Completed the progression on v2.3.2 on 1.7.10 up to the Knights Stronghold, placed different trophies (lich, naga, hydra, etc.) on the pedestal, and it keeps telling me "you are unworthy". Any ideas?
Completed the progression of Naga, Lich, Labyrinth, and Hydra. Am I missing something?
Can you make this mod compatible with the More Swords Mod by Darkhax? It's not compatible now as it crashes my game when I put both mods together.
I know I have another mod in this crash report besides TF and the More Swords Mod, but that mod is compatible with both mods. The mod says that TF has errored and it's only with the More Swords Mod.
---- Minecraft Crash Report ----
// My bad.
Time: 10/13/14 6:35 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.ExceptionInInitializerError
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:692)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:541)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ExceptionInInitializerError
at twilightforest.item.TFRecipes.registerRecipes(TFRecipes.java:95)
at twilightforest.TwilightForestMod.load(TwilightForestMod.java:236)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)
... 10 more
Caused by: java.lang.IllegalArgumentException: Duplicate enchantment id!
at net.minecraft.enchantment.Enchantment.<init>(Enchantment.java:53)
at twilightforest.enchantment.EnchantmentTFFireReact.<init>(EnchantmentTFFireReact.java:10)
at twilightforest.enchantment.TFEnchantment.<clinit>(TFEnchantment.java:14)
... 39 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
Can you make this mod compatible with the More Swords Mod by Darkhax? It's not compatible now as it crashes my game when I put both mods together.
I know I have another mod in this crash report besides TF and the More Swords Mod, but that mod is compatible with both mods. The mod says that TF has errored and it's only with the More Swords Mod.
---- Minecraft Crash Report ----
// My bad.
Time: 10/13/14 6:35 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.ExceptionInInitializerError
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:692)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:541)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ExceptionInInitializerError
at twilightforest.item.TFRecipes.registerRecipes(TFRecipes.java:95)
at twilightforest.TwilightForestMod.load(TwilightForestMod.java:236)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)
... 10 more
Caused by: java.lang.IllegalArgumentException: Duplicate enchantment id!
at net.minecraft.enchantment.Enchantment.(Enchantment.java:53)
at twilightforest.enchantment.EnchantmentTFFireReact.(EnchantmentTFFireReact.java:10)
at twilightforest.enchantment.TFEnchantment.(TFEnchantment.java:14)
... 39 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
Try updating your Forge version.
[quote=grazazel;/members/grazazel;/forums/mapping-and-modding/minecraft-mods/1276258-the-twilight-forest-v2-3-2-snow-queen-troll?comment=9601]any idea why when I try to turn of enforced progression in 2.3.2 on a server the mod seems to ignore that the setting is false?
Is this using the config file? Because if it is, it won't work. Enforced progression is a gamerule now.
Can you make this mod compatible with the More Swords Mod by Darkhax? It's not compatible now as it crashes my game when I put both mods together.
I know I have another mod in this crash report besides TF and the More Swords Mod, but that mod is compatible with both mods. The mod says that TF has errored and it's only with the More Swords Mod.
---- Minecraft Crash Report ----
// My bad.
Time: 10/13/14 6:35 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.ExceptionInInitializerError
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:692)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:541)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ExceptionInInitializerError
at twilightforest.item.TFRecipes.registerRecipes(TFRecipes.java:95)
at twilightforest.TwilightForestMod.load(TwilightForestMod.java:236)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)
... 10 more
Caused by: java.lang.IllegalArgumentException: Duplicate enchantment id!
at net.minecraft.enchantment.Enchantment.<init>(Enchantment.java:53)
at twilightforest.enchantment.EnchantmentTFFireReact.<init>(EnchantmentTFFireReact.java:10)
at twilightforest.enchantment.TFEnchantment.<clinit>(TFEnchantment.java:14)
... 39 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
No this isn't using a config file. I haven't even touched it, and my forge is up to date.
Sorry, the config file comment was meant for someone else. Bloody forum editor decided to merge both of the quotes...
And as someone else said, duplicate enchantment ID seems to be the cause. I got a call in the middle of reading your crash report and got distracted. Sorry about that.
Not sure if this is a bug or not, but I've gone through the entire Dark Tower and haven't found a single Towerwood Borer. Is there a trick to finding them?
Not sure if this is a bug or not, but I've gone through the entire Dark Tower and haven't found a single Towerwood Borer. Is there a trick to finding them?
yeah, break the infested wood, they are a little like silverfish.
the only thing i find strange about the mod is the highlands center and the thorn lands it is deposed to be the twilight FOREST bet the mod is absolutely amazing especially if you love adventuring or just love trees like mee. I just think he needs to focus on the forest biomes the snow biome is probably one of the biomes people go in the least.this mod is the best ever...
a great mod to go with this is weather2/local weather and storms
Quote from Benimatic»
I'd like to add more of both types of biomes, as well as some "mutated" blotches to the common biomes like vanilla has, but I'm hesitant to just start adding more biome IDs, seeing as that's one of the #1 configuration problems people have with the mod. Maybe I should work on a system like they have for blocks and item IDs for the 1.8 versions of Forge.
