It's probably the same bug that import caused. Bitmap.Save will throw the same exception no matter what the error is.
Next beta _should_ fix this.
-P
Always good to hear. I'll let you know anything else that comes up.
I have a feature idea. While taking screenshots(I'm going to be posting a thread for skin requests, which is what gave me the idea. Also, yes, you and MCS3D are acknowledged.) I thought it would be an interesting feature to be able to move the body parts. Either simple movement, ergo: head turning, arms and legs can move only back and forth, to automated walking. The latter is on a skin site where they allow you to preview the walking skin for full effect. Maybe it could be a pop out preview window that would let you do this?
Always good to hear. I'll let you know anything else that comes up.
I have a feature idea. While taking screenshots(I'm going to be posting a thread for skin requests, which is what gave me the idea. Also, yes, you and MCS3D are acknowledged.) I thought it would be an interesting feature to be able to move the body parts. Either simple movement, ergo: head turning, arms and legs can move only back and forth, to automated walking. The latter is on a skin site where they allow you to preview the walking skin for full effect. Maybe it could be a pop out preview window that would let you do this?
You can indeed do "animating" via View < 3D, but it's very limited and probably won't be expanded upon.
Our main reason is that the program is intended for skinning and not really for "posing" - we recommend that users use a full rig for better control (like something in Blender). Having us rig up a whole skeletal animation system in MCSkin3D is way beyond its boundaries.
You can indeed do "animating" via View < 3D, but it's very limited and probably won't be expanded upon.
Our main reason is that the program is intended for skinning and not really for "posing" - we recommend that users use a full rig for better control (like something in Blender). Having us rig up a whole skeletal animation system in MCSkin3D is way beyond its boundaries.
-P
I hadn't even seen that. But I just messed around with it, and it was exactly what I was looking for. The follow cursor was also very interesting. I'm a bit embarrassed to have suggested what was already there.
I hadn't even seen that. But I just messed around with it, and it was exactly what I was looking for. The follow cursor was also very interesting. I'm a bit embarrassed to have suggested what was already there.
It happens. If only I got the same response from those who request Mac support.. :smile.gif:
Hello, developer here! :DI have a suggestion, but I mostly work on the GUI and the controls, so I can't do much about this, though I thought it would be great to suggest it.When I saw the multimonitor screenshot, I thought it would be a good idea to choose what order the Hybrid view would show as, like right now it's half top half bottom, but could we have an option to set it to half left and half right? It would be more productive and much easier to use. Something else I thought would be to be able to "flip" the views (hybrid view), like if we are on hybrid view, and we have our 2D on top and 3D on bottom, what if we want 2D on bottom and 3D on top? That'd be a really awesome feature to have.Thanks :tongue.gif:
Well, I mentioned having it left/right before - the reason I went against it was because either way half of one of the view would suffer (in our current hybrid view, the 3d view is extremely squished) - I figured that in Hybrid, the 2D mode was more important, so I let it have the 2:1 ratio that it needed. I'll set it as an option, however.
Hello, just saying that I love using the skin editor, but just one problem. Every time I try and upload a skin it gives me an exception, and on the FAQ it said to post the info here. Thanks for the help!
System.IO.DirectoryNotFoundException: Could not find a part of the path 'Skins\Samples\my_skin.png'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite)
at MCSkin3D.Editor.ImportSkin(String fileName, String folderLocation, TreeNode parentNode) in C:\MCSkinner\Forms\Editor.cs:line 2066
at MCSkin3D.Editor.ImportSkins(String[] fileName, TreeNode parentNode) in C:\MCSkinner\Forms\Editor.cs:line 2100
at MCSkin3D.Editor.PerformImportSkin() in C:\MCSkinner\Forms\Editor.cs:line 2115
at MCSkin3D.Editor.importHereToolStripMenuItem_Click(Object sender, EventArgs e) in C:\MCSkinner\Forms\Editor.cs:line 3972
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Hello, just saying that I love using the skin editor, but just one problem. Every time I try and upload a skin it gives me an exception, and on the FAQ it said to post the info here. Thanks for the help!
