Can you fix this? (IMA N00B IDK WHAT TO DO XD says it when i try to launch):
Sorry, but apparently your video card doesn't support a 32-bit pixel format - this is required, at the moment, for proper functionality of MCSkin3D. 16/24-bit support will be implemented at a later date
Please help me one day i was just making a skin, then i wanted to upload it to minecraft so when I went to uploaded it it wasn't there but it was still in MCskin3D now slowly 1 by 1 my skins are diapering (Now i have no skins in my skin saves) Please help me!
Can you fix this? (IMA N00B IDK WHAT TO DO XD says it when i try to launch):
Sorry, but apparently your video card doesn't support a 32-bit pixel format - this is required, at the moment, for proper functionality of MCSkin3D. 16/24-bit support will be implemented at a later date
It pretty much tells you everything. Your video card doesn't support 32-bit pixel format. You need to get a new video card or wait for the update.
new Russian.lang for MCSkin3D 1.4
and well-to add support for multiple users or to cancel the option "Auto-login?" and "Remember me?" because when you change the password or install a skin to friend you have to change settings in settings.ini, and it is not convenient.
P.S. sorry for my bad English.
I love this skin editor and now use it to make my skins. It is so useful beyond other skin editors. You have done an amazing job on it and I hope you continue to do so. +1
new Russian.lang for MCSkin3D 1.4
and well-to add support for multiple users or to cancel the option "Auto-login?" and "Remember me?" because when you change the password or install a skin to friend you have to change settings in settings.ini, and it is not convenient.
P.S. sorry for my bad English.
Hold shift when you click the Upload button; I will make it easier in 1.4.1, though.
THE NEW VERSION IS SO BROKEN D: did i need to get zip the or something?
Probs were = #1 it has the wierd glitchy img for 3d
#2 REALLY LAGGY
#3 When i went to ocolot then to homan THERE WAS NO HUMAN OPTION
#4 it was acting up a lot
Not sure what you mean by glitchy image exactly.
1.4 is myriads more efficient than 1.3 was, so I'm not sure what the issue is there.
Human is in Passive mobs.
It does have bugs, but it's not completely bug free.
Can you fix this? (IMA N00B IDK WHAT TO DO XD says it when i try to launch):
Sorry, but apparently your video card doesn't support a 32-bit pixel format - this is required, at the moment, for proper functionality of MCSkin3D. 16/24-bit support will be implemented at a later date
It's quite self-explanatory. Not much you can fix unless you get a better video card.
Please help me one day i was just making a skin, then i wanted to upload it to minecraft so when I went to uploaded it it wasn't there but it was still in MCskin3D now slowly 1 by 1 my skins are diapering (Now i have no skins in my skin saves) Please help me!
That's pretty strange.. does right-click "Browse to Skin" show anything? Are you running with administrative privileges?
I just installed it on my computer, when trying to update and get the sample skins it start downloading them and then a box pops up saying unexpected error and would I like to submit an error report. Then when trying to send that in it says session times out, can anyone tell me whats going on.
I just installed it on my computer, when trying to update and get the sample skins it start downloading them and then a box pops up saying unexpected error and would I like to submit an error report. Then when trying to send that in it says session times out, can anyone tell me whats going on.
The error report service is down right now, as I'm making upgrades to it in preparation for 1.4.1.
Make sure you have administrative privileges - if not, install to a different location, such as C:/MCSkin3D/
I think it'd be cool if you added a shortcut for the dropper tool, something like Alt or Ctrl
Another thing that sort of bothers me is when you start a new project, the skin is filled in completely white and you can't see the outline which is also white, maybe you could change one or the other to a darker color so it's visible?
and also, I don't know if it's my computer or what, but if I go to make the resolution better and try to fill it in black, it crashes the program... (Not really a big problem because the brushes still work fine for filling it in, just thought I'd throw that one out there)
Other then those three little things I love it ^.^ I have a feeling this will be the program will be a big deal for skinners (:
and from a video I watched you said something about in the future allowing us to create textures? I think I saw a few things like chest and signs in the program which leads me to believe I heard correctly, but that'd be Awesome because I'm working on a texture pack and I find it annoying going back and forth between playing the game and editing the texture around to look perfect. I'm looking forward to seeing where this heads!
Another thing that sort of bothers me is when you start a new project, the skin is filled in completely white and you can't see the outline which is also white, maybe you could change one or the other to a darker color so it's visible?
I thought about this one, and will try something out in 1.4.1.
and also, I don't know if it's my computer or what, but if I go to make the resolution better and try to fill it in black, it crashes the program... (Not really a big problem because the brushes still work fine for filling it in, just thought I'd throw that one out there)
Other then those three little things I love it ^.^ I have a feeling this will be the program will be a big deal for skinners (:
and from a video I watched you said something about in the future allowing us to create textures? I think I saw a few things like chest and signs in the program which leads me to believe I heard correctly, but that'd be Awesome because I'm working on a texture pack and I find it annoying going back and forth between playing the game and editing the texture around to look perfect. I'm looking forward to seeing where this heads!
