We're really, really close to posting an update. It'll be a big one, with many dozens of changes and additions. Like I said before, expect it early this month.
Hello, I thought I'd drop in as well and post a few more pictures. Still focused on the naturally occurring things, so I've been working on mangrove and underwater flora and fauna, but the kelp animation is still pretty tricky.
(Can you add gifs in here?)
There's also accented letters now, which means I had to alter the existing text a bit to make room for certain accents. (If anybody is Scandinavian and wants to check the font, let me know).
Sorry, I missed your message. We're stuck at the "last touches" stage. We have almost everything we need to post an update, but our main artist has been focusing on some of the new biomes. They look great, but there's still some broken things to fix before we can update. I REALLY wanted to update on New Years, but they talked me into waiting for all the update text and such to be ready. Now it's almost March and while we're closer to being ready, it still stings to not have updated by now.
Hi, I am very far with the edits I still wanted to make, but there's a few roadblocks still in my way (not sure if it's a me or Optifine problem).
Once I have this problem fixed I'll share everything with the rest of the group so we can all double-check before the release, which will probably take a few days.
I'm done with most of what I still wanted to do and ready for an "alpha" update of the pack.
It still has some placeholder/WIP textures, but those will be addressed in future updates. For now I'm just looking forward to feedback from everybody, since that's my first big pixelart project.
Yes. We've put a lot of work into the villagers. There's still much to be done, but I think it's good enough to update. We just have a tiny bit more to do and then we update.
Nice, ill be eagerly checking the thread for once the update comes out, cuz in all honesty i am more hyped about this texture pack update than i am for GTA 6. Also if you will ever need help with the pack, i'd be happy to help because i have some experience in texture making
It's been delayed this whole time. Personally, I wanted to update for New Years, but we just weren't ready. I'm in college right now, so that's also slowing us down. I think we're about ready now, though? I need to double check some things first and then we'll be good as golden.
Nice, ill be eagerly checking the thread for once the update comes out, cuz in all honesty i am more hyped about this texture pack update than i am for GTA 6. Also if you will ever need help with the pack, i'd be happy to help because i have some experience in texture making
Mind messaging me with some of your work? I'm always up for new people to join. (Plus you'll get to work with the pack before it releases!)
We're really, really close to posting an update. It'll be a big one, with many dozens of changes and additions. Like I said before, expect it early this month.
Hello, I thought I'd drop in as well and post a few more pictures. Still focused on the naturally occurring things, so I've been working on mangrove and underwater flora and fauna, but the kelp animation is still pretty tricky.
(Can you add gifs in here?)
There's also accented letters now, which means I had to alter the existing text a bit to make room for certain accents. (If anybody is Scandinavian and wants to check the font, let me know).
how close to the next update?
Sorry, I missed your message. We're stuck at the "last touches" stage. We have almost everything we need to post an update, but our main artist has been focusing on some of the new biomes. They look great, but there's still some broken things to fix before we can update. I REALLY wanted to update on New Years, but they talked me into waiting for all the update text and such to be ready. Now it's almost March and while we're closer to being ready, it still stings to not have updated by now.
Are there any new updates on the new release date?
Hi, I am very far with the edits I still wanted to make, but there's a few roadblocks still in my way (not sure if it's a me or Optifine problem).
Once I have this problem fixed I'll share everything with the rest of the group so we can all double-check before the release, which will probably take a few days.
So "very soon" is the best answer I can give.
hopefully its soon bruh ive been hyped since october i wish there was some way to see the progress
Guess what?
I'm done with most of what I still wanted to do and ready for an "alpha" update of the pack.
It still has some placeholder/WIP textures, but those will be addressed in future updates. For now I'm just looking forward to feedback from everybody, since that's my first big pixelart project.
Have some optifine preview.
ayy lets go! when the alpha update is released will the link show up on the front page?
Probably. I'll write it on the to-do list so we don't forget to update the front page.
alright, also will villager textures be involved in this next update?
Yes. We've put a lot of work into the villagers. There's still much to be done, but I think it's good enough to update. We just have a tiny bit more to do and then we update.
Nice, ill be eagerly checking the thread for once the update comes out, cuz in all honesty i am more hyped about this texture pack update than i am for GTA 6. Also if you will ever need help with the pack, i'd be happy to help because i have some experience in texture making
I thought the update released in January?
delayed for a good while unfortunately
Dang, for how long?
no clue
It's been delayed this whole time. Personally, I wanted to update for New Years, but we just weren't ready. I'm in college right now, so that's also slowing us down. I think we're about ready now, though? I need to double check some things first and then we'll be good as golden.
Mind messaging me with some of your work? I'm always up for new people to join. (Plus you'll get to work with the pack before it releases!)
Is there a projected release date that I should look forward to?