System.IO.DirectoryNotFoundException: Could not find a part of the path 'Skins\Samples\my_skin.png'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite)
at MCSkin3D.Editor.ImportSkin(String fileName, String folderLocation, TreeNode parentNode) in C:\MCSkinner\Forms\Editor.cs:line 2066
at MCSkin3D.Editor.ImportSkins(String[] fileName, TreeNode parentNode) in C:\MCSkinner\Forms\Editor.cs:line 2100
at MCSkin3D.Editor.PerformImportSkin() in C:\MCSkinner\Forms\Editor.cs:line 2115
at MCSkin3D.Editor.importHereToolStripMenuItem_Click(Object sender, EventArgs e) in C:\MCSkinner\Forms\Editor.cs:line 3972
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
This appears to be connected with some other exceptions that are being thrown. Are you running it from a shortcut? Try running the program directly and see what happens.
EDIT: I may have found the issue. Give me a moment.
I tried using it from the starter without using a shortcut and I got this error message.
System.IO.DirectoryNotFoundException: Could not find a part of the path 'Skins\Samples\my_skin.png'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite)
at MCSkin3D.Editor.ImportSkin(String fileName, String folderLocation, TreeNode parentNode) in C:\MCSkinner\Forms\Editor.cs:line 2066
at MCSkin3D.Editor.ImportSkins(String[] fileName, TreeNode parentNode) in C:\MCSkinner\Forms\Editor.cs:line 2100
at MCSkin3D.Editor.PerformImportSkin() in C:\MCSkinner\Forms\Editor.cs:line 2115
at MCSkin3D.Editor.importHereToolStripMenuItem_Click(Object sender, EventArgs e) in C:\MCSkinner\Forms\Editor.cs:line 3972
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
I have found a possible bug. Usually you can choose a new color and go right back to editing. While using the HSVA and RGBA sliders with the dropper as the current tool, pressing the Pencil shortcut(P) does nothing. This is fixed by clicking back onto the 2D/3D model area, but this will activate the dropper and you lose the color you just picked. There are ways around this and ways to fix it without losing your color(clicking on an empty area so no color is chosen). But seeing as how it struck me as odd I thought it best to report it.
On a lighter note, I have made 4 player skins, and 5 villager skins, and am now working on a 5th player skin. As for player skins I have Venom(Spiderman), Mewtwo(Pokemon), Luffy(One Piece), Zoro(Also One Piece, and still needs a bit of work), and I am working on Kos-Mos(Xenosaga).
I have found a possible bug. Usually you can choose a new color and go right back to editing. While using the HSVA and RGBA sliders with the dropper as the current tool, pressing the Pencil shortcut(P) does nothing. This is fixed by clicking back onto the 2D/3D model area, but this will activate the dropper and you lose the color you just picked. There are ways around this and ways to fix it without losing your color(clicking on an empty area so no color is chosen). But seeing as how it struck me as odd I thought it best to report it.
On a lighter note, I have made 4 player skins, and 5 villager skins, and am now working on a 5th player skin. As for player skins I have Venom(Spiderman), Mewtwo(Pokemon), Luffy(One Piece), Zoro(Also One Piece, and still needs a bit of work), and I am working on Kos-Mos(Xenosaga).
Strange, the sliders shouldn't steal keyboard focus.. I shall look into this.
Okay, the reason for this is that any control that accepts key input (sliders accept arrow keys) will override the system. I'll make it so that when the mouse enters the render view, it removes focus so that shortcuts work again. An alternative for now is to click on the RGBA or HSVA tab, which will set focus back to the form.
As for the incorrect spelling... I spell it "permanently", is that wrong? Chrome's autocorrect doesn't complain. D:
Next beta _should_ fix this.
-P
Always good to hear. I'll let you know anything else that comes up.