The models are already supported in 1.4 via the top-right area, and we plan to make this a complete texture pack suite in the future.
Thanks for the remarks!
THE NEW VERSION IS SO BROKEN D: did i need to get zip the or something?
Probs were = #1 it has the wierd glitchy img for 3d
#2 REALLY LAGGY
#3 When i went to ocolot then to homan THERE WAS NO HUMAN OPTION
#4 it was acting up a lot
Not sure what you mean by glitchy image exactly. 1.4 is myriads more efficient than 1.3 was, so I'm not sure what the issue is there. Human is in Passive mobs. It does have bugs, but it's not completely bug free. The bugs were little but really hit me as making the maker unplayable (They were hitting major points) Glitchy img as in It kept trying to show the back and front at the same time it was REALLY ANNOYING it kinda made it unusable.
THE NEW VERSION IS SO BROKEN D: did i need to get zip the or something?
Probs were = #1 it has the wierd glitchy img for 3d
#2 REALLY LAGGY
#3 When i went to ocolot then to homan THERE WAS NO HUMAN OPTION
#4 it was acting up a lot
Not sure what you mean by glitchy image exactly.
1.4 is myriads more efficient than 1.3 was, so I'm not sure what the issue is there.
Human is in Passive mobs.
It does have bugs, but it's not completely bug free. The bugs were little but really hit me as making the maker unplayable (They were hitting major points) Glitchy img as in It kept trying to show the back and front at the same time it was REALLY ANNOYING it kinda made it unusable.
Ah, yes, I've gotten some reports about this. I'm not sure what causes it, and it seems to be related to the depth buffer. My best recommendation is to make sure your video card is updated.
Sorry, but apparently your video card doesn't support a 32-bit pixel format - this is required, at the moment, for proper functionality of MCSkin3D. 16/24-bit support will be implemented at a later date
It pretty much tells you everything. Your video card doesn't support 32-bit pixel format. You need to get a new video card or wait for the update.
and well-to add support for multiple users or to cancel the option "Auto-login?" and "Remember me?" because when you change the password or install a skin to friend you have to change settings in settings.ini, and it is not convenient.
P.S. sorry for my bad English.
Hold shift when you click the Upload button; I will make it easier in 1.4.1, though.
Planned.
Click the Upload button. Hold shift to force the dialog open.
Not sure what you mean by glitchy image exactly.
1.4 is myriads more efficient than 1.3 was, so I'm not sure what the issue is there.
Human is in Passive mobs.
It does have bugs, but it's not completely bug free.
Glad to know!
Give us your opinions!
It's quite self-explanatory. Not much you can fix unless you get a better video card.
That's pretty strange.. does right-click "Browse to Skin" show anything? Are you running with administrative privileges?
-P
The error report service is down right now, as I'm making upgrades to it in preparation for 1.4.1.
Make sure you have administrative privileges - if not, install to a different location, such as C:/MCSkin3D/
-P
Another thing that sort of bothers me is when you start a new project, the skin is filled in completely white and you can't see the outline which is also white, maybe you could change one or the other to a darker color so it's visible?
and also, I don't know if it's my computer or what, but if I go to make the resolution better and try to fill it in black, it crashes the program... (Not really a big problem because the brushes still work fine for filling it in, just thought I'd throw that one out there)
Other then those three little things I love it ^.^ I have a feeling this will be the program will be a big deal for skinners (:
and from a video I watched you said something about in the future allowing us to create textures? I think I saw a few things like chest and signs in the program which leads me to believe I heard correctly, but that'd be Awesome because I'm working on a texture pack and I find it annoying going back and forth between playing the game and editing the texture around to look perfect. I'm looking forward to seeing where this heads!
There are shortcuts for all tools via the keyboard, but, there's no "multi-tool" as of yet.
I thought about this one, and will try something out in 1.4.1.
Known bug, fixed in 1.4.1 (unreleased yet).
The models are already supported in 1.4 via the top-right area, and we plan to make this a complete texture pack suite in the future.
Thanks for the remarks!
-P
They still don't have anyone to compile it for mac.
Usually this means you upgraded from 1.3, and as such have an image overlay enabled. Head to View < 2D < Overlays and click "Dynamic Overlay".
-P
THE NEW VERSION IS SO BROKEN D: did i need to get zip the or something?
Probs were = #1 it has the wierd glitchy img for 3d
#2 REALLY LAGGY
#3 When i went to ocolot then to homan THERE WAS NO HUMAN OPTION
#4 it was acting up a lot
Not sure what you mean by glitchy image exactly.
1.4 is myriads more efficient than 1.3 was, so I'm not sure what the issue is there.
Human is in Passive mobs.
It does have bugs, but it's not completely bug free. The bugs were little but really hit me as making the maker unplayable (They were hitting major points)
Glitchy img as in It kept trying to show the back and front at the same time it was REALLY ANNOYING it kinda made it unusable.
Ah, yes, I've gotten some reports about this. I'm not sure what causes it, and it seems to be related to the depth buffer. My best recommendation is to make sure your video card is updated.
-P