Actually, if your "mutated" blotches are put at biomeID + 128, then it fits right into the basic system.
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
is there some kind of in-game guide that says what you need to progress? I keep getting zapped by some kind of magic in a cave near my spawn point, and I suspect it has something to do with all the Trollstein everywhere. I've beaten the Ur-Ghast and everything before it, but I have no idea what I need with me to progress to the next boss, or who the next boss IS for that matter.
I'm having a bit of trouble with the mod as we are running Cauldron. Can someone point out the way to turn off progression? I'm told it is an in-game gamerule command but I've not yet discovered the actual command.
Nevermind, found about a sec after I posted.
/gamerule tfEnforcedProgression
is there some kind of in-game guide that says what you need to progress? I keep getting zapped by some kind of magic in a cave near my spawn point, and I suspect it has something to do with all the Trollstein everywhere. I've beaten the Ur-Ghast and everything before it, but I have no idea what I need with me to progress to the next boss, or who the next boss IS for that matter.
Alright, what can I do about it?
use MCEdit to replace the TF blocks in the schematic, you can replace them all with the same type, or some other TF block
Completed the progression on v2.3.2 on 1.7.10 up to the Knights Stronghold, placed different trophies (lich, naga, hydra, etc.) on the pedestal, and it keeps telling me "you are unworthy". Any ideas?
Completed the progression of Naga, Lich, Labyrinth, and Hydra. Am I missing something?
I know I have another mod in this crash report besides TF and the More Swords Mod, but that mod is compatible with both mods. The mod says that TF has errored and it's only with the More Swords Mod.
---- Minecraft Crash Report ----
// My bad.
Time: 10/13/14 6:35 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.ExceptionInInitializerError
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:692)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:541)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ExceptionInInitializerError
at twilightforest.item.TFRecipes.registerRecipes(TFRecipes.java:95)
at twilightforest.TwilightForestMod.load(TwilightForestMod.java:236)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)
... 10 more
Caused by: java.lang.IllegalArgumentException: Duplicate enchantment id!
at net.minecraft.enchantment.Enchantment.<init>(Enchantment.java:53)
at twilightforest.enchantment.EnchantmentTFFireReact.<init>(EnchantmentTFFireReact.java:10)
at twilightforest.enchantment.TFEnchantment.<clinit>(TFEnchantment.java:14)
... 39 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_05, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 165580736 bytes (157 MB) / 269602816 bytes (257 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.18.1180 Minecraft Forge 10.13.0.1180 Optifine OptiFine_1.7.10_HD_U_A4 8 mods loaded, 8 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{7.10.18.1180} [Forge Mod Loader] (forge-1.7.10-10.13.0.1180.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forge{10.13.0.1180} [Minecraft Forge] (forge-1.7.10-10.13.0.1180.jar) Unloaded->Constructed->Pre-initialized->Initialized
TooManyItems{1.7.10} [TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
DamageIndicatorsMod{3.2.0} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
MSM3{3.0.0d} [More Swords 3] (MSM-SNAP-3.0.0e-For-MC-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized
TwilightForest{2.3.2} [The Twilight Forest] (twilightforest-1.7.10-2.3.2.jar) Unloaded->Constructed->Pre-initialized->Errored
yarr_cutemobmodels{1.0.7} [Cute Mob Models] (yarrcutemobmodels-1.0.7-1.7.X.jar) Unloaded->Constructed->Pre-initialized->Initialized
Is this using the config file? Because if it is, it won't work. Enforced progression is a gamerule now.
No this isn't using a config file. I haven't even touched it, and my forge is up to date.
You have an enchantment ID conflict. Try changing the enchantment id for fiery aura in the Twilight Forest config.
Sorry, the config file comment was meant for someone else. Bloody forum editor decided to merge both of the quotes...
And as someone else said, duplicate enchantment ID seems to be the cause. I got a call in the middle of reading your crash report and got distracted. Sorry about that.
yeah, break the infested wood, they are a little like silverfish.
a great mod to go with this is weather2/local weather and storms
yes the mobs are but the blocks arent
thanks for letting me know
Edit : i just realized i have almost no idea what you said,
Actually, if your "mutated" blotches are put at biomeID + 128, then it fits right into the basic system.
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(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
I'm having a bit of trouble with the mod as we are running Cauldron. Can someone point out the way to turn off progression? I'm told it is an in-game gamerule command but I've not yet discovered the actual command.Nevermind, found about a sec after I posted.
/gamerule tfEnforcedProgression
achievements. follow the achievements
That helps, but since I defeated the Ur-Ghast with a Twilight Scepter, it apparently didn't register the achievement.