In this tutorial, you will learn how to make a blocky version of any* 3D model that can then be easily recreated in Minecraft!
*More complex models may not turn out too great and may not work very well on weaker computers, so I suggest keeping it small (like a coffee mug, or other simple objects).
Prerequisites:
Minecraft
Latest Blender (You can grab a free copy from their official site here.)
Basic knowledge of how to use Blender.
Steps:
1. Open Blender.
2. Load/Create your model.
3. Go to Modifiers>Add Modifier>Subdivision Surface (Optional, but makes the final product look nicer in the end).
4. Set both "View" and "Render" to 3 (Only if you've added a Subdivision Surface modifier).
5. Go to Modifiers>Add Modifier>Remesh.
6. Set "Mode" to "Blocks".
7. Uncheck "Remove Unconnected Pieces".
8. Set "Octree Depth" to a setting of your liking (Go one number at a time, as this can really slow down your computer).
9. Press "Apply" on the Subdivision Surface modifier (if you have one).
10. Press "Apply" on the Remesh modifier.
11. Go into Edit Mode ('Tab' by default).
12. Change the selection mode (at the bottom of the screen) to "Face select" (to better see where each "block" is).
13. Open Minecraft.
14. Using the modified model as a reference, start building!
Before and After Pictures:
(I'm somewhat of a novice when it comes to things like this, so please let me know if there are any changes I could make to improve this tutorial.)
In this tutorial, you will learn how to make a blocky version of any* 3D model that can then be easily recreated in Minecraft!
*More complex models may not turn out too great and may not work very well on weaker computers, so I suggest keeping it small (like a coffee mug, or other simple objects).
Prerequisites:
Minecraft
Latest Blender (You can grab a free copy from their official site here.)
Basic knowledge of how to use Blender.
Steps:
1. Open Blender.
2. Load/Create your model.
3. Go to Modifiers>Add Modifier>Subdivision Surface (Optional, but makes the final product look nicer in the end).
4. Set both "View" and "Render" to 3 (Only if you've added a Subdivision Surface modifier).
5. Go to Modifiers>Add Modifier>Remesh.
6. Set "Mode" to "Blocks".
7. Uncheck "Remove Unconnected Pieces".
8. Set "Octree Depth" to a setting of your liking (Go one number at a time, as this can really slow down your computer).
9. Press "Apply" on the Subdivision Surface modifier (if you have one).
10. Press "Apply" on the Remesh modifier.
11. Go into Edit Mode ('Tab' by default).
12. Change the selection mode (at the bottom of the screen) to "Face select" (to better see where each "block" is).
13. Open Minecraft.
14. Using the modified model as a reference, start building!
Before and After Pictures:
(I'm somewhat of a novice when it comes to things like this, so please let me know if there are any changes I could make to improve this tutorial.)
"I know there are people in the world that do not love their fellow human beings, and I hate people like that." -Tom Lehrer
I use blender a lot. I didn't know about this. Thanks for the tutorial.