900 Series GL version 4.4.13283 Compatibility Profile Context 14.501.1003.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [[1.6.1]Dokucraft TSC High.zip] Current Language: Australian English (Australia)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: On (16)
Thanks for your reply.
I can't running KUDA 5.0.6, well not can't, but really don't want to. I've spent hours and hours tweaking and perfecting 5.0.5 for my personal taste, plus although 5.0.6 only has small changes mainly to the weather, but for some reason it causes FPS drops and really erratic FPS for me. It's really strange, I can't work out what causes it.
Oh and yes the glow spiders was an issue before I started tweaking.
I've tried Bloom enabled and disabled.
Screenshot:
ive followed all instructions on how to download it. but when it shows on my desktop its not the installer.. its showing as a zip file so i cant install it. please help ive been trying for hours to get this to work but cant