I have a feature idea. While taking screenshots(I'm going to be posting a thread for skin requests, which is what gave me the idea. Also, yes, you and MCS3D are acknowledged.) I thought it would be an interesting feature to be able to move the body parts. Either simple movement, ergo: head turning, arms and legs can move only back and forth, to automated walking. The latter is on a skin site where they allow you to preview the walking skin for full effect. Maybe it could be a pop out preview window that would let you do this?
You can indeed do "animating" via View < 3D, but it's very limited and probably won't be expanded upon.
Our main reason is that the program is intended for skinning and not really for "posing" - we recommend that users use a full rig for better control (like something in Blender). Having us rig up a whole skeletal animation system in MCSkin3D is way beyond its boundaries.
-P
I hadn't even seen that. But I just messed around with it, and it was exactly what I was looking for. The follow cursor was also very interesting. I'm a bit embarrassed to have suggested what was already there.
It happens. If only I got the same response from those who request Mac support.. :smile.gif:
-P
This is good. One suggestion. In dual screen, if the mixed view is selected, the 2d, could be shown in the big "empty" space besides the folder tree.
Interesting idea.. not sure about it yet, but I'll see what I can do.
Well, I mentioned having it left/right before - the reason I went against it was because either way half of one of the view would suffer (in our current hybrid view, the 3d view is extremely squished) - I figured that in Hybrid, the 2D mode was more important, so I let it have the 2:1 ratio that it needed. I'll set it as an option, however.
-P
System.IO.DirectoryNotFoundException: Could not find a part of the path 'Skins\Samples\my_skin.png'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite)
at MCSkin3D.Editor.ImportSkin(String fileName, String folderLocation, TreeNode parentNode) in C:\MCSkinner\Forms\Editor.cs:line 2066
at MCSkin3D.Editor.ImportSkins(String[] fileName, TreeNode parentNode) in C:\MCSkinner\Forms\Editor.cs:line 2100
at MCSkin3D.Editor.PerformImportSkin() in C:\MCSkinner\Forms\Editor.cs:line 2115
at MCSkin3D.Editor.importHereToolStripMenuItem_Click(Object sender, EventArgs e) in C:\MCSkinner\Forms\Editor.cs:line 3972
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
This appears to be connected with some other exceptions that are being thrown. Are you running it from a shortcut? Try running the program directly and see what happens.
EDIT: I may have found the issue. Give me a moment.
-P
System.IO.DirectoryNotFoundException: Could not find a part of the path 'Skins\Samples\my_skin.png'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite)
at MCSkin3D.Editor.ImportSkin(String fileName, String folderLocation, TreeNode parentNode) in C:\MCSkinner\Forms\Editor.cs:line 2066
at MCSkin3D.Editor.ImportSkins(String[] fileName, TreeNode parentNode) in C:\MCSkinner\Forms\Editor.cs:line 2100
at MCSkin3D.Editor.PerformImportSkin() in C:\MCSkinner\Forms\Editor.cs:line 2115
at MCSkin3D.Editor.importHereToolStripMenuItem_Click(Object sender, EventArgs e) in C:\MCSkinner\Forms\Editor.cs:line 3972
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
-P
http://alteredsoftworks.com/mcskin3d/betas/mcskin3db_1_4_0_202.rar
-P
On a lighter note, I have made 4 player skins, and 5 villager skins, and am now working on a 5th player skin. As for player skins I have Venom(Spiderman), Mewtwo(Pokemon), Luffy(One Piece), Zoro(Also One Piece, and still needs a bit of work), and I am working on Kos-Mos(Xenosaga).
Strange, the sliders shouldn't steal keyboard focus.. I shall look into this.
-P
Thank you. And I have seen it many times, but it just occurred to me.. When deleting a skin "permanently" is spelled incorrectly.
As for the incorrect spelling... I spell it "permanently", is that wrong? Chrome's autocorrect doesn't complain. D:
EDIT: Found the mistake you speak of. Fixed.
-P