Half-true. There are a _lot_ of Mac users; the difficult part is the programmers that use Macs tend to be in it for the money-making capabilities through the store, etc. There aren't many open source programmers that have Mac as their programming OS. It's been difficult for us to find a programmer to port to Mac/Linux.
Instead of typing the whole thing out again, I'm just going to send you this link where I ask about my problem. Do you know what might be causing this? Any help is greatly appreciated.
Instead of typing the whole thing out again, I'm just going to send you this link where I ask about my problem. Do you know what might be causing this? Any help is greatly appreciated.
I don't know if I maybe missed this problem in all these comments, but is there a way to change the account that mcskin I logged in for? because my brother wants me to upload a skin that I made onto his account but when I try to, it automatically uploads it to my minecraft account.
I don't know if I maybe missed this problem in all these comments, but is there a way to change the account that mcskin I logged in for? because my brother wants me to upload a skin that I made onto his account but when I try to, it automatically uploads it to my minecraft account.
Hold Shift while clicking on he upload button. (If I remember correctly.)
Do you plan to have a german translation?
Because there are eight languages available, but no german.
Except this i like your program and it's very useful.
I don't know if we currently have a German translator or not.
I code Mac/Windows Programs... There's no way I could offer help without any other Mac programmers helping though :S
I'm not asking for _programmers_ specifically - I'm asking for compilators. I can handle the porting to C++ no problem. As long as you know how to fix any compilation errors that will arise from trying it under a Mac compiler, then we need you. Desperately.
I think it would be fantastic if you considered adding a tool to let the user copy parts of the skin and paste them elsewhere.
This is something I would greatly appreciate in a skinning program, I would like to be able to transfer hats between skins and other parts too without having to switch to PDN.
Is this even possible?
Anything's possible. Selection tool is planned, but whether or not it will make it in 1.4 is unknown.
1.4 will probably be pushed as-is for custom model support, and new tools will be slipped in via the update system.
Please do!
Heh, I wish I could enjoy making skins.
Half-true. There are a _lot_ of Mac users; the difficult part is the programmers that use Macs tend to be in it for the money-making capabilities through the store, etc. There aren't many open source programmers that have Mac as their programming OS. It's been difficult for us to find a programmer to port to Mac/Linux.
-P
No Mac version?
https://www.facebook.com/mcskin3d
Read the last four/five or so posts.
-P
Hold Shift while clicking on he upload button. (If I remember correctly.)
Thank you for your help, it worked
I don't know if we currently have a German translator or not.
-P
Thanks! 1.4 will hopefully be more amazing!
-P
I'm not asking for _programmers_ specifically - I'm asking for compilators. I can handle the porting to C++ no problem. As long as you know how to fix any compilation errors that will arise from trying it under a Mac compiler, then we need you. Desperately.
-P
Thanks!
-P
Anything's possible. Selection tool is planned, but whether or not it will make it in 1.4 is unknown.
1.4 will probably be pushed as-is for custom model support, and new tools will be slipped in via the update system.
-P
You can't, sorry.
So am I!
It's not written in Java.
-P